Resident Evil Re: Verse Shutting Down as Capcom Reaches “New Turning Point” With Franchise

Resident Evil Re:Verse, the multiplayer spin-off of the beloved horror franchise, is shutting down this June after less than three years on the market.

Capcom announced the shutdown in a blog post despite also saying the game had “exceeded expectation,” saying it has served its “celebratory purpose admirably” but is no longer needed as it has “reached a new turning point for the series.”

Resident Evil Re:Verse and all its downloadable content will be removed from sale on March 3 but those with the game already downloaded will be able to access it until June 29. “You will no longer be able to play Resident Evil Re: Verse once service has officially ended,” Capcom said.

The game will go down on all platforms, meaning PlayStation 4 and 5, Xbox One and Series X and S, and Steam. Resident Evil Re:Verse is available by purchasing the latest mainline entry, Resident Evil Village. No refunds for the game itself or its DLC were mentioned.

“Resident Evil Re:Verse was developed in celebration of the 25th anniversary of the Resident Evil series, and your overwhelming support for the game has far exceeded our expectations since the time of its release,” Capcom said. “Now that we’ve reached a new turning point for the series, we feel that Resident Evil Re:Verse has served its original, celebratory purpose admirably.

“We are incredibly grateful for your warm support for Resident Evil Re:Verse, and we deeply apologize for bringing you this disappointing news.”

The game made little impact when it arrived in October 2022, earning just a 5/10 in IGN’s review. “There are some good ideas in Resident Evil Re:Verse, but balance issues, a lack of content, and aggressive monetization make it little more than a sometimes-fun curiosity,” we said.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Monster Hunter Wilds brings hope with newly lowered PC requirements, then dashes it with a benchmark tool

True to the word of Capcom’s German social media marketing, Monster Hunter Wilds has a new, generally less extravagant set of PC system requirements ahead of its February 28th launch. There’s also a standalone benchmark tool that you can download from the game’s Steam page, so you can see for yourself how the beast-biffing RPG will run on your hardware.

In theory, these are great developments. Lower requirements mean a more widely accessible game, and the benchmark tool – which covers a good six minutes of combined cinematics and simulated free roaming – brings reassurance and accountability to this otherwise hype-reliant prerelease period. Sadly, there are two problems. One, the benchmark confirms outright that Monster Hunter Wilds will run like stagnant goulash on low-end PCs, and two, it does so to the extent that I’m not sure that the revised minimum specs are even reliable.

Read more

Forget The Retail Delay, Nintendo’s Tucking Alarmo In At Japanese Hotels

Wake up the Nintendo way.

Nintendo’s brand synergy goes deep. Real deep. If visiting Super Nintendo World at Universal Studios Japan wasn’t enough Mario for you, you can now rent an Alarmo for the night at some of the park’s hotels so you can even have Nintendo on the mind while you sleep.

In a post on Nintendo’s Japanese website, the company revealed that it was partnering with Universal Studios to bring Alarmo rentals to seven different hotels. The rental package includes an Alarmo and an AC adapter for plugging it in, both of which can be collected from the hotel reception desk, the post claims.

Read the full article on nintendolife.com

Obsidian RPG Avowed Can Hit 60FPS on Xbox Series X

Obsidian Entertainment’s upcoming role-playing game Avowed can hit 60 frames per second on Xbox Series X.

Though she offered no further insight, game director Carrie Patel told MinnMax that “you can get up to [60fps]” on Microsoft’s more powerful console, though the Xbox Series S version will be limited to the 30fps as previously confirmed.

It’s still unclear if Avowed will include a performance mode and graphics mode as has become standard, the former of which generally means 60fps with lower visuals while the latter generally means 30fps with improved visuals, or if the default setting hits 60fps on Xbox Series X naturally.

Avowed arrives February 13 for those willing to spend at least $89.99, though fans only willing to spend $69.99 are forced by Microsoft to wait until February 18. This is a recent trend deployed by publishers but has already been scrapped by the likes of Ubisoft.

Set in the same universe as Pillars of Eternity, Avowed is a first person fantasy RPG with a grand emphasis on player choice. The story weaves through tales of war, mystery, and intrigue, as players navigate the land and forge friendships or rivalries with those around them.

It earned praise in IGN’s Final Preview of the game, in which we praised its nuanced conversations, player freedom, and said “Avowed is just a lot of fun.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Duskers is getting a ship-building sequel years after the sci-fi roguelike scared us to bits

The creators of sci-fi corridor explorer Duskers are making a “spiritual successor” to the 2016 space game. The studio revealed their plans in a video showing three prototypes they’re currently working on. The working title for this one is “Humanity 2.0” and it’ll see you carving up derelict ships to build your own vessel and sometimes defending that ship from pirates trying to take it over. It sounds like you’ll still be the sweaty cybermaster of a bunch of glitchy drones, who now might suffer “fun personality quirks” when you install upgrades, “like not wanting to go down narrow corridors because it’s now claustrophobic”.

Sad, busted-ass space robots just trying to get by? Yes, I’m interested.

