Final Fantasy 7 Rebirth Preorders Get a Massive Discount Before Release Day in the UK, But Only for a Limited Time

Final Fantasy 7 Rebirth preorders are currently down to just £56.65 in the UK right now. This is a tremendous deal, and guaranteed to arrive on launch day February 29. All you need to do is use promo code LOVE10 (see here) to secure the game at a discount.

This is the best Final Fantasy 7 Rebirth preorder deal in the UK right now, making it the perfect time to secure your copy and ensure you’re among the first to explore the expanded universe. Don’t miss out on this opportunity to save big and embark on an unforgettable adventure. But, the only caveat is that this LOVE10 code will expire after February 8, so there’s a limited time frame on this one.

Final Fantasy 7 Rebirth promises to bring back the nostalgia while adding layers of depth to the story and gameplay that we’ve been dreaming of since the original. The game is the highly anticipated second installment in the Final Fantasy VII Remake trilogy, taking the iconic story into its next chapter.

The anticipation surrounding the release of the game is palpable, with fans eagerly discussing how good they expect the game to be. Whether you’re a die-hard fan or a curious newcomer, Final Fantasy VII Rebirth is shaping up to be an unforgettable journey through one of gaming’s most cherished universes.

In our final hands-on preview of Final Fantasy 7 Rebirth, we said: “This second game in the reimagined trilogy is like an extension that flows out of its predecessor rather than another radical rethink. But Rebirth is layered with several new ideas that, at least across the duration of a recent three-hour playable demonstration, suggests Cloud and co’s upcoming journey will feel like a genuine sequel rather than a full-priced expansion.”

There’s also a new relationship system, called Bonds of Friendship, that has been added to Final Fantasy 7 Rebirth. As explained in the system’s tutorial, “the strength of these bonds can alter portions of the story.” One of those story moments is the Gold Saucer date, and you’ll be able to see how your potential partner feels about you via a variety of emoji-like faces.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

EVO 2024 Lineup Announced: Mortal Kombat 1 and Tekken 8 Make Their Debut, and a Classic Returns

The biggest fighting game tournament in the world is returning to Las Vegas. EVO 2024 will take place from July 19-21st in a new venue: the West Hall of the Las Vegas Convention Center. EVO 2024 will be the biggest EVO ever, featuring several new additions and eight games gracing the main stage. All told, four games will be making their debut as a main title. We learned a ton about what EVO will look like in 2024 from the EVO Announcement Show on Twitch. In short, it’s going to be much, much bigger than last year’s event.

EVO 2023 was a great show, and we documented the journey of IGN’s own Mitchell Saltzman as he competed at the event. but this year will see several improvements to the EVO format. First up, there will now be a dedicated registration area to keep lines shorter. In addition, the EVO show floor will be open all three days. That means three days of artist alley, publisher booths, the EVO Arcade, and more.

Speaking of the EVO Arcade, EVO 2024 will be the largest in EVO history with a bigger BYOC (Bring Your Own Controller) area. This year, there will also be an all-new art gallery with works from the history of the FGC on display and a brand new stage for EVO showcases on Friday featuring interviews, exhibitions, and more. The popular cosplay contest will also return, and perhaps most importantly, you’ll no longer need separate tickets for the Finals on Sunday. Since the show floor will be open all three days, you can go back and forth from the Finals to the show floor as much as you like.

In addition to all the details on the event itself, we also got a look at the eight games that will grace the EVO main stage, four of which will be making their EVO debut, which are highlighted in bold:

  • Street Fighter 6 (Capcom) – PS5
  • Tekken 8 (BANDAI NAMCO Entertainment) – PS5
  • Mortal Kombat 1 (WB Games) – PS5
  • Guilty Gear: Strive (Arc Systems Works) – PS5
  • King of Fighters XV (SNK) – PS5
  • Granblue Fantasy Versus: Rising (Cygames, Inc.) – PS5
  • Under Night In-Birth II [Sys:Celes] (French Bread) – PS5
  • Street Fighter III: 3rd Strike (Capcom) – Arcade

You’d expect newcomers like Tekken 8 and Mortal Kombat 1, but it’s good to see smaller, lesser-known games like Granblue and Under Night get their turn under the bright lights. The real story, however, is the return of Street Fighter III: 3rd Strike, which makes sense, since Evo 2024 will be the 20th anniversary of EVO Moment 37. Yes, that EVO moment 37. There will also be a community stage where community-run tournaments will get their time in the sun, though those games haven’t been announced yet.

