Qud news, everyone! Kitfox Games and Freehold Games have announced that Caves of Qud is finally on its way to Switch via a Q4 2025 release. That’s not even very far away!
For those who haven’t heard of the game before, Caves of Qud is a game that spent a whopping 15 years in development and early access on PC before releasing on that platform in December of last year to some outrageously gushing reviews.
Persona and Metaphor: ReFantazio director Katsura Hashino claims Japanese role-playing games — often categorized as JRPGs — are entering a new age, dubbing the resurgence as JRPG “3.0.”
Speaking at the Korean G-Star 2025 gaming conference (as reported by 4gamer and translated by GamesRadar+), Hashino suggested that the foundational RPGs — think “true classics” like Dragon Quest or Final Fantasy, although Hashinon did not mention specific games — form JRPG 1.0, the current crop of games with their “current style, which feels higher quality due to how much more responsive they are to the player,” are JRPG 2.0. And JRPG 3.0 signifies the role-playing games coming in the future.
Reflecting on the JRPG games still to come, Hashino said, “There will be a greater dimension to these games, and they’ll change the genre’s structure and presentation at a fundamental level.”
One of the big talking points around JRPGs revolves around combat, specifically if games like Final Fantasy should return to the turn-based combat of old. Final Fantasy 7 Remake Part 3 co-director Naoki Hamaguchi recently reflected on features like turn-based combat following the huge success of Clair Obscur: Expedition 33, which boasts traditional JRPG-inspired turn-based combat, saying: “If you would ask me, ‘Is [my next game] going to be an RPG?,’ yes, there is definitely a possibility. But is it going to be a turn-based RPG? We’re taking this aside from the fact that Expedition 33 was received well, we received a lot of ‘JRPGs are back’ comments. For me, I’m thinking about what game experience fans will enjoy. That’s the most important point.”
In July, Naoki Yoshida, the director/producer of Final Fantasy 14 and producer of Final Fantasy 16, was asked in an interview with AnimeNewsNetwork whether mainline Final Fantasy games could go back to being turn-based, in the wake of Clair Obscur’s success.
“With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system,” said Yoshida. “That doesn’t take into account what kind of game the creators want to deliver to players. For example, based on a certain graphical quality we want to present to our players, or the narrative we want to deliver to our players, it relates to how we set up the game’s systems around it. This includes the battle system, game design, and gameplay feel. It’s not a clear-cut answer, whether it will become all turn-based, or if it’s going to become more action-based.
“[I’m] not necessarily going to be on Final Fantasy 17, so we also don’t want to obstruct or limit our future director or whomever will be producing the games like 17 or even 18,” Yoshida continued. “We don’t want to put them on a rail.”
Clair Obscur: Expedition 33 has sold five million copies in five months, making it one of the biggest hits of the year. It also received a record-breaking 12 nominations at this year’s The Game Awards, and is up for Best Direction, Best Narrative, Best Art Direction, Best Score and Music, Best Audio, Best Independent Game, Best Debut Independent Game, and Best RPG, as well as the ceremony’s coveted Game of the Year gong. Three of its performers are also up for Best Performance.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Saudi Arabia’s conquest of the games industry continues apace, but whoops, the country’s Public Investment Fund appear to be running out of money. In the sense of being reportedly down to a mere pocketful of billions, anyway.
Far Cry is set to be turned into a live-action TV series on FX, something Ubisoft reportedly let slip back in August, but has now been formally announced by the publisher in a post that’s yet to be randomly zapped into the ether.
Pac-Man and the “iconic rival ghosts” will link up with not only Sonic’s crew but also characters from other Sega universes and beyond (including Minecraft, SpongeBob, and more). Apart from this, there will also be a track inspired by Pac-Man’s modern and classic arcade-era titles.
If you’ve enjoyed the beats in Super Mario Party Jamboree and want to be able to listen to them wherever you go, the game’s soundtrack has now been added to the Nintendo Music app.
This one is an absolutely huge soundtrack, featuring a whopping 296 tracks with a runtime of 6 hours and 30 minutes in total. Nintendo also notes how this includes music from the Nintendo Switch 2 Edition + Jamboree TV.
Cat God Ranch: Deck-Building Meets Animal Ranch Management
Tudou, Lead Developer, CrazyPotato Studio
Summary
Out now on Xbox Series X|S and Windows PC with Xbox Play Anywhere.
Unique blend of deckbuilding and ranch management with over 100 animals, including prehistoric creatures.
Our favorite genre combining animals, terrains, and props to create powerful synergies.
Hello everyone, we’re CrazyPotato Studio, and we’re thrilled to introduce our passion project — Cat God Ranch— to the Xbox community. Launching on November 20, 2025, for Xbox One, Xbox Series X|S and Windows PC (with Xbox Play Anywhere support), this game is a fresh take on the roguelite genre, combining strategic deckbuilding with the charm of animal ranch management.
Standing on the Shoulders of Great Roguelite Games
When we formed our studio, we knew we wanted to create a roguelike game. Not only is the genre more manageable for a small team, but it’s also one we deeply love. We’ve spent countless hours playing roguelikes like Brotato, Balatro, and Slay the Spire.
Cat God Ranch draws significant inspiration from Luck be a Landlord, and while the core mechanics share similarities, we’ve added our own twists and improvements
For example, we allow players to freely choose three families to bring into the game, primarily to prevent the card pool from expanding excessively and to facilitate future updates. We currently have eight families, and even if we increase this to ten families in the future, it won’t affect the spawn probability of individual animals. Furthermore, placing all animals into one large pool would limit both playability and creative freedom. We want you to be able to mix and match families according to your own ideas, further enhancing the game’s replayability.
