“The glove you love is coming back”.
Way back in 2022, it was announced the 3D Nintendo 64 platformer Glover would be making a return on the Switch.
Read the full article on nintendolife.com
“The glove you love is coming back”.
Way back in 2022, it was announced the 3D Nintendo 64 platformer Glover would be making a return on the Switch.
Read the full article on nintendolife.com
Developer Nacon has announced that its open-world co-op game Terminator: Survivors has been delayed from its original October Early Access release date.
The studio announced the schedule change on its official X/Twitter account, revealing that the Skynet survival game’s Early Access build will no longer launch on October 24. It’s now been pushed to an unspecified date in 2025, with Nacon citing a desire to meet fans’ expectations. It acknowledges that the news will be disappointing for those who planned on playing the next Terminator game this Halloween but is confident in its decision, saying, “In the long term we believe this is the right call.”
Dear Survivors, we have an important update about Terminator: Survivors. pic.twitter.com/LkVJyEHriX
— Terminator: Survivors (@SurviveTheT800) August 12, 2024
“Over the past few months, we’ve been really impressed by your enthusiasm and amazed by the response to our announcements, and we know how eagerly fans are awaiting Terminator: Survivors,” the studio said. “To realize our vision, and to make sure to deliver the game that fits your expectations, we need some additional time. Thus, we will be pushing the launch to 2025.”
Terminator: Survivors was announced in 2022 as a cutthroat multiplayer game set just after the events of the universe’s apocalyptic Judgement Day but before John Connor forms his Skynet resistance group. Additional details arrived this past February, revealing a project that tasks players with scavenging in a worn-down open world with up to three friends as they fight off both enemy humans and relentless Terminators.
“This takes place in a yet unexplored timeline of the Terminator universe,” creative director Marco Ponte said earlier this year, “with a completely original storyline that includes both famous characters and new ones, and where you’ll learn about the beginnings of John Connor’s resistance.”
We’ve seen little from Terminator: Survivors and today’s delay means the wait for more just got longer. In the meantime, you can learn about the upcoming anime adaptation, Terminator Zero. It’s set for release on August 29, 2024, but was recently involved in a massive animation leak at Netflix.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.
Developer Nacon has announced that its open-world co-op game Terminator: Survivors has been delayed from its original October Early Access release date.
The studio announced the schedule change on its official X/Twitter account, revealing that the Skynet survival game’s Early Access build will no longer launch on October 24. It’s now been pushed to an unspecified date in 2025, with Nacon citing a desire to meet fans’ expectations. It acknowledges that the news will be disappointing for those who planned on playing the next Terminator game this Halloween but is confident in its decision, saying, “In the long term we believe this is the right call.”
Dear Survivors, we have an important update about Terminator: Survivors. pic.twitter.com/LkVJyEHriX
— Terminator: Survivors (@SurviveTheT800) August 12, 2024
“Over the past few months, we’ve been really impressed by your enthusiasm and amazed by the response to our announcements, and we know how eagerly fans are awaiting Terminator: Survivors,” the studio said. “To realize our vision, and to make sure to deliver the game that fits your expectations, we need some additional time. Thus, we will be pushing the launch to 2025.”
Terminator: Survivors was announced in 2022 as a cutthroat multiplayer game set just after the events of the universe’s apocalyptic Judgement Day but before John Connor forms his Skynet resistance group. Additional details arrived this past February, revealing a project that tasks players with scavenging in a worn-down open world with up to three friends as they fight off both enemy humans and relentless Terminators.
“This takes place in a yet unexplored timeline of the Terminator universe,” creative director Marco Ponte said earlier this year, “with a completely original storyline that includes both famous characters and new ones, and where you’ll learn about the beginnings of John Connor’s resistance.”
We’ve seen little from Terminator: Survivors and today’s delay means the wait for more just got longer. In the meantime, you can learn about the upcoming anime adaptation, Terminator Zero. It’s set for release on August 29, 2024, but was recently involved in a massive animation leak at Netflix.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.
We’ve known since earlier this year that Valve was quietly working on a new game, a sort of cross between hero shooters and MOBAs called Deadlock. But we never got an official announcement. Now, it looks like thousands of people are already playing the game in some sort of early play test, with the game reaching over 18,000 concurrent players earlier today.
Per SteamDB, Deadlock playercount started slowly climbing earlier this month, reaching a peak of 18,254 earlier today and expected to climb further. IGN understands that the game’s current early access period is operating under an invite system, where certain Steam users are receiving invites and can then suggest other individuals to also receive invites.
