Nintendo of America and Its President Doug Bowser Are Suing Hacker Gary Bowser

Nintendo of America and its president Doug Bowser have filed a lawsuit against alleged Team Xecuter leader Gary Bowser for infringing on Nintendo’s copyright by creating and selling Nintendo Switch hacking devices. We’re not kidding.

As reported by Polygon, this lawsuit was filed in Seattle court and aims to charge Bowser (not to be confused with Bowser, King of the Koopas) with two trafficking counts and one copyright violation. According to Nintendo, Bowser runs an “international pirate ring” that sells these Switch hacking devices that are designed to circumvent Nintendo’s security measures to run pirated Switch games.

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The lawsuit states Bowser has been creating and selling Nintendo hacking devices since at least 2013 with the Nintendo 3DS, and this isn’t the first time that Bowser has gotten in trouble with Nintendo. In 2020, Bowser and Team Xecuter’s Max Louarn were arrested and charged with 11 felony accounts.

This battle Nintendo is undertaking is part of its plan to stop the “serious, worsening international problem” of piracy. In the lawsuit, Nintendo states that Bowser’s actions “continue to put more than 79 million Nintendo Switch and Nintendo Switch Lite consoles at risk from piracy.”

Nintendo is looking to shut down Bowser’s operations and for damages that equate to $2,500 for each trafficked device and $150,000 for each copyright violation.

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Nintendo has no tolerance for those who are looking to infringe upon its copyright. In 2018, Nintendo was awarded $12 million following its lawsuit against two ROM hosting sites, and in 2020, it sued a TikTok influencer and OnlyFans star over Pokemon branding and merchandise.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Resident Evil Village: We May All Be Pronouncing Lady Dimitrescu’s Name Wrong

While many around the world have already fallen in love with the 9’6″ tall vampire lady known as Lady Dimitrescu from Resident Evil Village, we may all have been pronouncing her name wrong.

During the most recent Resident Evil Village Showcase, What’s Good Games’ Brittney Brombacher was speaking about the Resident Evil Village demo when she said “Something is telling me it won’t involve casual teatime with Lady Dimitrescu.”

Brombacher’s pronunciation of Lady Dimitrescu as “Lady Dimitreesk” was a bit shocking for some, including @_Reecieboy on Twitter, who didn’t realize the “u” was silent in her name.

While she received many questions about how she said Lady Dimitrescu, Brombacher confirmed that “Capcom briefed me on how to say it properly (believe me, I asked) and they approved the take, soooo take that for what you will. ;)”

According to SurnameDB.com, the last name Dimitrescu has Eastern European and Russian origins and many YouTube pronunciation videos, including one from Pronounce Names from six years ago, include the “u” at the end.

However, it’s also important to remember that Resident Evil Village is not based on the real world makes up its own history, so who’s to say Lady Dimitrescu can’t choose how that spooky world says her name.

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Resident Evil Village is set to be released on PS5, PS4, Xbox Series X/S, Xbox One, PC, and Google Stadia on May 7, 2021.

For more on Lady Dimitrescu, check out the evolution of our favorite tall vampire lady and her daughters as part of our IGN First coverage of Resident Evil Village.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mini Review: Angry Golf – Novelty Arcade Golfing That Lives Up To Its Name

Triple-bogey.

Angry Golf is perhaps the most apt title for a video game ever. This isn’t because the main character has a permanently furrowed brow, but rather for how the game makes you feel while you’re playing it. It’s one of the most poorly designed, unfinished games we’ve played on the Switch, and the golf gameplay feels like it’s almost entirely reliant on random luck rather than skill. In short, it’s a game that will make you seethe with rage.

Starting off with an incredibly basic main menu, you’re given the option to either play through each level in order, or choose one at will (provided you’ve completed the level at least once). Once you load into the game’s first stage, you’ll immediately notice problems. As you move the camera around, the space around your ball disappears and reappears completely, flashing in and out of existence for several seconds at a time. It’s ludicrous, and makes lining up each shot a huge chore.

Read the full article on nintendolife.com

Days Gone Director Says If You Love a Game, Buy It at Full Price

Days Gone creative director and writer John Garvin said that, if you love a game and want a sequel, you should “buy it at f****** full price.”

As reported by VGC, Garvin was a guest on God of War creator’s David Jaffe’s YouTube show and discussed many topics regarding Days Gone and his time in the video game industry. His appearance also arrives a bit over week after Bloomberg’s report of a unsuccessful Days Gone 2 pitch from Bend Studio.

Garvin, who is no longer with Sony Bend, was asked if he had heard if Days Gone being added to PlayStation Plus Collection on PS5 caused a “meaningful uptick of engagement” with the game.

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“I do have an opinion on something that your audience may find of interest, and it might piss some of them off,” Garvin replied. “If you love a game, buy it at f****** full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever’.”

