Chronicles: Medieval Aims to Take You From Middle Ages Zero to Hero

Announced at Summer Games Fest, Chronicles: Medieval is an exciting freshman effort from brand new developer Raw Power Games. While this is their first title as a studio, the team is made up of legacy talent from games like Hogwarts Legacy, Hitman, Assassin’s Creed Odyssey, and more. The trailer debuted today gives a small taste of what Chronicles: Medieval is about, but we were able to take part in a special presentation to dive further into Raw Power Games’ ambitious history-carving title.

Set in 1313 AD Europe, players assume the role of a created character with little to no social influence on the world around them. It’s the player’s goal from the outset to take this character, perhaps just a lowly craftsman hailing from a no-name village, from rags to riches to ultimately become the most influential and powerful person of the age. While said craftsman may start from meager beginnings, nothing is stopping them from one day picking up a sword and becoming a mercenary, turning to a life of banditry for economic redistribution of a five-fingered variety, or joining the King’s Army to seek glory on the battlefield.

As the player climbs social ranks through honors and tournament wins and eventually achieves a leadership position, the game then tasks them with growing their sphere of influence over as much land as possible. While an empire may be made at the end of a sword, that is not the only way to gain control over much of Europe. Engaging in diplomacy, building trade routes, and forging alliances can all help you create a bloodless bridge to other nations. For players who are feeling a little malicious but do not quite have an appetite for war, subterfuge and espionage are also on the table. Chronicles: Medieval is about letting the player decide how they will build their legend and watch the world react to their actions.

For players who are feeling a little malicious but do not quite have an appetite for war, subterfuge and espionage are also on the table.

Over the course of the campaign, proprietary simulation technology throws the occasional wrench into the players’ best laid plans by hoisting the unexpected. Famine, plagues, and other kinds of natural disasters will blaze their way across Europe and could either become a mutual enemy for the player and allied countries or an opportunity to grab more land. What better way to win a war than to strike when your opponent is at their weakest?

Of course, this isn’t to say that war is always a bad option. Raw Power Games wants to simulate the large-scale battles of yore by letting players prepare, command, and fight alongside armies in giant conflicts. The developer describes these clashes as a pillar of Medieval equivalent to the sandbox storytelling and is aiming for them to be equal parts historical and compelling. While the campaign is single-player, players who wish to have a friend join them in the brutal knight-on-knight melee battles can do so in the co-op mode made up of custom battles.

A major focus for Chronicles: Medieval is the ease for players to mod the game. Community Manager Clemens Koch insists that modding is not just supported, it is part of Raw Power Games’ DNA. “A hundred Thomas the Tank Engines vs. one Master Chief?” Koch pontificates. “That’s only doable by modding.”

Raw Power Games is aiming for an Early Access release for Chronicles: Medieval in 2026 on PC, hoping to build the game alongside the community playing it. While many things could happen in the meantime, the current plans are to stay in Early Access for about 12 months before officially releasing, then thinking about things like the console releases. Raw Power Games does not quite consider it a Game as a Service, however, as it is a premium title that intends to make full use of its time in Early Access.

They just emailed Tom Hardy and asked if he’d like to voice the trailer.

And by the way, for those curious how The Dark Knight Rises and Inception actor Tom Hardy ended up narrating the trailer, the answer is quite a bit simpler than one would expect: they emailed him and asked. After Raw Power Games showed Hardy the trailer, identifying him as the ideal voice to introduce the game, Hardy loved it and agreed to lend his dulcet tones for the narration.

If Chronicles: Medieval makes good on all its promises, players should have a fantastic time exploring every narrative nook and cranny in rising to the top of 14th century Europe’s socioeconomic landscape. Whether it be through aggression, defense, or diplomacy, the crown of an emperor awaits players ready to take on the world in this ambitious title.

The demons are both tragic and hot in Possessor(s), the Hyper Light Drifter studio’s new fantasy platformer

Heart Machine’s side-scrolling metroidvania platformer Possessor(s) is Hollow Knight with a splash of Amanita Design’s Creaks. The bulk of your enemies are household objects – vending machines, plant pots, office printers and other fittings that have become vessels for demons. From this premise springs a note of tragedy powerful enough to conquer my outrage at a game title that has brackets in it. The demons are not, in themselves, violent – it’s inhabiting the inanimate that maddens them. “Possessing something cold and dead is agony… so they lash out,” explains Rhem, a mortally wounded devil you meet in the prologue.

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Resident Evil 9 Officially Revealed at Summer Game Fest 2025

It’s official: Resident Evil 9 is coming, and we just got our first real look at it during Summer Game Fest 2025.

Resident Evil Requiem is a single-player survival horror game due out February 27, 2026 across PC, PlayStation 5, and Xbox Series X and S.

