The Rally Point: Spice Wars, Imperium, and the trouble with a Dune strategy game

“Dune is unadaptable! It could never work as a film,” I cry, placing defiant fists upon my hips. “But what,” says Denis Villeneuve, “about two?”, shattering my physical form into one trillion shards. I have a difficult life.

But wait! What about as a strategy game? Denis glances nervously at the inexplicable open pools of molten steel all around us. I’ve got him now. He hasn’t even played Spice Wars. Except… I think Spice Wars is about as good as an adaptation could be. Imperium too. Damn it. Alright Denis, let’s have a truce and sort this one out.

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PlayStation Reveals The Shapes Collection Figures With God of War, Horizon, and Ghost of Tsushima

PlayStation has announced a new line of collectible figures called The Shapes Collection which includes franchises such as God of War, Horizon, and Ghost of Tsushima.

Revealed on the PlayStation Blog, the six inch figure collection will premiere with an Aloy figure from Horizon Forbidden West for $49.99. It’s a “deluxe collector grade figure with 42 points of articulation and 12 different accessories including multiple face plates and alternative hands.” The figure will be released in August 2024, with preorders now available.

Coming soon after in The Shapes Collection is Kratos and Atreus from God of War Ragnarok, Varl from Horizon Forbidden West, and Jin Sakai from Ghost of Tsushima. These figures have between 24 and 34 points of articulation depending on the model, and two to four different accessories each. Preorders will open on July 15, 2024 for this second wave, with shipping beginning in September.

“[The figures] are based on the actual digital sculpts used for the game, something you can really see in the final result,” said Horizon developer Guerrilla Games’ lead character artist Arno Schmitz. “We made sure the many articulation points made sense and even the finest textural detail shows up on the figures.”

Creative director at Ghost of Tsushima studio Sucker Punch Jason Connell chimed in too. “Jin’s Ghost armor has so many beautiful details, including intricate fabric patterns and overlapping armor plates that are integral to the design of his character,” he said. “In addition to his katana, it’s also always important to us to see all of his various Ghost tools represented to capture his different fighting techniques.”

PlayStation didn’t reveal if further figures would be released down the road, but as these four just scratch the surface of its wealth of franchises, it’s perhaps likely. Other potential figures could include Ellie from The Last Us, Nathan Drake from Uncharted, Spider-Man from, well, Spider-Man, and more.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Final Fantasy Creator Isn’t Interested In Revisiting The Franchise

“I almost live in Final Fantasy XIV”.

Final Fantasy creator Hironobu Sakaguchi has confirmed in a recent interview with Bloomberg (thanks, VGC) that he is not interested in revisiting the franchise.

Granted, given that he left Square Enix in 2003 to establish Mistwalker, this shouldn’t necessarily come as much of a shock, but what’s interesting is the reasoning behind his decision. According to Sakaguchi, he loaded up Final Fantasy XIV in 2021 with the intention of spending just a few hours with the game before attending an event.

Read the full article on nintendolife.com

13 Games to Play If You Loved Skyrim

There’s nothing quite like the first time you explored Skyrim. From the moment you narrowly escape your grisly execution in Helgen and emerge into the legendary RPG’s vast wilderness, it’s an adventure that allows you to go anywhere and everywhere with no limitations, and it’s this sense of sheer freedom that’s had millions of players returning to its cold, untamed landscape for over a decade.

But after spending years exploring the many different versions of Skyrim that have been released, it’s safe to say we’re all looking for some new games to scratch that fantasy adventuring itch. So, to ease the wait until we get an official follow-up in the long-anticipated Elder Scrolls 6, we’ve compiled a list of some of the best games in the same vein as Skyrim that you can play right now.

1. The Elder Scrolls IV: Oblivion

An obvious one to kick us off, but one of the best places you can go to get an experience similar in style and scope to Skyrim is The Elder Scrolls IV: Oblivion. The fourth game in Bethesda’s landmark RPG series, Oblivion may be Skyrim’s predecessor, but it still has all the components that made its younger sibling such a hit.

