Our initial reaction to The Legend of Zelda: Echoes of Wisdom reveal at the June Nintendo Direct was something along the lines of “Ahhhh-WHHHAAAAAAAAA”.
If you had asked us for some of the game’s distinguishing features after that first watch, we’d probably be able to mutter, “Hero Zelda, er, magic rod,” and, after a long pause, “… beds“.
Diamond Select Toys has been hard at work immortalizing the epic showdown between Peter Parker, Miles Morales and Venom as seen in 2023’s Spider-Man 2 game. IGN previously debuted DST’s Peter Parker statue and Miles Morales statue, and now we can cap off the trinity with the exclusive reveal of Venom himself.
Check out the slideshow gallery below for a closer look at DST’s Marvel Gamerverse Gallery Diorama Spider-Man 2 Venom PVC Statue:
The Marvel Gamerverse Gallery Diorama Spider-Man 2 Venom PVC Statue measures 13 inches tall and 12 inches wide, featuring the iconic villain in all his oozy, slimy glory. The statue is designed to form a larger diorama display with the aforementioned Spider-Man statues.
This statue was designed by Nelson X. Asencio and sculpted by John Cleary.
The Marvel Gamerverse Gallery Diorama Spider-Man 2 Venom PVC Statue is priced at $85.00 and is slated for release in Q1 2025. Preorders will open on the Diamond Select website and other retailers on Friday, June 21.
Microsoft Store is discounting its official Xbox Complete Component Pack for 2nd gen Xbox Elite Series 2 Core wireless controllers. Right now you can get it for only $30, 50% off the $60 MSRP. At this price point, they’re even less expensive than the 3rd party knockoff models you’ll find on Amazon.
Xbox Elite Controller Complete Component Pack for $30
The main difference between the 2nd generation Xbox Elite Core controller and the original Xbox Elite controller (besides the color scheme) is the accessories included. The original controller comes with the component pack, which includes extra sets of paddles, thumbsticks, and D-pad for more customizability, as well as a travel case. The newer gen Xbox controller doesn’t include these, which is why it is sold at an MSRP of $140 instead of $190. By getting this component pack, you’re basically upgrading your 2nd gen controller to 1st gen, and saving quite a bit of money to get there.
Xbox Elite Wireless Controller Series 2 for $95.99
If you don’t yet have a Xbox Elite controller, this is the best deal available right now. Target recently dropped the price of the professional-grade 2nd gen Xbox Series X Elite Series 2 Core Wireless Controller in Red/Black to $95.99. Note that Target RedCard members get an extra 5% discount. Signing up is free.
The Xbox Elite Series 2 Core wireless controller is physically the same controller as the older generation Xbox Elite Series 2 controller, which retails for a much higher $190 MSRP. The Elite Series 2 Core controller retains all the integrated pro gaming features like adjustable-tension thumbsticks, wrap-around rubberized grip, and shorter hair trigger locks. It’s a much superior option to the standard Xbox Core controller that the current gen consoles come with.
Xbox Core Controllers for $46.95
If you’re looking for something more stock, Walmart has dropped the prices on official Microsoft Xbox Series X Wireless Controllers to under $50. This includes the Arctic Camo White color released last year as well as Carbon Black, Robot White, Shock Blue, and Pulse Red.
Look, who knows when we’ll see Fallout 5 – there’s an increasingly less-than-zero chance we’ll all be living in a real post-apocalyptic nuclear wasteland by the time Bethesda get around to revealing anything, if their deliberately slow approach to The Elder Scrolls 6 (it’s been nearly THIRTEEN years since Skyrim) is much to go by. Still, even without a full sequel, Fallout is all around us – in multiple seasons of a television show, in Fortnite, and now in Call of Duty.
A post on Discord from one of the three listed developers and co-owner of Banana, aestheticspartan, said the team had parted ways with one of its members after it emerged they were accused of being involved in a Steam scam previously. This team member has denied any involvement in a scam, saying instead an influx of money obtained through the Steam marketplace was the result of a bug.
Despite their involvement, “there is no scamming or scam going on,” aestheticspartan insisted. Banana’s gameplay literally involves clicking a banana repeatedly, but its main draw is in its dropping of Steam items which can be sold on the official marketplace. Banana gives out different bananas as its item, and clicking on the game once in a while nets players a couple per day.