It’s a lot to take in, but if you can’t get enough EVO, EVO Japan is set to take place in April 27-29, which will feature every game at EVO minus Mortal Kombat 1. If you’re looking to register or just want to learn more, you can head over to https://www.evo.gg for additional details.

Will Borger is an IGN freelancer. You can find him on Twitter @bywillborger

Final Fantasy 7 Rebirth: The Final Preview

I don’t think anyone is going to be surprised to learn that Final Fantasy 7 Rebirth feels incredibly similar to Final Fantasy 7 Remake. This second game in the reimagined trilogy is like an extension that flows out of its predecessor rather than another radical rethink. But Rebirth is layered with several new ideas that, at least across the duration of a recent three-hour playable demonstration, suggests Cloud and co’s upcoming journey will feel like a genuine sequel rather than a full-priced expansion.

During the hands-on demo I was able to play through the first two chapters of Final Fantasy 7 Rebirth. The opening section recreates the Nibelheim Incident flashback from the original game; an important slice of Sephiroth’s backstory that reveals the main reason for his villany. This scenario plays out more or less identically to what you remember of Remake – a linear trek through a simple environment, elevated by exceptional combat and character work. I liked this structure in Remake and I still like it in Rebirth.

It is in chapter two, though, that Rebirth begins to show how things have changed. Freed from the restrictive streets and corridors of Midgar, your party is set loose in a large open world of rolling grasslands and towering trees. The demo did not make it clear if the continent is made up of large segmented zones or if it is a genuine, seamless open world, but what I can say is that the sizable region in this demo chapter feels much more expansive and authentically natural than the areas seen in last year’s Final Fantasy 16.

These zones initially feel somewhat empty but that is soon changed after discovering and activating a scattering of ‘remnawave towers’. Following open world tradition, these towers plot a variety of activities on your map that can be undertaken as distractions from the main storyline. I unfortunately didn’t have enough time to fully dig into these side tasks, but they include hunt-style battles and item salvaging. I’m left with the impression that these mini quests won’t be Rebirth’s most compelling feature, but hopefully they will be an improvement upon both Remake and FF16’s monotonous side stories. At the very least the side content does promise worthwhile rewards: for instance, scanning and defeating monsters in the world will upgrade the returning combat simulator, which in turn will unlock new summon materia – the magical orbs that manifest god-like allies in battle.

It remains to be seen if Rebirth has perhaps overloaded combat with too many extras, but right now I like what I’ve sampled and am excited to learn its tactical depth and breadth.

The grasslands area that extends around and beyond the small town of Kalm is not structured identically to the world of the original Final Fantasy 7, but it nonetheless feels authentic to that game. Lush forests harbour the Chocobo Farm, which is once again managed by Bill, Billy, and Chloe. Push onwards and the verdant grass gives way to gloomier swamplands that are terrorised by the monstrous Midgardsormr – the renamed but still-infamous Midgar Zolom snake. As in Remake, all of this covers a significantly larger and more detailed area than the same region of the original game, turning what were once minutes of play into hours.

Simply getting around these zones feels more freeing and smooth thanks to the improved movement that allows Cloud to easily hop up over small and mid-sized obstacles, and a basic climbing mechanic that sees him clamber from one yellow handhold to another. It’s not exactly Uncharted, but this added element of ‘outdoorsiness’ provides an enjoyable sense of adventure. Add in the expected Chocobos for fast, feathered trips, and you’ve got a strong basis for wider exploration.

Of course, those wide open zones are home to more than just trees and flowers. There’s plenty of enemies roaming the world and Remake’s exceptional combat returns. This time around you have the full freedom to arrange your party how you wish, choosing a trio from your recruited pals. You can put together three different parties and switch between them on the fly while exploring, allowing you to have pre-arranged setups for different scenarios. Spotted a large beast in need of a battering? Get your melee-focussed Cloud-Tifa-Red XIII party ready and dive in. Are flying monsters lurking in the skies ahead? Just cycle to your ranged Cloud-Barret-Aerith team and you’re good to go.

