Random: Blimey, This 3D Printed Hyrule Model From Zelda: LTTP Is Massive

And it’s got a few nods to Echoes of Wisdom.

Popular and prominent artist Josiah Brooks – otherwise known as ‘Jazza‘ – has posted a video on YouTube in which he recreates the entirety of the Kingdom of Hyrule from The Legend of Zelda: A Link to the Past.

Measuring in at 2.4 x 2.4 metres, the model is an impressive achievement in design and technology. Jazza worked extensively on sculpting various bits and pieces from the envrionment through virutal reality, before 3D printing everything and painting it by hand.

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Diesel Legacy: The Brazen Age Brings 2v2 Fights To Switch This December

Cover art also revealed.

The 2v2 fighting brawler Diesel Legacy has finally locked in a release date for the Switch and multiple other platforms. It will be arriving before the end of the year on 3rd December 2024.

As part of this announcement, it’s been revealed the first official tournament for the game will take place during the ‘CEOtaku x Holiday Matsuri weekend’ later on in December. The team has also shared the game’s cover art, featuring all the playable characters at launch:

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Nintendo Museum Is Limiting Select Merch Sales As Expensive Online Listings Arise

After just one day!

Last week, we got a sneak peek at some of the awesome merchandise available exclusively at the Nintendo Museum. Well, wouldn’t you know it, after just one day of being open to the public, the attraction has announced that it will be limiting sales on select items (thanks, VGC).

As detailed in a post from the official Nintendo Museum Twitter account, the Kyoto site will now be installing one-per-person sale limitations on its Game Hardware Keychain collections, select Hanafunda cards, lanyards and pass cases and the game Magnet Collection. The same limitations also apply to the controller cushions that we were particularly enamoured with last week.

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Feature: “I’m Going To Be A Grandfather Very Soon” – Is Neo Dimension Hironobu Sakaguchi’s Final Fantasian?

“…so I have to work and buy many toys”.

In case you haven’t heard, Hironobu Sakaguchi, the father of Final Fantasy, is returning home to Square Enix, so to speak, for the first time in 21 years, bringing Mistwalker’s one-time Apple Arcade-exclusive RPG Fantasian to Nintendo Switch, PlayStation 5 (both physically and digitally) and to PlayStation 4, Xbox Series X|S, and Steam (digitally) on December 5, 2024, in the form of Fantasian Neo Dimension.

To investigate more about his latest effort, which was first announced in 2018 and released three years later, Nintendo Life met up with Sakaguchi-san a few weeks ago (before the birth of his grandchild!) in Los Angeles to discuss his newest game’s second life, and whether it would be his final Fantasian.

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Level-5 CEO Implies Nintendo Is To Thank For Professor Layton’s Comeback

All thanks to “Company N”.

Professor Layton and the New World of Steam was one of the biggest surprise announcements of 2023. While the return of Level-5’s polite professor might have felt like a no-brainer to some, it appears that the studio was initially hesitant about a comeback. That is until certain big names in the industry started pushing for it (thanks, Automaton).

This is according to Level-5 CEO Akihiro Hino who, in a recent Tokyo Game Show chat with Dragon Quest’s Yuji Horii, confessed that the team was content to leave the Layton series alone after it had reached a “beautiful” conclusion.

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Round Up: The Latest Previews Are In For Super Mario Party Jamboree

The party is just getting started.

Super Mario Party Jamboree lands on the Switch later this month and another lot of impressions are now rolling in.

So far think everything is pointing towards this new entry being quite the get-together. It’s certainly looking to be the biggest and most feature-packed version of Mario Party to date.

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Opinion: I Didn’t Realise How Much I’d Missed ‘Traditional’ Zelda Dungeons

(Boss) Key to my heart.

Last year, hot off the back of Tears of the Kingdom, I wrote a piece expressing my love for Zelda’s ‘Modern’ dungeons. These puzzle-centric areas had been a little hit or miss, sure, but I found that there was a lot to like in each once I got past the general terminal-activation-ness of it all.

I thought I was over Zelda’s ‘Classic’ dungeon format — moving from one room to another via a series of puzzles, opening chests of increasingly flamboyant design and picking up unique items along the way. I thought the series was striding towards something new and I was excited by the prospect of that. I thought the Divine Beast formula was the future and I was ready to welcome it with open arms.

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