Right, anyone fancy a small look at the next update for Enshrouded? Today’s Triple-I showcase delivered exactly that, though I have to admit it’s pretty brief, and doesn’t show all that much. The game’s sixth update, Thralls of Twilight, is due out sometime in May, and seems to come with some big additions. For one, there’s new enemies that “creep, crawl, and stalk you further,” which sounds… pleasant.
I’ve been keeping an eye on the Alienware Area-51 reboot ever since Dell teased it at CES. It looked sharp, had decent specs, but for a while, your only GPU option was the RTX 5080. That changed, and honestly, it changed for the better. You can now get it with an RTX 5090 paired with Intel’s new Core Ultra 9 285K, and yes, the starting price is $5,499.99. It’s not cheap, but if you’re aiming for a high-end rig without spending weeks chasing down parts or dealing with shipping delays, it’s one of the more straightforward options out there.
Our picks for the best eShop games from March on Switch 1.
Hello, hello, we’re here — nothing at all happened last week, right? We didn’t miss anything?
Okay, you might have noticed, but things got a lil’ hectic last week, hence why our regularly scheduled eShop Selects is a bit later than normal. This are changing in the world of Nintendo, and soon, we’ll have plenty more eShop exclusives come the Switch 2.
During the recent 2025 ESO Direct livestream, The Elder Scrolls Online team unveiled an exciting year of adventures, stories, and improvements. This included the new 2025 Content Pass and Premium Edition, the Seasons of the Worm Cult zone and storyline, a unique kind of in-game event, and base-game additions. Want to know more? ESO’s Game Director Rich Lambert and Executive Producer Susan Kath are here to expand a little on what was revealed during the big show.
A sequel 10 years in the making
“For this year, we knew we wanted a story that celebrated 10 years of the game being live,” says Lambert. “We’ve always been interested in doing a sequel to the original launch game and figured this was the perfect opportunity. As we started in on the process, one piece of player feedback kept coming up—players wanted something different. So, we took that to heart this year.”
Because of this feedback, the Seasons of the Worm Cult continues ESO’s base game story and returns Tamriel original bad guys to the fore: the Order of the Black Worm.
In addition to the returning foe and storyline, Seasons of the Worm Cult introduces Solstice, a new zone divided by an arcane barrier known as the Writhing Wall. The wall itself is the focus of a new in-game event in Q3/4, which will take place between Seasons of the Worm Cult Part 1 and 2 and open the way to the second half of the zone and the conclusion of the larger storyline.
“This is a new server-wide event—the shattering of the Writhing Wall—that will see players’ collaborative actions determine the outcome of the conflict,” explains Kath. “Solstice and the wall are all part of the 2025 Content Pass, but if you don’t have access and still want to help in the war effort, there will be special activities that everyone can participate in from mainland Tamriel as well.”
Introducing 2025 Content Pass and 2025 Premium Edition
Also announced during the ESO Direct was the 2025 Content Pass and 2025 Premium Edition. For the first time in the game’s history, you can acquire an entire year of adventures in one.
“We’ve talked recently about our plans to move away from the yearly Chapter release model, and this year is where we’ll start that evolution,” says Kath. “In the past, because of the lead time and resources necessary to create Chapters, it’s been difficult to allocate time to experimental updates, because we had to have every little detail planned far in advance.”
Now, the team has more flexibility to introduce emergent content such as the recent Cyrodiil Champions test, which saw players help the development team collect valuable PvP data and feedback on a unique Alliance War campaign.
The 2025 Content Pass (and Premium Edition) includes a ton of adventures and challenges for you to discover, including Seasons of the Worm Cult Part 1 and 2 (zone and storyline), two dungeon packs, and access to the Writhing Wall event—everything coming in 2025 in one.
“Another benefit for players this year is that it means there’s always something exciting around the corner, rather than a big release in June that you can play through and then find you’re waiting a year for the next big release,” explains Kath. “With all that in mind, this year is a transition year for us, and you’ll see even more changes coming in 2026.”
Big base-game additions
In addition to all the new adventures, the Update 46 base-game patch introduces a host of free updates for all ESO players, including the powerful Subclassing system.
“Subclassing is something I’m very excited about,” says Lambert. “It gives you even more freedom and flexibility in how you play your character, without having to reroll a new one and lose all the time and progress you have put in over the years.”
A major shakeup to the way you manage your character builds, Subclassing allows you to replace two different class skill lines to create your ideal hybrid playstyle.