Red XIII is now a fully-playable companion, acting as an agile attacker who can build up combos of claw swipes. He also has a Vengeance gauge, which builds with every successful block and can eventually be triggered to boost his attack power and dodge speed. But a new character isn’t the only added layer to the combat – alongside the character combo synergy abilities which return in an enhanced form from Remake’s Intermission DLC, there’s now a whole skill tree system that allows you to build out a character’s strengths beyond just their Materia choices. Remake felt like a sweet spot for Final Fantasy combat and character crafting, so it remains to be seen if Rebirth has perhaps overloaded it with too many extras, but right now I like what I’ve sampled and am excited to learn its tactical depth and breadth.

While shocking stabbings, amazing airships, and weird weapons is what the original Final Fantasy 7 is best remembered for, one of my favourite things about the PS1 classic is its variety of goofy minigames. Remake established the new trilogy’s dedication to that eclectic variety of gameplay types with things like the motorbike chase and Honey Bee Inn dance number, and I’m pleased to see Rebirth has a whole new slate of weird oddities to entertain us. A collectable card game called Queen’s Blood, in which you lay cards in a trio of lanes in an attempt to claim the highest score, hopes to steal the hearts of Triple Triad fans. Out in the fields, you must outwit Chocobos in a humorous stealth sequence that has you weaving between patches of long grass and throwing rocks as distractions. And once you’ve snuck up on and caught a chocobo, you can of course indulge in a bit of chocobo time trial racing.

None of these activities are pinnacles of gameplay design, but that’s not the point; the weird diversions from the standard explore-fight-upgrade loop was what made the original Final Fantasy 7 so flavorful, and I’m pleased Square Enix recognises that. Not all of the new experiments land, though; I’m hoping the one where you push a slow, heavy vacuum around to suck up toxic mako fumes is a one-and-done.

Rebirth promises to continue in style this worthwhile reinvention of one of history’s landmark RPGs.

While it’s great to see things return, this trilogy is also defined by what it changes. By and large, this demo was relatively restrained in regards to alterations to the original story beats. Chapter one is a faithful recreation of the climb up Mt. Nibel, aside from it now being the home of the Materia Keeper battle. You’re also in direct control of Sephiroth, too, who has a suitably devastating moveset with a very cool parry system. Dedicated fans will also find delight in tidbits of dialogue that appear to closer unite these events with that of Crisis Core – at one point Sephiroph says to Cloud, “Perhaps you’d like to say a few words to your sword, first?”, which is fun for those who recognise its significance.

It’s in chapter two that I found a bigger story shift, as Shinra soldiers parachuted into Kalm in hunt of Avalanche, forcing the gang to flee out into the grasslands. This adds much more tension to what was previously a very low-key period of the original game, with Cloud having to creep along elevated platforms to avoid capture. Sadly there’s no use of genuine stealth mechanics here – there’s no way to be caught or mess up, so the tension is simply narrative rather than systemic. But as far as the story goes, it’s nonetheless a fun new minor wrinkle in a tale many of us know incredibly well.

With this substantial hands-on, Square continues to show the confidence it established in the first game of the Final Fantasy 7 remake project. Its most notable addition for Rebirth, the open world, is a welcome extra, but the full quality of its activities remains to be seen. Regardless of their success, though, I feel that once again the combat, characters, and overall story will be the main, uncontestable hook, and there’s no signs of them having diminished. And so Rebirth promises to continue in style this worthwhile reinvention of one of history’s landmark RPGs.

Matt Purslow is IGN’s UK News and Features Editor.

Brock Lesnar Removed From WWE 2K24 Special Edition Cover

As the WWE continues to distance itself from Brock Lesnar, the wrestler has been removed from the cover art of the special edition of 2K’s upcoming WWE 2K24.

As spotted by wrestling reporter Andrew Ravens, who also posted a side-by-side of the original cover and the latest one, Lesnar was cut from the promo art of the Forty Years of WrestleMania edition of the game. There’s now a larger version of John Cena where Lesnar used to be.