Jaffe responded by asking Garvin how you are supposed to know if you love a game until you’ve played it.

“I’m just saying, you don’t, but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch,” Garvin replied. “It’s like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn’t. [I’m] just speaking for me personally as a developer, I don’t work for Sony, I don’t know what the numbers are.”

Garvin continued to explain his reasoning by explaining a piracy situation that occurred during his time working on PSP’s Syphon Filter: Dark Mirror.

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“I can tell you that when we were doing [Syphon Filter] Dark Mirror [on PSP], we got so f***** on Dark Mirror because piracy was a thing and Sony wasn’t really caught up on what piracy was doing to sales,” Garvin said. “And we would show them torrents, a torrent site had 200,000 copies of Dark Mirror being downloaded. If I remember it right, the numbers could be wrong, but regardless, I was pissed about it then, I was like ‘this is money out of my pocket’.

“So I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly.”

Garvin’s interview followed Days Gone game director Jeff Ross’ talk with Jaffe from last week, where they discussed how Days Gone 2 was originally pitched with a co-op mode and a shared universe.

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Although reports indicate we may not be seeing Days Gone 2 anytime soon, PC players will finally be able to try Days Gone on May 18, 2021 with 21:9 ultra-wide monitor support, an unlocked framerate, and more.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Memory Pak: The First Time I Saw The Rocket In Tetris

Hello, T-spin, my old friend.

This is Memory Pak, where we’re going to be doing a deep-dive into some of the most memorable moments in gaming – good and bad. Kate takes a trip around the memory block, exploring a formative memory for many of us: our first time playing Tetris, and our first time actually being good at Tetris.


I don’t remember owning a Game Boy, but apparently I did, at some point. I remember the weight in my hands, though. I remember the black-and-white screen. I remember having to play games by the intermittent light of a street lamp as my parents drove down the M1 on our way to my grandparents’ house. And I remember Tetris.

Read the full article on nintendolife.com

Poll: Box Art Brawl #83 – Brain Age / Brain Training

Hype brain.

Welcome back to Box Art Brawl, our regular box art-based poll to find the best regional variants from two or more territories.

Last time we took a 20th anniversary look at HAL Laboratory’s GBC game, Kirby Tilt ‘n’ Tumble. With Europe out of the running thanks to the game never launching in that region, it was left to North America and Japan to duke it out. It was a close run bout, but in the end North America emerged victorious with just over 60% of the vote.

Read the full article on nintendolife.com

Mario Kart 8 Becomes The “Best-Selling” Racing Game In US History

Combined sales overtake the Wii entry.

The eighth entry in the Mario Kart series has finally surpassed the sales of Mario Kart Wii in the US to be crowned the “best-selling” racing game in this country.

This information comes from NPD Group’s Mat Piscatella. According to IGN, this includes the “combined” sales of Mario Kart 8 Deluxe and the original Mario Kart 8 game on Wii U.

Read the full article on nintendolife.com

Nintendo Is Suing A Reported “Leader” Of The Notorious Piracy Group Team Xecuter

So long, Gary Bowser.

Nintendo appears to be fed up with Bowser and has decided to take some action. No, this isn’t about Mario’s archenemy or the current Nintendo of America president, Doug – we’re talking about Gary Bowser, one of the supposed leaders of the “notorious” piracy group, Team Xecuter.

As you might recall, Bowser – a 51-year-old Canadian international – was arrested and charged with 11 felony counts last year and now Nintendo is suing him.

Read the full article on nintendolife.com

Immortals Fenyx Rising – The Lost Gods DLC Release Date Announced

Ubisoft has revealed that Immortals Fenyx Rising – The Lost Gods DLC will be released on April 22, 2021.

Immortals Fenyx Rising – The Lost Gods DLC is the final expansion in the game’s Season Pass and features a new hero named Ash, who was chosen by Fenyx to bring back the lost gods.

This new chapter will also feature top-down gameplay and all-new brawler combat, which will be a departure from Immortal Fenyx Rising’s third-person camera view.

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Ash must travel to the Pyrite Island to reunite these lost gods, which include Poseidon and Hades, who all left Olympus after a falling out with Zeus.

More details about The Lost Gods DLC will be released closer to its release date, but fans can start a primer quest right now in the northeast of the main game’s Golden Isle. This will provide a preview of the challenge to come and rewards that can be carried over to the DLC.

Immortals Fenyx Rising’s second DLC – Myths of the Eastern Realm – featured both a new protagonist and a new location, but it didn’t quite live up to its promise in our mind.

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In our review of Immortals Fenyx Rising – Myths of the Eastern Realm DLC, we said that “its lack of ambition and inability to distinguish itself from the base game’s adventure is a bit of a letdown, really. Attractive as the Chinese-themed reskin may be, just underneath is combat, exploration, and puzzle solving that is functionally nearly identical to what we’ve already played, and the characters aren’t nearly as much fun.”

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.