The Remake Of The End Of The Greatest RPG Of All Time is a puzzle game hidden inside a fictional RPG

The Remake Of The End Of The Greatest RPG Of All Time, or TROTEOTGRPGOAT for, uh, short, is a game that exists. I normally wouldn’t let such an opaque stub of a description survive outside of a quick Trello reminder to write something better later, but I’m currently finding it fulfilling enough just to gaze upon that title and consider the fully formed art object that may soon emerge from its tantalising promises. Ok, so the visual component helps too. Orientate yourself by means of the trailer below, and let’s dig into this brazen nose-hooker of a head turner of a game that does exist, about another game that doesn’t.

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Paradox shutter studio Tectonic and cancel troubled Sims competitor Life By You

Life By You, the Sims-like management game previously troubled by several delays, has been canceled by Paradox Interactive, and Californian studio Paradox Tectonic have been shut down. The news of the game’s cancellation came last night through a forum post, with Paradox deputy CEO Mattias Lilja painting a picture of a game still too “lacking” for more development time to fix. This morning, it emerged that Paradox Tectonic, the studio working on the game, have been shuttered, via GameWatcher.

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UK Charts: Shin Megami Tensei V: Vengeance Debuts At Number One

Well done, young man.

The latest UK Charts are here and it’s a resounding success for the newly released Shin Megami Tensei V: Vengeance, which beats the likes of EA Sports FC 24 and Paper Mario: The Thousand-Year Door to claim the top spot. Naturally, the game fared better on PS5, but the Switch performed admirably, pulling in a total of 27% of the overall sales.

Elsewhere, Mario Kart 8 Deluxe and Super Mario Bros. Wonder maintain their presence in the top 10, while Minecraft is just about hanging in there after slipping from number 8 to number 10. Further down the list, Tears of the Kingdom has seen a slight boost in sales to land at number 17, while Mario vs. Donkey Kong climbs the vines to settle in at number 22.

Read the full article on nintendolife.com

Bandai Namco’s Smash Bros. Studio “No Longer” Advertising Select Roles For Nintendo Projects

“They probably filled them”.

Remember last year when Bandai Namco announced a new in-house development team ‘Studio 2 & Studio S’ for commissioned projects – with Nintendo series like Super Smash Bros. and Mario Kart seemingly a big part of the plans? After advertising for multiple roles, it appears there’s been a small development.

As spotted by ‘Stealth’ on social media platform ‘X’, it looks like certain roles tied to “Nintendo games” are no longer being promoted, which suggests Nintendo has “probably” filled these positions.

Read the full article on nintendolife.com

FromSoftware Boss Wouldn’t Allow Studio Layoffs To Happen, Cites Satoru Iwata

Nintendo’s former president famously took a pay cut.

The former Nintendo president Satoru Iwata had an incredibly positive impact on the video game industry during his lifetime, and it seems FromSoftware’s current president (and Elden Ring game director) Hidetaka Miyazaki has drawn from the teachings of this Nintendo legend.

Speaking to PC Gamer recently about the “brutal waves” of industry layoffs so far this year, Miyazaki cited the “old ex-president of Nintendo, Iwata-san”, who took a 50 percent pay reduction during his time at the helm of the company, to ensure Nintendo’s employees could focus on “making good things”.

Read the full article on nintendolife.com

Paradox Officially Cancels Its Long-Delayed The Sims Competitor Life by You

Paradox Interactive announced that its long-delayed The Sims-style life sim Life by You is officially canceled in a post on their website today.

Life by You was initially announced in May of 2023. At the time, an early access release was planned for September of that year. It was initially delayed to May of 2024, then in February, Paradox announced an additional delay, pushing Life by You’s Early Access release to June 4th. Two weeks before the June 4 release, it was delayed again, this time without a release date, because, in the words of Paradox Deputy CEO Mattias Lilja, “additional time [was] needed.”

Paradox Interactive released a statement from CEO Fredrik Wester explaining the decision on its website. The full statement is as follows:

Paradox Interactive (Paradox) has today decided to cancel the release of the game Life by You. This means that the second quarter of 2024 will be impacted negatively by MSEK 208 from the write-down of the game’s total capitalized development costs.

For a long time, we’ve held hopes for Life by You and the potential we saw in it, but it is now clear that the game will not be able to meet our expectations. A version that we’d be satisfied with is too far away, and therefore we are taking the difficult decision to cancel the release. Moving forward, we should perform at a much higher level, and it’s obvious that we have work ahead of us, said Fredrik Wester, CEO of Paradox Interactive.