Highlight Moments of Extinct Animals and Powerful Builds
For every type of extinct animal, we designed highlight moments for them to heighten the game’s excitement to deliver a uniquely thrilling experience. Take the Phorusrhacos, for instance. Its design aims to instil a sense of dread, so we made it capable of removing all other small animals upon entering the field and absorbing their contributions. This mechanic transforms it into a pivotal moment that drives the game’s pace and amplifies the emotional intensity.
Another example is Smilodon. It’s like an upgraded version of a tiger, but it leaves leftover meat after eating. While it looks less formidable than Phorusrhacos, when paired with mice, it can ignore distance and devour every animal on the field—a true highlight moment.
Besides the highlight moments, there are many more different builds to explore. For example, you can get an army of expensive Peacocks to get rich, allow Chimpunks to breed unchecked, or even discover more fun with prehistoric creatures in the latest DLC.
A Heartfelt Thanks to Our Players
Our goal was simple: create a fun roguelike game filled with adorable animals. Since launching on PC, more than 100,000 players have supported us—and we can’t thank you enough. Now, we’re thrilled to bring Cat God Ranch to Xbox players. Thank you all for joining us on this wild, animal-filled adventure!
Cat God Ranch is an animal-themed casual strategy roguelite game. Manage hundreds of animals to pay tribute to the Cat God! 8 animal families, 100+ animals, 10+ Cat Gods, 100+ items, and various animal combinations waiting for you to explore!
New Content – Age of Dinosaurs
New Content is included in this version! New rainforest scenario, 20+ dinosaurs, 20+ items, 2 cat gods, 10+ achievements, and more.
Manage Your Ranch
Take on the role of ranch manager and grow your fledgling herd of animals into one worthy of pleasing the Cat God! There are many different paths to choose from, but only one hurdle to overcome at the end of each week. Pay tribute to the Cat God or face his wrath and have your ranch shut down.
100+ Animals with Unique Abilities of 8 Families
Whether it’s alpacas, crocodiles, hyenas, larks, or a combination of all, you choose the kind of ranch you want to build. Feed your barnyard buddies to the carnivores, or watch an army of penguins and pandas propagate across your ranch.
Utilize Different Terrains and Watch Your Animals Thrive
Combine grasslands, caves, puddles, and other tile cards to create endless possibilities and combos.
Tango with 100+ Prop Cards to Make Tribute in Time!
As you improve on your ranch, the Cat God will bestow you with prop cards. Add these modifiers to your daily earnings and watch them grow!
With 10+ cat gods, 100+ animals, 100+ props, 20+ toys, and 10+ tiles, it’s time to build your own unique deck and appease the Cat God!
As the darkness of winter descends and people are driven to gather indoors for the holidays, it suddenly becomes a lot more important to have good board games on hand. If your board game shelf is looking a little barren, worry not; Amazon’s Black Friday sale has the excellent Azul for just $21.49 – a 33% drop from its usual price.
For the uninitiated, Azul is a strategic tile placement game in which two to four players are tasked with creating mosaics to win. It’s on IGN’s best beginner board games list – so at over $10 off, if you’ve never tried it, now is a good time.
Black Friday Deal: Azul Down to $21.49 at Amazon
Azul made our list of best board game classics for good reason. In our review, writer Matt Thrower said that, “Between its beautiful presentation, simplicity and depth there’s little doubt that Azul has earned its place as a modern classic.” And at this price? It’s certainly worth picking up for your board game collection.
If you’re looking for more board game deals, there’s plenty to explore from non-Amazon Black Friday sales. At the moment, Target has a ‘Buy 1 Get 1 50% off Board Games and Puzzles’ offer going on as part of its Black Friday sale, and other deals will surely pop up as the week continues. For more, check out our full breakdown of Black Friday 2025.
Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.
Black Friday Deal: Save on Catan at Amazon and Target
Catan is meant to be played with three-to-four players aged 10 and up, perfect for holiday game nights with family or friends. As you play, you’ll trade resources and construct roads and settlements in a race to 10 points. We rank it among the best classic board games to play overall, and it’s still one of the best strategy board games in 2025.
Far Cry is taking its special brand of mayhem to FX and streaming service Hulu with a new series based on the games. Alien Earth’s Noah Hawley is producing with It’s Always Sunny in Philadelphia’s Rob Mac starring and producing.
“What I love about the Far Cry game franchise is it’s an anthology. Each game is a variation of a theme, the same way each season of Fargo is a variation on a theme,” said Hawley.
“To create a big action show that can change from year to year, while always exploring the nature of humanity through this complex and chaotic lens is a dream come true. I’m excited to partner with Rob and bring our shared irreverent, ambitious sensibility to the screen.”
The plan is for each season of the show to take on a new setting, similar to the games with Mac in the starring role. Details on the release date or content are still under wraps, but the games have given us everything from Montana, USA to the Himalayas and cults, insane dictators and pirates, so there’s plenty to work with.
“Getting to work alongside Noah Hawley is a dream realized,” added Mac, who also worked with Ubisoft on Apple’s Mythic Quest, where he played a game developer.
“Ubisoft has been remarkably generous, entrusting us with one of the most iconic video-game worlds ever created. And through it all, my FX family continues to lift me up with their constant belief and support.”
Rachel Weber is the Senior Editorial Director of Games at IGN and an elder millennial. She’s been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, and French Bulldogs. Those extra wrinkles on her face are thanks to going time blind and staying up too late finishing every sidequest in RPGs like Fallout and Witcher 3.