Most of these items are listed for just a few cents each, meaning the players of Banana are often spending and gaining very little at a time, but this likely doesn’t matter to Steam owner Valve or the development team.
That’s because both get a cut of every marketplace sale. Valve takes 5%, to a minimum of $0.01, and the developer takes another small percentage, the exact total of which is unclear in this case, but likely follows the same conventions as Valve’s to a minimum of $0.01.
Buyers and sellers don’t see the same numbers on Steam’s community marketplace, as the seller chooses the amount and the buyer sees the total of that number plus fees. This would explain why no banana item is available for less than $0.03 — they’re likely listed at $0.01, but another $0.01 for Valve and $0.01 for the developer adds up to the $0.03 total.
These tiny numbers add up though. Using the most basic example, the plain Banana item (compared to the banana that looks like a Panda or any other obscure design), we can see how much the developer and Valve potentially make from Banana.
Steam itself features an hour-by-hour breakdown of how many of these items are sold. Using the latest full day example, June 18, 2024, an eye-watering total of 1,993,669 of this single item were sold.
Valve therefore potentially earned a total of $19,936.69 from this single Banana’s sales over a 24-hour period, a number more than likely earned by the developer, too. This standard drop is one of 81 items being sold on Banana’s community marketplace.
This is the most common item, however, so it’s being sold in larger quantities than other items. The Rainbow Banana, for example, is currently listed for around $0.75 but generally sells for less than 50 per hour instead of the thousands of the most common Banana. The most expensive item, the Crypticnana, of which only 25 exist, has been sold four times for values of more than $1,000 since June 17.
While this is a colossal price compared to the most basic Banana for the buyer and seller, Valve’s 5% means it only nets $50 per $1,000 sold on these. It’s therefore the $0.01 minimum policy affecting large quantities of low-selling items that make Valve and the developer the most money. A total of 14 items are listed at the minimum $0.03 amount, and each one sells thousands per hour.
Developer aestheticspartan’s insistence Banana isn’t a scam is therefore likely legitimate, but it’s also almost certainly earning the development team tens of thousands of dollars a day, if not more. As for why it’s so popular, developer team member Hery told Polygon Banana is a real-life “infinite money glitch.” “I do believe that the reason why it mostly caught on is because it’s a legal infinite money glitch,” Hery said. “Users make money out of a free game while selling free virtual items.”
They also admitted Banana had a bot problem early on, with only around one third of all concurrents being actual players. Whether or not that figure has changed since Banana blew up remains to be seen, though Hery said the developement team has contacted Valve for help with the issue.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
When it comes to the ultimate showdown of all-time great fighting games, Marvel vs Capcom 2 might well take my personal bet for being the best of the best. I spent countless hours throwing down with housemates, friends and random passers-by who looked like they were up for a brawl during my teenage years. Yet the arcade classic has – as far as I can tell – never been given a proper PC release before the recent announcement of a new bundle of the comic-book crossover series headed to Steam this year.
Developer Cococucumber has established itself as a dependable indie studio over the past few years. Specialising in accessible throwbacks, it adds a fresh spin on old genre formats. Although its latest title Ravenlok is (pun intended) locked away behind Xbox exclusivity, Switch owners can finally try the second in the dev’s self-styled ‘Voxel Trilogy’ – Echo Generation.
A nostalgic and charmingly funny adventure/RPG hybrid, it takes the beautiful voxel style of the developer’s 2019 title Riverbond, and applies it to the bizarre summer holiday of a group of suburban kids. Tipping a hat to the point-and-click classics of Ron Gilbert and Tim Schafer, there’s also more than a little reminder of EarthBound in its creepy view of suburbia.
A Deep Dive into the Supernatural Threats and Secrets of New World: Aeternum
Timmy Palmieri, Editorial Content Manager, Amazon Games
Explore a cursed island plagued by mystery when New World: Aeternum comes to Xbox Series X|S on October 15. In search of rumored riches on the eternal isle of Aeternum, you shipwreck and are plunged into the depths of an immortal spiral. Its strange inhabitants pulled in by the winds of opportunity, or so you thought.
Learn the ways of the island’s increasingly savage, supernatural cycle and forge your story to uncover the truth lurking behind Aeternum’s perpetual conflicts in this thrilling action-RPG set during the twilight of the Age of Exploration.
