For reasons that seemingly amount to japery, Google have unveiled a double-sided, endlessly looping keyboard design – but only in Japan, and they’re not actually making it. However, the blueprints for 3D-printing it are freely available on GitHub, which is enough to convince me that someone needs to develop some kind of chaotic party game that uses the Möbius strip-shaped Gboard (good spot, Tom’s Hardware) as a controller.
Smite 2 developer Hi-Rez Studios has laid off an undisclosed number of employees as the MOBA sequel struggles throughout its early access period.
Hi-Rez Studios CEO Stewart Chisam announced the layoffs on X/Twitter alongside a shift in strategy for Smite 2, which launched in early access on August 27 and is planned for a full, free-to-play launch in 2025.
“We’re making some difficult but necessary changes to ensure Hi-Rez’s long-term success, with a specific focus on positioning Smite 2 for a long and sustainable future,” Chisam said.
We’re making some difficult but necessary changes to ensure Hi-Rez’s long-term success.
“As part of this internal reorganization and reprioritization, we are laying off some team members across Hi-Rez. This will disproportionately impact those in marketing and publishing roles, as well as some from our Evil Mojo, G&A, and Titan Forge divisions. The game team roles impacted disproportionally affect our team working on cosmetic skin content and system features.”
Hi-Rez is now focusing entirely on Smite 2 beyond “small teams supporting light updates” for its other games. It is “exclusively prioritizing gameplay development in the near term” instead of the cosmetic and monetization features previously planned.
Chisam assured the development team hasn’t been decimated by the layoffs, saying it’s still a “significant size” and larger than the development team behind the original Smite for the majority of its lifecycle.
“Our goal for Smite 2 in the near term is to create the best possible game experience for our community and a game that provides joy to players and can sustain itself long into the 2030s,” Chisam added.
“As we’ve gained experience through the Alpha, the process of migrating gods from Smite 1 to Smite 2 is now clearer, and we also better understand what players want from the game. We’re doubling down on ensuring this transition meets player expectations and moves faster, taking into account the lessons we have learned in the early alpha.”
The sequel has not necessarily gone down well with fans, however. Only 55% of its Steam reviews are positive and concurrent player numbers have fallen off, having premiered at 12,549 but dropped off to a 24 hour peak of jut 1,869, according to player tracking website SteamDB.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
Three months later Krafton announced its intention to buy Tango Gameworks. Only the Hi-Fi Rush intellectual property was brought over as part of the studio transfer from Microsoft-owned Zenimax Media to Krafton, leaving the likes of The Evil Within and Ghostwire: Tokyo behind.
In a new interview with GamesIndustry.biz, Krafton’s head of corporate development Maria Park was asked about the company’s plan for the Hi-Fi Rush franchise following the acquisition. Park said Tango Gameworks wants to bring the first game to other platforms, such as Nintendo Switch, and wants to work on Hi-Fi Rush DLC. Rather than rush out a sequel, Tango Gameworks wants to “take the necessary time to refine the game and come up with a different experience,” Park added.
But what of the sequel? Park revealed that not only was Tango Gameworks working on Hi-Fi Rush 2 when Krafton first met with the team, but it had a six month old build ready, with the goal of offering a more open world type of game after the linear level design of the first.
“Yes, the team was working on Hi-Fi Rush 2 when we first met them,” Park said. “They want to make sure [it] surpasses the expectations of the existing fans. For instance, some of the feedback about Hi-Fi Rush was that some people felt it was [just] going through factories, so now they want to give a more open world type of experience. I don’t think it’s going to be completely open world, but a more dynamic environment [that] you play in. Also, having more advanced technology applied to the rhythm action so that it feels more synchronized.”
I don’t think it’s going to be completely open world, but a more dynamic environment [that] you play in.
Park continued: “I think the build that we looked at was about six months old when we went to meet with them. At the moment, because the IP acquisition is in progress, it’s been on hold because all the related assets and tools will be transferred to Krafton from Microsoft. But yes, we’ll continue working on it for sure. Like I said, we won’t really rush to the market just to deliver a sequel. We want to make sure that the sequel is actually at a quality level that surpasses the community’s expectations.”
