Yu-Gi-Oh! Early Days Collection Launching February 2025, Adds Three GBA Titles

More game reveals to come.

Earlier this year in February, Konami announced it would be releasing the Yu-Gi-Oh! Early Days Collection for Switch. In the latest update, it’s confirmed this retro package will arrive locally on 27th February 2025, with pre-orders now available at select retailers.

Along with this, it’s also revealed three Game Boy Advance games have joined the line up. They include Yu-Gi-Oh! The Eternal Duelist Soul and Yu-Gi-Oh! The Sacred Cards and Yu-Gi-Oh! Reshef of Destruction. There are apparently “many more” titles to be revealed.

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Nintendo Expands Switch Online’s N64 Library Next Week

“The bear & bird are back!”.

Nintendo has announced it will be expanding the Switch Online N64 Service with Rare’s classic Banjo-Tooie. It will be arriving next week on 25th October 2024.

“Banjo-Tooie™ is now coming to the Nintendo 64™ – Nintendo Switch Online collection of games! It’s the bear-bird duo Banjo and Kazooie to the rescue! Magical minigames, perplexing puzzles, and freaky foes await them in the stages ahead—through ancient ruins, underwater realms, and even an amusement park of sorts.”

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Why Have 1.5 Million People Experienced the Dread Out Universe?

The Dread Out Universe is canon in the world of indie horror gaming. With over 1.5 million people braving its chilling landscapes, it’s a force to be reckoned with in the world of digital horror. What started with a viral sensation in 2013 has grown into a horror gaming phenomenon, captivating gamers, YouTubers, and streamers alike. Dread Out became Indonesia’s first global gaming hit that spawned a Netflix film of the same name, inspiring its successor Dread Out 2, and today DreadHaunt launches in the same universe to push the limits of fear!

So, what’s all the fuss about? Let’s break down the six things you need to know before jumping into this horror-filled world with DreadHaunt, now available on Xbox!

Unveil the Horror: DreadHaunt Now Available on Xbox

Brace yourself for a nightmare you won’t forget as DreadHaunt hits Xbox! Prepare to be thrown into the heart of a cursed island off the coast of Jakarta, where dark secrets lurk, and supernatural terrors abound.

Dreadhaunt screenshot

Whether you’re a solo player ready to uncover the island’s gruesome past or someone who prefers to team up with friends, DreadHaunt offers a horrifying experience for every gamer. But beware: in multiplayer mode, the terror is even more unpredictable—one of your allies might just turn against you, possessed by sinister forces!

Here are the six key things you should know before you dive into DreadHaunt‘s terrifying world:

Dreadhaunt options screen

1. Multiplayer Madness

When you’re deep in the island’s mystery with your friends, trust is everything… until it isn’t. One of you might just become possessed, and then the real horror begins. Remember, if your friend suddenly goes quiet, something *bad* is about to happen.

Dreadhaunt character menu

2. Keep Friends Close, Enemies Closer

Teamwork is key in multiplayer mode—but always be wary. Sometimes, the greatest threat is standing right next to you.

3. Walk Softly, Avoid Detection

Dreadhaunt pistol POV

Spectros—otherworldly beings that stalk the island—can sense your movements. Walking instead of running might be the difference between staying safe or becoming the next victim.

Dreadhaunt creepy hallway

4. Invisible Threats

In single player mode, not all dangers can be seen. Some Spectros are invisible, and you’ll need to use a UV blaster to detect and stun them before it’s too late.

Dreadhaunt safe

5. Solve the Mystery

The UV blaster is not just for defense. Use it to uncover hidden messages that reveal key pieces of the island’s dark puzzle.

Dreadhaunt screenshot

6. Arm Yourself

Your survival depends on being prepared. Don’t forget to equip your weapons and make sure they’re fully loaded—there’s no room for mistakes here!

With customizable characters, immersive storytelling, and an eerie atmosphere, DreadHaunt is the latest heart-pounding addition to the Dread Out Universe. It builds on the legacy started by Dread Out, the viral sensation that made history as Indonesia’s first global hit horror game. Now, with DreadHaunt, the terror continues, drawing in millions more to experience the fear firsthand.

Dreadhaunt ghoul

Download  DreadHaunt today on Xbox and immerse yourself in a nightmare where trust is your greatest weapon, but betrayal might be right behind you.

Are you ready to explore the unknown, confront unimaginable horrors, and survive the supernatural terrors lurking in every shadow?

Brace yourself. Survival isn’t guaranteed.

DreadHaunt

Digital Happiness

$19.99

DreadHaunt is a survival horror and deception game that can be played solo or in multiplayer. While designed with multiplayer in mind, a single-player story mode reveals the chilling origins of the supernatural events from a decade ago.

Set on a forsaken island off Jakarta’s northern coast, a place steeped in arcane energy and unsolved mysteries, you will face anomalous entities, cursed objects, and strange phenomena that modern science cannot explain. Using specially designed tools infused with ancient amulets, you’ll confront these exotic creatures and spiritual threats.

As a member of a covert containment agency comprising scientists, exorcists, and believers your mission is to locate and secure cursed items believed to fuel the island’s paranormal activity. But danger doesn’t just come from the supernatural; one of your team members may fall victim to possession, threatening your mission from within.

Explore the eerie island, customize your character, and choose how you’ll communicate and confront the dangers that await. Team up with fellow agents to survive, uncover the island’s secrets, and stop the evil forces at play.

DreadHaunt—where every decision matters, and survival depends on trust.

