It’s the open environments of tactical RPGEvery Day We Fight that have most caught my eye. Huge warehouses, bases, and ruins so stuffed with cover and walkways as to suggest the dominant species on the game’s pre-alien invasion earth were sandbag piles. These sprawling layouts aren’t just for show or getting a nice height advantage, either. The city is explorable between battles with your gang of resistance members, letting you poke around and scavenge before sneaking into optimal positions for the next scrap against invading aliens.
Nintendo will discontinue its Switch Game Vouchers scheme, which currently allows Nintendo Switch Online subscribers to buy Switch 1 games at a discount.
Detailing its plans in a lengthy FAQ page published today, the company said Switch Game Vouchers would be ditched as of January 30, 2026 — meaning fans still have six months should they still wish to buy more.
Nintendo Switch Game Vouchers were first introduced in 2019, and offer a flat purchase price for two Nintendo Switch games bought within a 12-month period. In the UK, this price is set at £84, meaning you pay an average of £42 for a game.
This typically represents an £8 saving per game from the standard £50 Switch game RRP — and an even greater saving on the select games that Nintendo prices at £60: Super Smash Bros. Ultimate, The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom.
And while Nintendo has not extended the scheme to Switch 2 games, fans have realised they can still use vouchers to buy the original, Switch 1 versions of games with paid Switch 2 upgrades, such as Zelda: Breath of the Wild, offering a cheaper method of obtaining those too.
For example, Switch 2 owners can currently buy a pair of Switch Game Vouchers and redeem them to play cross-generational games such as Metroid Prime: Beyond, or the upcoming Pokémon Legends: Z-A, which is due for launch in October. Z-A is priced at the usual £50 for Switch 1, or £60 for its Switch 2 Edition. Buy it using a Game Voucher, and you can still get the £8 saving for Z-A’s Switch 1 edition, before simply paying the £10 upgrade fee to access the Switch 2 Edition.
As ever, Switch Game Vouchers must be redeemed within 12 months after purchase, though Nintendo has said that additional Switch titles will continue to be added to the Game Voucher catalogue throughout 2026.
Sometimes it’s fun to just do things that don’t make sense. Especially in a game like Baldur’s Gate 3 that generally rewards you for embracing the chaos and behaving a manner that’d leave onlookers scratching their heads and slightly afraid.
Sadly, there’s one immensely satisfying bit of action those who play the the RPG as a tadpole-slupring hypocrite have, to the best of my knowledge, been unable to get in on since November 2023. No longer. BG3 modders have stepped in to save us from the scourge that is logical decision making.
It wasn’t a good look for the company, but now, GameStop is looking to turn the whole thing into a positive by auctioning off the stapler and the damaged Switch 2 on eBay, with all proceeds going to Children’s Miracle Network Hospitals.
Japanese developer Cygames published a list of rules for fans wanting to visit the real-life horses behind the characters in its anime racehorse-girl management game Umamusume: Pretty Derby, which got a long-awaited global release this June.
Yes, anime racehorse-girl management game, you heard that right. In the world of Umamusume: Pretty Derby, racehorses are reborn as cute anime girls, complete with equine ears and tails. The franchise started off in 2018 as an anime, followed by a Japan-only release of the mobile game in 2021. In the game, players can talk to, train and manage horse-girls like Special Week and Mejiro McQueen, sharing in their triumphs and losses. As a result, the Umamusume franchise has inspired a cult following, and apparently many fans have become interested in the real-life Japanese racehorses behind their favorite characters.
However, in their enthusiasm, it seems that some fans may have caused distress to their favorites and their owners in real life. As previously reported by Dexerto, Cygames shared guidelines for those who want to visit real-life racehorses in Japan, reminding people that you can’t just rock up to a ranch and that horses are easily startled by loud noises and camera flashes.
The 9-point guideline was created by the Racehorse’s Hometown Information Center. The first two points urge would-be visitors to check with the center for tour availability and to confirm tour times before visiting. The rules also remind visitors to follow the instructions of ranch staff at all times, to refrain from smoking on-site, and not to enter stables or pastures without permission. The rest of the rules are centered on the horses’ wellbeing — don’t make loud noises and refrain from touching, feeding or taking flash photography of the horses.