Meanwhile, Park confirmed Tango Gameworks was working on anniversary content for The Evil Within, which is now unlikely to see the light of day. Park also said that by the end of the acquisition process, around 70 to 80 of Tango’s 90 staff will have joined Krafton. “We’re also going to backfill some of the positions that are immediately in need,” Park added. “So the studio total will probably add up to around 90 to 100 towards the end of the year or the beginning of the next.”
Park also teased that Tango Gameworks has a new co-op online game under development, and that Krafton will bring its live-service expertise to bear and “help bring it to the next level.”
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Continuing the tradition of releasing golden, Zelda-themed hardware – which dates all the way back to the GBA era – this new Switch Lite is a gorgeous-looking object, complete with the usual iconography the series is famous for.
Coming Soon to Game Pass: Sifu, Inscryption, Mad Streets, and More
Megan Spurr, Senior Community Lead, Xbox Game Pass
Welcome back friends! If you didn’t catch the surprise games we added last week during Tokyo Game Show, we’ve got that recap for you along with Kung Fu, MMA, and puzzles to install soon. Let’s get to the games!
Coming Soon
MLB The Show 24 (Console) – October 2 Game Pass Standard
Swing for the fences, experience game-deciding moments, become a legend and live out your baseball dreams in MLB The Show 24. Everyone has a moment to own. Everyone has a story to tell. Unlock your moment. Own the show.
Open Roads (Console) – October 2 Game Pass Standard
Long-lost family secrets. Hints of a hidden fortune. And miles to go before they sleep. Tess Devine’s relationship with her mom has never been easy, but they’re about to set out together on a journey into the past that they’ll never forget.
Sifu (Cloud, Console, and PC) – October 2 Game Pass Ultimate, PC Game Pass, Game Pass Standard
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action. Get in the shoes of a Pak Mei disciple on a path to avenge the murder of your family. With countless enemies and no allies, the sheer will to persevere and adapt will be key to unlocking the enigma of becoming Sifu.
Mad Streets (Cloud, Console, and PC) – October 7 Game Pass Ultimate, PC Game Pass, Game Pass Standard
Mad Streets is the kind of game that makes you crack a smile all while punching someone in the face. It’s a physics-based party game meshed with a brawler that feels like an evolution to the genre with a deeper system that allows skilled players to direct their blows for face-crunching KO animations that wouldn’t look out of place in MMA highlights.
Inscryption (Cloud, Console, and PC) – October 10 Game Pass Ultimate, PC Game Pass, Game Pass Standard
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets “inscrybed” upon the cards.
In Case You Missed It from Tokyo Games Show
All You Need Is Help (Cloud, Console, and PC) – Available now Game Pass Ultimate, PC Game Pass
Dive into a quirky multiplayer co-op puzzle game where adorable, fluffy cube-shaped creatures collaborate to reach their goals. This cooperative-centric game is designed for enjoyment across generations – from children to grandparents – making it perfect for family and friends.
Legend of Mana (Cloud, Console, and PC) – Available now Game Pass Ultimate, PC Game Pass
Set off on a journey to find the mystical Mana Tree in Legend of Mana. Meet a colorful cast of characters, square off against fearsome monsters, and complete quests in the vast world of Fa’Diel. Discover the classic title, remastered with a rearranged soundtrack, graphic improvements and more!
Trials of Mana (Cloud, Console, and PC) – Available now Game Pass Ultimate, PC Game Pass
Trials of Mana is the 3D remake of the classic RPG. Experience the beloved adventure with graphic improvements, character voiceover support, a remastered soundtrack and a new episode, in addition to an ability system and a new class that reconstructs the character levelling system plus more active battles!