It’s unclear if Lesnar will be removed from the game altogether when it releases on March 8. A source with knowledge of the situation, however, tells IGN that steps are being taken to update the game in accordance with recent developments surrounding Lesnar and his reported connection to a lawsuit against Vince McMahon and the WWE. IGN has reached out to 2K for comment.

Lesnar has already been removed from 2K’s WWE Supercard mobile game. The developments come after the publication of the aforementioned bombshell lawsuit filed by former WWE employee Janel Grant, which contains a long list of disturbing allegations against McMahon, including sexual assault and sex trafficking.

The lawsuit alleges, among other things, that McMahon directed Grant to take explicit photos of herself for a WWE star that the company was trying to re-sign. The wrestler is not named in the lawsuit, but the Wall Street Journal reports that Lesnar is the wrestler in question.

Lesnar was also reportedly set to be a participant in last month’s 2024 men’s Royal Rumble, but those plans changed after the report.

WWE 2K24 will be released on Xbox Series X/S, Xbox One, PlayStation 4/5, and PC on March 8.

Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she’s not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.

Cyberpunk 2077 Sequel Hires Veterans From Mortal Kombat, Diablo, Control, and More

CD Projekt Red is gearing up for its Cyberpunk 2077 follow-up, codenamed Project Orion, and it’s starting by bringing on developers with some impressive resumes.

The Witcher studio announced its new moves in a press release, marking a major milestone as it moves on from its dystopian RPG and its Phantom Liberty DLC. These next steps include a few “high-profile additions” to staff, including developers with experience on franchises like Hitman, Diablo, Mortal Kombat, Dishonored, and more.

First on the list is Dan Hernberg, who is jumping on to Project Orion as executive producer. His experience includes serving as head of production at Amazon Games and lead product manager at Blizzard Entertainment. Ryan Barnard, who will help as design director, is best known for working as a game director at Ubisoft Massive and gameplay director at IO Interactive.

The engineering director spot will be handled by Alan Villani, who previously aided with technical direction on past Mortal Kombat games. Former Control, Dishonored: Death of The Outsider, and Avatar: Frontiers of Pandora developer Anna Megill will serve on Project Orion as lead writer. Finally, Alexander Freed will also help with writing after previously working with studios like DICE, Obsidian Entertainment, and Wizards of the Coast.

“As work on the follow-up to Cyberpunk 2077, codename Project Orion, enters early stages of development at CD PROJEKT RED North America,” CD Projekt Red said, “the company is currently hiring for various positions across its Boston and Vancouver locations.”

Those interested in applying to work on Project Orion can check out open positions here.

Details on the Cyberpunk 2077 sequel, which is being developed at CD Projekt Red’s Boston location, are scarce, but we do know some information about what the team has up its sleeve. One idea floating around is multiplayer, a feature absent from the original game that the studio is now “considering.”

We also know that the company is hoping that the Cyberpunk franchise will undergo a “similar evolution” as The Witcher series, meaning the team wants Orion to offer even more gameplay enhancements and features when it eventually arrives. This is all while much of the studio is focusing on The Witcher 4.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Capcom Asks Players If They Want Sequels to Okami, Dead Rising, Mega Man, and More

Capcom has officially floated the idea of sequels to Okami, Dead Rising, Mega Man, and other beloved franchises in a fan survey.

As reported by Nintendo Life, players can now vote in “Super Elections” on the Capcom website: a series of 10 questions surrounding myriad topics and game franchises.

One of the more interesting questions saw Capcom ask players which series they’d most like to see a sequel or spin-off to, with answers such as Dino Crisis, Okami, Onimusha, Dead Rising, Darkstalkers, Breath of Fire, Mega Man, Ghosts ‘n Goblins, and more, though it did include some ongoing franchises like Resident Evil and Monster Hunter too.

Beyond just a sequel or spin-off, Capcom is also considering which franchises are worth remaking completely, perhaps following the incredible success of the Resident Evil remakes. It again asked fans what they’d like to see, floating the likes of Mega Man, Onimusha, Commando, Rival Schools, Final Fight, Ace Attorney, and more.