Pursue Your Ambition
Conflict and bizarre happenings in Aeternum date back further than anyone can remember. But a loss of memory is only one of the many fates worse than death that you’ll encounter throughout your travels. Some give into the seductive whispers of power and turn into a mindless Corrupted, while others lose their sense of purpose and become a soulless Lost. Many even go mad after recovering from death after death.
Isabella is an intrepid explorer that ventured to the island in pursuit of Azoth, the source of magic in Aeternum. Possessed by the insatiable evil of the Corrupted, she now creeps ever closer to spreading the corruption’s ghastly influence beyond Aeternum. The coastal storms have grown worse, countless adventurers wash ashore daily, and an ominous presence lurks around every village. To stop her, you’ll need to successfully navigate the island’s restless terrain as well as different adversaries.
Forge Your Story
Your curious voyage starts with character creation. That customization then extends to outfits, weapons, tools, mounts, camp skins, and emotes. Solve every mystery surrounding Aeternum solo or with friends for a completely different experience. There are also Trade Skills like Cooking, Fishing, Musical Instruments, Crafting, and many more that grant various bonuses and further immerse you in your favorite aspects of the game. Need some extra coin for a house? Put on a musical performance and gather tips at the nearest settlement. Want more coin for your Company to buy matching Flail skins? Create your own furniture and sell it.
Companies are organized groups of adventurers that can team up for both competitive and cooperative activities. To join another player’s Company, you’ll first have to be in the same Faction. Early on, you’ll have the choice to join either the Marauders, the Syndicate, or the Covenant. All three Factions have unique values, colors, and philosophies, complete with their own quests and schemes. Maybe you’ll join the Marauders because you love the color green, the Syndicate because you share their passion for knowledge, or the Covenant because your friends did. This is your story, so there’s never a wrong choice.
Faction members can help you complete quests and fend off danger throughout Aeternum. Your fellow members might gift you gear for easier progression, take a few swings at powerful enemies, or revive you in chance encounters while traveling to their next destination. Lend a hand to help your Faction thrive.
Carve Your Destiny
Aeternum constantly changes at the hands of those in power. Whether you fight the Corrupted, the Lost, or another Faction, you can overcome any foe after stumbling across a mysterious box in your ship’s wreckage. To better ease you into the unique timing and positioning of every weapon, you’ll pick a character archetype at the start of your adventure. Each of the seven character archetypes includes two weapons and a few initial Trade Skill boosts, plus multiple skill trees with customizable abilities. Mix and match different options until you find the perfect combination for your playstyle:
Executioner: Great Axe and War Hammer
Musketeer: Rapier and Musket
Mystic: Void Gauntlet and Life Staff
Occultist: Fire Staff and Ice Gauntlet
Ranger: Spear and Bow
Soldier: Longsword with Shield and Hatchet
Swordbearer: Greatsword and Blunderbuss
Beyond the main story quest, there are many horrors of Aeternum for you to vanquish. Hunt a colossal Sandwurm in one of the game’s challenging Trials, unearth some of the island’s darkest secrets in Expeditions and banish otherworldly demons during seasonal events. As you piece together the lore around each bad omen, you’ll better understand the troubled history of the eternal isle. There’s always another threat skulking about Aeternum, not to mention numerous ways for you to personalize your approach.
We look forward to new ambitions, secrets, and threats coming to the eternal isle through future adventurers. What story will you bring to the island? New World: Aeternum is available for pre-order now. Check out the New World: Aeternum website for more information.
Pre-order now to get the following digital content:
• Azoth Stalker wolf mount
Experience a thrilling action RPG set on the supernatural island of Aeternum. As a shipwrecked explorer who washes ashore on the mysterious island, forge your destiny on an adventure filled with danger and opportunity.
Discover the island of Aeternum: Explore a massive, beautiful world and uncover the secret truth of the eternal island and its strange inhabitants. Endless opportunities to fight, forage, and forge await among the island’s wilderness and ruins.
Play your way: Play solo or use cross-platform play to team up with others, or compete head-to-head in a variety of PvP battles. Customize the look, skills, and abilities of your character, and experiment with different builds to suit your play style.
Swords, guns & sorcery: Control magical forces or wield deadly melee and ranged weapons. Timing and positioning are key to defeating enemies in combat. Use your skills to survive the island’s horrors and reap its valuable rewards.
Grow in power: Gather resources and refine them into working materials to craft powerful new potions, weapons and gear, and increase your power and skill in combat.