Since testers started sharing Deadlock screenshots all over the place, here’s ones I can verify, featuring one of the heroes called Grey Talon. pic.twitter.com/KdZSRxObSz
— Gabe Follower (@gabefollower) May 17, 2024
Sreenshots and video footage of the game available to the general public remain minimal, given that players are required to sign a strict NDA before being permitted to play. However, players are free to discuss their experiences with the game, with a “DeadlockTheGame” subreddit already accruing members and discussion of early impressions.
What we know so far is that Deadlock seems to be a mishmash of hero shooter ala Overwatch and MOBA with lane-based gameplay like DOTA 2 and tower defense elements. It takes place in a fantasy/steampunk setting. While we haven’t gotten good looks at its hero cast just yet for the reasons outlined above, everyone currently playing seems to really love one character in particular:
Me: I don’t’ get attached to things that easily!
Also me after 0.2 seconds of playing Deadlock: pic.twitter.com/1EUfO0AK4d— Moirai Agar’el ♻️💚 Slime Mom – S̶c̴u̴f̸f̸ ̸A̵R̶c̴ (@MoiraiVT) August 9, 2024
With the growing playerbase and invites seemingly available to anyone willing to ask, it seems likely that an actual for-real official announcement of Deadlock may be imminent. Valve’s been on a bit of a spree with stealth releases lately, having quietly dropped Counter-Strike 2 last year and Half-Life: Alyx being announced just a few short months before its eventual release.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.
The post All the News from QuakeCon 2024 appeared first on Xbox Wire.
Roughly two weeks after the release of Fallout: London, the big Fallout 4 mod that takes the post-apocalyptic RPG overseas, digital distribution store GOG.com revealed that the expansion-sized mod has become the “fastest redeemed game of all time” on its platform.
In a press release published on Friday, GOG revealed that in the first 24 hours, Fallout: London was redeemed “more than 500,000 times,” taking the crown as the fastest downloaded game of all time for its storefront alone.
“The initial release of Fallout: London quickly turned out to be an incredible success – and a prime example of how work of passion and creativity can bring in a plethora of new, exciting ways to enjoy a game,” GOG wrote in a press release.
That success has been so great, in fact, that the mod’s developers announced in an interview with BBC that they’re planning to formally start their own game development studio. Though Fallout: London is a free mod, as Team Folon’s Dean Carter said in the interview, “free doesn’t pay the bills.” The creators have been accepting donations, and seem to be preparing to use that funding to make Team Folon into a full-fledged studio.
“What we’ve done with that is we’re channelling that into team Folon, which is what we’re going to be moving into, and then we should hopefully launch our own indie games company,” he said.
Fallout: London was initially announced in June 2021 as a DLC-sized mod for the 2015 action RPG Fallout 4. Set between the events of Fallout 1 and Fallout 2, the mod has players venturing through a radiated, post-apocalyptic London.
Before the mod’s release, the Fallout: London development team originally had two other release windows for the project: the first was in Q3 2023 but was delayed to avoid competing with Bethesda’s space RPG Starfield. The second delay came in 2024 as the development team feared that the next-gen update for Fallout 4 would make the mod unplayable.
Of course, while Fallout: London has been a major success, GOG did, of course, mention the growing pains that came with the mod. Specifically, it noted that most of the issues were due to how complex it was for individuals to install the mod.
Additional issues/criticisms of Fallout: London include the mod being incompatible with the Epic Games Store version of Fallout 4, which GOG explained ahead of its release was due to EGS’s lack of support for update rollbacks. If you own Fallout 4 on Steam and are looking to play Fallout: London, IGN has a guide that can help you properly install the mod.
Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.
Once, twice, three times Lakitu.
The Mario Kart franchise has never really been particularly ‘difficult’, per se – at least not when you compare it to something like F-Zero – but there are undoubtedly moments when it feels like the whole world is against you. Indeed, the games have occasionally been labelled as “unfair” thanks to moments of relentless bad luck. Thankfully, these incidences are rare, but goodness, it can feel completely debilitating when it happens.
Take the below short clip from Mario Kart 8 Deluxe, for instance, posted on X by user @ArtistRemaining. Taking place during a race on the N64 ‘Yoshi Valley’ track, the player takes a cheeky shortcut on the third and final lap, however the speed boost from two mushrooms lying on the bridge causes the kart to careen off the side and into the void.
