The free-to-play battle royale Fortnite today launches Chapter 5 of Season 4: Absolute Doom. It’s another crossover with the Marvel universe.
In this new chapter, you’ll see all sorts of familar faces (and some even have a unique spin – like a banana with claws) as you face off against Doctor Doom and co. Here’s the official description, along with a look in the trailer above:
Marvel’s diabolical despot Doctor Doom has seized a foothold on the Battle Royale Island after obtaining the devastating power of Pandora’s Box. Whatever it takes, Doctor Doom and his army of loyal henchmen must be defeated! JoinMarvel HeroesGwenpool, the Wakandan royal Shuri, and War Machine to defend against Doctor Doom’s legions in Fortnite Battle Royale Chapter 5 Season 4: Absolute Doom available today!
Battle against Doom’s domain
Take on Doctor Doom’s domains, and the legions guarding them, in new POIs stationed around the map.
Castle Doom emerges
Castle Doom casts dark shadows over the island, with its forge burning hotter as Doctor Doom’s empowered armor inches closer to completion. Time is of the essence, Heroes.
Battle at The Raft
Doctor Doom has summoned The Raft to the Island, in a bid to recruit like-minded allies amongst a prison of extraterrestrial threats and supervillains.
Explore Doomstadt
Doctor Doom governs over the Latverian village of Doomstadt from his castle on high, surveilling all within his dominion.
Doctor Doom’s henchmen have begun excavating the Island in search of artifacts. When downed, they can be persuaded to change their minds and fight alongside you. Everyone deserves a second chance.
Suit up, Heroes
Our heroes brought a whole lot of firepower to stop Doctor Doom’s assault.
Gauntlets vs Shield
Rain havoc from the palms of your hands with Doom’s Arcane Gauntlets, back and better than ever. A suitable counter is charging into battle with Captain America’s Shield, now unvaulted and updated with new capabilities.
Grab the Dual Micro SMGs
Embrace the spray to make quick work of foes with the Dual Micro SMGs, which comes in a potent pink Mythic version after a rendezvous with Gwenpool. Two guns are definitely better than one.
Equip War Machine’s Arsenal, Auto Turret & Hover Jets
Discover the latest in human-platform weapon systems. Unleash a hailstorm of bullets and rockets at your enemies with War Machine’s Arsenal, shoulder-mount War Machine’s Auto Turret for supporting fire, and turn the tide of battle from above with War Machine’s Hover Jets.
Stock up on firepower and Medallions
Your rivals best prepare for their… doom. Hit them with pinpoint precision by taking aim with the Monarch Pistol. Track down and eliminate the Doombot in the Castle Doom throne room to get your hands on the Mythic version. Be sure to also grab the Siphon Medallion, which grants health and Shield Siphon from eliminating opponents.
Thaw out the Striker Burst
The Striker Burst Rifle returns in moddable form. Recapture the Raft prison and claim victory over the pristine Emma Frost to earn the Mythic version and her Reveal Medallion. This Medallion occasionally reveals the location of nearby enemies!
Blast-away Shotgun
Also surgical when aiming down sight is the Sovereign Shotgun,a trusty boomstick for themid-range fight. Defeating Mysterio in Doomstadt will reward you the Mythic version and his Stealth Medallion, which gives temporary invisibility while crouched.
Carry-over weapons cache
Several weapons have been unvaulted for Absolute Doom. The Striker Burst Rifle, Shockwave Grenade, and more are at your disposal.
Jump into the action with the Absolute Doom Battle Pass
Earn XP across Fortnite Battle Royale, creator-made islands, LEGO Fortnite, Rocket Racing, and Fortnite Festival to unlock rewards in the Absolute Doom Battle Pass, available for 950 V-Bucks. You can earn up to 1,500 V-Bucks back by leveling it up, as well as some pretty super Outfits:
Gwenpool (unlocked right away!): “I played the Galactus Event. That makes me an Avenger, right?”
War Machine: Ace pilot, military veteran, and trusted armored ally of Tony Stark.
Peelverine: Nanamantium-infused skeleton with a ripen-eration mutant ability.
Emma Frost: A devious and brilliant mutant psychic with an unbreakable will.
Captain Jonesy: Take up the shield of justice.
Mysterio: An inventive supervillain with illusions of grandeur.
Shuri: The genius Princess of Wakanda and current Black Panther.
Doom’s Outfit will be earnable from Battle Pass Quests starting in September, where you can take up the mantle of the mad Doctor himself. The Absolute Doom Battle Pass will be available to progress in until November 1 at 11PM PT / November 2 @ 2 AM ET.
Last month, NetherRealm Studios announced Mortal Kombat 1 would be moving onto the second year of the game. As part of this, it will be getting a new story expansion ‘Khaos Reigns’ – including new story chapters and Kombat Pack 2.
