5 New Details in The Last of Us Season 2 Release Date Teaser

Warning: Spoilers for The Last of Us Part 2 follow

HBO has just given us a brand new look at The Last of Us Season 2, which will be arriving on our television screens in April of this year. It’s only a short teaser, clocking in at just under a minute, but that doesn’t mean there aren’t any shots, scenes, and characters that are worth taking a closer look at. From a grief-ridden hospital corridor to an anger-harbouring, red-drenched hospital corridor, we’ve got you covered (as well as some other non-corridor-related details).

In case you missed it, we already did a full in-depth breakdown of the first Season Two trailer back in 2024, so you can read more about some of our theories about how the show might deviate from The Last of Us Part 2 game there. And we even had a go at predicting how this upcoming HBO season will play out if you’re in the mood for pure (educated) guesswork. But stay here if you want to check out the five new details, as well as comparisons between the show and Naughty Dog’s original game that we’ve picked out from the brand-new trailer.

1. Abby’s Hospital Corridor

As the teaser opens we get our first glimpse at the aftermath of The Last of Us’ most pivotal scene. An abandoned hallway, bathed by a flashing red light, is soundtracked by an alarm sound that will no doubt send shivers down the spine of anyone who has played the game. Chronologically, this takes place moments after Joel’s fateful decision to rescue Ellie from the Fireflies at the end of season one. We see a panicked Abby – portrayed here by Kaitlyn Dever – walk down the corridor leading to the operating theater of St Louis’ fictional St Mary’s Hospital. In that room, she’ll find the body of her dad, the surgeon whom Joel murdered to save Ellie. It’s the action that sets the wheel in motion for Part 2’s and (we assume) Season 2’s story of spiraling revenge and violence.

2. Ellie’s Hospital Corridor

Speaking of revenge and violence, that is exactly what is taking place in this scene just before the trailer ends, which shows Bella Ramsey’s Ellie bathed in red light in a corridor at Lakehill Seattle Hospital. This is almost certainly a replication of the moment in The Last of Us Part 2 when, having cornered one of Abby’s accomplices, Nora, Ellie proceeds to unleash what can only be described as a ferocious assault on her pleading victim. It’s a real turning point for Ellie in the game’s story as we really see for the first time how unstable she has become, and the uncomfortable lengths she’ll go in search of vengeance.

3. Sickle Sneak Peek

The Last of Us Part 2 is consistently incredibly violent, even by its predecessor’s standards, and 20 seconds into the teaser we get our first look at a bladed sickle weapon, which presumably belongs to one of the Seraphites. Also known as Scars, this cult-like faction from the game favors more workman-like weaponry such as hammers, machetes, bows, and, in this case, sickles. This may seem like a really tenuous detail, but this specific tool of destruction (or harvesting if that’s more your speed) plays a key role late in The Last of Us Part 2’s story. In a brutal showdown with a pickaxe-wielding Seraphite heavy, Abby achieves bloody victory with a Sickle, tearing apart the Seraphite’s face in a sequence that’s frequently harrowing.

4. A Better Look at Isaac

At the 21 second mark we get a lovely close-up of Jeffrey Wright, who plays Isaac Dixon, the leader of the Washington Liberation Front; a paramilitary organisation that Abby works with. Following in the footsteps of Season 1 actor Merle Dandridge (who played Marlene), Wright actually reprises his role from the game, where he provided voice and motion-capture for Dixon in The Last of Us Part 2.

A complicated character consumed by conflict (as many in this story are), Dixon doesn’t get a ton of screen time in the game. Here’s hoping we get a bit more of him in the show, as well as more of that fetching beard and knitwear combo.

5. The Last Dance

And finally, at 24 seconds in, we get a look at one of the most memorable scenes from across both The Last of Us games – the Jackson dance. Dina, played in the HBO show by Alien Romulus’ Isabela Merced, can be seen embracing Ellie in a scene that will spark their romance. It’s a real warm moment of tenderness amongst the cold hopelessness that the rest of the story projects, which is likely why it endures as such a memorable moment.

It will be interesting to see if the chronology of events is being played around with here. In The Last of Us Part Two, the dance occurs right at the end of the story in flashback form, but we already know that Season 2 of the show is not going to reach that far into the timeline. The fact that we’re seeing it here in the trailer suggests that Neil Druckmann and Craig Mazin might be tweaking the order we see these scenes, perhaps to help cement the emotional stakes of Ellie’s journey.

We won’t have to wait long to see what changes, if any, have been made to The Last of Us Part Two’s story, though, with Season 2 of the show only a few months away now. What are you most excited to see in the upcoming episodes? Let us know in the comments below.

Strategy game The Deadly Path is Dungeon Keeper with a writhing helping of tabletop time management

Countless are the pretenders to Dungeon Keeper‘s skull-buttressed throne, but I sense a certain fearful promise in The Deadly Path, a building management and roguelike strategy game from Owlskip Enterprises. The setup here is that you’re stuck in a tabletop underworld with a bunch of elder gods, or Dread Deities. As Custodian of this dusty funereal expanse, you must place structures on tiles around your throne room, striving to fulfil the desires of whichever Dread Deity is in play, while fending off pernicious attackers from the realm of light. Here’s a trailer.