Casting you as a prisoner who finds themselves in the center of a conflict involving demonic gods, fiery doors to a hellish plain and the murder of Tamriel’s emperor, you set forth across the land of Cyrodil on a daring adventure. Along the way, you’re free to explore this realm however you see fit, completing quests, allying with factions and building your character with new skills, weapons, armor sets, spells and more.

Simply put, it’s more Elder Scrolls, and a great way to continue your journey through Tamriel while you wait for Elder Scrolls 6. As for where and how you can play it, it’s available on PC and can be played through the Xbox Series X | S and Xbox One’s backwards compatibility feature.

2. The Legend of Zelda: Breath of the Wild

The poster child of the Nintendo Switch and one of the best fantasy RPGs ever made, you really can’t go wrong with The Legend of Zelda: Breath of the Wild. Nintendo’s acclaimed reinvention of its seminal series really has it all: a secret-filled open world to explore, a range of physics-based systems that you can toy with to battle enemies and navigate precarious terrain, phenomenal quests, a stunning art style, and much, much more.

Breath of the Wild is a game that never holds your hand. It lets you loose into a fully explorable Hyrule, sets you up with some essential tools and, from there, you’re free to do what you please. Whether you want to scour the land for lore tidbits, climb to the peak of the tallest mountain or even head straight into the final boss room, everything is available to you from the moment you make your descent from the Great Plateau.

It gives you the reins and lets you do whatever you see fit. If you’re looking for a game that has the same freedom and unguided exploration that makes Skyrim so compelling, Breath of the Wild is a perfect substitute. It’s available exclusively on Nintendo Switch. You can also jump straight the sequel, Tears of the Kingdom, but you’ll get a similar experience.

3. Dragon’s Dogma 2

One of the more recent releases on our list, if you’re looking for a big, sprawling RPG that puts exploration at the forefront, Dragon’s Dogma 2 could be a great pick. Spread across two realms, Vermund and Battahl, Dragon’s Dogma 2 drops players into the boots of The Arisen: a player-created warrior whose heart has been stolen by an ancient dragon.

Tasked with finding and killing this dragon, they embark on a quest across a vast, untamed world. Much like Skyrim, the true draw of Dragon’s Dogma 2 is its heavy focus on exploration. Its world is full of secrets to uncover, and with monsters patrolling every inch of its map, you’ll quickly amass organic stories as you clash with colossal foes and survive dangerous encounters by the skin of your teeth.

It’s also a deep RPG with various classes to master, a wide range of weapon types and armor sets, and a unique party system where you can recruit allies created by other players. All in all, it’s sure to satiate those hungry for a massive fantasy RPG on the scale of Skyrim. It’s available on PlayStation 5, Xbox Series X and PC.

4. The Witcher 3: Wild Hunt

In the pantheon of 100-plus hour RPGs, Geralt’s quest to stop the Wild Hunt in The Witcher 3 is a top-shelf pick. Set in a morbid, Slavic-mythology-inspired world of monsters, magic and shady politics, The Witcher 3: Wild Hunt is often lorded as one of the best RPGs ever made and for good reason. It boasts a giant open world filled with difficult battles, morally gray choices that affect the outcome of quests and an engrossing story to follow.

You play as Geralt: a gruff, white-haired, yellow-eyed mercenary searching for his surrogate daughter, Ciri. His quest will take him on a perilous journey, where he’ll face mythical monsters and evade the ever-present threat of the spectral warriors known as the Wild Hunt.

Much like Skyrim, The Witcher 3 sets you up with the basics and then releases you into a lore-rich fantasy world untethered. Whether you want to live the bounty hunter lifestyle, taking on contracts to kill monsters while ignoring the main quest, or face the Wild Hunt head-on by following its supremely well-written story, it puts the control in your hands. The base game and its two sizable DLCs are well worth a playthrough once you’ve conquered everything Skyrim has to offer. The Witcher 3: Wild Hunt is available on PlayStation, Xbox, Switch and PC.

