Xbox Insider Release Notes – Beta (2404.240402-1830)

Hey Xbox Insiders! We have a new Xbox Update Preview releasing to the Beta ring today.

It’s important we note that some updates made to these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles. We will continue to post these release notes, even when the noticeable changes to the UI are minimal or behind the scenes, so you’re aware when updates are coming to your device.

Details can be found below!

Xbox Insider Release Notes

System Update Details

  • OS Version: XB_FLT_2404ZN25398.4086.240402-1830
  • Available: 2 p.m. PT – April 3, 2024
  • Mandatory: 3 a.m. PT – April 4, 2024

Fixes Included

Thanks to all the great feedback Xbox Insiders provide and the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented with this build:

Rewards

  • Fixed an unexpected error that could occur when trying to change your auto redeem selection without canceling the existing one first.

System

  • Various stability and performance fixes.

Known Issues

While known issues may have been listed in previous Xbox Insider Release Notes, they are not being ignored! However, it may take Xbox engineers more time to find a solution. If you experience any of these issues, we ask that you please follow any guidance provided and file feedback with Report a Problem.

Audio

  • Some users have reported experiencing intermittent audio issues across the dashboard, games, and apps.
    • Troubleshooting: If you do experience issues, please confirm your TV and all other equipment have the latest firmware installed. If you are unsure, you may need to contact the manufacturer for assistance. You can also find additional troubleshooting tips here: Troubleshoot audio on your Xbox console.
    • Feedback: If you continue to experience issues after applying the latest firmware and troubleshooting further, please submit feedback via Report a Problem when you are experiencing the issue. Use the “Reproduce with advanced diagnostics” option, then select the category “Console experiences” and “Console Audio Output Issues”.
      • Note: Be sure to include as much information as possible about the issue, when it started, your setup, troubleshooting you have completed, and any additional information that will help us reproduce the issue.

Networking

  • We are investigating reports of an issue where the console may not connect to the network immediately on boot. If you experience this, be sure to report the issue via Report a Problem as soon as you’re able.
    • Workaround: Wait a minute or two for the connection to establish. If your console still hasn’t connected, restart your Xbox from the Power Center or the guide then file feedback with Report a Problem. Learn more about restarting here: How to restart or power cycle your Xbox console.

As always, be sure to use Report a problem to keep us informed of any issues you encounter. We may not be able to respond to everyone, but the data we’ll gather is crucial to finding a resolution.

What Happens to Your Feedback

If you’re an Xbox Insider looking for support, please visit the community subreddit. Official Xbox staff, moderators, and fellow Xbox Insiders are there to help with your concerns.

When posting to the subreddit, please look through the most recent posts to see if your issue has already been posted or addressed. We always recommend adding to existing threads with the same issue before posting a new one. This helps us support you the best we can! Also, don’t forget to use “Report a Problem” before posting – the information shared in both places helps us understand your issue better.

Thank you to every Xbox Insider in the subreddit today and welcome to the community if you’re just joining us! We love that it has become such a friendly and community-driven hub of conversation and support.

For more information regarding the Xbox Insider Program follow us on Twitter. Keep an eye on future Xbox Insider Release Notes for more information regarding your Xbox Update Preview ring!

The post Xbox Insider Release Notes – Beta (2404.240402-1830) appeared first on Xbox Wire.

What’s better: Security cameras following your every move, or shopkeepers annoyed when you don’t buy anything?

Last time, you decided decisively that the spell Fireball is better than a button to unlock all unlocks. I should have known because our dear old friend Fireball is always there for us, always readily available, always keen to punch someone in the face, neck, and chest with a lump of solid fire. Thank you, Fireball. I love you. This week, it’s a question of anxiety. What’s better: security cameras following your every move, or shopkeepers annoyed when you don’t buy anything?

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Astra: Knights of Veda Review

You died. That much is obvious in the opening moments of Astra: Knights of Veda, which drops you straight into a war, clashing swords with strangers in suits of armor. Suddenly, just as it starts to seem like this will be another standard medieval hack-and-slash, the warriors around you fall to their knees and transform into grisly, undead versions of their former selves. The zombie-infested battlefield that eventually kills you does a good job of teasing the mystery about to unfold, setting the stage nicely for your resurrection into this tragedy-stricken kingdom. But while Knights of Veda’s detailed world, heart-racing drama, and challenging combat show promise, its overly aggressive grind and unnecessarily complex progression systems dampen the charm.

