Octopath Traveler 0 Demo Now Available For Switch And Switch 2, Save Data Carries Over

Get a head start!

Alongside a new story trailer today, Square Enix has released an eShop demo for its upcoming Switch and Switch 2 release, Octopath Traveler 0.

This demo will allow you to experience the opening of the new game, including the first chapter of three different story arcs from the “Retribution story, as well as the first chapter of the “Restoration story” (or up to three hours of gameplay).

Read the full article on nintendolife.com

Video: Dragon Quest VII: Reimagined Reveals A Familiar Face In New “Follow-Up” Trailer

Is that…?

In case you missed it, Square Enix is releasing Dragon Quest VII: Reimagined on the Switch and Switch 2 next February.

During Sony’s State of Play broadcast earlier on, the team behind this reimagined release shared a new “follow-up trailer”, briefly highlighting the journey ahead for the party of heroes. Fans also got a glimpse of – spoiler alert – Kiefer as an adult, who you’ll be reunited with on your adventures.

Read the full article on nintendolife.com

State of Play Japan November 2025: all announcements

Today’s special Japan-focused State of Play was packed with content from start to finish. It showcased fresh gameplay from major upcoming titles, brand-new game announcements, confirmed release dates, and more. Missed the livestream or want a quick recap of everything shown? You’re in the right place.

To start, you can watch the full show below. After that, we break down each of the featured games, highlighting key news, sharing some new trailers, and offering extra insights from the developers through a collection of dedicated PlayStation Blog posts.

State of Play Japan November 2025: all announcements


State of Play Japan November 2025: all announcements

BlazBlue Entropy Effect X

BlazBlue Entropy Effect X, a roguelike action spin-off of the BlazBlue series, launches on PlayStation 5 on February 12, 2026. Featuring 14 familiar characters from the series and a brand-new story, the game lets you craft your own playstyle through deep character build options. Pre-orders open today.

Find out more in a dedicated PS Blog post from the game studio. 

State of Play Japan November 2025: all announcements

State of Play Japan November 2025: all announcements

BrokenLore: Unfollow / BrokenLore: Ascend

During today’s show, the single-player psychological horror anthology BrokenLore revealed two major updates: a new trailer and a January 16 release date for BrokenLore: Unfollow, a story themed around the dark side of social media available for pre-order today. The show also included the surprise reveal of BrokenLore: Ascend, a Tokyo-set survival horror with climbing elements.

Find out more in a dedicated PS Blog post from the game studio. 

Coffee Talk Tokyo 

The spin-off title from the Coffee Talk series, Coffee Talk Tokyo launches on PS5 on March 5, 2026. Set in a cozy café in Tokyo, this narrative adventure lets players step into the role of a barista who brews comforting cups of coffee and listens to the stories of both humans and yōkai descendants who visit the café.

State of Play Japan November 2025: all announcements

Damon & Baby

Coming to PS5 and PS4 in early 2026, Damon & Baby follows a cursed demon lord and a human child on a heartfelt journey. This action adventure game combines exploration with twin-stick shooter combat. Collect loot, level up, and strengthen their bond through every battle.

State of Play Japan November 2025: all announcements

Digimon Story Time Stranger – Alternate Dimension DLC

Digimon Story Time Stranger is about to expand its adventure. The first Season Pass DLC, Alternate Dimension, arrives this winter, introducing five unique Digimon and a new story centered on key characters. Get ready to explore an entirely new side of the Digital World.

Find out more in a dedicated PS Blog post from the game studio. 

State of Play Japan November 2025: all announcements

Dragon Quest VII Reimagined

Today, Square Enix shared the latest trailer for Dragon Quest VII Reimagined, launching on PlayStation 5 on February 5, 2026. This reimagined version adds a new episode where you reunite with an adult Keifa in a new area and team up with him once again.