5. Kingdom Come: Deliverance

Moving away from high-concept fantasy and into the more grounded world of a realistic medieval epic, another game that manages to capture the sense of unbridled freedom Skyrim offers is Kingdom Come: Deliverance. Quickly becoming a cult hit when it launched in 2018, Kingdom Come: Deliverance tells the tale of a blacksmith’s son on a quest for revenge.

Set in Bohemia in the 15th Century, the story follows an apprentice named Henry living in a small village. After his parents are brutally murdered during a Cuman invasion, Henry is forced to flee, entering the service of Lord Hanush of Leipa and pursuing the men who killed his parents. From here, the game lets you loose on a giant open world complete with authentic medieval locations to explore, a range of open-ended quests which react to your decisions and an intricate battle system to master.

Kingdom Come: Deliverance is an experience that focuses on immersion, from its high-stakes battles to its range of survival mechanics, which task you with managing everything from food and sleep to your hygiene and armor degradation. If you’re looking for something a little more involved than Skyrim or an RPG with a more grounded setting, Kingdom Come: Deliverance is definitely worth a look. It’s currently available on PlayStation, Xbox, Switch and PC.

6. Elden Ring

One for fans of a challenge, Elden Ring is a punishing game, but one that’s more than worth the blood, sweat and tears it takes to roll credits. FromSoftware’s latest serving of bleak RPG goodness is simply one of the most gratifying RPGs ever made, and that’s not just because beating some of its most challenging bosses makes you feel like you’ve just gone 12 rounds with Mike Tyson.

Elden Ring just fundamentally masters the art of exploration, from hiding routes to brand new areas off the beaten path to burying useful rewards for those who choose to search every nook and cranny. No area is meaningless; no detour is fruitless. It makes you feel like you’re charting your path across a living, breathing world. A dying world that takes pleasure in crushing you beneath its boot, definitely, but one that rewards your curiosity all the same.

With the game’s Shadow of the Erdtree expansion now available, there’s never been a better time to play. So if you’ve finished Skyrim, are looking for a new world to explore and don’t mind getting eviscerated by a giant lobster or two, The Lands Between could be worth a visit. Elden Ring is available on PlayStation, Xbox and PC.

7. Fallout 4

Granted, it’s the furthest thing from a fantasy RPG, but if you’re done with Skyrim and want something that shares its design philosophies, Bethesda’s work on Fallout 4 naturally has a lot in common with The Elder Scrolls series. It’s a massive open-world RPG that focuses on letting you build a unique character, explore sprawling environments and complete quests. The major difference is that you’ll be shooting big green mutant abominations while listening to alternate-history corporate propaganda instead of casting spells at mud crabs.

Taking the series to Boston, Fallout 4 sees a new vault dweller, known as the Sole Survivor, embark on a mission to save their kidnapped son from a mysterious faction known as The Institute. Much like Skyrim, that mission is just one of the many objectives scattered throughout the Wasteland, and you’ll be able to explore freely without an invisible hand guiding you down any single path. It’s a great way to get an experience that shares the same DNA as Skyrim with a post-apocalyptic twist. Fallout 4 is playable on PlayStation, Xbox and PC and remains one of the best Bethesda games available.

8. Dragon Age: Inquisition

Bioware’s most recent take on the sprawling fantasy RPG, Dragon Age: Inquisition is another big ol’ fantasy RPG that offers over 80 hours of gameplay to sink your teeth into. Tasking you with saving the realm of Thedas from mysterious rifts opening in the sky, you’ll lead a faction known as The Inquisition as you explore a series of massive open-world maps, defeat monsters and uncover a new Dragon Age story.

Much like Skyrim, Inquisition allows you to build a character, pick their class and race, and then set forth on your adventure. As you journey through the game’s various worlds, you’ll add new party members to the Inquisition while completing a range of quests and making choices that affect the story, your keep and Thedas as a whole.