These surveys aren’t especially unusual, with companies regularly using them to test the interest in various franchises. Embracer Group did the same with Legacy of Kain in late 2022, for example, asking fans if they’d be interested in a remake, remaster, or sequel.

It received over 100,000 responses to that survey though hasn’t said anything since, so even if fan interest in one of these Capcom franchises was especially high, it would likely be years before an official announcement was made.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Tomb Raider 1-3 Remastered on PS5 Does Not Have a Platinum Trophy

Tomb Raider 1-3 Remastered does not feature a platinum trophy on PlayStation 5, developer Aspyr has confirmed to IGN.

However, the PlayStation 4 version does. That means the PS5 versions of Tomb Raider 1-3 only feature individual Bronze, Silver, and Gold trophies.

In a statement issued to IGN, Aspyr, which has developed the remaster collection on behalf of principle Tomb Raider developer Crystal Dynamics, said that the collection includes over 200 trophies to collect, but no platinum on PS5.

Here’s the statement in full:

“The PlayStation 4 version of Tomb Raider I-III Remastered features a platinum trophy, while the PS5 version does not. Players will receive both the PlayStation 4 and PlayStation 5 version of Tomb Raider I-III Remastered with their purchase. This collection includes over 200 trophies covering game completions, easter eggs, and new challenges.”

It’s a bizarre situation that has disappointed some PS5 owners who had planned to pick up Tomb Raider 1-3 Remastered on their console, and rekindles memories of the PS5 version of Call of Duty Modern Warfare 3, which also launched without a platinum trophy.

Tomb Raider 1-3 Remastered includes visually updated versions of Tomb Raider and The Unfinished Business Expansion, Tomb Raider 2 and The Gold Mask Expansion, and Tomb Raider 3 and The Lost Artifact Expansion. It comes out February 13 across PS5, PS4, Xbox Series X and S, Xbox One, Nintendo Switch, and PC.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Microsoft Announces Xbox Game Pass Lineup for February 2024

While the world waits to find out the future of Xbox, Microsoft has announced the Game Pass lineup for February 2024.

Available today, February 6, is Anuchard (Cloud, Console, and PC). Here’s the official blurb: “The kingdom of Anuchard has fallen. Generations after the collapse, its surviving descendants have chosen you to become The Bellwielder of the magical Audros Bell. Go forth, battle monsters, solve puzzles, and restore Anuchard to its former skyward glory!”

Tomorrow, February 7, sees the addition of Dovetail Games’ Train Sim World 4 (Cloud, Console, and PC): “Hit high speeds, roam free along the tracks and get creative with a host of new tools and features in Train Sim World 4. Design your own liveries, plan Scenarios and capture railfan shots with the new Photo Mode across three detailed routes in the UK, Austria and USA.”

Then, on February 8, courtesy of EA Play comes Madden NFL 24 (Console and PC). PC Game Pass or Ultimate members get access to EA Sports’ football game, just in time for the Super Bowl. IGN’s Madden NFL 24 review returned a 6/10. We said: “New animations and improved AI make Madden NFL 24’s on-field action the best it’s ever been, but everything that happens off the field is a slog of dated modes and laggy menus that brings everything around it down.”

Moving on, February 13 sees the addition of the Resident Evil 3 remake (Cloud, Console, and PC). “Another stellar remake of a classic survival horror from Capcom. Keep em’ coming,” we said in our Resident Evil 3 review, which scored the game 9/10.

Two games on February 14: cozy puzzle game A Little To The Left (Cloud, Console, and PC), and side-scroller action RPG Bloodstained: Ritual of the Night (Cloud, Console, and PC), which returns to Game Pass. “The wait was worth it,” we wrote in our Bloodstained: Ritual of the Night review. “Bloodstained: Ritual of the Night is a whole new castle to crash full of unexpected monsters and mysteries in the vein of classic Castlevania.”

February 15 sees PlateUp! (Cloud, Console, and PC) enter Game Pass. Here’s the description: “Classic cooking action with permanent roguelite progression. Cook and serve your dishes, design and decorate your restaurants, and expand your culinary kingdom with unlocks, abilities and dishes in procedurally-generated layouts. Take on the challenge solo or hire up to three friends.”