State of Play Japan November 2025: all announcements

Dynasty Warriors Origins – Visions of Four Heroes DLC

New details for the major DLC Visions of Four Heroes for Dynasty Warriors: Origins have been revealed. Launching on January 22, 2026. The DLC is available for pre-order starting today. It features a new story centered on the Four Heroes, along with new allies, weapons, and expanded 1 vs. 1,000 action across immersive battlefields.

State of Play Japan November 2025: all announcements

Elden Ring Nightreign – The Forsaken Shadows DLC

The first DLC for Elden Ring Nightreign, The Forsaken Hollows, has been announced for release on December 4, accompanied by a brand-new trailer. This update adds two new playable Nightfarers, the Scholar and the Undertaker, along with two formidable new bosses to put your skills to the test.

Find out more in a dedicated PS Blog post from the game studio. 

State of Play Japan November 2025: all announcements

Fatal Frame II: Crimson Butterfly Remake

At today’s State of Play Japan, a new trailer for Fatal Frame II: Crimson Butterfly Remake was revealed, along with an interview with Makoto Shibata, Fatal Frame Series Director at Koei Tecmo Games. The remake launches on March 12, 2026, with pre-orders available starting today. This full remake of the 2003 Japanese horror adventure invites players to explore a cursed village and confront terrifying spirits using the mysterious Camera Obscura.

Find out more in a dedicated PS Blog post from the game studio. 

Fate Trigger

Fate Trigger, a next-generation tactical hero shooter, begins early access in Q1 2026. Two new heroes join the roster: Fari, an attacker who creates clones, and TaTa, a defender with mini-turrets. A new map, Pale Blight Outpost, has also been revealed.

Gran Turismo 7 – Power Pack DLC

Gran Turismo Series Producer Kazunori Yamauchi announced that the Gran Turismo 7 Power Pack will release next month. Coming December 4, this paid add-on will introduce a brand new game mode packed with authentic motorsport challenges including 24-hour endurance racing and full race weekends. 

Find out more in a dedicated PS Blog post from the game studio. 

inKonbini: One Store. Many Stories

inKonbini: One Store. Many Stories, which gently captures the small moments of everyday life, is coming to PS5 in April 2026. Players take on the role of a convenience store clerk in a quiet town, interacting with familiar faces and shaping their own story through everyday choices.

Kyouran Makaism

Launching on January 29, 2026, Kyouran Makaism is a new 3D action RPG from the Disgaea team. Turn defeated enemies into 16 types of Familiars, from dragons to the alluring Empusa, then command or transform them into powerful weapons to reclaim your stolen pudding.

State of Play Japan November 2025: all announcements

MARVEL Tōkon: Fighting Souls

Today, we announced that the next Closed Beta for MARVEL Tōkon: Fighting Souls will launch on PlayStation 5 on December 5 at midnight (PT) / 5 PM (JST). This beta adds Spider-Man and Ghost Rider to the roster, bringing the total number of playable characters to eight. Players can freely mix and match heroes and villains to form a four-character team. It also introduces two new stages, Savage Land and X-Mansion, each featuring unique interactive elements to discover. 

Find out more in a dedicated PS Blog post from the game studio. 

Monster Hunter Wilds – Free Title Update 4

Attention hunters — Monster Hunter Wilds Free Title Update 4 arrives on December 16. The update adds the Giant Halberd Dragon, Gogmazios, plus new endgame content and seasonal events. 

MotionRec

MotionRec, launching in Spring 2026, is a record-and-replay puzzle action game where you move, jump, and record your actions to replay them and overcome seemingly impossible paths. Use creative strategies and various gimmicks to explore ruined stages and uncover the mysteries of a machine-dominated world.

State of Play Japan November 2025: all announcements

Never Grave: The Witch and The Curse

At today’s State of Play Japan, a new trailer for Never Grave: The Witch and The Curse was revealed, and its release date announced, March 5, 2026, for PS5 and PS4, with pre-orders available today. In our interview, Yasuomi Sakai, Producer at Pocketpair, discussed this 2D roguelike game’s boss battles, highlighting their unique attack patterns and special mechanics. 