You play as the Master of the Book, a stereotypical “Chosen One” role given to you by the Goddess Veda, who asks for your help finding the missing pieces of her “heart” after reviving you. She also enlists help from a mini version of herself, a fairy-like companion named Belle, who might give any Genshin Impact fans some potentially traumatic Paimon flashbacks. However, Veda’s request sits oddly on the back burner for the majority of the story, instead giving way to the takedown of the corrupt King Magnus and a fight to stop the spread of the Undead. Most of the campaign focuses on uncovering the tantalizing pieces of your missing memories, as well as the truth behind the apocalyptic present, which is a more compelling goal than tracking down the goddess’ heart. I could have done with less of Belle screaming over my shoulder and stating the obvious, like that I’m low on HP, though.

Knights of Veda also weaves in stories about the allies you meet along the way, each with their own agendas, smartly tying them into the kingdom’s larger history. I appreciated the character-focused chapters that extended beyond Veda’s overarching fetch quest, and the story does its best to connect all those dots (even if it’s sometimes in convoluted, soap opera-ish ways). It’s the kind of story that needs a white board to piece together the web of connections, and one I enjoyed better once I embraced a certain suspension of disbelief.

This isn’t your typical cutesy anime RPG, either – Knights of Veda’s hauntingly detailed dark fantasy world shows in its grotesque enemies and corpse-filled landscapes. Instead of rescuing a hostage just in time, you’ll more likely watch a monster crush his head like a tomato. (His bulging eyes and crumpled skull are still stuck in my mind.) Corpses hang from light posts and ravens scatter from decaying bodies as you scamper past. Even at your headquarters, a potbellied villager can be seen solemnly downing a mug of who-knows-what through a doorway. These environments are perfectly crafted to reflect the troubled times of this world in a more graphic way than many games in the genre are willing to.

A slow start veils a genuinely intriguing story.

Knights of Veda isn’t always so bold, however, and it took me a bit to get over the hurdle of cliches at the beginning (including Belle’s constant whining during battle). A slow start veils a genuinely intriguing story about how this tragedy-struck nation came to be, the history of the corrupt King Magnus, and how your past self fits into it all. It’s also clever that it manages to subvert the “hero with amnesia” trope that kicks things off by having the memories from your past life actually be relevant to current events! Knights of Veda ends up feeling like the gaming equivalent of a “true crime” show, which was perfect for a fan of that genre like me once I was able to make it past the less thrilling start.

Even still, Knights of Veda focuses most of its complexity on its combat, with side-scrolling action reminiscent of arcade beat ‘em ups alongside the leveling systems and party management more typical of an RPG. You control a team of four characters that you can instantly swap between depending on your strategy. For example, you could deploy shields using a tank character and then swap a damage dealer in to attack enemies from behind that layer of armor. Managing these characters and optimizing their synergies balances nicely with the timely attacks and dodge rolls needed to survive powerful bosses. And while you can bulldoze through the more common baddies with button-mashing, enough enemy variety exists that you’ll still need to adjust battle strategies on the fly often.

Also similar to games like Genshin Impact, Knights of Veda has separate leveling systems for your individual characters, weapons, power-ups, and skills. Each of these requires enhancement materials that you can grind for by replaying chapters in the story. It’s a lot to juggle, but there are some helpful little touches like getting recommendations for which items to level up next if you ever lose a battle. All these upgrade systems helped it feel like I was constantly improving my characters, but they also made it seem like I was constantly running out of resources.

Knights of Veda is a live service game with more on the way. There are currently six chapters that take about 30 hours to complete, assuming you decide to focus on the story by mostly sticking with the same team to minimize the time it takes to level up new characters. This first arc of Knights of Veda tackles the truth behind your role in the current world war and why Magnus did what he did. It neatly wraps up one major mystery while leaving smaller threads and a cliffhanger ending that have me looking forward to coming back for the second arc.

I started to feel the pain of the grind about halfway through.