On-stage at SGF, host Geoff Keighley said Resident Evil Requiem marks a “bold shift for the franchise both in tone and gameplay.” Expect “high-stakes cinematic action” on top of survival horror.

Check out the debut trailer below.

The trailer appears to confirm a destroyed Raccoon City, which was nuked at the end of Resident Evil 3, with city shots that perhaps suggest open-world game design. We may have a brand new playable character on our hands in the form of FBI technical analyst Grace Ashcroft, who is investigating a series of murders. She’s ordered to return to the scene of her mother’s murder, and must face the past.

Capcom’s official website doesn’t have much to add, but does point to “technological advancements” and “a story with rich characters and gameplay that’s more immersive than ever before.”

Here’s the official blurb:

Requiem for the dead. Nightmare for the living.
Resident Evil Requiem is the ninth title in the mainline Resident Evil series.
Prepare to escape death in a heart-stopping experience that will chill you to your core.
A new era of survival horror begins in 2026. Technological advancements combined with the development team’s depth of experience combine in a story with rich characters and gameplay that’s more immersive than ever before.

We’ve known a new Resident Evil game was coming for a year now, with Capcom having teased the next game during its summer stream last July and then teased it yet again just last month while celebrating 10 million players of Resident Evil 4 Remake. That remake, which launched in 2023, was awarded a rare IGN 10/10, with our reviewer calling it “the series’ most relentlessly exciting adventure rebuilt, refined, and realised to the full extent of its enormous potential.”

If you need a catch up, check out everything announced at Summer Game Fest 2025.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Yacht Club’s Zelda-Inspired Adventure ‘Mina The Hollower’ Lands Suitably Spooky PC Release Date

Still waiting on the console confirmation, though…

Well, this one feels like it has been a long time coming. Shovel Knight dev Yacht Club Games popped up at Summer Game Fest’s opening night showcase to give us another peek at Mina The Hollower. What’s more, we finally have a release date… on PC.

This hotly anticipated Zelda-inspired adventure will arrive on Steam on 31st October, channelling all of those retro spooky vibes into the most fitting day of the year. There’s even a Steam demo available right now, for those who want to see what the Shovel Knight studio has in store.

Read the full article on nintendolife.com

Get a new look at The Seven Deadly Sins: Origin, coming to PS5 this year

Explore Britannia in The Seven Deadly Sins: Origin – a bold new open-world action RPG based on the beloved anime and manga series. Developed by Netmarble F&C, this next-generation title brings a fresh storyline, vibrant 3D visuals, and dynamic gameplay to players on PlayStation 5 as the exclusive console platform at launch.

Set in a previously unexplored timeline, The Seven Deadly Sins: Origin opens the door to an entirely new adventure within the rich lore of Britannia. Guided by series creator Nakaba Suzuki, the game introduces new characters and a storyline that expands the world in surprising and exciting ways.


Get a new look at The Seven Deadly Sins: Origin, coming to PS5 this year

A beautifully realized 3D world

Step into a vast, visually stunning version of Britannia, where forests sway, rivers glisten, and ancient ruins rise across the horizon. Built with Unreal Engine 5, The Seven Deadly Sins: Origin delivers a detailed and dynamic open world full of iconic locations inspired by the anime, from the royal capital of Liones to mysterious, remote regions newly imagined for the game. Every corner of the map invites exploration, with hidden secrets, treasure chests, and challenging enemies awaiting discovery.

Whether traversing grassy plains, climbing ancient cliffs, or diving into hidden dungeons, players are free to roam at their own pace. Environmental storytelling is a core part of the experience, with townsfolk, ruins, and battlefields all revealing more about this fractured timeline’s mysterious origin.

Realtime combat with a diverse roster

Combat in The Seven Deadly Sins: Origin is fast-paced, strategic, and fully real-time. Players will face off against powerful foes using a mix of physical strikes, magic, and special abilities developed exclusively for this game. From swordplay to sorcery, every character features distinct fighting styles and tactical advantages, allowing for deep customization and satisfying combat.

Throughout the journey, players will unlock and recruit a wide roster of characters, each with unique abilities, personalities, and progression paths tailored to the game’s original storyline. Whether building a balanced party or experimenting with different combinations, players can evolve their team to match their preferred playstyle.

A rift in time, a new story begins

The narrative centers around a time rift that threatens the world of Britannia, distorting history and merging realities. This catastrophic anomaly sets the stage for a hero’s journey unlike any before. As players explore this altered world, they’ll uncover the truth behind the rift, challenge mysterious enemies, and shape their own destiny through a story filled with suspense, emotion, and discovery.

With full supervision from series creator Nakaba Suzuki, the game’s story introduces fresh perspectives and characters, delivering a standalone tale that both complements and expands the broader universe of The Seven Deadly Sins.