Find out more in a dedicated PS Blog post from the game studio. 

State of Play Japan November 2025: all announcements

No Sleep for Kaname Date – From AI: The Somnium Files

No Sleep for Kaname Date – From AI: The Somnium Files launches on February 26, 2026, for PS5 and PS4. On PlayStation 5, the game features enhanced visuals that bring every moment of the investigation to life. Join Special Investigator Kaname Date and his AI partner Aiba as they pursue the case of a kidnapped net idol, Iris.

State of Play Japan November 2025: all announcements

Octopath Traveler 0

A demo for Octopath Traveler 0 is available starting today, ahead of the game’s December 4 launch on PlayStation 5 and PlayStation 4. Play the first three hours and carry your progress into the full release. Create your character, begin your journey, and check out the newly released trailer in today’s show.

Find out more in a dedicated PS Blog post from the game studio. 

Once Upon a Katamari DLC packs

This November, Once Upon a Katamari adds new content with the Katamari Dance Dance Remix Pack, featuring five fresh remix tracks and custom costumes. Another pack, the Katamari Neo Remix Pack, will follow this winter. Wrap up the year with new beats and bold new styles.

Find out more in a dedicated PS Blog post from the game studio. 

State of Play Japan November 2025: all announcements

Pac-Man World 2: Re-Pac – Sonic the Hedgehog Collaboration Set DLC

Starting today, Sonic the Hedgehog speeds into Pac-Man World 2: Re-Pac. Experience brand-new stages inspired by Sonic’s world, packed with signature speed, classic gimmicks, and familiar faces, and face off against Dr. Eggman in an epic boss battle. Available today on PS5 and PS4.

Find out more in a dedicated PS Blog post from the game studio. 

Sonic Racing: Crossworlds – SpongeBob SquarePants Pack DLC

Get the latest update on Sonic Racing: CrossWorlds, released in September. Nights, AiAi, and Tangle & Whisper join the race as free collaboration racers. Plus, the SpongeBob SquarePants Pack DLC launches on November 19 PT / November 20 (JST).

Super Robot Wars Y DLC Pack 1

Super Robot Wars Y has announced the release date for its first collaboration DLC. DLC Pack 1 launches on November 20 PT / November 21JST, featuring crossover content from Galactic Whirlwind Bryger, The Big O, and Fūto PI: Portrait of Kamen Rider Skull. The update adds new area missions and playable units inspired by these three titles.

Find out more in a dedicated PS Blog post from the game studio. 

Tokyo Xtreme Racer

Tokyo Xtreme Racer returns to PlayStation after 20 years, launching on PS5 on February 25(PT) / February 26(JST). Race through a sealed-off Tokyo against over 400 rivals, tuning your car for every challenge. With its unique Spirit Point system, victory depends as much on willpower as on speed. Conquer 180 km of faithfully recreated highways.

Wandering Sword 

The RPG Wandering Sword will launch on May 28, 2026, and pre-orders start today. Set in ancient China and brought to life with stunning pixel art, it features dual battle modes, twenty endings shaped by your choices, and a full Japanese voiceover by an all-Japanese cast.

State of Play Japan November 2025: all announcements

27″ Gaming Monitor with DualSense Charging Hook

Developed by Sony Interactive Entertainment, the PlayStation 27” Gaming Monitor with DualSense Charging Hook is coming to the U.S. and Japan in 2026. It delivers stunning visuals from the latest PS5 games to your desktop, featuring a Quad High Definition (QHD) IPS display up to 2560 x 1440 resolution, High Dynamic Range support, VRR support and refresh rates of up to 120 Hz on PS5 and PS5 Pro consoles, and 240 Hz on compatible PC and Mac devices. 

Find out more in a dedicated PS Blog post. 

Elden Ring: Nightreign Gets Its First DLC Next Month

Elden Ring: Nightreign is getting its first meaty, proper, named DLC next month, including new bosses, new shifting earth, and new playable Nightfarers. The DLC is called The Forsaken Hollows, and it’s out on December 4, 2025.