We’ve performed poorly in recent releases, continued Wester. Even though we now start new projects in a different manner, it is clear that we must make further changes so that quality is more consistent and the promises we make to our players are met. We have to evaluate how we manage projects and how we organize, for we will and must get better. We have a very solid financial position and a strong core game portfolio, which keeps us confident about our future.

This disclosure contains information that Paradox Interactive AB is obliged to make public pursuant to the EU Market Abuse Regulation (EU nr 596/2014). The information was submitted for publication, through the agency of the contact person, on 17-06-2024 21:45 CET.

Life by You’s cancelation marks the latest in what has been, by Paradox’s own admission, a years-long rough patch that has affected their last few games and development process. Cities Skylines 2 had a disasterous launch that Paradox is still trying to sort out more than eight months after release, and Steam reviews for the city builder remain mixed.

Jail sim Prison Architect 2 has also been the victim of numerous delays, the most recent of which pushed the release date back to September due to “unexpected issues occurring too often.” The Paradox-published Vampire: The Masquerade – Bloodlines 2 has also endured a troubled development that has seen several years of delays, the depature or firing of several senior staff, and, ultimately, a change in developers. Thankfully, it seems to be back on track after new gameplay footage was revealed in January.

The publisher’s most recent release, the Ironclad Games-developed Sins of a Solar Empire 2, dropped it’s Early Access label earlier this year ahead of its planned August Steam release. In our review, we said “Sins of a Solar Empire 2 is a faithful follow-up to a beloved strategy game, but it is still in a buggy and clearly unfinished state despite its stealth launch out of early access.”

Will Borger is an IGN freelancer. You can find him on Twitter @bywillborger.

Bethesda Doesn’t Feel the Need to ‘Rush’ Fallout 5 in the Wake of TV Show’s Success

Bethesda Softworks head Todd Howard knows fans are looking forward to Fallout 5, especially in the wake of the Prime Video show’s success, but he isn’t interested in rushing it out the door.

Howard opened up about the future of the hit post-apocalyptic RPG series during an interview with YouTube content creator MrMattyPlays. He says Bethesda spends a lot of time plotting out how to handle the direction of its franchises.

“For other Fallout games in the future, you know, obviously I can’t talk about those right now, but I would say, sort of rushing through them, or we kind of need to get stuff out that is different than the work we’re doing in 76…we don’t feel like we need to rush any of that,” he said. “The Fallout TV show fills a certain niche in terms of the franchise and storytelling.”

The last mainline Fallout game was Fallout 4, which released in 2015. DLC content for the entry was steadily released for PC and consoles over the next year, and in 2018, Bethesda launched its multiplayer-centered offshoot, Fallout 76. While fans slowly flocked to the West Virigina-set open-world RPG, it wasn’t until the premiere of Prime Video’s Fallout TV show that the Bethesda series reached a new level of attention.

Still, Howard won’t budge when it comes to desires for a substantial video game release. For him, it comes to down to wanting to treating its franchises with care.

“I don’t think it’s bad for people to miss things.

“Totally get the desire for a new kind of mainline single-player game,” he added. “And look, those things take time. I don’t think it’s bad for people to miss things. We just want to get it right and make sure that everything we’re doing in a franchise, whether it’s Elder Scrolls, Fallout, or now Starfield, that those become meaningful moments for everybody who loved these franchises as much as we do.”

Howard spoke to IGN about Fallout 5 earlier this year. He admitted that Bethesda is focused on The Elder Scrolls 6 for now and is still committed to updating Starfield but added, “that doesn’t mean that we’re not making plans for other things.”

Elsewhere in his conversation with MrMattyPlays, Howard touched on the negative response Bethesda has received when it comes to paid mods in Starfield. He also touched on how the studio will continue to build on its recent space RPG with more story expansions. While we wait for more Fallout, you can check out the latest update on Fallout Season 2. For everything else we know about Fallout 5, you can click here.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Poll: What Review Score Would You Give Shin Megami Tensei V: Vengeance?

I’m Vengeance.

Last week saw the release of the updated Vengeance form of Shin Megami Tensei V, one of the finest RPGs to appear on Switch or anywhere else over the last few years. In our original review we called it “the best entry yet in this dark, engrossing series,” awarding it 9/10.

This follow-up, however, takes things up a gear and exemplifies “an enhanced re-release done right” — at least that’s what our intrepid reviewer Mitch Vogel thinks:

Read the full article on nintendolife.com

Live-Action Totally Spies! TV Series in the Works With Will Ferrell Executive Producing

A live-action Totally Spies! TV series is in the works at Prime Video and Will Ferrell is onboard as an executive producer, IGN has confirmed.