Arriving alongside Subclassing is the new Hero’s Return system—helping you get back into the game after a prolonged absence.
“With all of these changes, we want to make it as easy as possible for past players to hop back in and check it all out, and that’s at the core of Hero’s Return, updating tutorials, and refreshing the early game zones,” says Kath. “We’re also looking to the ESO community for more insight and feedback into what they really want us to be working on next.”
Your pass for adventure
Big changes are on the horizon for The Elder Scrolls Online, and the above are just some of the new adventures and changes coming in 2025.
Don’t forget, you can purchase the 2025 Content Pass or Premium Edition right now on the PlayStation Store and get immediate access to the Fallen Banners dungeon pack, with the Seasons of the Worm Cult Part 1 arriving June 18 on PS5 and PS4—we’ll see you in Tamriel!
Naughty Dog has re-released both of its critically acclaimed The Last of Us games (again), this time as an all-in-one bundle for PlayStation 5 (PS5) called The Last of Us Complete.
The studio behind beloved PlayStation titles like Crash Bandicoot and Uncharted announced and launched its two-pack collection today. It’s a bundle that includes the 2022 remake The Last of Us Part 1 and The Last of Us Part 2 Remastered for players to enjoy.
“Experience the complete story that inspired the TV show with definitive versions of two award-winning games,” an official description for The Last of Us Complete says, “featuring graphical and gameplay improvements made possible by the PlayStation 5 console.”
The Last of Us Complete comes with both mainline stories as well as the bonus content both have received in the years since their original releases. That means the Left Behind Ellie-focused prequel DLC, as well as The Last of Us Part 2’s No Return and Lost Levels content are all included. If you’re a fan of the HBO TV series retelling starring Pedro Pascal and Bella Ramsey but have yet to dive into the video games that started it all, you should know that the all-encompassing digital bundle costs $99.99.
As shared in a PlayStation.Blog post authored by Naughty Dog Head of Studio Neil Druckmann, a physical The Last of Us Complete Collector’s Edition is currently set to launch July 10 for $109.99, with pre-orders available now. It comes with a few extra goodies to justify the slightly increased price, including a Steelbook case, game discs, The Last of Us: American Dreams comics 1 – 4, four lithographic art prints, and a thank-you letter from Druckmann.
“From our entire studio, thank you so much for your incredible support for The Last of Us and Naughty Dog over the years,” Druckmann’s post says. “This is such an exciting moment for both the franchise and our teams. We are so humbled by your personal stories of what the series has meant to you, have marveled at your incredible Photo Mode shots, and inspired to keep pushing ourselves forward to create more stories and worlds you’ll love.”
The Last of Us series launched for the PS3 in 2013, and while it has remained an undeniably beloved offering in the PlayStation catalog, its many re-releases and remasters have been the subject of criticism from naysayers and fans alike. Joel and Ellie’s adventure came to PS4 with improved graphics in 2014 and was then reimagined for PS5 with a remake in 2022. The Last of Us Part 2 continued Ellie’s story in 2020 and then went on to receive its own remaster in early 2024. Both stories have also since come to PC, with The Last of Us Part 1 arriving in 2023 and The Last of Us Part 2 Remastered arriving just last week.
The Last of Us Complete brings all of Naughty Dog’s post-apocalyptic offerings together under one umbrella as yet another re-release. While many may be confused to see PlayStation revisiting Joel and Ellie’s world once again, the timing does coincide with HBO’s The Last of Us Season 2, which will premiere its first episode this Sunday. Season 3 was greenlit just yesterday.
Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
There’s a whole bunch of games set in space that let you duke it out in dogfights, form strategies around entire fleets, terraform planets, all often pretty violent acts. So, I found it very funny to see X4: Foundations at the Triple-I showcase today, which received a trailer for its upcoming Diplomacy update which is literally about just talking things out. Seriously, when it says that it’s introducing diplomacy it means it, as when it arrives you’ll be able to send diplomats to negotiate and forge alliances so that you don’t have to jump to war right off the bat.
Buckle up because one of IGN’s biggest original shows returns this Saturday!
If you’re not familiar with Devs React to Speedruns, let me fill you in! Devs React to Speedruns is an IGN show that celebrates speedruns in the best way we know how—by showcasing the incredible playthroughs completed by the speedrun community and presenting them to the developers of those games. There’s nothing quite like watching developers who have spent years working on a game witness it being completed in mere minutes.