This comes from a trailer shown during today’s State of Play, which showed off a lot of clips from what’s to come, albeit without a lot of context. There’s a clip showing what seems to be a new Shifting Earth known as The Great Hollow, which opens up a huge hole in the middle of Limveld with temples, towers, and crystals sticking out. We see two new Nightfarers: the first is the Undertaker, which uses strength and faith as her primary stats, and the Scholar, which seems to be an arcane-focused magic-user.

There are also two new bosses that should be familiar to FromSoft veterans. Most notable is a glimpse of Artorias, subject of the original Dark Souls DLC Artorias of the Abyss.

A voiceover that sounds a lot like Duchess also refers to “the aftermath of the Long Night,” perhaps implying that this DLC takes place after the “end” of Nightreign when the Nightfarers have defeated all the Nightlords. There’s also something at the beginning about the “Dreglord”. As usual, Souls fans will probably have to wait for the post-release lore videos to make sense of this one. It’s unclear how much story content this is really going to add, or if it’s just the bosses, the characters, and the shifting earth.

Elden Ring: Nightreign is Bandai Namco’s multiplayer riff on Elden Ring, where 1-3 players can fight their way through three nights of exploration, loot hunting, and bosses as they try to take down powerful Night Lords. The game launched back in May, and we gave it a 7/10, saying “When Elden Ring Nightreign is played exactly as it was designed to be played, it’s one of the finest examples of a three-player co-op game around – but that’s harder to do than it should be, and playing solo is poorly balanced.”

Since its release, FromSoftware has made a number of balance tweaks, added a duos mode, and updated with an ultra-hard difficulty mode called Deep of Night for those who for some reason didn’t think the game was hard enough as-is. However, the last few months have been quiet, and fans have grown agitated at the lack of news or updates, with FromSoftware leaving them to just fight the same bosses over and over. FromSoftware moved to reassure everyone just yesterday in a financial report, and today’s DLC announcement should help matters as well. It looks like the DLC will cost $15.00 if you don’t already own either the Collectors or Deluxe edition of the game.

You can catch up on everything announced at today’s State of Play right here.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Review: Goodnight Universe (Switch 2) – A Supernatural Adventure, Quirky & Heartwarming

Don’t blink.

In 2021, publisher Skybound Games put out Before Your Eyes on PC and Mac (later on mobile and PSVR2), which offered an innovative control mechanic in which you primarily interacted with the game through eye movement and blinks. Alongside this cool gimmick, Before Your Eyes was lauded for its gripping emotional story, quickly turning it into an indie favourite that garnered a passionate following.

Now, the developers at GoodbyeWorld Games have created a spiritual sequel called Goodnight Universe, which both builds on some of the themes of its predecessor and introduces some cool ideas of its own. Though it currently lacks the eye control feature on Switch 2 (a Camera update is planned “sometime after launch”), it still proves a worthwhile narrative experience.

Read the full article on nintendolife.com

How To Survive the Alien Swarm in Let Them Come: Onslaught, Out Today

How To Survive the Alien Swarm in Let Them Come: Onslaught, Out Today

Summary

  • Let Them Come: Onslaught is a retro sci-fi bullet heaven game, launching November 11 for Xbox Series X|S and Xbox One.
  • Combine and upgrade incredible weapons in order to decimate the never-ending hordes, avoid environmental hazards or use them to your advantage.
  • Check out these bitesize tips to learn the basics and prepare for success on the battlefield.

Brace yourself for a relentless alien assault in Let Them Come: Onslaught – launching today on Xbox Series X|S – where bullet heaven gameplay collides with the gritty spirit of retro sci-fi classics.

Each run challenges you to create the perfect build from an arsenal of over-the-top weapons and explosive upgrades, shredding alien hordes in a display of retro-fueled chaos. And to give you the upper hand on this hostile alien world – where even the planet is trying to kill you – we’ve collated some top tips to ensure victory for Xbox players everywhere.