In essence, it’s another meaty fantasy RPG to play after you’ve wrapped up Skyrim, and there’s never been a better time to get stuck in, with Dragon Age: The Veilguard slate to launch later this year. Dragon Age: Inquisition is available on PlayStation, Xbox and PC.

9. Baldur’s Gate 3

On a gameplay front, Baldur’s Gate 3 and Skyrim don’t share much in common. Baldur’s Gate is a top-down CRPG that focuses on strategic fights, carefully constructing a party of characters with complementary abilities, and completing quests by using your chosen party’s list of stats and skills.

However, Baldur’s Gate 3 is arguably one of the best introductions to CDRPGs out there, and a must-play for those who enjoy a big, expansive fantasy RPG like Skyrim. Its world is a carefully curated expanse of tactical combat, engrossing storylines and outstanding quests, the latter of which react and evolve to your choices, leading to a playthrough that feels distinctly tailored to you. But the biggest boon of all is how it freely allows you to play your way.

From giving you the option to mix and match a mind-boggling number of classes, races, backstories and more in the character creation screen to giving you free rein with how you approach and complete quests, Baldur’s Gate 3 encourages you to experiment and tinker with its systems to your heart’s content. If you liked how Skyrim never pointed you in a direction or forced you down a set path, Baldur’s Gate 3 is going to be a game you get along with. It’s available on PlayStation, Xbox and PC.

10. Kingdoms of Amalur: Re-Reckoning

A cult classic brought back to life through its 2020 remaster, Kingdoms of Amalur is a great pick for those who’ve wrapped up their time with Skyrim and are looking for a new fantasy RPG with fun combat, a huge world and plenty of quests to complete. The story takes place in the world of Amalur, with the player taking on the role of the Fateless One: a corpse brought back to life by the Well of Souls, severing them from fate.

After waking in a pile of bodies, they embark across a realm known as the Faelands in hopes of stopping a destructive force fated to eradicate Amalur’s people. Along the way, you’ll be able to build your character, pick a class and freely explore the Faelands, completing quests, delving into dungeons and bringing down formidable threats. It’s available on PC, PlayStation, Xbox and Switch.

11. The Forgotten City

The Forgotten City is a unique entry on this list because it actually started its life as a Skyrim mod. However, it doesn’t take long to see why it was given the full game treatment. The Forgotten City’s story starts in modern-day Italy, as you wake on an island and discover you were brought to shore by a mysterious woman. After a brief conversation, you search a strange ruin in the center of the island and, somehow, are transported back in time to Ancient Rome.

It’s a killer set-up, but it only becomes more compelling when you realize this city is stuck in an eternal time loop, and whenever a mysterious law known as the “Golden Rule” is broken, the loop resets. From here, the Forgotten City takes the base fundamentals of Skyrim and uses them to craft a completely different type of experience. The Forgotten City is, at its core, a detective game; one that tasks you with talking to citizens, learning more about the Golden Rule and uncovering clues to solve its underlying mystery. It’s almost entirely devoid of combat, and that makes for a game that somehow doesn’t feel like Skyrim at all while retaining the game’s inherent DNA.

If you’re looking for something akin to Skyrim that plays with the formula and tries something wholly different, The Forgotten City is more than worth a look. It’s available on PC, PlayStation, Xbox and Switch.

12. Outward

Another one for the fans of a hardcore adventure, Outward is an RPG that casts players as a regular, everyday person instead of some prophecised warrior fated to save the world. Their initial task is simple. Pay off a debt hanging above their head within five days. However, it quickly spins into a large-scale open-world epic, as the player crosses the land of Aurai, faces tough threats and contends with the elements to survive.

What sets Outward apart is its focus on realism and consequence. It includes various survival systems, which force the player to contend with hunger, sleep and the harsh environment around them, while quests and other objectives can fail if they aren’t attended to in time. There’s no fast travel in Outward and, in the place of a standard respawn system, you cannot die, instead triggering random events that move you around the map.