Read the full article on nintendolife.com
The post Forza Motorsport Introduces Road Atlanta and Multi-Class Racing appeared first on Xbox Wire.
Hi PlayStation players! I’m excited to reveal that Shadows of Doubt is coming to PS5 on September 26. We can’t wait for you to launch your investigations and begin tracking down your suspects when the game comes to PS5 next month!
Shadows of Doubt is an immersive crime-solving detective sim that puts players in the role of a private investigator, scouring the city for clues and evidence on the search for suspects responsible for various crimes and misdemeanours.
As a private detective, you’ll take on tasks and investigations ranging from theft and sordid affairs, through to kidnappings and murder, uncovering evidence through various means to track down your suspect. Our dream is for players to feel fully immersed as a PI wandering the streets of a dynamic, living city. You can buy and decorate your own apartment, while every street, building, and room is fully explorable, giving you the freedom to fully discover – and investigate – the sci-fi noir world we’ve created.
Everybody in the city has their own lives, their own living space, jobs, friends, and daily routines. They’ll grab a coffee or have a dance at a bar. And with a serial killer on the loose, any one of them could be the next victim.
Equally, that means anybody could be the perpetrator, and it’s up to you to track them down. While each case is different, you’ll typically want to try a few tried and tested measures to get some early leads. Take out the fingerprint scanner to comb the scene for fingerprints, or if CCTV is available, scrubbing through it may help you spot any suspicious characters. There are lots of ways to gather evidence, from browsing call logs for recent contacts, or collecting sales slips thrown in the trash. Alternatively, there’s always the option to take the more dubious route by bribing citizens for information, hacking private terminals or breaking into private apartments. There may be repercussions to your actions, but we’ve built Shadows of Doubt with multiple ways to solve each case, meaning you can always be the detective you want to be.
As well as improving as a detective and earning a chunk of cash by solving each case, the main form of player progression in Shadows of Doubt comes via Sync Disks, genetic updates that give you a permanent upgrade, and increasing your Social Credit level. Each time you find a Sync Disk in the city or receive one as a reward, you’ll be given a choice from a selection of upgrades, making for some interesting decision-making and introducing some RPG-like elements to the game. Upgrades range from traditional buffs like additional health or inventory space, through to more interesting modifiers that subtly change how you play the game. Social Credit levels act as a form of experience level that you gain when completing cases. There are a host of benefits that come from levelling up, from being able to buy property in the city to citizens being more likely to let you into their homes. There are a host of other benefits that I can’t wait for you to discover as well, but the overall idea is that you may choose to play Shadows of Doubt with different builds across different generated cities.
Exclusive to the PS5 version, we’ve been able to take advantage of the DualSense Wireless Controller to immerse players even further into the world of Shadows of Doubt. Feel the nuance of lockpicking through haptic feedback or – my favourite – feel the subtle pitter patter of rain when the weather takes a turn. But of course, Shadows of Doubt wouldn’t be a true detective sim if you didn’t also have an umbrella at your disposal.
Shadows of Doubt has been a real labour of love for myself and the team over the last 7 years, and we’ve been so excited to see the response the game has already received. It’s a game that can be as deep or complex as you’d like it to be, and we’ve worked hard to build intricate systems that power the sandbox behind the game’s crimes and citizens to make it as fun and fresh to play no matter your playstyle. We can’t wait to see how you crack each case when Shadows of Doubt launches September 26 on PS5.
Developer Farm 51 has announced Chernobylite 2: Exclusion Zone, the sequel to the 2021 first-person sci-fi survival horror shooter. The new game aims to blend open-world combat, crafting, team and base management, and nonlinear storytelling into a compelling and realistic post-apocalyptic action-RPG. It’s due out on PC and consoles in 2025.
In Chernobylite 2, you play as a planewalker, someone who travels between parallel worlds in search of the titular Chernobylite, a precious and powerful material. In that quest, you’ll battle throes of terrifying creatures and do your best to unite and lead the remaining human survivors. Take a look at the announcement trailer above and the first screenshots in the gallery below.
The sequel also promises to expand on everything players liked in the first game, such as the story, side characters, relationship aspects, combat, weapons and gadgets, exploration, and more – along with adding an open world. It also includes online co-op for the campaign.
We’ll have more on Chernobylite 2: Exclusion Zone as development progresses. Wishlist it on Steam if you’re interested.
Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.