Totally Spies! is a French animated series that began in 2001 and recently recieved its seventh season in France this past May after a nearly 11-year break. That isn’t it either, as Warner Bros. Discovery EMEA and French kids network Gulli just ordered an eighth season of the show.

As for what the live-action series will be about, we can glean some insight from the official logline:

“Totally Spies! is a YA live action adaptation of Banijay Kids & Family’s hit animated series of the same title, following stylish best friends Clover, Alex and Sam as they navigate saving the world as international spies, while trying to survive the ups and downs of first year college life.”

Joining Ferrell will be Gloria Sanchez’s Jessica Elbaum and Alix Taylor and Banijay Kids & Family’s Benoit de Sabatino.

“Totally Spies! is a huge success for Banijay Kids & Family, having been translated in 60 languages and sold to more than 220 territories,” di Sabatino said in a statement. “With a social media base of 3 million, the series continues to thrive in its animation form with the recently launched 7th season. Rola Bauer approached me for a live action adaptation, and we were thrilled to partner with Amazon MGM Studios. With her, Ludovic Attal, and Punit Matoo’s support, we are honoured to join such a stronghold of female-focused producers in Gloria Sanchez Productions to produce for Prime Video.”

“The themes of girl-power, never sacrificing friendship, fun, or your true self to be successful resonated with us then, and feel ripe to revisit now.

“Will, Alix and I are thrilled to be joining our partners at Amazon and Banijay to bring Totally Spies! to life as a live action show,” Elbaum said. “Gloria Sanchez was originally founded to tell stories about complicated characters and empower female voices and storytellers. As longtime fans of the animated show, we couldn’t think of a story more fitting to our ethos. The themes of girl-power, never sacrificing friendship, fun, or your true self to be successful resonated with us then, and feel ripe to revisit now.”

Totally Spies! has nearly 200 episodes to its name and has received a prequel film called Totally Spies! The Movie, a spin-off series called The Amazing Spiez! that ran for two seasons, comic books, novels, and even a handful of video games.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst and on TikTok.

Overwatch 2 Teases Transformers Collab in Season 11 Trailer

Blizzard Entertainment is teasing an Overwatch 2 Transformers crossover when Season 11 arrives in just a few days.

The quick tease arrives at the tail end of a new Season 11 trailer that premiered earlier today. It takes up so little space in the video that there’s a good chance many may have missed it, but those who stuck around to the end will catch the familiar Autobot logo and its iconic transformation sound effect.

That’s all we can see from what will inevitably become a full-fledged collaboration between Overwatch 2 and Transformers for now. Thankfully, this is far from the first time Blizzard has tied its hero shooter in with another property, so we at least have a few guesses about how the Autobot and Decepticon content will eventually roll out.

One of the earliest collabs saw One Punch Man skins making their way into the game, giving characters like Doomfist, Genji, Soldier 76, and Kiriko outfits themed after characters like Saitama, Genos, Mumen Rider, and Terrible Tornado. This same crossover event introduced additional anime-themed challenges, poses, voice lines, and more. Other crossovers brought IP like Cowboy Bebop, Diablo, and even Porsche into the fold, with each giving at least one character special skins for players to purchase and wear into battle.

While the Cowboy Bebop event saw Overwatch 2’s resident cowboy, Cole Cassidy, getting a Spike Spiegel skin, we can probably guess that some of Blizzard’s many robotic characters will be the ones gifted Transformers skins this time around. Our eyes are on heroes like Bastion, Orisa, Zenyatta, Ramattra, and Echo.

Overwatch 2 Season 11 drops June 20. While it’s unclear how and when the Transformers content will appear, today’s trailer gives players a look at a lot of the other highlights the forthcoming additions will bring. This season’s battle pass is Ultrawatch superhero-themed, introducing a long list of very ’90s, Power Rangers-like cosmetics to suit up with. Ashe gets the Mythic skin this time around, meaning her robot counterpart, B.O.B., gets some powerful new threads, too. Other promising additions include items that celebrate Overwatch 2 reaching the 100 million-player milestone, a new Push map called Runasapi, a Mythic weapon for Reinhardt, and a rework for the Colosseo map.

For more on how Blizzard is keeping Overwatch 2 up to date, you can read up on why the studio chose to remove its Hero Mastery Gauntlet PvE mode last month. Then be sure to check out our 8/10 Overwatch 2 review, where we said, “Overwatch 2’s switch to a 5v5 format breathes new life into what was once the sharpest shooter around. It just hasn’t quite recaptured all of that glory – yet.”

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.