We Love Katamari Reroll+ Royal Reverie (Cloud, Console, and PC) – Available now Game Pass Ultimate, PC Game Pass, Game Pass Standard
Help the Prince roll the katamari and fix the universe! Play the remastered We Love Katamari Damacy, the second title in the Katamari series released in 2005 along with the new features such as Royal Reverie. The graphics have been completely redesigned, and the in-game UI has been revamped to make it even easier to play.
Game Pass Ultimate Perks
MultiVersus: MVP Pack 3 – Available now The MultiVersus MVP Pack offers in-game content to further customize and boost your play for subscription members. MVP Pack 3 includes a Jaw Stretcher Special Taunt and PopReinDog Sticker.
EA Sports FC 25: Welcome Pack – Available now Try EA Sports FC 25 today with a 10-hour trial and get a Welcome Pack reward, available with your EA Play Membership!
XDefiant: Combat Pack – Available now Ready your Season 2 loadouts with five new weapon skins in this season’s Combat Pack which includes: Rare Deep Red MK20 Weapon Skin, Rare Deep Red D50 Weapon Skin, Cobalt AK47 Weapon Skin, Ember M44 Weapon Skin, Morganite MDR Weapon Skin.
Leaving October 15
The following games will be leaving the Game Pass library soon. Be sure to jump back in before they go or use your membership discount to save up to 20% to keep them in your library.
Dyson Sphere Program (PC)
Everspace 2 (Cloud, Console, and PC)
From Space (Cloud, Console, and PC)
F1 Manager 2023 (Cloud, Console, and PC)
Scorn (Cloud, Console, and PC)
I recommend some fresh batteries for your mouse, controller, keyboard, maybe make some room for (another) vessel of hydration before you prep what games you’re going to download next. As always, keep an eye here on the Wire for when games will be available to play, or catch us on @XboxGamePass, @XboxGamePassPC, or @Xbox. Cheers!
Sony has released the PlayStation Plus Essential Tier games for October 2024, meaning subscribers can now download Dead Space (PS5), WWE 2K24 (PS4 and PS5), and Doki Doki Literature Club Plus (PS4 and PS5).
First revealed on during Sony’s 2024 State of Play, all three games are available at no extra cost to PlayStation Plus subscribers until November 4.
Dead Space is perhaps the biggest game in October’s line-up. It arrived in 2023 as a remake of the survival horror classic that puts players aboard a desolate space station with very little to protect them from the invading hoards of aliens.
“Dead Space is a superb remake and undoubtedly the definitive way to experience one of the best survival horror shooters that Capcom never made,” IGN said in our 9/10 review.
Also available in October is WWE 2K24, the latest in the long-running wrestling franchise from 2K Games.
“While not drastically different, WWE 2K24 is better in almost every way, touting small but smart additions to well-tested systems and modes as opposed to taking bigger risks,” IGN said in our 8/10 review.
Finally, Doki Doki Literature Club Plus is a revamped version of the beloved indie title. “The Literature Club is full of cute girls,” reads the synopsis. “Will you write the way into their heart? Now that you’re a club member, you can help make the dream of creating something special out of the things you love come true!” While all cute and fluffy on the outside, however, the visual novel holds a very sinister secret.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
The main party members of Baldur’s Gate 3 — including characters such as Karlach, Astarion, and Shadowheart — are getting official Dungeons & Dragons miniatures from WizKids.
The D&D Icons of the Realms: Baldur’s Gate 3 box set is now available to preorder on the WizKids website for $49.99 and comes with seven minis in total.
Alongside Karlach the tiefling barbarian, Astarion the elf rogue, and half elf cleric Shadowheart, the box set also includes Gale the human wizard, Lae’zel the githyanki fighter, Wyll the human warlock, and Withers, the wise zombie man who revives fallen allies and summons companions in Baldur’s Gate 3.
“Transport your favorite characters from the screen to the tabletop with the new D&D Icons of the Realms: Baldur’s Gate 3 Character Boxed Set,” reads the official description. “This set features seven iconic characters from the critically acclaimed Baldur’s Gate 3 video game, perfectly recreated as detailed, pre-painted miniatures.