Summon your mount: Master horses, dire wolves, and lions, each with a unique look, dyeable equipment and a name you can set. Level up your Riding Trade Skill to earn upgrades like increased speeds, buffs and higher tier consumable food for your mount.
The original Resident Evil might be returning to PC – and soon! – if recent signs hold true. An age rating for the 1996 survival-horror classic was recently confirmed by European suitability judges PEGI, hinting at an impending (re-)release for the almost three-decade-old zombie game.
Mortal Kombat 1 has a new patch that finally removes the 30fps cap for cutscenes on PC.
NetherRealm’s fighting game launched with a 30fps cap for in-game cutscenes such as Fatalities despite gameplay running at 60fps. Developer NetherRealm has insisted this cap lets it create flashier cutscenes, but some players have said the switch from 60 to 30 and back again is jarring.
Now, in a fresh update for Mortal Kombat 1, that 30fps cap is removed with the addition of a new graphics setting that increases the lock to 60fps on PC only, but it’s worth noting that NetherRealm warned this setting is intended for PC gamers with high-end rigs.
The patch, also available on PlayStation 5 and Xbox Series X, makes a number of character fixes, including to the recently released DLC character Homelander. The patch notes are below.
Added a new Graphics Setting to increase the 30 FPS lock on certain sections to 60 FPS, which is intended for users with High-End Hardware
The new setting to enable this is accessed via Main Menu > Settings > Graphics > Experimental > 60 FPS Mode: OFF (Default)/ON
Note that this setting will not affect pre-rendered movies and will be automatically disabled during Online Matches to avoid stability issues
General Fixes & Adjustments
Fixed several desyncs that could occur during online play if the game had been hot-fixed
Adjusted camera behavior when Homelander, Omni-Man, or Peacemaker are interrupted or hit high off screen
Character Specific Adjustments
Main Fighters
Reptile
Fixed damage scaling on Force Ball when not enhanced
Peacemaker
Human Torpedo & Enhanced Human Torpedo now hits High
Reduced base health value to 650 (from 700)
Homelander
Fixed canceling into Flight when grounded more than once in a kombo not consuming Super Meter
Fixed Jump Attacks during Flight be able to be canceled into Flight on block
Fixed not being able to breaker God Complex & Enhanced God Complex
Improved Punching Down linking into God Complex & Enhanced God Complex from Flight when it hits opponent near the top
Fixed issue that could result in Homelander sliding on the ground sometimes when God Complex from Flight was canceled from certain heights
Fixed rare issue that could result in Homelander sliding on the ground sometimes when God Complex from Flight was performed just as flight was about to time out
Fixed rare instances of some juggle kombos sometimes behaving slightly differently against Homelander with specific timing
The following attacks can no longer be parried by Dirty Trick
Kitana – Fancy Strike (Away + Front Punch)
Rain – Tide (Away + Back Punch) & It Pours (Back Punch, Front Punch, Front Punch, Back Punch)
Reptile – Kneet Trick (Towards + Back Punch, Front Kick)
Sindel – Shear Genius (Towards + Front Punch) & Off The Top (Away + Back Punch, Front Kick, Back Punch)
Ermac – Dragged Under (Front Kick, Back Kick)
Peacemaker – Gutshot (Away + Back Kick) & Pinky Toermenter (Down + Back Kick)
Quan Chi – Skeleton Jacker (Towards + Back Punch, Front Punch)
The following attacks can now be parried by Dirty Trick
Kenshi – Quick Slice (Jump Front Punch in Sento Stance), Upper Gash (Jump Back Punch in Sento Stance), Ancestral Guard, Soaring Sento, & Teamwork
Kung Lao – Kung-Kussion & Shaolin Shimmy
General Shao – Power Strike
Smoke – Vicious Vapors & Smoke Bomb
Peacemaker – Coming Through! (Towards + Back Kick, Front Punch)
Homelander – Grounding Fist from (Air) Diabolical Dash & Soaring Strike from Diabolical Dash
Kameo Fighters
Cyrax
Fixed canceling into Horizontal Kopter Chopper from Kopter Chopper not using Kameo Meter
Khameleon
Reduced pushback on block of first 2 hits of Roll & slightly reduced the pushback on block of the last hit
Reduced base health value to 250 (from 300)
Janet Cage
Slightly increased combo damage scaling on Hop Punch & Hop Skip Punch
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.