In short, it’s a game with a ton of interesting systems, and one that’s well worth a look if you’re searching for Skyrim’s sense of open-world exploration with a few twists to keep things interesting. Outward is available on PlayStation, Xbox, Switch and PC.

13. The Elder Scrolls Online

Another obvious one, but if you’re ready to move on from Skyrim, why not continue your Elder Scrolls experience with a few friends? As the name suggests, The Elder Scrolls Online is an MMO take on the series, allowing you to visit various realms across Tamriel while completing a laundry list of new quests.

From Skyrim and Cyrodil to Morrowind and Highrock, there are a lot of returning locations for longtime fans of the series, as well as some brand new locales to explore, including the Khajit homeland of Elsweyr and the High Elves’ home of Summerset. Along the way you can tag along with other players, bringing down enemies, completing missions and building your own unique characters.

If you’ve exhausted everything Skyrim has to offer and want more Elder Scrolls, The Elder Scrolls Online is a surefire bet, especially as the game has been updated with a multitude of DLCs over the years. The Elder Scrolls Online is available on PlayStation, Xbox and PC.

Callum Williams is a freelance media writer with years of experience as a game critic, news reporter, guides writer and features writer.

Guide: Every Nintendo Switch Online NES Game Ranked

All the NES games, ranked by you.

Remember, this list evolves as users rate the games within, so head to the game profiles and rate them out of 10 if you’d like to see the rankings below change. Enjoy!


The collection of NES games available to Nintendo Switch Online subscribers continues to grow over time, albeit slowly, and there are now over 70 retro releases from the original Nintendo Entertainment System to enjoy via the subscription service.

Read the full article on nintendolife.com

Elden Ring: Shadow of the Erdtree Patch Addresses Overpowered Weapons and More

Elden Ring developer FromSoftware has released the first hefty game update, Version 1.12.3, following the release of Shadow of the Erdtree, which reduces the strength of overpowered weapons.

Detailed on publisher Bandai Namco’s website, the patch includes several changes and bug fixes including the reduction of power of several weapons deemed too strong.

These include the Smithscript Dagger, Smithscript Cirque, Smithscript Axe, Smithscript Greathammer, Smithscript Spear, Smithscript Shield, and Golem Fist — but nothing used in the “OP” build discovered hours before the patch was released.

The Smithscript Dagger and Smithscript Cirque have both had their throwing attacks’ range increased too, slightly compensating for the overall damage reduction. The full patch notes are available below.

FromSoftware still made no mention of the bug affecting Steam Deck users that makes the game unplayable if left idle for more than five minutes, potentially leading to corrupted data.

Shadow of the Erdtree, which arrived June 21, 2024, features bosses with which FromSoftware “really pushed the envelope” on what the player can withstand, director Hidetaka Miyazaki said ahead of its release. In fact, getting into the expansion even poses a challenge as players must defeat an optional boss.

Those eager to explore every inch of the expansion can check out IGN’s extensive guide, which covers Shadow of the Erdtree’s new weapons, its various quest lines, and how to defeat those pesky new bosses.

In our 10/10 review, IGN said: “Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single player expansions,” we said. “It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.”

Elden Ring: Shadow of the Erdtree Update 1.12.3 Patch Notes

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    • Feeble Lord’s Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.

To fix this issue, please verify the integrity of the game’s files before restarting the game.

  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

The 11 best JRPGs on PC in 2024

Can you believe we didn’t have a best JRPG list until now? Baffling. To be fair we did once tackle this topic with a preliminary blast of recommendations for those completely new to the genre. We also have a few familiar fantasys in our list of the 50 best RPGs on PC. But until now we haven’t addressed the genre in its own right. In an act of contrition, we offer you this: our list of the best JRPGs you can play on PC this year, according to our own tastes.

