Teenage Mutant Ninja Turtles: Mutants Unleashed Review

In 1991, I went to see Teenage Mutant Ninja Turtles II: The Secret of the Ooze. The Turtles were barely using their weapons now, Casey Jones was gone, and April O’Neil wasn’t Judith Hoag anymore – which was like coming back after holidays to find the classmate you had a crush on had changed schools. Put simply, it wasn’t what I’d expected, and I find myself in a similar position with Teenage Mutant Ninja Turtles: Mutants Unleashed. What I expected was a basic 3D beat ’em up that would be over in a few hours. What we got is actually a 14-hour light RPG, with a basic 3D beat ’em up tying together long sections of exposition and relationship building. Unfortunately, like with The Secret of the Ooze, moving in an unexpected direction doesn’t automatically make the end result good. Despite a clear effort on the part of developer aheartfulofgames to make Mutants Unleashed a juicy and authentic follow-up story to 2023’s Mutant Mayhem film, it quickly becomes tedious thanks to a significant lack of enemy variety and small selection of constantly reused levels. It’s not ninja crap, but the T.U.R.T.L.E. power is limited.

As far as I’m concerned, the original 1990 TMNT movie is untouchable, but I do feel Mutant Mayhem is the best TMNT movie since the first. Its deliberately imperfect, hand-drawn appearance is remarkable, its soundtrack is impeccable, and – as the father of a 16-year-old – it contains easily the most believably teenage Turtles ever.

[The graphics] ably ape the hastily sketched, asymmetrical look of Mutant Mayhem – from its crude, 2D scribbles for smoke and light sources, to Bebop’s distractingly droopy pierced nipples.

Mutants Unleashed comes impressively close to recreating two of those pillars itself. While the graphics don’t reach par with the exquisite, painterly appearance of the movie, they ably ape the hastily sketched, asymmetrical look of Mutant Mayhem – from its crude, 2D scribbles for smoke and light sources, to Bebop’s distractingly droopy pierced nipples. The four main Turtles themselves are also in sync with their movie counterparts, largely thanks to the fact the voice stars of the movie have returned here. If the budget could’ve stretched to include some of the film’s licensed music, they could’ve had the trifecta. It sadly didn’t but, unfortunately, Mutants Unleashed has several more pressing problems than a lack of iconic ’90s hip hop up in here (up in here).

Can I Kick It?

While a 14-hour TMNT RPG may sound like slam dunk value on paper, Mutants Unleashed is actually stretched to a breaking point over that surprisingly lengthy duration. The main story missions quickly become dreary once you notice it’s constantly rehashing the same stages.

Mutants Unleashed tries hard to obfuscate how many levels it actually has by having us run backwards through ones we’ve previously completed, or switching up the fixed camera to a different angle, but it’s very transparent. There’s also far too much loading required as we complete sections, which just feels like a cheat to shuffle the order of environments used for each mission without blending them together. Either way, clambering across the same construction site, running through the same pipe, riding up and down the same elevator, and scurrying over the same cargo ships gets old, quick.

Worse, very little exploration is possible. Yes, there are hidden objects – and pieces of street art to find for Mondo Gecko – but Mutants Unleashed generally only punishes us for trying to veer off the path. I lost track of the number of times I tried to jump to a spot that appeared fine to land on, only to plummet to the street off camera – or be met with an invisible wall. On one stage I completely trapped myself somewhere I clearly wasn’t meant to be. I’ve only ever found hidden art by accidentally going the way I thought I was supposed to go anyway.

Combat itself is totally serviceable, although enemies aren’t very smart, and they’re not always great at tracking you through the environments. The Turtles all have distinct fighting styles that can be upgraded with new moves as you progress specific relationships for each. There’s little need to get into the weeds with it, though, and it’s totally a button masher. This makes it accessible, but fairly mindless. I’d try out new moves, but mostly to get the tutorial boxes to leave the screen, where they sometimes cover up your Turtles thanks to the fixed camera.

That camera didn’t really bother me for the most part; I get that it’s ultimately a bit of a halfway house between an entirely third-person brawler and the 2D beat ’em ups of yesteryear, and Mutants Unleashed creatively replaces your character with a scratched silhouette when they’re hidden by pieces of the environment. However, I did have instances where the angle was a real burden. There’s not a ton of technical platforming in Mutants Unleashed, but lining up jumps and rail grinds from a 45-degree angle is like leaving your TV and trying to keep playing Tony Hawk from the toilet with the bathroom door ajar.