The post Why Have 1.5 Million People Experienced the Dread Out Universe? appeared first on Xbox Wire.

Tired Of Waiting For Silksong? This Upcoming Metroidvania Might Fill The Void

No hollow imitation.

Developer Powersnake took to the Future Games Show Spring Showcase earlier this year to reveal Voidwrought, an upcoming horror metroidvania that seems to have more than a little Hollow Knight peppered in its DNA.

This one launches on the Switch eShop on 24th October, throwing us into a creepy underground world packed with crafty combat and perilous platforming — ring any bells? The art style and movement mechanics instantly put us in mind of Team Cherry’s masterpiece, but this doesn’t seem to be any old hollow imitation (god knows we’ve seen some of them), with an underlying shrine-building objective appearing much more optimistic than the dark and down-trodden world of Hallownest.

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Remedy unveil wacky co-op shooter FBC: Firebreak, set in the Control universe

Alan Wake developers Remedy have announced their very first multiplayer game, a three-person co-op shooter set in the world of Control and thereby, the Remedy Connected Universe. Previously codenamed Condor, it’s called FBC: Firebreak – and I am going to immediately recommend they shorten it to Firebreak, because that caps-into-colon combo is going to wind me up when I’m writing news posts at speed. While I’m throwing my weight around, let me also instantly rebut the pedants who are even now racing to leave a comment saying that, actually, Remedy did work on Smilegate’s multiplayer shooter CrossfireX. Yes, they did, but only the single player bits.

Anyway, Firebreak! Here’s the announcement trailer.

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Subnautica 2 is coming in 2025 with four player co-op – here’s the announcement trailer

Developers Unknown Worlds and publishers Krafton have given us our first proper look at their next open world exploration sim, Subnautica 2, which will launch on PC via Xbox Game Preview in 2025. It’ll support four player co-op, alongside the returning singleplayer survive-o-buildy experience, and it’ll take place on a brand new planet. Here’s the reveal trailer.

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Control Multiplayer Game Officially Revealed in First Gameplay Trailer With the Title FBC: Firebreak

Remedy’s new multiplayer game set in the Control universe has been fully revealed for the first time under the name FBC: Firebreak.

Billed as a three-player co-op experience, it features a more colorful take on Remedy’s popular universe. The first gameplay trailer shows three characters in environmental suits battling a variety of enemies in fast-paced first-person gameplay. There’s also a garden gnome. Check out the trailer below.

In a follow-up post on Xbox Wire, director Mike Kayatta said that FBC: Firebreak is “not Control DLC and it’s definitely not a Control sequel.” Instead, Remedy calls it a game you can “enjoy with your friends and tackle multiple hectic co-op missions.”

It casts players as first responders from the Federal Bureau of Control battling enemies in The Oldest House using “paranatural augments,” which are “Altered Items” engineered into tool attachments. That apparently includes

“We have always done single player games at Remedy, and rest assured, we have more single player games in development, and they will be awesome, but for a long time we have wanted to make a PvE multiplayer game.,” Kayatta says. “There are loads of us here who love multiplayer besides single player. We don’t want to be doing the same types of games all the time; it’s good to take on new challenges.”

We wanted to make sure that FBC: Firebreak was a legitimate and impactful part of that history and lore

Notably, Remedy says that FBC won’t be a typical live service game. While there will be plenty to unlock and will feature a steady supply of fresh content, it won’t be geared around “logging in every day for some loot or fear of missing out on materials.” It will also feature plenty of new stories set in the world of Control, albeit with a somewhat different approach.

“For the people who are keeping up with the single-player journey, we wanted to make sure that FBC: Firebreak was a legitimate and impactful part of that history and lore. The narrative style you’ve seen in our previous games just wasn’t ever going to work here, for this kind of game,” Kayatta explains. “When you think about these differences in FBC: Firebreak’s gameplay – world over story, multiplayer over single-player, voice-chatting with your teammates, action over exploration and so on – you can probably see why it was important that we made FBC: Firebreak a stand-alone experience. That said, you will see more of Control’s world. More of the Federal Bureau of Control. Meet more of the people who work there. Explore more of the Oldest House. Run into more weird stuff. And importantly, experience this world, old and new, from a completely different perspective.”

In the meantime, work continues on Control 2, which is currently in the design stage of development. Remedy is also preparing new Alan Wake 2 DLC. As for FBC: Firebreaker, it’ll arrive in 2025 for Xbox Series X|S and PC, and will be available on day one on Xbox Game Pass. For more, check out everything announced at the Xbox Partner Showcase.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Review: Killing Time: Resurrected (Switch) – Nightdive Revives A Weirdly Alluring 3DO Curio

Send in the Murder Clowns.

Nightdive Studios’ quest to revive some of gaming’s most bizarre and long-forgotten treasures shows no signs of slowing down. With the release of PO’ed: Definitive Edition earlier this year, it was a clear-cut signal that the team is ready and willing to embrace titles that may not be the most recognisable in an increasingly crowded market, but nevertheless represent and preserve them, unearthing titles that would otherwise have fallen ever further into obscurity.

Killing Time: Resurrected, originally developed by Studio 3DO and released in 1995, is another example of Nightdive’s valiant endeavour to spruce up curios, and from a technical point of view at least, it’s one of the studio’s most impressive efforts yet. Its presentation has been greatly enhanced while still retaining everything that made this 3DO FPS so unique, resulting in a product that frankly makes the original release borderline obsolete.

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