And finally, Return to Grace (Cloud, Console, and PC) hits Game Pass on February 20. “A daring space archaeologist has just unearthed the ancient resting place of a long lost A.I. god known as Grace,” reads the official blurb. “Adventure with various fractured A.I. personalities as you uncover the great mystery of why she was shut down all those years ago in this first-person narrative adventure set in a visually stunning ‘60s retro sci-fi world.”

Here are the games coming to Xbox Game Pass in February 2024:

In its announcement, Microsoft said MLB The Show 24, due out March 19, is coming to Game Pass on day one.

Leaving Game Pass on February 15 are Galactic Civilizations III (PC), and Opus: Echo of Starsong (Cloud, Console, and PC).

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Spider-Man: Miles Morales Drops to Just $20 for One Day Only at Best Buy

Marvel’s Spider-Man Miles Morales is a great game, and well worth playing on the PS5 if you haven’t checked it out yet. It’s also a wonderfully cozy game, with a snowy winter theme, so I highly recommend playing it while sipping hot chocolate and under a nice blanket.

Best Buy has got the game down to just $19.99 in its latest deal of the day—which is a tremendous discount. The only caveat is that the deal will expire by the end of the day (February 6), so act now if you’re looking to take advantage of the deal. I’ll leave some handy links just below to save you some precious minutes searching for the deal as well.

Best Buy also has Spider-Man: Miles Morales Ultimate Edition down to just $39.99 as well. The Ultimate Edition also comes bundled with Spider-Man Remastered – which comes complete with all three DLC chapters from Marvel’s Spider-Man: The City That Never Sleeps as well – so you can get the full experience before swinging into the new story of Spider-Man 2. Both rarely go on sale for that low, so this is your best option to pick up these games.

Upon release, we gave both of these games a 9/10 in their reviews, stating that Spider-Man Remastered is “one of the best superhero games ever made” and Marvel’s Spider-Man: Miles Morales “earns its spot as a fantastic follow-up”.

Are you still looking for more Valentine’s Day ideas? We’ve got complete guides for everyone, and even a specific guide for Valentine’s Day gifts for gamers right here on IGN. Otherwise, Amazon’s Buy 1 Get 1 50% sale is another great opportunity to buy gifts, as it includes loads of great video games, Blu-rays, books, board games, and more.

Plus, for more great gaming and tech deals right now, don’t overlook Avatar: Frontiers of Pandora for just $40 at Best Buy, Super Mario Bros. Wonder dropping down to just $49.99, or a 2023 Alienware Aurora RTX 4090 gaming PC for $3299.99 ($400 instant discount).

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Silent Hill: The Short Message Passes 1 Million Downloads

Content Warning: The following article contains mentions of themes some readers may find distressing, including those of self-harm and suicide.

Silent Hill: The Short Message has surpassed one million downloads, publisher Konami has announced.

In a post on the Japanese Silent Hill X/Twitter account, Konami celebrated the milestone for the free-to-play Silent Hill spin-off. Confirmation The Short Message surpassed “over one million downloads” arrived in artwork depicting the creepy post-it notes appearing in the game.

The Short Message was revealed and released during Sony’s first PlayStation State of Play presentation of 2024 on January 31 and takes players to modern day Germany. Taking on the role of Anita, players explore a typically spooky house called The Villa from a first-person perspective, in what Konami described as an “experimental” taste of the wider Silent Hill franchise.

Despite receiving a surprise release during the PlayStation showcase, The Short Message’s existence wasn’t very well hidden. Myriad leaks gave fans a good idea of the plot, gameplay, and visuals, including one from the Australian ratings board which confirmed what it described as “an exploration-based psychological horror game”.

Also outlined in the ratings board description, The Short Message includes “strong suicide themes” and “horror violence”, though we won’t disclose those scenes here for the sake of sensitivity and spoilers.

The Short Message’s themes also bring to mind images leaked in May 2022 that were allegedly from a Silent Hill game. Though they were quickly taken down, the images showed a young woman and a single house being viewed from a first-person perspective, which is now confirmed to be The Short Message.

Suicide: If you are having suicidal thoughts, the National Suicide Prevention Hotline in the U.S. is available 24 hours a day at 1-800-273-8255. A list of international suicide hotlines can be found here.