Read more

Pokémon TCG Pocket Wonder Pick Event Begins Today With No Official Announcement, But Here’s What’s Coming

Pokémon Trading Card Game Pocket kicks off a new Wonder Pick event today, January 7, but strangely hasn’t announced it, added missions with rewards, or items to the shop.

Dataminers have already uncovered everything coming to the digital TCG in the near future, however, so details on what’s coming and when are already available.

The Wonder Picking portion of the Charmander and Squirtle Wonder Pick Event is the only aspect currently available, but as reported by Pokémon Zone, datamining confirms the rest will arrive tomorrow, January 8. This is the first time developer Creatures Inc. has staggered an event’s release.

Everything else is relatively standard, however. The Wonder Pick event will let players access free bonus picks for a chance at picking up Wonder Hourglasses, Blastoise Event Shop Tickets, and Charmander and Squirtle cards including two new Promo versions.

Missions will encourage players to do all of the above, awarding players with Event Shop Tickets for Wonder Picking three, four, and five times and for collecting one Squirtle and one Charmander.

Part 2 of the Wonder Pick Event will launch a week later on January 15, offering Event Shop Tickets for Wonder Picking one through six times, and for collecting five and 10 Fire cards and five and 10 Water cards.

These Blastoise Event Shop Tickets can, unsurprisingly, be used to purchase Blastoise themed items in the shop. Part 1 of the event will see a cover featuring Blue and Blastoise released, a backdrop featuring Blue released, and a Tiny Temple backdrop released.

Part 2 of the event will expand these offerings with a Blue and Blastoise card sleeves and playmat, a Blastoise coin, a Blastoise icon, and presumably ten lots of 50 Shinedust.

The event coincides somewhat with the Blastoise Drop Event currently available in the single-player battles, with players able to take on a variety of Blastoise themed decks to win booster packs with new promo cards. The Mythical Island player versus player event is also currently underway.

Pokémon TCG Pocket arrived October 30 and is a certified hit for Creatures Inc. and The Pokémon Company, having earned an estimated $200 million in its first month across more than 60 million downloads.

This huge amount of money comes as Pokémon TCG Pocket follows the standard mobile and free to play game model, flooding players with rewards in the first few days before soon drying up, with spending real world money the only real way to re-experience that early thrill outside of the occasional set drop like Mythical Island.

Completing Genetic Apex, the first set of cards which totals 226 officially but also contains 60 rare alternate art cards, will take players not spending money around two years according to one estimate, while those looking to make it rain can wrap up the collection after dropping around $1,500.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

UFO 50 speedrunners complete its most opaque game in under five minutes

If you gotta go fast, you probably don’t want to be a stubby-legged spearman who climbs every ladder like a geriatric walrus. Yet that’s the challenge taken up yesterday by speedrunners at Awesome Games Done Quick. The UFO 50 speedrun includes an impressive dart through the retro collection’s most bewildering game, the ancient and mysterious Barbuta, in which your character is a frustratingly slow hero with a fearfully short attack range. They managed to complete it in less than five minutes. Not only does the run (and its helpful commentary) serve as a short and sweet explanation of why Barbuta is so glitchily fascinating, it also left plenty of time to marathon another three games from the collection.

Read more

Rumour: New ‘Switch 2’ Leak Suggests Console Will Require A 60W Charger

OG Switch dock requires 39W.

Another day, another ‘Switch 2’ leak, folks! This one comes from respected accessibility/cultural consultant Laura Kate Dale, who has posted what looks to be a fresh image of the upcoming successor’s dock.

Dale states that the image is from a trusted source, and although it doesn’t show a great deal in terms of the actual design of the dock, it does include some information on the input and output voltage. Visible on the dock itself, the text states that the input voltage is 20V, while the output voltage is 15V. By comparison, the Switch OLED dock states that both the input and output is 15V.

Read the full article on nintendolife.com

Call of Duty’s Astronomical Development Budgets Revealed — Activision Pumped $700 Million Into Black Ops Cold War Alone

The astronomical development budgets of the Call of Duty games were revealed for the first time after a court document confirmed Activision pumped $700 million into Black Ops Cold War alone.

First reported by Game File, a court filing submitted by publisher Activision as part of a lawsuit regarding the 2022 school shooting at Robb Elementary in Uvalde, Texas, included official word on the development budgets of 2015’s Black Ops 3, 2019’s Modern Warfare, and 2020’s Black Ops Cold War.

The court filing also includes updated sales figures for each game, showing the huge revenue Call of Duty brings in through sales alone and before its post-launch monetization.

First, some caveats. The figures detailed below include pre and post-launch development. That is, the cost to develop each game for launch, then the subsequent post-launch development costs associated with feeding the ongoing live service, meaning the development lifecycle of the game.

Call of Duty games offer a range of free content following release, including new maps, new weapons, and new cosmetics for use across Multiplayer and Zombies. Activision monetizes Call of Duty post-launch by selling battle passes, store bundles, and, most recently with Black Ops 6, premium event passes, released in the traditional live service seasonal model in the year each game has to itself before the next Call of Duty comes around.