Most disappointingly, Mutants Unleashed seems built primarily as a single-player game. The Turtles you haven’t selected will simply dip out at the beginning of every level, so you never feel like you’re part of a fighting foursome – which is what TMNT is all about. Sure, it has two-player co-op, but it’s not four-player, so that still doesn’t feel right. You don’t even get AI Turtles raising shell in the background. The special assist moves make it seem like a second Turtle is going to get involved, but activating them doesn’t actually bring one of your brothers physically into the space. It’s just… implied that they dropped in and bugged out, perhaps while you were blinking.

It also doesn’t help that enemies are just the same handful of mutants for the entire game. Trash crabs. Zebra squids. Hippo luchadores. A couple more. But it’s over a dozen hours of these same few baddies. Yes, I understand a licensed tie-in game isn’t going to be able to introduce important opponents from the TMNT universe – like the Foot Clan or such – before the film’s inevitable sequel. Hell, I wouldn’t let it either. That’s how you get Emperor Palpatine returning to Star Wars in… Fortnite. At 6am Australian Eastern Daylight Time on a random Sunday morning. But Mutants Unleashed really needed more enemy variety.

There are a host of side missions, but unfortunately these only contribute to the repetition. Civilian missions involve beating up a bunch of the same mutants across a couple of levels you’ve almost certainly been to before. Contagion missions involve running through a level you’ve almost certainly been to before, beating up the same mutants again, although this time some of them will be highlighted as key targets. Pizza deliveries are just speed runs through the same levels once more, although the enemies have been removed, and the map is now full of giant inflatable bounce pads and boom gates for no discernible reason. And no one’s carrying a pizza.

Mutants Unleashed features a time progression system, where each mission or conversation encounter takes either a day or a night, and then the day moves on. This puts a limit on the amount of side activities you can tackle before needing to do a main mission, but there’s more than enough time to complete everything in a single playthrough. There’s about two months of tasks, but I had weeks up my sleeve before needing to do the final couple of story missions and I was already out of side missions, so the time component doesn’t really add a great deal.

No Diggity

The RPG-style conversational component of Mutants Unleashed does add a lot of unexpected exposition, although I think the story of a new wave of mutants descending on New York and finding themselves at odds with the existing human population is an effective and totally logical follow-up to the movie. It continues the themes that hatred and prejudice are repugnant from any side they’re projected and, while “do unto others” is admittedly a message that’s been embedded in kids’ cartoons for decades, that doesn’t make it any less authentic in this new TMNT world where mutants and humans have suddenly been thrown together.

Yes, not every conversation is particularly riveting, and not all of them are actually voiced, either. These sections are also entirely passive, so there are definitely times when they’re simply filler. Even moments that seem custom made for a minigame – like Donatello visiting an arcade to play a dancing game – ultimately aren’t interactive. An indirect dig at how rubbish Raph is in the original TMNT game is cute, but otherwise there’s a bit of a weird clash of approaches at times. I raised my eyebrow as the script worked quite hard to concoct an entire fantasy catalogue of parody John Hughes films to not mention him by name – but then, on other occasions, overtly references the likes of Clint Eastwood and Chuck Norris.

Cutscenes are totally hamstrung by the glacial cadence of conversations.

The biggest problem, however, is the pacing of the dialogue. Cutscenes are totally hamstrung by the glacial cadence of conversations, which waits line-by-line for huge dialogue boxes and canned reaction animations to pop up. This creates highly-unnatural pauses between sentences and very much kills the momentum of conversations.

These scenes can mostly be skipped, or slightly sped up by hammering a button, but they’re nonetheless necessary if you want to progress the Turtles’ relationships with their friends around the city and unlock new upgrades.

Video: Yooka-Replaylee Side-By-Side Graphics Comparison (Original & Remaster)

Yooka-Laylee returns to ‘Nintendo platforms’.

Yesterday, Playtonic officially announced Yooka-Replaylee would be coming to ‘Nintendo Platforms’ in the future.

While we wait to find out more, our friends at Pure Xbox have shared a side-by-side graphics comparison video, showcasing the original game alongside this new remastered version. The footage of the new remaster is from a PC build.

