Tekken 8 review: the difference is slight but we still like the fight

When I am faced with Death, and that grim skeletal mouth asks me to choose the game we play to decide my fate, I have long believed I will pick Tekken. I’m not confident I will best the reaper in Iron Fist combat. But I cannot pass up the adrenally depraved possibility of successfully performing a ten-button airborne combo on mortality made manifest. It would be rad. It would be absurd and beautiful and I know, for a fact, that Death will play as Panda.

But will we play Tekken 8? Or roll back to Tekken 7? Hmmm. Let’s find out.

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Palworld Xbox Update Addresses Some Issues, but Not All

Palworld developer Pocketpair has released an update for the Xbox and Windows PC version of the game that addresses some of the issues players are having.

The smash hit ‘Pokémon with guns’ survival and crafting game launched in early access form on January 19 on Steam as well as Xbox consoles and Windows PC, but the Xbox version lags behind the Steam version in a number of key areas.

For example, Palworld players can create and join dedicated servers that enable up to 32 players to play in the same world and create guilds together. But on Xbox and Windows PC (so, everyone playing on Game Pass), Palworld players cannot create or join dedicated servers, which means online co-op is limited to 2-4 players. Crossplay between Xbox and Steam is also currently unavailable.

Palword Xbox players had assumed they were playing an older build of the game, given some of the missing features, but Pocketpair denied this was the case, insisting both versions will always be different until crossplay is enabled. The lack of parity across Xbox and Steam, Pocketpair said, had to do with updates having to work their way through Microsoft’s certification process, whereas on Steam there is no such hurdle.

Here are the Xbox Palworld patch notes in full:

[The following issues have been fixed]

<Xbox>

・When starting the game app, it goes black and cannot proceed further.

<Microsoft Store PC version>

・When starting the game app, it goes black and cannot proceed further.

・Controller is not recognized

・Key guide display is not displayed correctly

・Exit game button is not implemented

Pocketpair is yet to properly explain Palworld’s lack of dedicated servers on Xbox and Windows PC. Last week, Pocketpair said: “We’d like to have dedicated servers on Xbox but it’s unfortunately not up to us and is quite difficult to negotiate at this time!” a Pocketpair representative said. “But… we are trying!”

It’s unclear what Pocketpair means when it says the addition of dedicated servers on Xbox is “not up to us”, when other games do have dedicated servers on Xbox. IGN has asked for comment but has yet to hear back.

While Palworld is a smash hit, it is not without controversy. Pocketpair has said its staff have received death threats amid Pokémon “rip-off” claims, and Nintendo moved quickly to remove an eye-catching Pokémon mod. Palworld’s enormous launch has seen its servers struggle, too.

Check out IGN’s Palworld Early Access Review in Progress to find out what we thought.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

More Avowed details: it’s a classless RPG with easy respeccing and “open zones” comparable to Outer Worlds

Obsidian’s Avowed is a game for the more indecisive or changeable RPG player, with no “enforced” classes and an emphasis on easily respeccing and experimenting with different combinations of weapons and abilities. Or at least, that’s my overall takeaway from a new Xbox podcast interview featuring game director Carrie Patel and gameplay director Gabe Paramo. In the video, the pair delve a little deeper into last week’s Xbox Developer Direct showcase and how the game compares to their previous Pillars of Eternity games, which are set in the same world.

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Palworld Has A Pokémon Mod, Though Video Takedowns Are Already Being Dished out

Ninjas, hide the van!

If you have been anywhere near the internet in the past week, then you likely will have walked headfirst into the chatter surrounding Palworld. Billed as ‘Pokémon-with-guns’, the game has racked up millions of downloads in the few days since its launch, despite growing concerns around its Pokémon “inspirations”.

Available on Xbox and PC, it was only going to be a matter of time before landed itself a Pokémon mod, with ‘official’ assets taking the place of those that have increasingly been referred to as “ripoff” copies.

Read the full article on nintendolife.com

Yes, Nintendo Is Aware Of Palworld’s Existence

But it won’t comment on “individual cases”.

Palworld, the new “open-world survival and crafting game”, has become an overnight sensation and it’s got pretty much everyone in gaming and the industry talking about it.

Of course, there are two parties, in particular, many are waiting to hear from and one of them happens to be Nintendo – the video game giant that has exclusively hosted the mainline Pokémon series on its platforms since the Game Boy era.

Read the full article on nintendolife.com

Riot Games Lays Off 530 or 11% of Staff, Axes Riot Forge Label

Riot Games is laying off roughly 530 people, or about 11% of its global workforce, in a move the company says is “a necessity” and not “to appease shareholders.”

In a letter to staff shared publicly, Riot Games CEO A. Dylan Jadeja explained that the layoffs are occurring because since 2019, the company has been making “a number of big bets,” “broadening our portfolio,” and growing “quickly,” with the company size doubling in “just a few years.”

However, those big bets do not seem to be paying off in the way Riot hoped:

Today, we’re a company without a sharp enough focus, and simply put, we have too many things underway. Some of the significant investments we’ve made aren’t paying off the way we expected them to. Our costs have grown to the point where they’re unsustainable, and we’ve left ourselves with no room for experimentation or failure – which is vital to a creative company like ours. All of this puts the core of our business at risk.