An immersive story-driven journey

The Seven Deadly Sins: Origin invites players into a richly crafted world filled with mystery, exploration, and high-stakes combat. Traverse diverse landscapes, uncover hidden lore, and face powerful enemies as you progress through a cinematic, character-driven adventure shaped by a completely original storyline.

Built for PlayStation 5

The Seven Deadly Sins: Origin will launch on PlayStation 5 as the exclusive console platform. Players can expect lightning-fast load times, ultra-smooth performance, and breathtaking visuals powered by Unreal Engine 5. The PS5 version also takes full advantage of the DualSense controller, offering immersive haptic feedback and adaptive triggers that make every swing, clash, and spell feel more alive.

Whether you’re new to the world of The Seven Deadly Sins or looking for a fresh RPG adventure, The Seven Deadly Sins: Origin promises an unforgettable journey, filled with epic battles, emotional storytelling, and expansive exploration. As the lines between timelines blur and new legends emerge, it’s time to forge your own path in this reimagined, interconnected world. 

Stay tuned for more updates as we head toward launch. The adventure is just beginning.

Lies of P: Overture Shadow-Dropped for PC and Consoles With New Trailer at Summer Game Fest 2025

For those excited for developer Neowiz’s highly anticipated Overture add-on content, the wait is over: the Lies of P DLC is out right now.

The post-launch story content for Neowiz’s Pinocchio soulslike was shadow-dropped for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S during Summer Game Fest 2025 today. It means you can stop what you’re doing right now and go play it for yourself without the need to wait for a release date announcement. You can see what lies in store with the gameplay trailer below.

Lies of P: Overture is an exciting addition to Neowiz’s dark fantasy universe, but it’s surprise launch isn’t much of a surprise. The shadow-drop reveal actually leaked earlier today.

You can read our full Lies of P: Overture review here.For more reveals, be sure to read up on everything else shown during Summer Game Fest 2025.

Developing…

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Fractured Blooms is a cosy game about tending your garden and– oh god that’s a lot of blood

Too many cosy games about mindlessly planting turnips. Not enough cosy games about the house slowly being taken over by viscera. Fractured Blooms is tagged on Steam as “cute” and “anime” and “psychological horror”. It was announced at the Summer Game Fest, where presenter Geoff Keighly described the game as “Doki Doki Literature Club meets Silent Hill”. There’s no release date, but here’s a trailer.

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Death Stranding 2: On the Beach New Clip Shown at Summer Game Fest

Death Stranding 2: On the Beach launches later this month, but for those who simply can’t wait, Hideo Kojima took the stage at Summer Game Fest today to show a new clip from the game.

The clip shows two new characters: Lucy (played by Alissa Jung) and Neil (Luca Marinelli). Neil is a porter, like our friend Sam Porter Bridges. The two share an emotional moment sparked by a shared branding on their hands, Neil seeming to recall Lucy from somewhere in the past, and Lucy getting extremely upset about something. Kojima reveals that Neil will play a similar role to Mads Mikkelsen’s role last game in terms of performance and emotional impact.

Death Stranding 2 is the sequel to Hideo Kojima’s open-world delivery adventure game. It features Fragile and Sam Bridges many years after the events of the first title.

In September, Kojima Productions shared a handful of gameplay clips from Death Stranding 2: On the Beach, showing off its super weird photo mode, dancing puppet men, a character played by Mad Max director George Miller, and more oddities from the mind of Hideo Kojima.

We also saw a topless Norman Reedus step through black goo to meet a man called Tarman (played by Miller) and his flying pet cat alongside a creepy talking puppet. Other characters include Tomorrow (played by Elle Fanning) and Rainy (played by Shioli Kutsuna). It’s out on June 26, 2025, exclusively on PS5.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Review: Hitman World Of Assassination – Signature Edition (Switch 2) – Not Yet The Showstopping Port 47 Deserves

Names are for friends, so I don’t need one.

Hitman! A rebooted and re-suited assassination spectacular that I once got in a spot of bother over (never reveal that you’re gonna kill Sean Bean in a computer game on social media, lest people mistake it for a threat), has finally — and without the need for cloud streaming technology — made it to a Nintendo Switch console.

This Hitman World of Assassination – Signature Edition release features all of the content that’s previously been released for a trilogy of games that just gets better as it goes along. So yeah, there’s an absolute ton of game to get stuck into here, no worries on that front. There was a lot of scope for the maestros over at IO Interactive to screw up somewhere along the line here, too, with so many moving parts, gadgets, mechanics, overlapping narrative aspects and audaciously big set pieces folded into a trio of huge adventures. This was a big old task they set themselves.

Read the full article on nintendolife.com