Outlast The Onslaught

Offense Is King: In order to not get overtaken by the swarm, you must make sure your damage output is growing steadily throughout your run. There are also many offensive options to upgrade in the Armory between runs to make sure you have the firepower needed to survive.

But Don’t Neglect Defense: Although offense should be prioritized, defense is also essential in the long run. The Shield that can be equipped when leveling up will protect you from one hit and reactivates after a cooldown. Combining the Shield, Health Regen and Armor Plating can drastically extend your lifetime.

I-Frames Are Your Friend: There are a few ways to get invincibility frames: after taking a hit, after a Super Shield runs out, or after using the Soldier’s dash ability. Get used to how long you have invincibility so you can sneak through enemy waves and reposition.

Chaining Up Dashes: If you have multiple dash charges available, you can chain them in quick succession to get through huge waves of enemies. There are enough invincibility frames for you to stay untouchable as long as you chain dashes.

Hunting For Health Packs: Health packs can sometimes drop from mini bosses, but the most reliable way to find them is in common crates. It’s worth exploring the level and breaking them to heal steadily throughout a run.

Emergency Healing: When leveling up, you’ll sometimes be offered an option to increase your Max HP by 150. Selecting this option will not just increase your max health, but also heal you by that amount. When you are close to death, it can be a life saver.

Not All Enemies Hit as Hard: Bigger enemies tend to deal more damage than small ones or enemy projectiles. If you are surrounded and you know you can’t avoid taking damage, try to get hit by a small Spiderling to limit the damage received and use the invincibility frames to flee through tougher enemies.

Hunting For Credits: Credits are also primarily found in common crates, but they can be awarded from completing specific missions as well. A great way to earn more credits is to purchase the Extermination Contract upgrade in the Armory – this will randomly give you more credits for killing mini bosses. After killing the main boss of a level, you will be rewarded with a bonus enemy wave that drops credits. Finally, did you know that completing a level gives you a bonus multiplier on the credits earned? And playing on Hard Mode will also reward you with an additional credit multiplier!

Missions or Supply Drops? During runs, bonus missions and supply drops can trigger at the same time, and you’ll have to make a choice on which one to go to. There are a few factors that can help you make that split second decision.

With missions, you can see what the reward will be in the upper right corner of the screen. If you like the proposed reward, you should prioritize doing the mission first, because with Supply Drops you never know what the reward is until you break it.

Missions also usually show you how far you are from the target. So if you are about to run out of time and the mission is still too far, it’s better to change your priority and go get the supply drop instead.

Weapon Of Choice

Weapon Balance: Different weapons serve different roles. Some are good to push back enemies, but will deal less damage. Some can be aimed to target specific enemies while others attack randomly and work better when the screen is full of enemies. Some damage enemies near you while others have longer reach. The key to a successful run is to experiment with weapon combinations and find the style that fits your needs.

Invest In Your Weapons: Many weapons begin to show their potential at Level 3. For example, the Shotgun gets Double Shot, the Electric Grenades are now fired in batches of two, and the Flamethrower will make enemies catch on fire. If you find that your build is struggling, it might be because you have too many weapons under Level 3.

Shotgun Versus Repulse: Both of these weapons are specialized in pushing back enemies. Repulse is better when it comes to pushback in general because enemies get pushed all around you, but the Shotgun deals more damage and can cripple enemies, reducing their movement speed. If you have issues surviving the enemy hordes, you could try using both, but you might have trouble defeating the boss at the end of the level due to limited damage output.

Autogun Versus Blaster: Both of these weapons have low cooldown and automatically aim for the nearest enemy, making them easy to use. The Blaster requires more skill, however, because you’ll need to stand still to increase the firing speed. At low level, this weapon is a bit underwhelming, but at high level it’s a great tool to focus on bosses with nonstop damage output.

