In another victory for trademark paperwork diggers, weird fiction action-RPG sequel Control 2 is in fact Control Resonsant, as confirmed by an announcement and trailer at The Game Awards 2025. It’s out in 2026 and swaps Control’s telekinesis-aided shooting for melee thwacking. Said thwacking takes place across a Manhattan that’s suffering from more than a dash of catastrophic reality breakdown, as teased – this time intentionally by developers Remedy – in Alan Wake 2 DLC The Lake House.
Category: Rock, Paper, Shotgun
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Decrepit is a solo-developed soulslike about escaping a castle by dying in it

Earlier tonight, The Game Awards 2025 briefly ceased funnelling trophies into Sandfall Interactive’s pockets on a heavily sponsored conveyor belt to reveal Decrepit: a horror-flavoured, dungeon-dwelling soulslike that’s the debut project of solo dev outfit Jämmerdal Games. It’s being published by Three Friends, they of Romestead and ex-Mojang/Ghost Ship Games note, and aims to be out in 2026.
The game awards 2025 everything announced for pc so far – and a few rumours thrown in for good measure

Time is ticking down until Geoff Keighley once again emerges from his fleshy cocoon, brushes the Garibaldi crumbs from his suit, and strides onto the stage to bellow his customary challenge of “Who wants some?”. We assume he means games, but one day he will nut a developer in the front row and we won’t be able to say he didn’t warn us.
We’re pulling together a quick rundown of everything announced at The Game Awards 2025 so you don’t need to risk life and limb by straying too close to Geoff’s grasping fingers.
Outrun an alien invasion in kei truck racer DriveCrazy, which has finally motored out of early access

“This game makes an expression that is impossible in reality,” reads the blurb which pops up when you go to play DriveCrazy’s demo. “Because it is dangerous to drive like this in real life, never imitate.” “Ah,” I yell as I race a kei truck down the side of a building while missiles and lava lurk in my vicinity, “I see what you mean.”
Prompting me to give TubezGames’ small lorry game a go was the fact it’s just emerged from early access, having been in the oven since July 2023. Now, though, it’s hit 1.0, and I’m seriously considering seeing what the rest of its now-complete story has to offer.
007 First Light leak reveals that its villain wants to flyyyyyyy awayyyyyyy just like a dragonfly

I wish that I could fly, that I could fly, and I could fly, just like a dragonfly, Mr Bond. I want to get away, just like a dragonfly, Mr Bond. YEAH YEAH YEAH, Mr Bond. I want a Milky Way, Mr Bond. I’d just like a Milky Way, YEAH YEAH YEAH (Milky Way), Mr Bond. Oh, and the official James Bond account appears to have leaked a trailer showing Lenny Kravitz as a007: First Light, villain, Mr Bond.
Avowed’s facial mushrooms hide a fantasy romp that’s well worth your time: disagree and my arquebus awaits

While I’m not going to argue that Obsidian’s fantasy RPG matches the depth of the genre’s topline measuring sticks, your Baldur’s Gates, your Witchers, your New Vegases, it did provide me a good time in 2025. I found the world of Eora – with its mushrooms, sprawling coastlines, dense forests, arid deserts, and more mushrooms – colourful and varied enough to whet my appetite for exploration. Combat was satisfying enough that I looked forward to each opportunity to whip out my trusty blunderbuss and characters were engaging enough that hanging out with them in camp was a pleasant way to while away evenings.
The Game Awards reportedly charges over $1 million for a three-minute trailer, while just a minute can run up nearly half of that

Publishers and studios who want to show off their games during the main show at a Keighleyfest usually have to pay a not small chunk of change for the privilege. According to a fresh report from Kotaku which aims to deliver the latest figures for a couple of different trailer lengths at this year’s Game Awards, those handing over the cash are now looking at paying seven figures for a three-minute showing of their game.
The Sins of a Solar Empire 2 campaign DLC is still coming, but it’s years away – “We have a duty to deliver”

When Sins of a Solar Empire 2 launched from early access in September 2024, its premium edition and content pass promised something no other game in the series had delivered: a singleplayer campaign.
The Times of War DLC would for the first time give you an authored story and set of missions for each faction. Originally announced for release in “Fall 2025”, there are players of the series who have waited nearly 20 years for this, and they’re still waiting because there’s no sign of the DLC yet. Nor Harbinger, the expansion bringing a fourth playable race to Sins of a Solar Empire 2.
“They’re definitely still on the road map,” development lead Brian Clair tells me, “but we’ve shifted them around a bit.”
With little fanfare, Helldivers 2’s creative director shares that Arrowhead are prototyping a roguelite mode

I think there is a very compelling case for Twitter not being the place that information about, well, honestly anything, should be casually shared in a matter of fact manner. It is a site for, if we must use it, posting things like “just downloaded some MP3s to my iPod Touch,” not sharing that Arrowhead are currently testing a roguelite mode in Helldivers 2, which is exactly what the game’s creative director Johan Pilestedt did today.
Match delightfully silly, hand-drawn dogs in Dogpile, a roguelike deckbuilder take on Suika Game

With trends and trendy games passing by these days, I’d understand if you’d already forgotten about Suika Game. I am not here to remind you of its existence to talk about it, more so use it as genre context for Dogpile, a new game that is essentially the question “what if Suika Game actually had a bunch of dogs and was also a roguelike deckbuilder?” I know, I know, there are too many of those already, but this one’s just so charming!