Developer Cygames has been fostering strong connections to the Japanese horse racing world — it often shows up alongside and provides support for racehorse-related exhibits at events in Japan, and has donated to the Retired Racehorse Association of Japan (source: Automaton). As part of promotions for the mobile game’s global, English-language release, Cygames looked stateside, partnering with the Kentucky Derby back in May and setting up a booth where people could play the demo of Umamusume Pretty Derby.
If you are interested in seeing what all the fuss is about, Umamusume: Pretty Derby is available now in English via Steam, Google Play, and the Apple App store. All three seasons of the anime are currently on Crunchyroll.
Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.
Subnautica 2 is being delayed into 2026 by its publishers Krafton, which would lead to the survival game’s studio missing out on a previously agreed $250 million bonus, meant to be shared among employees. The revelation comes via a report from Bloomberg, and could finally explain why Krafton ousted the studio’s most senior figures last week.
Subnautica 2 is officially delayed to 2026, publisher Krafton has confirmed to IGN. The news follows a report that claimed the delay may cost the development team a $250 million bonus.
Krafton, the Korean company behind smash hit battle royale PUBG, acquired the $500 million-valued Subnautica developer Unknown Worlds in October 2021. At the time, Krafton insisted Unknown Worlds would continue to operate as an independent outfit. Following its announcement, the hotly anticipated Subnautica 2 was set for an early access release later in 2025.
Cleveland subsequently revealed on Reddit that while he and his colleagues believed Subnautica 2 was “ready for early release… that decision is in Krafton’s hands.” Krafton issued a community update of its own, suggesting a delay was incoming.
Then, earlier this week, Bloomberg reported that Subnautica 2 was delayed to 2026 — just months before it was due to pay a $250 million bonus to the development team. Bloomberg added that the delay was “against the wishes of the studio’s former leadership,” and that the $250 million bonus would have kicked in if Unknown Worlds hit certain revenue targets by the end of 2025. Without Subnautica 2 coming out this year, hitting those revenue targets is unlikely, and the bonus won’t be paid out.
Per Bloomberg:
Unknown Worlds’ leadership planned to share the additional money with all of the studio’s employees, which number around 100. Staff who were at the company at the time of the acquisition were told they were eligible for bonuses ranging from hundreds of thousands of dollars to seven figures, the people said.
Now, Krafton has made Subnautica 2’s delay to 2026 official, but in a statement to IGN, it insisted the decision had nothing to do with “any contractual or financial considerations.” Instead, Krafton claimed, the delay was about responding to feedback from playtests, and delay talks were already under discussion before Cleveland, McGuire, and Gill were outed.
Here’s Krafton’s statement in full:
During playtests for Subnautica 2, we received valuable feedback from our community that reinforced our confidence in the game’s direction. At the same time, the feedback highlighted a few areas that could benefit from further refinement before release.
As community voices play a central role in how we shape our games, we’ve made the decision to give the development team more time to implement that feedback and deliver a more complete experience. As a result, Subnautica 2’s Early Access launch has been rescheduled for 2026.
This decision was based solely on our commitment to quality and to delivering the best possible experience for players. It was not influenced by any contractual or financial considerations. Additionally, the decision had already been under discussion prior to recent leadership changes at the studio.
For fans, the wait for Subnautica 2 goes on.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
I did scan strategy RPGSpace Scum‘s trailer a few times for the hint of a feature that didn’t make me immediately think, ah yeah, that’s just like Battle Brothers innit. This is a bit unfair of me. After all, your dudes sit on chess piece-like plinths in this one. That’s innovation, right? Anyway, I like the art and the bloke from the trailer looks like he’d nut me if I dwelled on the comparison too long. With someone else’s face. So, here’s a trailer. There’s also a Steam demo from next month, although you can sign up for a playtest now.
Following on from the recent news WWE 2K25 would be making its way to the Switch 2, 2K has now confirmed the latest basketball entry NBA 2K26 will also be released on Nintendo’s new hybrid platform.