Electric Grenades Versus Rocket Barrage: These weapons share a lot in common. They both fire in random directions and deal lots of damage in a large area. The biggest difference is that the Grenades attack close to you while the rocket barrage fires further away. Depending on your build, you might want to prioritize one over the other. Or get both for huge damage output, but you’ll be relying on RNG to hit the right targets.

Let Them Come: Onslaught blasts its way onto Xbox Series X|S on November 11, 2025. Now you’re fully prepared for the horrors that await you on this hostile alien world. Happy hunting!

Xbox Play Anywhere

Let Them Come: Onslaught

Digital Bandidos

Brace yourself for the explosive action of Let Them Come: Onslaught, a fast-paced roguelite shooter where survival means adapting, upgrading, and unleashing devastating firepower. Battle relentless alien swarms across procedurally generated stages, unlocking new weapons and stacking brutal upgrades with every run. Whether you’re clearing the screen with flamethrowers, orbital strikes, or Photon Sabers, the power is in your hands. Experiment with different loadouts, refine your strategy, and master the retro-inspired bullet heaven loop. With an original synth-driven soundtrack by Cartridge 87 and escalating waves of enemies, this game will push you to the limit.

The post How To Survive the Alien Swarm in Let Them Come: Onslaught, Out Today appeared first on Xbox Wire.

‘Is There Anything More Grimdark Than to Die Offscreen?’ — Games Workshop Just Killed Two Space Marine 2 Characters via a Brief Lore Update Post and Warhammer 40,000 Fans Are in Tatters

Games Workshop has sparked shock and anger among Warhammer 40,000 fans after it killed off two main characters from Space Marine 2 via a brief lore update posted on its website.

Last week, Games Workshop announced that Titus, the main playable character from last year’s blockbuster hit video game Space Marine 2, had been promoted with a cool new trailer that set up the next narrative expansion for the Warhammer 40,000 setting, dubbed 500 Worlds.

Captain Demetrian Titus, Master of the Watch, is now once again Captain of the Ultramarines Second Company, a position he had already held before he was taken into custody on suspicion of heresy by the Inquisition after the events of the first Space Marine game.

In the context of Titus’ promotion, fans had expressed concern over the fate of Sevastus Acheran, the former captain of the Second Company and Master of the Watch who dishes out missions (and can never spare enough men) in Space Marine 2. Now we know what actually happened.

In a lore update post on Warhammer Community, Games Workshop revealed what Acheran got up to following the events of Space Marine 2. And yes, as fans feared, he’s dead.

Confirmation comes from a four paragraph lore explanation in the article itself, which reveals Acheran went out in a blaze of glory fighting a Genestealer Cult on the hive world of Trygg. That’s that. Acheran is dead. But it gets worse.

It turns out Lieutenant Chairon, one of Titus’ squadmates from Space Marine 2 and who was conspicuous by his absence from Games Workshop’s Titus reveal, was by Acheran’s side and also died at the hands of the Genestealer Cult. Chairon doesn’t even get more than a shout out, despite being the more prominent character in Space Marine 2.

Here’s how it went down:

Every last Space Marine that landed on Trygg was slowly worn down in a series of increasingly desperate battles. When Imperial reinforcements arrived to purge the last of the cult, they discovered that Acheran, Chairon, and the rest of their brothers had sold their lives to cull untold numbers of xenos hybrids.

It’s fair to say Warhammer 40,000 fans are a tad upset not just by the news of the characters’ deaths, but how Games Workshop revealed the news. Many are saying Acheran and Chairon deserved better than to be killed off-screen, and should instead have got their moment in either Space Marine 2 DLC or the confirmed Space Marine 3. At the very least, the characters could have been dealt with in a short story or, better still, a Warhammer 40,000 novel. But no. All they get is a few pars in a Warhammer Community article most fans won’t even read.

“They had so much options,” said redditor Fit_Fisherman_9840 on the Space Marine subreddit, which is currently up in arms. “Make Chairon the new LT, or since his hate for the traitor make him the company Judiciar. And Acheran? Make it a dreadnought for f*** sake.”