In the upcoming season of Devs React to Speedruns, we’ve partnered with some of the biggest games and developers in the world to bring you a series of exciting episodes. It all kicks off this Saturday, April 12, at 8:30 AM PT with Larian Studios, where we’ll show them a sub-20-minute speedrun of Baldur’s Gate 3. Will it sadden them to learn that their game can be finished in just 20 minutes? You’ll have to watch to find out!
Following Baldur’s Gate 3, we’ll be releasing a brand-new episode every Saturday for the next couple of months—all at 8:30 AM PT. These new episodes will feature some of the most popular games from world-renowned studios, including Team ASOBI, MachineGames, Bloober Team, Shared Memory, Surgent Studios, and Megagon Industries.
If you’re not already familiar with Devs React to Speedruns, I highly encourage you to check out our extensive 100-episode library! Some highlights include Doom Eternal, Half-Life 2, The Outer Worlds (the very first episode of Devs React), and much, much more!
FakeFish, the devs behind the cosmic/ survival horror co-op game Barotrauma, have just revealed their next game at the Triple-i showcase, Frostrail. It’s another cosmic horror co-op game, albeit with an incredibly different vibe. Where Barotrauma has you trundling through a submarine, Frostrail opens things up a bit, putting you in an icy, apocalyptic looking setting where you have your own train to get you from place to place.
Black Beacon is the newest title from publisher Glohow that recently launched on mobile devices. It’s a mythic sci-fi action RPG with a story that sees you travel through time and visit different eras of history to try to prevent catastrophe.
In this world, there are mysterious substances known as beacons that seemingly defy logic — they change size, shape, and texture depending on who’s observing them and how they’re observed. What stays consistent is their abyssal black color (which gives the game its name) and the fact that anomalies accompany them wherever they’re found.
Throughout human history, the phenomena these beacons created have been considered miracles or revelations, causing them to be worshipped as sacred objects. Ancient humans embedded them in obelisks, sealed them under temples, or cast them into stained glass frames.
That’s the background lore, but the story of Black Beacon picks up with you playing the Seer. You’ve been entrusted with the key to the Library of Babel, which is essentially an endless labyrinth that contains all possible permutations of the past, present, and future. You get a vision of a disastrous future, setting you on your time-traveling path to prevent it.
To accomplish that, you’ll need to gather a team of heroes. That starts with Zero and Ereshan, who will join up with you at the beginning of the story. Zero is a mysterious guardian of the Library of Babel who shows little emotion and doesn’t seem to care about worldly events. Ereshan is the granddaughter of the former director of the Library of Babel who was stripped of her inheritance when Zero showed up, leading to loathing that has since cooled.
You’ll have the opportunity to add plenty of other characters to your crew, from the affable Nanna to the intimidating Shamash to the elegant Viola. There’s more than 10 characters available at launch, with more to be added in the future.
You’re able to take three characters into each combat encounter; you only control one at a time, but can switch between them on the fly. Each character’s abilities are on individual cooldowns, so you need to swap them in and out quickly and efficiently to chain their attacks and abilities together in fluid combat.
The main story progresses in chapters that are further broken down into several stages, some of which are purely cutscenes while others are combat stages. Both advance the story forward and include full voice acting.
As you complete stages, you’ll earn rewards that can be used to improve characters or their weapons. Skill books are used to level up characters, and they each have unique abilities you can also level up. Once characters reach a certain level threshold, you’ll need certain items to let them “breakthrough” that threshold and continue gaining levels.
Weapons have a similar system. Each weapon starts with an innate rarity measured in a star level, up to 5 stars. You can level up weapons to a certain threshold, then use items to “breakthrough” that threshold and both power up the weapon and increase its star rating.
You can earn more of the items necessary for character and weapon progression outside of the main story in the Resources mode, which you can select from the main menu. You can choose to focus on items to level up, increase skills, or break through thresholds. Whichever version you choose, you’ll get new combat encounters that provide rewards for completion as well as goals specific to that stage, like completing it within a certain amount of time.
There’s also an EX mode, which basically acts as a tutorial to teach you how to use particular characters and a practice space to get better with them. And if you want to take a break and just hang out with some of the characters in your squad, you can do that too.
Black Beacon is available now for free through the App Store on iOS, Google Play on Android, and through Google Play Games if you prefer to play on a PC client. For more info, you can check out the game’s official website or follow along with the community on Twitter, Facebook, TikTok, or Discord.