“Housed in non-blind windowed packaging, this set includes pre-painted miniatures for Astarion, Karlach, Gale, Shadowheart, Wyll, Lae’zel, and Withers. The set is perfect for Dungeon Masters looking to feature a famous character or as a collector’s piece for Baldur’s Gate and D&D fans.”
As mentioned, the set is particularly exciting for dungeon masters who happen to be fans of Baldur’s Gate 3, the D&D based role-playing game that proved a critical and commercial hit in 2023. It allows players to meet the Baldur’s Gate 3 party in their own campaigns, fitting around the story of the video game. A nice option to have, perhaps, given Baldur’s Gate 3 developer Larian has now moved on from Baldur’s Gate 3 and Dungeons & Dragons to make a brand new game.
The set obviously doesn’t include the additional party members characters can pick up later such as Halsin or Minthara, but perhaps this leaves a little room open for WizKids to release a second Baldur’s Gate 3 box set.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
Square Enix has provided an update on the potential for an Xbox port of Final Fantasy 16, saying it wants to release the game on Microsoft’s console but can’t share a release date yet.
Speaking to Video Games, Square Enix’s Naoki ‘Yoshi-P’ Yoshida, producer of both Final Fantasy 14 and Final Fantasy 16, strongly suggested Final Fantasy 16 will eventually come out on Xbox by telling fans not to give up hope.
“Of course we did announce the PC version of the game, so looking towards the Xbox version, we do want to release it on Xbox,” Yoshida said.
“But when it comes to the specifics such as when the game would be available and such, we are not in a position to be able to share anything. But of course, I want to say that it’s not as if there’s zero hope, and we very much do want to achieve that. So players should not give up in terms of their hopes.”
Final Fantasy 16 launched as a PS5 exclusive in June 2023, with its PC version launching last month. IGN’s Final Fantasy 16 review returned a 9/10. We said: “Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.”
Last month, Square Enix made public its dissatisfaction with Final Fantasy 16 and Final Fantasy 7 Rebirth’s commercial performance, admitting neither game met profit expectations.
In a financial results briefing held May 13 but only released in September, Takashi Kiryu, president and representative director of Square Enix said: “In the HD Games sub-segment, we released multiple new titles, including major titles such as Final Fantasy 16 and Final Fantasy 7 Rebirth, but profits unfortunately did not meet our expectations.”
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
I do not wish to dwell overly long on the incredible stop motion sheep in the trailer for folk horror game Daemonologie, because it’s got so much else going for it – from the gorgeously haunting vocal and string melodies to the extremely dark character interactions that offer your witch finder the choice between ‘talk’ and ‘torture’. And yet, living in Wales for the last decade must have rubbed off. The sweet sheep, they sing to me. The relative rarity of stop motion and other practical effects in horror media is surely one of the greater tragedies of our age, although not too surprising given the incredible amount of work it takes. Flock toward the trailer below, and I’ll see you on the other side of the pasture, hopefully as deeply altered by the experience as I was.
PlayStation Network is coming back online after an evening outage that left users unable to play some of their games for hours.
At the time of this article’s publication, Sony’s PSN service status page still showed warnings across Account management, Gaming and social, PlayStation Video, and the PlayStation Store, with an overall warning that “some services are experiencing issues.”
This PSN issue affected all PlayStation consoles currently supported (PS Vita, PS3, PS4, PS5) and other services that require a PSN login.
The Japanese Ask PlayStation Twitter account said Sony was investigating and carrying out recovery work. “We sincerely apologize for any inconvenience caused,” Sony said.
However, users are reporting PSN is slowly coming back online, and IGN was able to log in to PSN this morning in the UK.
The PSN outage once again raises issues with a lack of true offline play for many single-player focused games. Does it play?, which tests commercial releases to ensure they work internet free, tweeted: “Good thing we have internet so we aren’t affected by offline services. Oh, wait, that’s not how it works.
“Has anyone tried registering a detachable disc drive? Does that still work?”
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.