“What a bummer about Acheran and Chairon,” said Thinsul over on the Warhammer 40,000 subreddit. “Killing them both off screen, especially Chairon as a Primaris that was born during the Heresy, is really low. It should have happened in a DLC or maybe a animation.”

“He died as he lived, unable to spare any more men,” Beaker_person said of Acheran’s demise on the 40kLore subreddit. “Is there anything more grimdark than to die offscreen?” joked ChaoticMat.

And what does this all mean for the other Ultramarines in Space Marine 2? Are they dead, too? In particular, fans are wondering about Chaplain Leandros, who was not mentioned as being among the dead alongside Acheran and Chairon. Perhaps he’s still out there somewhere, casting an inquisitive eye on Titus as he tries desperately to reclaim Ultramar.

All of this probably feeds into Space Marine 3 in some way, assuming the sequel picks up after the events of 500 Worlds or takes place during them. We know next to nothing about the game, but we can probably count poor Acheran and Chairon out.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Marvel Rivals Season 5 Channels X-Men Animated Series as Gambit and Rogue Join as Playable Characters

NetEase Games has published an X-Men animated series-inspired trailer for Marvel Rivals Season 5: Love is a Battlefield, revealing Rogue and Gambit as its newest playable characters.

The trailer for the latest season of NetEase’s popular hero shooter features a romance theme that puts everyone’s favorite X-Men couple center stage. In typical Marvel Rivals fashion, there’s no gameplay for the mutant heroes here yet, but it does feature a blink-and-you’ll-miss-it tease featuring none other than Scott Summers a.k.a. Cyclops. It also sounds like original X-Men ‘97 voice actors A.J. LoCascio (Gambit) and Lenore Zann (Rogue) will be heard voicing the two lovebirds when Season 5 launches November 14, 2025.

“This season centers on Mr. and Mrs. X, Gambit and Rogue, after the Timestream Entanglement interrupted their dream wedding,” Marvel Rivals creative director Guangyun Chen a.k.a. Guangguang said in its Season 5 Dev Stream. “To make up for the disruption, Gambit has planned a honeymoon full of surprises for Rogue. But when their journey leads to a world built by the Elders of the Universe, can their love survive the ultimate cosmic test?”

Gambit leads Marvel Rivals Season 5 as its first playable hero and its next Strategist. The card-throwing, staff-wielding X-Men is said to blend his kinetic abilities and combat skills to offer a unique playstyle for players. Expect to see his powers healing allies, cleansing negative effects, and even applying anti-heal to enemies. Gambit kicks things off later this week, but we’ll have to wait to learn more about Rogue. Expect to see her and her power-absorbing abilities debut at the Marvel Rivals Season 5 mid-season update in around one month.

Alongside its new X-Men heroes, Marvel Rivals Season 5 is set to introduce a new 18 vs. 18 Conquest (Annihilation) mode in the new Grand Garden map come November 27. A new non-combat map, Times Square, is also on the way for Season 5, allowing up to 100 players to gather, dance, and mingle in between tense matches.

NetEase will also soon celebrate one year of Marvel Rivals with a special anniversary update. Those who join the festivities when they begin November 27 will be gifted 2500 Units, as well as a free, school-themed Legendary Jeff the Land Shark costume. More gameplay adjustments, accessories, anniversary costumes, and other updates will arrive as Marvel Rivals Season 5 rolls on.

Marvel Rivals Season 4 previously introduced Daredevil as a Duelist and Angela as a Vanguard. For more on the NetEase hero shooter, you can read about the Marvel Zombies-inspired PvE mode introduced last month. You can also check out our original 8/10 Marvel Rivals review.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

‘When I First Saw That Line-Up, I Scratched My Head a Little Bit’: Former Nintendo Exec Reggie Fils-Aimé Shares His Thoughts on Switch 2

Former Nintendo of America boss Reggie Fils-Aime has said he “scratched his head a little bit” after seeing the company’s first line-up of Switch 2 software.