Over the past several months, we’ve tried to alter our trajectory in many different ways. We asked leaders to make tradeoffs in the things their teams are working on. We rolled out hiring slowdowns, and in some cases hiring freezes. We put an emphasis on controlling costs while strengthening our revenue growth. All of which has without a doubt been tough for our teams.

But as I’ve dug in with leaders across Riot, it’s become clear to all of us that these changes aren’t enough. We have to do more to focus our business and center our efforts on the things that drive the most player value – the things that are truly worth players’ time. Unfortunately, this involves making changes in the area where we invest the most — our headcount.

Jadeja goes on to explain the plan for the layoffs rollout, which will begin over the next hour and finalize in the coming weeks depending on local laws. Riot is offering six months of salary minimum to all laid off, cash bonuses, and a number of additional benefits and supports. Additionally, the company is asking everyone to cancel meetings in the coming week and work from home if possible while team members process the situation.

In addition to the layoffs, Riot Games is also axing its Riot Forge label following the release of Bandle Tale. Riot Forge was announced in December of 2019 as an indie publishing label to produce games from third-party studios using Riot IP. In the ensuing years, it’s been behind games such as Song of Nunu, Ruined King, Hextech Mayhem, and The Mageseeker. “While we’re proud of what we’ve created in this space, and we’re grateful for the Forge team and for our external partners who made these games happen, we don’t view this as core to our strategy moving forward,” Jadeja wrote.

As for the rest of Riot’s portfolio, the company says that League of Legends, Valorant, Teamfight Tactics, and Wild Rift will be “more ambitious than ever” and that their teams will be prioritized. Legends of Runeterra will continue, however the game has faced “financial challenges” and costs more to develop and support than it makes, so the team is being downsized and focusing on the PvE Path of Champions.

Riot Games’ layoffs come as yet another blow to an industry already reeling from mass layoffs. Last year, an estimated 10,000 individuals lost their jobs industry-wide, and in the first month of 2024 alone so far the number is rapidly approaching 4000 amid studio closures, project cancellations, and industry funding drying up in a tragic trend that seems likely to extend well into the rest of the year.

Pokémon’s Former Chief Legal Officer “Surprised” Palworld Got This Far

“This looks like the usual ripoff nonsense”.

The new “open-world survival and crafting game” Palworld is breaking records, but part of the success has seemingly been fueled by a lot of heated debate and comparisons online.

One major talking point has been the game’s monster designs, with accusations and claims it’s taken more than just “inspiration” from the Pokémon series. It’s admittedly raised questions about what The Pokémon Company may be thinking about this early access title’s overnight success, and while there’s been no official response, we’ve now got the next best thing.

Read the full article on nintendolife.com

Suicide Squad: Kill the Justice League Free DLC Includes a Playable Joker

Joker, the infamous clown prince of chaos, is confirmed to not only appear in Suicide Squad: Kill the Justice League. But he will also be a playable character.

Announced in the third and final developer diary series for Suicide Squad: Kill the Justice League, Rocksteady Studios revealed the post-launch content plans for its upcoming game ahead of its release date. The studio detailed the roadmap for the first season of DLC, which will be released sometime in March.

Some additional content in season one includes new boss fights and enemy variants, a new playable environment based on Joker, and two new episodes with new activities, missions, and strongholds to partake in.

Three additional seasons of Suicide Squad: Kill the Justice League are planned, according to Rocksteady. Each season will introduce a new playable character and one new playable environment, among other things such as new weapons and activities.

The marquee of season one is that Joker will be a new playable character. Fans of Rocksteady’s Arkhamverse games are probably mystified at the idea, given the upcoming game is set five years after Batman: Arkham Knight and the Joker from that trilogy is dead. However, this is different from the Joker we have seen in those games; rather, this Joker was pulled from another dimension based on the Elseworld comics.

“The original Arkhamverse Joker has been dead for five years, but this is a new Elseworlds twist on the villain,” Rocksteady studio director Darius Sadeghian said in the developer diary. While Rocksteady Associate Design Director Johnny Armstrong revealed that this Joker “was part of the Suicide Squad in the Elseworld that he’s from, which already shows that he’s slightly more cooperative than the previous Joker we’ve had” before teasing that this Joker is “unhinged in a different way.”

Suicide Squad: Kill the Justice League is out on February 2 for PC, PS5, and Xbox Series X/S. For more, check out our hands-on preview.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Nintendo Switch Menu Mockups Found On Prototype Console

A Switch in Time.

Do you ever look at the home screen of your Nintendo Switch and wish there was a bit more colour? A bit more chaos? Or that it was a bit less monochromatic? Well, thanks to German translator PaulFelixKelly, we’ve had a glimpse at some of the ideas and mockups Nintendo had for the menu.

Kelly managed to get hold of a prototype Nintendo Switch unit which was used for early production and development. The Prototype Switch NAND comes with 64GB of storage, but it’s also home to some development secrets, which include these menu mockups.

Read the full article on nintendolife.com