Video: 7 Legacy Sonic Games That Were Never Rereleased

When you run fast sometimes you outrun a second chance.

There was a time where Sega made a significant effort to preserve their legacy titles which would allowed new fans to experience games even if they’re predate by them. Fast forward to modern day and the company only seems interested in rereleasing Sonic 1 & 2 on every platform imaginable (not the cool widescreen port though).

We’ve gone multiple console generations without proper preservation for this franchise and some titles such as the Neo Geo Pocket Color’s Sonic Pocket Adventure never received a rerelease of any kind. That’s what we want to look at today – Sonic titles that are at least 15 years old and are locked on their original hardware.

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A Star Wars: KOTOR Game Is Reportedly In Development Without EA and BioWare

A new Star Wars: Knights of the Old Republic game is reportedly in the works, and it is not being developed by EA and BioWare – the studio behind the original game..

As reported by VGC, this latest rumor comes courtesy of credited Star Wars insider Bespin Bulletin, who spoke on a recent B.O.B. The Podcast episode that this project was in development outside of EA and that “we’ll ‘never guess’ who the studio is that’s making this game.”

“Amongst my digging, I heard there is a Knights of the Old Republic project in development somewhere,” Bespin Bulletin said. “I talked to a couple of people, and I also found out that Jason Schreier said that it’s not with EA, and we’ll ‘never guess’ who the studio is that’s making this game.”

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Bloomberg’s Jason Schreier has previously spoken of a potential KOTOR project, both on ResetERA and Twitter, and his words echo Bespin Bulletin’s comments.

Furthermore, Wushu Studio’s Nate Najda also took to ResetERA in response to this to say “It’s not as mysterious as you think. It’s just not a household name most people are aware of.”

There have been previous rumors of a Star Wars: Knights of the Old Republic Remake being in the works at EA, and that it would take elements of the first KOTOR and Knights of the Old Republic II: The Sith Lords and retool the two stories to make them fit in current canon. It is unclear whether this is the discussed project that has since been taken away from EA or if it is an entirely new story.

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Lucasfilm has also said that it was working on something Star Wars: Knights of the Old Republic-related, and a report following those comments mention it could be a planned movie.

Either way, Star Wars and Lucasfilm are entering a new era of Star Wars games, as they have recently announced the formation of Lucasfilm Games, which all future Star Wars games will be branded under.

One of these future games is being developed by Ubisoft Massive, and signals that EA’s exclusivity deal with Star Wars games will be coming to an end. However, the studio will still be working on Star Wars games in the future.

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Bespin Bulletin continued to discuss how he’s also heard that a bounty hunter game was also being developed somewhere and that EA was working on another Star Wars project that may not be Battlefront 3.

“I don’t know if the bounty hunter game is with them or if it’s with Ubisoft,” Bespin Bulletin said. “But yeah, EA is working on stuff and there’s another unannounced [Star Wars] game at EA, which I have no idea what it is. I don’t think it’s Battlefront 3.”

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Feature: Super Mario And Friends – A History Of Mainline Mario Multiplayer

We look back on the plumber’s co-op exploits.

If you’re reading this, it’s a safe bet to assume you’ve hung out with Mario and his pals at least once in your life. Whether you were revving up karts, hitting the tennis courts for a few sets, or attending those cruel parties where every coin and star you had was stolen (no, I’m not mad), Mario’s non-platforming multiplayer shenanigans need little introduction. The Mushroom Kingdom crew has seen more adventures than most across a variety of disciplines, and we’ve often been able to bring our friends along for the ride. Yet, despite Mario’s rich multiplayer history, the main Super Mario games have historically been a mixed bag in this department.

Mario’s 2D adventures gained co-op consistency in the last decade, but it wasn’t until Super Mario 3D World that 3D entries truly brought multiplayer to life. Offering four-player local co-op back on the Wii U, it’s arguably Super Mario’s multiplayer platforming peak, and with online being added to the Bowser’s Fury Switch port, we’ll potentially soon have our hands on the definitive package. We’re less than a month away now from launch, and with that in mind — spin-offs aside — we’ve decided to take a look back the history of Super Mario’s multiplayer…

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Cyberpunk 2077 Reportedly Had the Biggest Digital Game Launch of All Time

Cyberpunk 2077, despite all of its launch issues and refunded copies, reportedly had the biggest digital launch of all time based on digital revenue and digital units sold.