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Nintendo Runs Out Of Replacement Parts For Wii U, Ends Repair Service In Japan

“We will no longer be accepting repairs for Wii U”.

Last year in May, Nintendo’s Japanese support service revealed it would be ending repairs for the Wii U when its current parts inventory ran out. Now, in an update just over a year later on its website, it’s announced this service has officially ended.

Here’s a rough translation, explaining how it’s run out of the replacement parts necessary to repair consoles, with the company now no longer accepting repairs this week as of 3rd July 2024. This includes Wii U peripherals. You can see on its official website the many other systems it’s no longer accepting repairs for, which covers pretty much all of its previous generation handhelds and consoles.

Read the full article on nintendolife.com

Zenless Zone Zero Review

Playing with nostalgia-laden imagery from the early 2000s, Zenless Zone Zero sees developer HoYoverse pivot gracefully from the fantastical settings of Genshin Impact and Honkai: Star Rail into an enticing urban dystopia. It’s a universe where you’ll duke it out in glitzy real-time fights as a trio of streetwear-clad agents, solving simple puzzles as their handler between battles to help them navigate a labyrinth of encounters – and that’s before you get to the carousel of social side activities layered on top. A mouthful of tasteful influences combine into something effortlessly stylish but also a bit inconsistent, occasionally undone by a lack of depth. Yet Zenless Zone Zero got its hooks into me regardless; its relentless charm compelled me to keep fighting, one combat puzzle or bowl of ramen at a time.

Zenless Zone Zero takes place in a world where monster-filled pocket dimensions called Hollows have devastated civilisation. While much of humanity has been wiped out, the cyberpunk bastion of New Eridu survives through a fraught codependence with the Hollows and the valuable resources found within. You play as either Belle or Wise, a brother-sister hacker duo with a knack for navigating this dangerous territory, tackling commissions from a roster of lovable rogues searching for their next big score. It’s a unique and gritty setup that, while convoluted at times, kept me engaged by testing my strategic intuition across a smorgasbord of challenges I became hungry to best.

Your brawling excursions embark from the retro tech-strewn backroom of the siblings’ video rental store, where you’ll pick from an impressive roster of unlockable agents to make up a three-person party and then dive into the perilous Hollows, trading success for XP and upgrade resources. The review build provided by HoYoverse ahead of launch gave me access to all of the currently available agents, and I soon found an affinity for the ones from a faction called Victoria Housekeeping, thanks to their charming British inflexions and battle maid outfits. My personal favourite of the bunch, the shark-tailed Ellen Joe, swipes and slashes with an icy blade, stacking elemental debuffs on enemies and dropping blase quips in the process. While the makeup of your dream team will largely be in the hands of the Gacha Gods, as characters are unlocked through the genre’s usual method of randomized pulls, it’s handy that story missions allow you to try out the cast without the need to pull them first.

Despite how intense it can seem in motion, Zenless Zone Zero’s combat is forgiving and approachable. You have a basic attack and a dodge for timely escapes from signposted attacks, as well as the ability to swap to other agents to avoid scrapes, parry, or compound their combos. Building an enemy’s daze meter leads to a persistently satisfying chain attack, a slo-mo quick-time event where your colleague swoops in to lay the smackdown. Basic and ultimate abilities round out each character’s combat options, though like any good action game, there’s plenty of variety available through the combination of timely button presses and latent passives.

Districts are full of details that make them a joy to explore.

Challenging boss encounters surfaced to test my reflexes, though I rarely felt overwhelmed as long as I could connect the dots of my combat strategy and juggle incoming attack patterns to keep different enemy types at bay. Intricate build-tinkering systems, difficulty options, and endgame content help raise the skill ceiling for challenge-hungry players, but Zenless Zone Zero seems content to stay out of your way if you just want to simply pick it up and do some flashy moves. Elegant animations footnote most of your attacks, down to the way domestic demon Van Lycaon gracefully lowers his metal heels after a kick. Ultimately, the focus is on indulging the fantasy of fighting with one of Zenless Zone Zero’s wonderfully designed and passionately voice-acted characters rather than rivaling the likes of Devil May Cry with its combat nuance – a tradeoff I’m comfortable with, even if it means less mechanical depth.