Read the full article on nintendolife.com

Freedom Wars Remastered Japanese Switch Box Art Revealed, Here’s A First Look

Returning in early 2025.

In September, Bandai Namco surprised fans with the announcement of Freedom Wars Remastered for the Nintendo Switch. It will be arriving in January 2025 and is a remaster of Japan Studio’s PlayStation Vita exclusive which is celebrating its 10th anniversary.

Fans have now been given a first look at the Japanese physical box art for the Nintendo Switch and PlayStation 5 (thanks, Gematsu). If we hear anything about a local physical release, we’ll let you know.

Read the full article on nintendolife.com

Round Up: The Reviews Are In For Yakuza Kiwami (Switch)

Here’s what the critics had to say.

It’s a big week for the Nintendo Switch on the third-party front with the arrival of Yakuza Kiwami.

Although it was originally expected to be a digital-only release on Switch, Limited Run Games has stepped in to distribute the physical versions. If you do want this version of the game, you will have to wait until early next year.

Read the full article on nintendolife.com

Where to Watch Every Friday the 13th Movie Online in 2024

After the success of Halloween (1978), Friday the 13th kicked off the 80’s by taking the slasher genre to gorey new heights. Jason Voorhees first appeared (sort of) to terrify teens at a Crystal Lake summer camp, and its safe to say the original Friday the 13th is essential viewing for any horror fan. 12 movies and 11 directors later, the hockey-mask wearing horror villain has become a zombie, gone to space, and battled a fellow slasher icon.

For those looking to watch or rewatch the films ahead of Halloween or the next Friday the 13th in December, here’s where you can stream all of the Friday the 13th movies right now.

Where to Watch the Friday the 13th Movies Online

Over the years, the Friday the 13th movies have been pretty hard to find online. This October, the first eight Friday the 13th movies (“the original series,” if you will) have finally found a home at Paramount+. The more recent films, including the 2009 reboot, are available to stream on Max. All of the Friday the 13th movies are available to rent or purchase from digital storefronts, which is unfortunately the only way to get your hands on Jason Goes to Hell (maybe that one’s for the best) and Jason X.

Friday the 13th Movies on Blu-ray

While the Friday the 13th movies may be all over the place online, Shout!Factory released a collected set of all 12 movies on Blu-ray back in 2020. The set also includes what can only be described as a ludicrous amount of bonus features. If you don’t need the Blu-ray or all those extras, you can also grab a DVD set of the first 8 movies for around $20.

What Order Should You Watch the Friday the 13th Movies

The Friday the 13th franchise, like most of the 80’s slashers, has a lot going on. We’re talking spin-offs, reboots, crossovers, and some good ol’ time travel. For those interested in the Jason timeline, we’ve also covered how to watch the Friday the 13th movies in chronological order.

Will There Be More Friday the 13th Movies?

While the 2009 reboot may have intended to bring back the series, complicated legal drama over franchise rights has stalled the production of any new Friday the 13th movies since. Instead, the biggest release the franchise has seen in the past 15 years was Friday the 13th: The Game, which, due to more legal drama, was delisted at the end of 2023.

Still, we may finally get that 13th Friday the 13th movie. Earlier this year, Horror, Inc announced they would be working with some of the original license holders to build up a multi-platform Jason Universe. Yes, of course that’s what they’re calling it. While the Jason-verse will seemingly kick off with a Crystal Lake TV show, hopefully we see Jason back on the big screen sooner rather than later.

Blythe (she/her) is an SEO Coordinator at IGN who is always looking for the next great horror story and turn-based RPG.

Call of Duty: Black Ops 6 Adds Strange Arachnophobia Mode That Turns Zombie Spiders Into Floating Torsos

Call of Duty: Black Ops 6 is following a recent trend by adding an arachophobia setting to Zombies, but its solution somehow seems even worse.

As part of its blog detailing Black Ops 6’s various acccessibility features, Activision showed off its new arachnophobia mode, explaining, “For the first time in Black Ops 6 Zombies, a new arachnophobia toggle feature will be available. This setting will allow players to change the appearance of spider-like enemies in Zombies without affecting their game play.”

The description is accompanied by a screenshot that shows a spider beast crawling toward the player on one side, and what it looks like when the arachnophobia mode is turned on. It seems the toggle simply removes the spider creatures legs, turning it into a floating torso that resembles a flying leech with huge, spiky teeth. In a word, eww.