About halfway through the current story, however, I started to feel the pain of the grind because of how often I needed to farm for character enhancement materials. Knights of Veda has “MMO-like” leveling, where anything above a three-level difference between you and your enemies is a noticeable challenge, with attacks that will eat significantly more of your HP. It isn’t like some other RPGs, where smart play might let you squeeze by a tough opponent with that kind of level difference. Grinding for materials to overcome those hurdles is typical for free-to-play RPGs and gacha games like this, but ideally they’ll also have systems to make that process less painful, such as an auto-battle option. Knights of Veda doesn’t – or, at least, it doesn’t implement them in a way that makes the grind any easier.

For example, Genshin Impact locks character and weapon enhancement materials behind quick challenges. Only when you start maxing out character skills at the highest levels will it demand you revisit the toughest bosses that take more brain power and reflexes to take down. Meanwhile, Knights of Veda will make you redo a brutal boss battle you only just survived right away in order to obtain basic leveling materials. You can fuse together Adventurer’s Shoes, a currency for collecting enhancement materials, into Hero’s Shoes, which rewards you with more than five times the average amount of drops to quicken the process – but doing so requires 80 out of the 120 maximum Adventurer’s Shoes you can hold. That meant I ended up trading many of the gems I could have used on gacha pulls to get new characters to instead replenish my Adventurer’s Shoes so I could gather more materials at once and not be forced to redo the same battles over and over.

And while there is an auto-battle option to initially speed things up, it becomes useless in later chapters. At first, I thought it could be a helpful tool for effortlessly running through repeated battles to farm materials – but in practice, it’s only good for auto-attacking. The AI powering it doesn’t know to step back when there are too many enemies or avoid environmental hazards, and will gleefully walk into poison without thinking about the damage over time it will cause. If auto-battle at least evaded lightning and similar dangers, it would help automate a larger part of the process, even if I still need to go hands-on for tougher enemies.

Because progression is so slow, I didn’t have the resources to properly experiment with a wider variety of characters. Knights of Veda has a rock-paper-scissors type elemental system that encourages you to consider who you are using when facing different enemies. Unfortunately, I largely had to ignore the elemental pentagons and triangles that balance strengths and weaknesses out of necessity. I would’ve loved to try out more characters, but that would’ve meant hours of grinding to fully level a single one that likely wouldn’t even become a mainstay of my team afterward. As a result, I generally kept three of my four party members the same throughout the campaign, and only swapped the fourth around when I wanted to experiment with those elements.

As a gacha game, your team could be heavily influenced by which characters you manage to randomly pull – for example, I forced my way through the campaign with a 5-star archer named Eliyor I lucked into, but I frequently used free units like Leon and Lucian for support. (Lucian in particular came in clutch with his healing abilities and serviceable Light-based damage.) I unlocked multiple characters as I progressed through the story and completed challenges, so I don’t think the gacha structure is a particular problem here. You get at least 10 pulls for free whenever you hit level 5, level 10, level 15, and so on. I’m not sure my life would have been as easy without Eliyor, of course, but most of my free units were helpful enough that I didn’t feel the need to pay real money for more pulls. Knights of Veda also guarantees you at least one 5-star character from its standard banner after 50 pulls, so that means a chance for everyone to pull their own powerhouse.

Gacha concerns or not, there is plenty to talk about in terms of overall jank. Small optimization issues and bugs weren’t very distracting individually, but Knights of Veda has enough of them that it feels sloppy all together. First off, controller support is only half-finished, so you will need to switch to using a keyboard and mouse for things like navigating between character menus if you play on PC like I did. I got used to that annoyance after a while, and the UI at least tells you when to switch most of the time… if it doesn’t crash first. NPCs in the main town would sometimes show me an unfinished menu before freezing, overlapping text is the norm throughout, and random Korean phrases will sometimes pop up in service messages, so the whole package comes across as unpolished.

Nintendo Live 2024 Tokyo Threat Suspect Arrested

Event was planned for January.

According to the Japanese daily newspaper Kyoto Shimbun, police have arrested a suspect tied to the threats that led to Nintendo Live 2024 Tokyo’s cancellation (via 4Gamer & Nintendo Everything).

