Manor Lords publisher’s time loop tactics RPG Every Day We Fight is out today in early access

It’s the open environments of tactical RPG Every Day We Fight that have most caught my eye. Huge warehouses, bases, and ruins so stuffed with cover and walkways as to suggest the dominant species on the game’s pre-alien invasion earth were sandbag piles. These sprawling layouts aren’t just for show or getting a nice height advantage, either. The city is explorable between battles with your gang of resistance members, letting you poke around and scavenge before sneaking into optimal positions for the next scrap against invading aliens.

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Attention, massive Baldur’s Gate 3 tadpole hypocrites, this mod’ll let you get stompy for the first time since 2023

Sometimes it’s fun to just do things that don’t make sense. Especially in a game like Baldur’s Gate 3 that generally rewards you for embracing the chaos and behaving a manner that’d leave onlookers scratching their heads and slightly afraid.

Sadly, there’s one immensely satisfying bit of action those who play the the RPG as a tadpole-slupring hypocrite have, to the best of my knowledge, been unable to get in on since November 2023. No longer. BG3 modders have stepped in to save us from the scourge that is logical decision making.

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Krafton plan to delay Subnautica 2 and deny the studio a $250 million bonus

Subnautica 2 is being delayed into 2026 by its publishers Krafton, which would lead to the survival game’s studio missing out on a previously agreed $250 million bonus, meant to be shared among employees. The revelation comes via a report from Bloomberg, and could finally explain why Krafton ousted the studio’s most senior figures last week.

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Space Scum is a sci-fi strategy RPG take on Battle Brothers

I did scan strategy RPG Space Scum‘s trailer a few times for the hint of a feature that didn’t make me immediately think, ah yeah, that’s just like Battle Brothers innit. This is a bit unfair of me. After all, your dudes sit on chess piece-like plinths in this one. That’s innovation, right? Anyway, I like the art and the bloke from the trailer looks like he’d nut me if I dwelled on the comparison too long. With someone else’s face. So, here’s a trailer. There’s also a Steam demo from next month, although you can sign up for a playtest now.

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I’ve just built Nvidia RTX 5070 and AMD Radeon 9070XT gaming PCs using deals from Amazon’s Prime Day sales

Amazon Prime Day isn’t just for smartwatches and air fryers. It’s a goldmine for gamers this year, and I couldn’t resist weighing up a PC build . I dove into the discounts (Don’t forget that free 30-day Prime trial) and built two monster gaming rigs. One powered by Nvidia’s brand-new RTX 5070 and another fueled by AMD’s scorching Radeon 9070XT. I’ve put components together around the two GPU’s I could find in Prime Deals and worked from there, so a budget of below $2,000 was kept in mind throughout. Let’s get into it:

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Oblivion Remastered performance improvements emerge through the gates with update 1.2, plus difficulty tweaks

The second of two Oblivion Remastered updates Bethesda told us all they had up their buggy sleeves arrives in Steam Beta later today, July 9th. This one’s update 1.2, and it’s headlined by the sorts of performance improvements folks have been begging for, plus some difficulty setting tweaks.

In case you missed it, The Elder Scrolls 4.something’s last update did many things, but by fair the most noteworthy was stopping a vampire from succumbing to the urge all men get. That being the urge to become bald so you can save like £10 a year by no longer buying shampoo.

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Assassin’s Creed 4: Black Flag Steam update sparks more remake speculation, but hold fire, sailor

Assassin’s Creed Black Flag Remake chatter has started reverberating around the decks of the internet again recently, like a mighty sea shanty that Ubisoft won’t say much about.

With folks keener for new info than they are booty, an update to the original Black Flag’s Steam backend is the latest thing to fan the Remake speculation flames, but before you get excited about it, it’s worth bearing in mind that a bunch of other Assassin’s Creed games got similar tweaks yesterday.

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Mortality Decomp. Killers is a free Post Void-like that scores you on how many doors you’ve “killed’

MDK was a 1997 shooter in which you played a pointy headed janitor named Kurt Hectic with a parachute suit and a gun for an arm, the best thing about it being its Giger-ish sniper mode interface. MDK is also Mortality Decomp. Killers – a sour lollipop puke hued Post Void-like with Hotline Miami‘s lethality and a very good spinny knifey move. It’s completely free on Steam, although you can pick up the soundtrack for a few quid if you fancy supporting it. After each level, your score breakdown includes how many doors you’ve “killed”. Not since my beloved Mullet Mad Jack has a game facilitated such reckless hinge hatred.

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