Unfortunately, the dazzling combat is undermined by an overabundance of hacker puzzles meant to signify the link between your team of agents and the proxy guiding them through the Hollow from back home. You’ll be kicked into a labyrinth of chunky CRT monitors between pockets of combat, pushing a little avatar around to trigger mechanisms that lead to your next checkpoint or encounter. The fuzzy aesthetics of this mode are delightful to look at, but the process feels arbitrary and murders the momentum. After marching through walls of screens, I started seeking out the next encounter as fast as possible to boost my morale and return to the frenetic action sequences that actually make Zenless Zone Zero compelling.

That hefty loop of taking on commissions and then venturing into the Hollow to complete them could easily be all there is and it wouldn’t feel scant, yet surprisingly, it only accounts for half of what’s here. The other half is a life simulator where you’ll roam cosy suburbs, manage your heroes’ Blockbuster-esque business, and maintain relationships with locals through dialogue-driven side stories across an atmospheric day-to-night cycle. While not strictly an open world, Zenless Zone Zero’s stunning districts are thoughtfully dressed with environmental details that make it a joy to explore. From rusty riverside kiddy rides to messy bedrooms and vandalised backstreets, there’s attention paid everywhere you look that helps centre you in this fashion-forward science fiction world.

Once the initial excitement of exploring Hollows started to settle, I became drawn to all the extracurricular activities I had at my fingertips. Stocking my video store turned into the nexus of my daily routines, as each morning, I’d start by pairing eclectic videotapes from my collection with the genre demands of the public. After that, I’d need to venture outside in search of better merchandise, completing tasks for locals like solving quirky riddles or taking editorial pictures in order to earn my VHS reward. That symbiotic process worked well to funnel my attention toward the different social activities, not to mention the money provided by running my business certainly helped fund my story mission exploits.

This side of Zenless Zone Zero isn’t quite as focused as something like the Persona series it’s so clearly inspired by, so there are some dull spots, but it offers an engaging workload for players to log in and tackle on a daily basis nonetheless. All of your activities are tied together well via a helpful submenu called the Inter-Knot, which let me find my rhythm amid all of the options I was handed. This in-game, everything app quickly became my best friend, taking on the role of job finder, social media platform, and, most importantly, scheduling tool, ensuring I wasn’t completely paralysed by the overwhelming prospect of what to do next.

I enjoyed shirking my pressing responsibilities by chasing high scores at the Godfinger Arcade, whose moreish snake and spelunking minigames stole an embarrassing amount of my time. But the funny and sometimes profound substories left the biggest mark, reminding me of the human stakes in this world. One side quest involves a homeless robot whose ghostly silhouette scares a local citizen, leading to a surprisingly moving crossed-wires situation. Easily forgotten in a sea of adorable shopkeepers and in-game currencies, the underlying frailty of Zenless Zone Zero’s post-apocalypse is always in frame. Overarching themes of displacement and corruption come through in the cinematic story and the design of its city wards, which range from dilapidated to gentrified.

Given the unusually generous nature of HoYoverse’s review build, it was difficult to get a clear picture of how Zenless Zone Zero’s progression systems will feel long-term, but nothing I’ve seen looks wildly out of line with the developer’s other gacha games. Still, it’ll be illuminating to start again on a new account at launch and get accustomed to the grind in a more organic live service setting (and we’ll be sure to update this review if things are unexpectedly out of line). Regardless, I forged a strong attachment to this rich world and its cosplay-friendly characters by the end of a main story that easily takes dozens of hours to complete, and left feeling that this ambitious pivot certainly lives up to the high standards set by Genshin Impact and Honkai: Star Rail.