Call of Duty: Modern Warfare Remastered mod H2M, which sought to revive Modern Warfare 2 (2009) multiplayer on PC, has been canceled on the eve of its launch after its developers said they received a cease and desist letter from Activision.
The mod team’s official X/Twitter account broke the news today, letting players know that they are bringing their work to a halt after receiving the letter today. The date of the cease and desists arrival almost exactly coincides with H2M’s August 16 release date, which was announced last Friday. Its X account’s biography now only says “SHUTDOWN.”
“Today, our team members received a Cease & Desist order on behalf of Activision Publishing in relation to the H2M-Mod project,” the team’s last post says. “We are complying with this order and shutting down all operations immediately and permanently.”
The H2M team’s posts date as far back as July 2023 when they announced the project, noting that they had already been working on a Modern Warfare 2 multiplayer remastered mod for a while. At the time, the team said, “If Activision won’t do what the fans want, we the community will.” Although the Call of Duty publisher did remaster the original Modern Warfare 2 campaign and release it in 2020, it never went as far as to remaster its multiplayer component.
H2M aimed to fill the hole with not only upgraded visuals for maps, weapons, and characters fans have loved for more than a decade but also new content, too. It meant new gun camos and animations as well as a crate of new maps based on iconic Call of Duty locations and more. This blend of old and new driven from the perspective of fans had players excited enough to drive sales of Modern Warfare Remastered seeing as the game was needed to play H2M. According to SteamDB, the 2017 title saw a sharp increase in player count in the last few weeks and even managed to climb Steam’s top selling list (via PC Gamer).
Now, however, Modern Warfare Remastered’s recent Steam reviews read “Mostly Negative,” with many recent comments from players calling for Activision to reverse their cease and desist request. Call of Duty fans in general have taken to social media to express their sadness at H2M’s demise, with some prominent content creators asking for Activision to reconsider, too.
We are begging that you guys reconsider this decision @Activision. To be clear we have zero involvement in this project outside of being massive fans. We were excited to produce an ILLCAMS on the H2 mod. Their team made it a requirement to purchase the original MW2 Remastered… https://t.co/M2hbKvYOE0
A few developers behind H2M have also posted their thoughts online, including X user @TheWatchfulWolf and @alstr_. The former posted an apology and then teased that the H2M will now set out to create its own project, saying, “Fine. We’ll just make our own unique game.”
“Genuinely heartbroken,” @alstr_ said. “Over a year of work from a dedicated group of people working for FREE to relive a fan favorite Call of Duty. Not a penny earned despite generating THOUSANDS OF SALES FOR ACTIVISON, all to get shut down AFTER PEOPLE SPENT THEIR MONEY. I’m sorry everyone.”
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.
If football is a game of inches, then Madden typically manages to perfectly recapture that feeling in the minutiae of its year-to-year iterations. Every August, fans sit around and obsessively try to figure out what has changed, if the under-the-hood adjustments actually matter, if the new systems do what EA says they do, and if things truly feel any better. Usually, that is. Not this year. I haven’t played enough of Madden NFL 25 to render a final verdict just yet, but I can already tell that things feel very different than they do in Madden NFL 24 – and I don’t need to bring out the chains to see that good progress has been made.
EA has been hyping up Madden 25’s updated looks, and honestly, that’s where its improvements are most immediately clear. The menus are much cleaner – your options are big, clearly delineated, and easy to understand, and, miraculously, largely lag-free. This may not seem like a big deal, but if you played Madden 24 at launch, it feels like mana from heaven. It truly is the little things. My wife, who specializes in UX design and has watched me play entirely too much Madden 24 over the last year, walked by while I was playing this year’s iteration and casually remarked that “this looks like an actual menu designed by an actual person.” Hallelujah, brothers and sisters. They heard us.
All right, Will. Yeah, new menus. Big whoop. Tell us about something more substantial than that. Well, dear reader, the major modes benefit from this new focus on presentation, too, and I feel like a lot of what’s good here can be traced directly back to the improvements we saw in College Football 25. In Franchise mode, you can finally create female coaches, and there are more customization options than ever before in terms of heads and apparel. There are still only ten head options for women compared to forty for men, but it’s cool that they’ve been added at all.
Superstar also benefits from this new coat of paint, despite ditching the pretense of an opening storyline (and based on what I’ve seen, voice acting) entirely, which is a shame. The upside is that once you complete the Combine, things get better. The draft actually looks and feels like the NFL draft. When the almighty Joe Throw got drafted by the Falcons 8th overall, Roger Goodell, the most hated man in football, came out and hugged him before presenting him with a Falcons jersey and posing for a picture — just like in real life. Did Joe look like some hideous golem animated by black magic compared to the mute, wax figure of Madden 25’s Roger Goodell? Yes. Does that matter? Not really. It still looks a hell of a lot better than what we had, and I appreciated all of the additional customization options I was given when recreating Joe Throw in Madden 25 — another thing this year’s Madden feels like it owes in part to College Football 25.
The draft actually looks and feels like the NFL draft this year.