The weekend-long event was set to take place this January and would hold Mario Kart 8 Deluxe and Splatoon 3 competitions alongside the usual showcase of Nintendo games and presentations.

Read the full article on nintendolife.com

Xbox Insider Release Notes – Alpha (2405.240401-2200)

Hey Xbox Insiders! We have a new Xbox Update Preview releasing to the Alpha ring today.

It’s important we note that some updates made to these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles. We will continue to post these release notes, even when the noticeable changes to the UI are minimal or behind the scenes, so you’re aware when updates are coming to your device.

Details can be found below!

Xbox Insider Release Notes

System Update Details

  • OS Version: XB_FLT_2405ZN25398.4388.240401-2200
  • Available: 2 p.m. PT – April 3, 2024
  • Mandatory: 3 a.m. PT – April 4, 2024

New Features and Experiences

We have exciting news! Alpha users can expect something new coming to their Xbox Update Preview.

Controllers

We’re releasing a new version of the Xbox Wireless Controller firmware today which contains various fixes, including improvements to thumbstick calibration and unexpected disconnections when using a wired headset.

If your controller needs an update, you will be prompted to install it once the controller is powered on and connects to your console. You can also open the Xbox Accessories App to install the update manually if you missed or dismissed the prompt.

Fixes Included

Thanks to all the great feedback Xbox Insiders provide and the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented with this build:

Games

  • Fixes to improve unexpected behavior when saving game data in some titles.

Rewards

  • Fixed an unexpected error that could occur when trying to change your auto redeem selection without canceling the existing one first.

System

  • Various stability and performance fixes.
  • Various updates to properly reflect local languages across the console.

Known Issues

While known issues may have been listed in previous Xbox Insider Release Notes, they are not being ignored! However, it may take Xbox engineers more time to find a solution. If you experience any of these issues, we ask that you please follow any guidance provided and file feedback with Report a Problem.

Audio

  • Some users have reported experiencing intermittent audio issues across the dashboard, games, and apps.
    • Troubleshooting: If you do experience issues, please confirm your TV and all other equipment have the latest firmware installed. If you are unsure, you may need to contact the manufacturer for assistance. You can also find additional troubleshooting tips here: Troubleshoot audio on your Xbox console.
    • Feedback: If you continue to experience issues after applying the latest firmware and troubleshooting further, please submit feedback via Report a Problem when you are experiencing the issue. Use the “Reproduce with advanced diagnostics” option, then select the category “Console experiences” and “Console Audio Output Issues”.
      • Note: Be sure to include as much information as possible about the issue, when it started, your setup, troubleshooting you have completed, and any additional information that will help us reproduce the issue.

Networking

  • We are investigating reports of an issue where the console may not connect to the network immediately on boot. If you experience this, be sure to report the issue via Report a Problem as soon as you’re able.
    • Workaround: Wait a minute or two for the connection to establish. If your console still hasn’t connected, restart your Xbox from the Power Center or the guide then file feedback with Report a Problem. Learn more about restarting here: How to restart or power cycle your Xbox console.

As always, be sure to use Report a problem to keep us informed of any issues you encounter. We may not be able to respond to everyone, but the data we’ll gather is crucial to finding a resolution.

What Happens to Your Feedback

If you’re an Xbox Insider looking for support, please visit the community subreddit. Official Xbox staff, moderators, and fellow Xbox Insiders are there to help with your concerns.

When posting to the subreddit, please look through the most recent posts to see if your issue has already been posted or addressed. We always recommend adding to existing threads with the same issue before posting a new one. This helps us support you the best we can! Also, don’t forget to use “Report a Problem” before posting – the information shared in both places helps us understand your issue better.

Thank you to every Xbox Insider in the subreddit today and welcome to the community if you’re just joining us! We love that it has become such a friendly and community-driven hub of conversation and support.

For more information regarding the Xbox Insider Program follow us on Twitter. Keep an eye on future Xbox Insider Release Notes for more information regarding your Xbox Update Preview ring!

The post Xbox Insider Release Notes – Alpha (2405.240401-2200) appeared first on Xbox Wire.