Read more

“Apex 2.0” is on the horizon, says EA boss, but it probably won’t happen until after Battlefield 6

Sci-fi battle royale Apex Legends is due a “meaningful update” , according to the CEO of Electronic Arts, something he’s called “Apex 2.0”. To a normal person, adding a 2 to the end of your game’s name is the sign of a sequel. But as the attendant decimal and zero suggest, it’s not clear if that’s exactly what he means. It could mean a revamp with new features, or some other new direction for the existing game. His later words do make it sound more like this is what EA have in mind. Or at least what they’re prepared to tell folks in a financial report.

Read more

Xenoblade Chronicles X: Definitive Edition Digital File Size Seemingly Reduced

Save some space.

Ahead of the release of Xenoblade Chronicles X: Definitive Edition next month, Nintendo has supposedly updated the file size of the Switch release.

Listings online previously suggested the game would take up around 15 GB of space and now the estimated file size on the Switch eShop says the game will require an installation of 13.4 GB (thanks, necrolipe). So it seems Monolith Soft and Nintendo have found a way to save some space! In comparison, the Wii U version was around 20+ GB all up.

Read the full article on nintendolife.com

Round Up: The Reviews Are In For Hello Kitty Island Adventure (Switch)

Featuring Kuromi, Cinnamoroll, and more!

Last week saw the arrival of Hello Kitty Island Adventure on the Nintendo Switch. Apart from featuring an all-star cast of Sanrio characters, the game takes a fair bit of inspiration from the Animal Crossing series while also freshening up the genre.

As more reviews have been published, we’ve now got a round up. Starting with ours here on Nintendo Life, we thought this was a “great” experience on the Switch – awarding it 8/10:

Read the full article on nintendolife.com

Stellar Ghosts Settlers a Third Person Shooter that Sticks to the Basics

Summary

  • Complete the missions to get credits towards character stats upgrades.
  • Seven playable characters to upgrade.
  • Complete the missions to unlock Arena mode.

The wait is over: single player Sci Fi fantasy Third person shooter Stellar Ghosts Settlers ((SGS)), is out today on Xbox. Let’s jump in to some details on how to get the best out of your gameplay and stay alive!

Upon succeeding a mission, the player will receive credits that can be spent towards upgrading the player characters’ stats of his choice. Seven playable characters are available and each of them starts with their specific stats (Health, Stamina and Armor) and their own unique special ability (force shield, incineration invincibility, orb sidekick, regeneration, megablast and homing electro shots). Making the best use of those hard-earned credits is crucial to enhance your favourite playable characters so that it gets easier to complete the missions.

SGS screenshot

Make sure to get rid of as many enemies getting in your way as possible. It’s the best way to earn additional credits! So have no mercy! Blast everything that moves! The SGS will reward you for it! But watch your ammo!

Completing missions will also unlock the Arena Mode. This mode will provide countless hours of gameplay where the player will have to go through all the waves of enemies and try to beat the top ranked players on the leaderboards.

If you want to reach the highest ranks in the leaderboard, the best practice would be to use the weakest weapons first to beat a maximum of the weaker enemies in the early waves. As the player gets to the higher waves it will be useful to use stronger weapons since more enemies will attack or stronger enemies will rise. There is a set number of collectibles items (weapons, mechs, energy kits and health kits) in each arena, so you will have to collect them wisely if you want to make it to the highest ranks.

You have an hour to complete an arena, the faster you complete it, the more points you receive. So, you’ll have to be as accurate as possible to save ammunition and try to be as quick as possible to gain extra points thanks to those sharp shooting skills!

We have also hidden a secret object in each mission and arena. If you want to finish the game, you’ll have to find them all to complete that achievement.

SGS screenshot

You can only earn credits during Campaign mode. So, if you plan on upgrading all the playable characters, you’ll have to redo the missions. The way to go if you want to find all the secret items as well.

Playing the arenas will be a requirement if you plan on completing all the achievements in the game. And you’ll relax while blasting away all the alien creatures and the enemies of the settlers using all the arsenal of weapons available.

Making it to the top ranked players on the leaderboard will feel like a great achievement in itself as you’ll have to beat the score of some relentless pest control players! SGS is available today on Xbox!

Stellar Ghosts Settlers

PROTOFACTOR, Inc

$9.99

Stellar Ghosts Settlers is a Sci Fi Fantasy 3rd person action shooter game that sticks to the basics and immerses you in a world full of original and powerful wildlife.

You are part of a group of settlers who decided to go away from the corrupt galactic Government’s yoke. The settlers decided to set their first colony on the recently discovered and uninhabited planet Prosopopia B-21, planet full of resources so that the colonists could thrive. Despite the hostile wildlife the settlers managed to set multiple bases across the planet. Unfortunately, it wasn’t that long until the galactic Government found out about that treason and decided to invade the planet in order to get their hands on all those new resources.

The post Stellar Ghosts Settlers a Third Person Shooter that Sticks to the Basics appeared first on Xbox Wire.