As reveled by SuperData’s worldwide digital games market report for December 2020, Cyberpunk 2077 sold over 10.2 million digital copies, with PC accounting for around 80% of those sales. It’s important to note that Sony removed Cyberpunk 2077 from the PlayStation Store in the middle of December 2020 following the performance issues that are especially prevalent on base PS4 and Xbox One consoles.

SuperData notes that these estimates do include the digital copies that have been refunded but that its “data shows that refunds did not substantially affect the game’s aggregate sales.”

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Cyberpunk 2077 helped digital game sales reach $12 billion in December, which is a 15% increase year-over-year and made December have the highest monthly total revenue ever. While console earnings year-over-year jumped 16%, PC saw a 40% increase when compared to 2019.

SuperData also reported that Fortnite earnings on PC and console were at their highest since August 2020 and player numbers were larger than at any point since August 2019.

Grand Theft Auto V’s Cayo Perico Heist’s release resulted in GTA V’s highest monthly digital earnings ever, and although Among Us’ player numbers fell from November’s “roughly half a billion users,” it was still “2.8 times as popular as the next-popular game, Roblox.”

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Among Us also launched on the Nintendo Switch in December and is said to have sold 3.2 million copies, which made it the highest earning version of the game for that month.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Feature: Best Nintendo Switch Stealth Games

“!”.

For all the gun-blazing, whip-cracking, all-out action and mayhem there is to enjoy in video games, sometimes a change of pace is needed. All that one-note violence can get boring, no? Why not eliminate that patrolling guard or spittle-covered demon in a more sophisticated manner; something more understated than a rocket launcher to the face?

Fortunately, there’s a wealth of stealth games on Switch for the gentil assassin; players who prefer their ultraviolence a tad more calculated and classy — just the thing for when all those Glory kills have lost their glory.

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Poll: Box Art Brawl: Duel #76 – Final Fight 3

‘Final’ my foot!

Welcome once again to Box Art Brawl, our contest to find out which retro gaming cover is best from two or more global variants of the same game.

Last time we enjoyed the silence of Resident Evil: Deadly Silence on the fifteenth anniversary of the DS port. Japan took just over one third of the vote — and Europe grabbed almost a fifth — but it was North America which broke the (deadly) silence with an exalted exclamation having topped our approval poll with 46%.

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Tencent Acquires Majority Stake in Don’t Starve Developer Klei Entertainment

Tencent has acquired a majority stake in Klei Entertainment, the studio behind such games as Don’t Starve and Mark of the Ninja.

Klei Entertainment founder Jamie Cheng took to the the studio’s forums to announce the news and to assure its fans that “as part of this agreement, Klei retains full autonomy of creative and operations across all aspects of the studio, including projects, talent, and more.”

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As for what’s going to change, Cheng mentions that while there are some “boring accounting changes” that will need to be adjusted to, he will still be running the studio as before, with “no changes to staffing, projects, or other operations.”

Cheng continued to discuss why this decision was made and, among other things, how it will help Klei Entertainment continue to do what it does best – “making unique experiences that no one else can.”

“Klei has been around for 15 years, and we have made many changes over the years in order to respond to a changing world,” Cheng wrote. “Consistently, my wish has been to enable people to do their best creative work, to learn and grow, to not have to worry about finances, and be able to enjoy their lives outside the studio. This has not changed. This partnership helps us navigate a changing industry, and helps us focus on what we do best: making unique experiences that no one else can.”

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Tencent, which has invested in other companies that have produced such titles as Path of Exile, League of Legends, PlayerUnknown’s Battlegrounds, Clash of Clans, Fortnite, and more, helped Klei distribute its games in China in 2016. Furthermore, Don’t Starve Together was the first game to launch on Tencent’s WeGame platform.

These past collaborations helped make the decision for Klei to allow this acquisition, as Cheng feels that it is the only company that “would let us retain the level of control that we demand.”

Klei Entertainment’s newest title, Griftlands, is currently available on PC in Early Access and is also expected to be released on Nintendo Switch later this year.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mech Mechanic Simulator’s demo is a relaxing way to spend time with mechs

A screenshot of Mech Mechanic Simulator showing a big, pink robot leg in the middle of a futuristic garage.

Mech Mechanic Simulator is a PlayWay joint, and it shows. PlayWay publish games like House Flipper and Car Mechanic Simulator, and if you’ve played or seen them, you know what to expect with this upcoming, scifi variant. The same as the others – but with mechs! That is to say, the same as the others, but better. There’s a trailer below, and a demo on Steam that I’ve had a play with.

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