Save 55% Off This Baseus 10,000mAh Fast Charging Power Bank With Two Retractable USB Type-C and Lightning Cables

This is definitely one of the more interesting power bank deals we’ve posted on IGN. Right now Amazon is offering a Baseus 10,000mAh Power Bank with up to 22.5W of Power Delivery, a digital display, and not one, but TWO retractable charging cables for only $17.99 after clipping the 30% off coupon on the product page and applying 10% off coupon code: “SK888222“. That’s a great price for any old 10,000mAh power bank, but even better for one that has so many great features.

Baseus 10,000mAh USB Type-C Power Bank for $17.99

A 10,000mAh capacity power bank is the perfect compromise between battery capacity and size for the Nintendo Switch. This Baseus model measures only 4.5″ long, 2.8″ wide, and 0.8″ thick, smaller than many smartphones. The 10,000mAh capacity can charge Nintendo Switch over two times, an iPhone 15 Pro over three times, and a full-sized iPad Pro 12.9″ almost one full time. In addition, the USB Type-C port supports Power Delivery with up to 22.5W of power. That’s enough to fully max out the charging speed on a Nintendo Switch. There is also a display that tells you how much charge is remaining.

Perhaps the most unique feature of this power bank are the two retractable cables integrated into the power bank. One is a 22.5W USB Type-C cable and the other is a 20W Apple Lightning cable. That means that even if you don’t have any spare cables lying around, you’ll still be able to charge your Android smartphone, iPhone, or Nintendo Switch console. In addition to the retractable cables, there are two more ports: a USB Type-C port that serves as both input and output as well as a USB Type-A port.

The Baseus power bank comes with built-in safety protections you’d expect from a decent quality power bank (although it’s not UL or ETL certified to save on costs). Baseus might not be as well known as Anker, but their power banks thus far have been pretty reliable, and they’ve been racking up plenty of favorable reviews and recommendations.

For more options, check out our picks for the best power banks of 2024. If you’re looking for more Nintendo Switch accessories that might be on sales check out the best Nintendo Switch deals today.

Zelda: Tears of the Kingdom Uniqlo Clothing Line Announced

Nintendo has teamed up with Uniqlo to release a clothing line based on The Legend of Zelda: Tears of the Kingdom.

As reported by VGC, the collection of six t-shirts is so far only announced for Japan but will be released on April 26, 2024 and cost ¥1,500 (around $10) each as part of Uniqlo’s UT brand.

“This is an original collection only available at UT which expresses the [Tears of the Kingdom’s] magnificent world view, unique characters, and memorable scenes and lines as t-shirts and incorporates them into the design.”

One black t-shirt has silhouettes of Link and Zelda with the phrase “please lend him your power” between them, and the Tears of the Kingdom key art on the back. Another one, this time tan, features koroks hiding behind the pocket, and one sneaking away on the back too.

Tears of the Kingdom was one of the biggest games of 2023, both critically and commercially, as Nintendo announced the Breath of the Wild sequel sold 10 million copies within three days.

In our 10/10 review, IGN said: “The Legend of Zelda: Tears of the Kingdom is an unfathomable follow-up, expanding a world that already felt full beyond expectation and raising the bar ever higher into the clouds.”

And for help with everything Tears of the Kingdom, take a look at our Tears of the Kingdom Walkthrough and Guide about making your way through Hyrule.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

SaGa Emerald Beyond Lands Free Switch eShop Demo Tomorrow

Full game arrives this month.

We are mere weeks away from the release of Square Enix’s upcoming RPG SaGa Emerald Beyond on 25th April, and there’s some good news for those curious about this one as it has been announced that a free demo will be hitting the Switch eShop tomorrow (4th April).

The demo will be available from midnight local time and will give you a taste of what’s in store for the next entry in the long-running series.

Read the full article on nintendolife.com

Borderlands makers Gearbox don’t quite escape Embracer layoffs despite recent sale, as studio confirm fresh cuts

Despite seemingly escaping the Embrace(r) of death through their sale to Take-Two at the end of last month, Gearbox Entertainment haven’t quite emerged unscathed. The studio has confirmed a number of layoffs shortly after the announcement of the sale, while clarifying that no positions related to the development of games were affected.

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