Speaking to The Game Business, the ex-Nintendo veteran shared his thoughts on the company’s handling of the Switch 2 this year, as well as Nintendo’s position in the video game market overall compared to Microsoft and Sony.

Discussing the dominance of PlayStation, Fils-Aime, who left Nintendo in 2019, said he expected the company to continue to thrive alongside Nintendo as the latter would never position itself as a direct competitor. As for Xbox, Fils-Aime expressed surprise that Microsoft hadn’t already released more games for Nintendo’s new console.

“From a business perspective, when I first saw that line-up, I scratched my head a little bit,” Fils-Aime said of Nintendo’s decision to fill Switch 2’s first six months with Donkey Kong Bananza, Kirby’s Air Riders, a new Hyrule Warriors game and two cross-gen titles: Metroid Prime 4 and Pokémon Legends: Z-A.

It’s not a threadbare line-up by any means, but it lacks the big one-two punch of a new 3D Mario and Zelda that the Switch received during the same time period, alongside a breakout new franchise: Splatoon.

“Certainly, what I underestimated was the enhanced Nintendo Switch 1 content, which I think has been compelling,” Fils-Aime continued. “The stuff that you get for free as part of the Nintendo Switch Online subscription, I think that has helped drive some of the momentum. And then certainly, [Donkey Kong] Bananza was a key driver for them.”

Fils-Aimé was more complementary about Switch 2’s potential to act as a platform for the biggest third-party games, though said that Nintendo needed to ensure it was enabling other developers to take advantage of its hardware potential in the same way it did — squeezing enormous games like Tears of the Kingdom onto a tiny cartridge through intimate knowledge of the Switch’s innards.

“But let’s be clear,” Fils-Aimé stated, “Nintendo, in my opinion, will never position themselves as a direct competitor to PlayStation. It’s not in their DNA. It’s not how they think about the business opportunity. However, would they welcome some of the latest core gamer-type of content, whether it’s the latest Assassin’s Creed or Call of Duty, onto their platform? Absolutely. Do I think that there’s a player base there for those games? Absolutely.

“The key, and this is something that the team there thinks about every day, is making sure that third-party developers have the tool sets so that they have the full capability to bring the best of their games onto Switch 2.”

One company that has notably held back from going all-in on Switch 2 is Microsoft, which launched a couple of games on Switch 1 (including Grounded and Pentiment) but is yet to discuss any future plans for Nintendo’s platform.

“I’m surprised that Xbox has not yet fully embraced Switch 2 from a software perspective,” Fils-Aimé noted. “Certainly some games could easily be ported over to Switch 2. And I’m surprised that we haven’t seen more of that. I thought there would be much more, especially during this timeframe leading into the Holiday. All through the fall, I was fully expecting some dedicated announcement,” he continued. “And I’m surprised it hasn’t happened.”

After bringing Sea of Thieves and Hi-Fi Rush to PlayStation 5, Nintendo fans have been waiting patiently for Microsoft to confirm those games, and others, for Switch 2. There’s also the small matter of Microsoft’s previous pledge to launch Call of Duty on Nintendo hardware — though there’s no sign of that happening for this year’s Black Ops 7. Perhaps 2026 will finally see Microsoft make its intentions clear.

Ultimately, Fils-Aimé said he had “enjoyed” playing his Switch 2 so far, though noted: “the company did not send me one for free.”

Image credit: Samantha Burkardt/Getty Images for SXSW.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Anniversary: Romancing SaGa 3 Celebrates 30 Years Of Eclipsing Death

An Octopath well-travelled.

I think it’s fair to say we got a bit of an unexpected gift when Square Enix re-released Romancing SaGa 3 for Switch back in November of 2019.

While it may not generate quite the same level of excitement as your Final Fantasies (and that’s understandable), Romancing SaGa 3 deserves any plaudits it gets for bringing a level of freedom and randomness to the RPG genre that was quite unique back in 1995. In fact, the whole series does.

Read the full article on nintendolife.com