Yes, Capcom heard you loud and clear about the dodgy hitstop in Monster Hunter Wilds beta – and they’ve tweaked it for the full release

The world is changing. Geopolitics are fractious and unnerving, environmental catastrophe seems more likely each day, and rampant digitally-disseminated disinformation further erodes our trust in one another. But I’ll let lesser reporters tell you about that stuff. I’m here to report that Capcom have made the big bonk feel good again. They’ve heard player feedback on the missing weapon oomph caused by the lack of hitstop in the Monster Hunter Wilds beta, and they’re bringing back the bonk.

Here’s a handy breakdown of the issue by X user Blue Stigma, but briefly: hitstop is the brief pause in an attack animation the moment the weapon connects with an enemy, giving you a real sense of bonkitude and making say, a hammer feel different from a dagger. As the video showed, the hitstop was greatly reduced in Wilds compared to previous Monster Hunters, and many players reported the combat just feeling a bit off as a result.

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Infinity Nikki Website Temporarily Hacked to Display Offensive Message and Reference to Genshin Impact

Sensitivity Warning: The following article contains references to self harm which some readers may find disturbing. Please proceed with caution.

The official website for Infinity Nikki, the open-world dress up role-playing game from former The Legend of Zelda director Kentaro Tominaga, was temporarily hacked to display an offensive message and reference to Genshin Impact.

The highly anticipated game arrived on PlayStation 5, PC via the Epic Games Store, iOS, and Android today, December 5, but many users visiting the official website to download it were instead met with the offensive message.

Though it usually, and does again, feature colorful advertisements, information, and the actual download links for Infinity Nikki, alongside details on how to claim the launch rewards released by developer Infold Games, the website temporarily featured a blank white screen and the message: “Kill yourself! Or just better try Genshin Impact PRIVATE SERVER!” A QR code was also featured.

Many users posted the message on social media including Infinity Nikki’s Reddit page, though IGN won’t include links to such posts for security risks surrounding the QR code, which should not be accessed.

As for the reference to Genshin Impact, this likely comes as a result of vague comparisons between the two games. Though there are more differences than similarities between Infinity Nikki and Genshin Impact, both are open world gacha games with colorful anime art styles.

The brief website hack is seemingly just a small blemish on an otherwise successful launch, however, as players are sharing positive feedback for the game itself and it performed well with critics too.

In our 9/10 review, IGN said: “Infinity Nikki has deep open world exploration, a quirky story, and some of the most beautiful in-game outfits you’ll ever see – you just have to be ready to navigate a maze of menus to get them.”

If you are having suicidal thoughts, the National Suicide Prevention Hotline in the U.S. is available 24 hours a day at 1-800-273-8255. A list of international suicide hotlines can be found here.

Infinity Nikki review: it’s like Genshin, if Genshin shopped at ASOS and renounced violence

I’ll come out and say it: I had no idea, really, what Infinity Nikki was about before I dove in. I knew from some trailers that it was a free-to-play game about collecting pretty dresses and exploring a relentlessly positive open world. In those respects, I was correct.

I’d just missed the really big part – the fact it’s a pacifistic Genshin Impact wearing a pretty dress. And as that realisation sunk in for the first time, my heart also sank with it. I really tried, I mean really tried to get into Nikki’s gacha offerings; to delight in its menagerie of menus and cash in countless currencies for fun socks or glitzy tiaras. Sadly, I won’t be logging back in ever again.

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New Hand-Drawn 3D Platformer Is Bursting With Nintendo Inventiveness

Launching Q1 2025.

A new hand-drawn 3D platformer is heading to the Nintendo Switch in Q1 2025, and by gum, it’s looking rather lovely indeed.

Ruffy and the Riverside comes from developer Zockrates Laboratories and looks to bring some of that iconic Nintendo inventiveness into a gorgeous world full of hand-drawn characters and assets. The general concept involves a unique ability to copy and paste (or ‘swap’) textures onto new areas to assist in traversal. So for example, if you see a waterfall, you can paste a vine texture onto the water in order to climb it. Simples!

Read the full article on nintendolife.com

Predator and Friday The 13th devs IllFonic have “refined” an unspecified number of jobs out of existence

Friday The 13th: The Game and Predator: Hunting Grounds developers Illfonic have announced that they’ve laid off an unspecified number of staff as they “re-align” to “a refined strategy”. No reasons for the layoffs are given in the statement, beyond a cursory gesture towards “the state of the industry”.

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New Switch Anime Fighter Due Out In 2025 “Refused Classification” Down Under

Déjà vu.

The upcoming fighting game adaptation of the manga and anime series ‘Hunter x Hunter’ is due out on the Switch and other platforms in 2025, but it seems it’s been refused classification in one particular country ahead of release.

The country (and classification board) that’s knocked back Hunter x Hunter: Nen x Impact is Australia. The official rating simply notes how it’s been “refused classification”. Automaton-Media reached out to the ACB and has got some extra insight as to why exactly it’s been blocked:

Read the full article on nintendolife.com

Capcom Fighting Collection 2 Switch Physical Pre-Orders Are Now Live (US)

Includes a special Capcom vs. SNK comic.

Although we don’t have a release date for Capcom Fighting Collection 2 just yet, the good news is physical pre-orders are already live in the US.

This includes physical editions for both the Switch and PlayStation 4. There’ll also be a 48-page Capcom vs. SNK comic included in the box while supplies last. Here’s a teaser of the comic:

Read the full article on nintendolife.com

Ex-PlayStation Boss Questions Future Of Consoles, But Not Nintendo Hardware

“They live in their Own Private Idaho”.

As the video game market continues to evolve there’s once again talk about the viability of console gaming. In the same interview with Eurogamer, ex-PlayStation boss Shawn Layden shared his thoughts about this topic.

While he has raised alarm about the whole “Xbox versus PlayStation” console market and believes it’s important to question the purpose of these systems going forward, in terms of Nintendo’s future, he doesn’t appear to be quite as concerned. As he mentions, Nintendo operates within its “Own Private Idaho” nowadays:

Read the full article on nintendolife.com