Once I was in the Falcons facility, I walked around with head coach Raheem Morris and we discussed my goals for the preseason. Again, it’s a little weird to see everyone’s mouths move and have no sound come out, but graphically? Way better than last year, and I appreciated the moment-to-moment visual updates, whether I was chatting with my teammates in the locker room or out on the field. No longer are we trapped in hotel rooms.
Speaking of the field, there’s some neat stuff to see here, too. Things just look better all around, whether it’s character models, animations before, during, and after plays, or the new and improved touchdown graphics that pull up the scoring player’s photo. Again, it’s the little things.
Not everything’s a home run here, however; I hate the new play arts, at least the ones we see in the playbook. They’re harder to parse than the ones in Madden 24 and, conveniently, look just like the ones in College Football 25. They can’t all be zingers, I guess, but man, these can’t be replaced fast enough.
There are also a lot of big changes, like the new kickoff rules, which feel… really weird. I don’t think I like them, but that’s an NFL problem, not necessarily a Madden problem. Either way, it will take a while to get used to. Other things are more positive. I love being able to choose coverage shells rather than just appearing in base align, and I’m a big fan of being able to shift both sides of my O-line independently of one another… yet another feature we first saw in College Football 25. It might just be me, but Madden 25 even feels closer to College Football 25 in terms of speed – maybe I’m crazy, but if that actually proves to be a thing as I play more, I like the direction things are headed.
I also like that there are more mini-games to play, and that there are finally mini-games for O-linemen you can use to Focus Train them in Franchise mode. I don’t particularly enjoy these mini-games, admittedly, but at least they’re there and I can use them – and overall the mini-games here are hands down an improvement over Madden 24. Getting messages from my GM when I’m playing as a coach in my Franchise is also a nice touch, and I’m a big fan of the new commentary teams, particularly Kate Scott and Brock Huard. (Say it with me: it’s the little things.)
I have a lot of Madden NFL 25 left to play before I’m ready to give it a score. I have a Franchise to run, more Superstars to guide to Lombardi glory, my yearly slog in the EA Money Machine that is Ultimate Team, and so on. But I find myself… optimistic? Is that even a thing you’re allowed to be about Madden? Maybe I’m totally off base, and I’ll notice more issues the more I play. Football’s a game of inches, after all, and the smallest mistakes can lead to disaster. But right now, man, those little things? They’re feelin’ pretty good.
Life sim contender Inzoi is hoping to knock The Sims from its perch when it launches (supposedly) later this year. There will soon be an opportunity to judge whether that feat is likely. Krafton have announced that they’re releasing a time-limited trial of Inzoi’s character creator next week on August 20th.
I am forever looking for a game to replace Transport Tycoon (or OpenTTD) in my affections. I know there are several railway management sims kicking around Steam, but I haven’t found the one that does it for me yet. Could it be Railroad Corporation 2? It’s a train tycoon game in which you lay tracks through the early 20th century, and it’s launching in Early Access on September 9th.
About three years ago, Meta caused some profound head tilts when it revealed that it was going to try to do a VR remake of Grand Theft Auto San Andreas. Unfortunately, the project is not coming anytime soon, as Meta has officially confirmed that it has been put “on hold indefinitely.”
A Meta spokesperson confirmed to IGN via email that the game has been put “on hold indefinitely.” Additionally, the official Meta Quest VR YouTube account responded after users commented on a trailer for an upcoming Meta Quest game, Behemoth, developed by Skydance Games. “GTA: San Andreas is on hold indefinitely while we both focus on other projects,” Meta Quest VR’s official YouTube account confirmed in the comments. “We look forward to working with our friends at Rockstar in the future.”
GTA San Andreas VR was announced during Facebook Connect in October 2021. No gameplay footage or a release window was shown during the event. In a blog post highlighting games presented at the event, Meta described GTA San Andreas VR as “a project many years in the making.”
GTA San Andreas VR would not be the first time that Meta has provided a VR remake to a game, as the company previously worked with Armature Studio and Capcom to bring the original Resident Evil 4 to Meta Quest headsets. Additionally, GTA San Andreas VR would have been the second VR project Rockstar Games has worked on following L.A. Noire: The VR Case Files, which was initially released in 2017 for the HTC Vive, before making its way onto Oculurs Rift headsets and PSVR in 2018 and 2019, respectively.
Grand Theft Auto: San Andreas was originally released in 2004 for the PS2. Set in the early 1990s in the fictional southern California city of San Andreas, players control Carl “CJ” Johnson, who returns to his old neighborhood to investigate the murder of his mother.
GTA San Andreas’ indefinite delay comes as Meta is losing billions of dollars in the VR gaming market. In a new report published by Yahoo Finance earlier this month, the outlet said that the Reality Labs division was burning through money, with $16 billion in losses accrued from the VR-centric division in 2023 alone.
IGN has reached out to Take-Two Interactive for comment.
Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.