But hey, at least it’s not a spider, right?

The new feature is part of Black Ops 6’s version of Zombies, the latest in a long line of games dating back to Call of Duty: World at War. You can check out our full Zombies preview right here. Black Ops 6, meanwhile, releases October 25, but fans who use the New Zealand trick can gain access right now much earlier. Make sure to stay tuned for our full review.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Like a Dragon: Infinite Wealth Hits Lowest Price Yet as New Yakuza Show Premieres on Amazon

With the recent success of Metaphor: Refantazio and Sonic x Shadow Generations, it’s safe to say Sega is having a pretty good year. While those may be the final big game releases from the publisher in 2024, Sega officially caps off its year of releases with a TV show based on the Yakuza game series. That’s a cause for celebration, and, more importantly, some discounts.

With the new TV show Like a Dragon: Yakuza premiering today on Prime Video, Amazon has dropped prices on most of the Yakuza games. The critically acclaimed turn-based RPG Like a Dragon: Infinite Wealth is at its lowest price yet.

$40 Off Like a Dragon: Infinite Wealth on PS5 or Xbox Series X

Like a Dragon: Infinite Wealth is the most recent addition to the Yakuza timeline, and $40 off brings the game down to its lowest ever price. In my experience, 60% off a same-year release of this quality is about as good as video game deals can get.

To clear up some confusion, the Yakuza series rebranded as “Like a Dragon” in English localizations back in 2022. If you’re an OG Yakuza fan, have no fear: The recent Like a Dragon games carry the spirit of the original PS2 series through and through. Here’s what Tristan Ogilvie had to say in his 9/10 review of Like a Dragon: Infinite Wealth:

More Yakuza Games on Sale

Yakuza: Like a Dragon (2020) and the spin-off Like a Dragon: Ishin! (2014) are also included in Amazon’s deals. If you want to check out some of the OG Yakuza series, you’re in luck. While not the same level of price slashing, the remastered collection of Yakuza 3, 4, and 5 is 25% off. The collection was released for the PS4 back in 2020, but because of the PS5’s backward compatibility the games work on either console. Same goes for Yakuza Kiwami 2, a remake of the original Yakuza 2, which is also slightly discounted.

Preorders for Like a Dragon: Pirate Yakuza in Hawaii Are Still Full Price

The one Like a Dragon game that isn’t on sale is, as you could probably guess, the one that isn’t out yet. Preorders for Like a Dragon: Pirate Yakuza in Hawaii are now live and still full price at $59.99. In better news, the next game is now set to release a week earlier than expected, on February 21, 2025.

Blythe (she/her) is an SEO Coordinator at IGN who is always looking for the next great horror story and fantasy RPG.

Balatro gets a second set of free card cosmetics inspired by Cyberpunk 2077, Stardew Valley and others

I played Balatro for an hour, had a pleasant time, then uninstalled it. I know a trap when I see one. Perhaps you are made of stronger stuff than I am, however. Perhaps you like that monkey on your back. For you, there’s a new free update, which adds a second set of themed card art to the game inspired by the games Binding Of Isaac, Cyberpunk 2077, Stardew Valley and Slay The Spire.

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Windblown, the new co-op hack-and-slasher from Dead Cells’ developers, is out in Early Access now

Windblown looks rad. It’s an action-roguelite for 1-3 players in which you dash-and-slash in rapid combat on floating islands, and I am extremely interested in feeling its game-feel for myself. Good news! I can get my game-feelers on it now because it’s out in Early Access today.

If you watch its launch trailer below out of context however, you might be fooled into thinking it’s actually the emo second half of an Isekai anime series.

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Croc: The Legend Of Gobbos Remaster Brings Beloved PS1 Platformer To Switch

Argonaut Games returns.

We’re living in the age of surprising platforming mascots making a return, and Croc — one of the lost icons of the PlayStation era — is the next returning star from that era. Yep, Croc: The Legend of Gobbos is getting a remaster, and it’s been confirmed for all platforms, including Switch.

What’s more, the original developer, Argonaut Games — yes, that Argonaut, the one that worked on Star Fox and the Super FX chip — is the studio behind the remaster.

Read the full article on nintendolife.com