The development of this relentless conveyor belt of content, which often includes high-profile crossovers with popular intellectual property such as Warhammer 40,000 and Squid Game, does not come cheap.

Now, onto the figures themselves:

  • Black Ops 3 (2015): $450 million in development costs across the game’s lifecycle, 43 million copies sold
  • Modern Warfare (2019): $640 million in development costs across the game’s lifecycle, 41 million copies sold
  • Black Ops Cold War (2020): $700 million in development costs over the game’s life cycle, 30 million copies sold

To provide context, Naughty Dog’s The Last of Us 2 cost around $220 million, Guerrilla’s Horizon Forbidden West cost $212 million, and Insomniac’s Spider-Man 2 cost $300 million to develop. However, these games are not live services, and so post-launch development costs are not necessarily related to the figures as they are with Call of Duty.

As Game File noted, these development costs do not include marketing spend, which for Call of Duty will be significant. So the true cost of bringing Call of Duty to market and operating it as a live service will be even higher.

While ever increasing triple-A development budgets are a hot topic within the industry, and have caused some experts to question the viability of these sorts of games, Call of Duty operates on a different level to most of its peers. Black Ops Cold War’s 30 million copies sold will in of itself have generated well over $1 billion in revenue for Activision, then there’s the live service revenue generated by the game during the 12 months before 2021’s Call of Duty: Vanguard launched. Even with $700 million spent on development and more on marketing, Black Ops Cold War will have been hugely profitable for Activision. You can see why Microsoft forked out $69 billion to buy the company.

Speaking of Microsoft, the math is now muddled by Call of Duty’s day-one launch on Game Pass, which some analysts had predicted would impact sales of Black Ops 6 but boost subscription numbers. Microsoft itself sounds delighted with the performance of last year’s game, saying sales of Black Ops 6 on PlayStation and PC were 60% higher compared to the 2023 release of Modern Warfare 3.

Microsoft has yet to say exactly how many new subscribers Black Ops 6 brought through the door, although CEO Satya Nadella has confirmed that Game Pass set a record for new subs on launch day.

However, Microsoft’s gaming business has suffered devastating layoffs, and Activision has taken a significant hit as part of that. Microsoft has cut an eye-watering 2,550 staff from its gaming business since acquiring Activision Blizzard for $69 billion in 2023. Xbox boss Phil Spencer has indicated the cuts were related to the acquisition of the Call of Duty maker.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Voice-controlled murder mystery Dead Meat hits Steam this year, but its embrace of generative AI might spoil a great idea

I don’t want to talk to a game. I assume I’m not alone in this, because the tech’s been around for donkey’s and barely anyone tries to use it. Mass Effect 3 tried voice commands. Socom U.S Navy Seals shipped with a headset. “Dunno if I wanna be shouting out tacticool commands in my living room,” wrote a Redditor on the subject four years ago, speaking to my very soul in the process. “Gimme the clunky buttons instead”.

Thankfully, you can also use your keyboard to interrogate suspects in murder mystery Dead Meat. It’s a moody, slightly goofy noir puzzler that lets you ask anything you want. Whether this means you’ll always get a worthwhile response, I’m not sure. “Want to discuss their alibi? Probe them on the meaning of life? Confess your love? Or just troll them mercilessly? Your words hold power, and anything goes,” reads the Steam page. Here’s a trailer.

Read more

Bayonetta Veteran Confirms PlatinumGames Departure

He’s moved to a PlayStation team.

The Bayonetta developer PlatinumGames reportedly said goodbye to multiple veterans (including Hideki Kamiya) last year.

Now, in another studio update, it’s been confirmed the Bayonetta Origins: Cereza and the Lost Demon director Abebe Tinari has also left. According to his LinkedIn, he’s moved on to PlayStation’s Housemarque (Returnal) as a lead game designer.

Read the full article on nintendolife.com

‘Nintendo Music’ Adds Another Donkey Kong Soundtrack, Here’s Every Song Included

It’s double trouble with Dixie and Kiddy.

Nintendo has kicked off the new year with a brand new update for its ‘Nintendo Music’ app. It’s celebrating Rare’s Donkey Kong Country series once again with the released of the third game’s tracklist.

All up, this soundtrack includes 40 tracks and has a runtime of 1 hour and 14 minutes. You’ll be able to listen to the iconic intro and title screen music, Funky’s music, Jungle Jitter, bonus time, Treetop Tumble and much more.

Read the full article on nintendolife.com

Horizon Zero Dawn Film Confirmed

Sony has announced a movie adaptation of Horizon Zero Dawn.

The collaboration between PlayStation Studios and Columbia Pictures was announced during Sony’s CES 2025 press conference. Columbia Pictures produced the successful 2022 Uncharted movie starring Tom Holland as Nathan Drake and Mark Wahlberg as Victor Sullivan.

Horizon Zero Dawn is Guerrilla Games’ hugely popular post-apocalyptic adventure starring machine hunter Aloy. No timeframe for the film’s release was announced.

During the same press conference, Sony announced a film adaptation of Helldivers 2 and an anime series adaptation of Ghost of Tsushima.

Developing…

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.