The post Call of Duty: Modern Warfare III, Warzone, and Warzone Mobile – Complete Season 4 Intel appeared first on Xbox Wire.
Category: Video Games
Call of Duty: Modern Warfare 3 and Warzone Season 4 Roadmap and Trailer Revealed
The Call of Duty: Modern Warfare III and Warzone roadmaps are officially here, with Activision promising a “huge selection of free content along with events, challenges, and Camos to unlock.” You can watch the launch trailer below and read the full overview right here.
The new roadmap includes additional info on the previously-teased Gundam collaboration, which will feature the original RX-78-2, Char’s Zaku, and Witch From Mercury’s Aerial. In addition, Activision is teasing a special secret collaboration, which already has fans speculating on the possibilities.
But the real headliner is Soap, who (sort of) returns in what Activision is calling an attempt to “honor his legacy.” Along with two new Operators named Hammer and Void, the Season 4 Battle Pass will include two separate Soap skins, one of which will be available immediately at purchase.
While Soap is a beloved character, some fans have mixed feelings about his inclusiion in the Season 4 Battle Pass.
“Once again, Call of Duty resurrect an objectively dead character purely so they can sell skins for him,” wrote YouTuber HiddenXperia. “Soap was literally shot in the head in MWIII’s (awful) Campaign, now he’s magically alive. I’m so happy I grew up playing CoD before it was ruined by aggressive live service.”
In the meantime, there will be plenty of new content to wade through with Modern Warfare III getting three brand-new core 6v6 maps, including one set in Tokyo. The new season will also feature Demolition, Hyper Cranked, and Havoc, new Killstreakers, and other additions.
On the Warzone side of things, Season 4 includes updates to the Urzikstan Bunker and the Gulag along with a new vehicle in the Polaris RZR. The Tactical Sprint Boots have caused some buzz among fans, offering an “unlimited increase in your Tactical Spring Speed, and a reduction in fall damage.”
Call of Duty: Modern Warfare III and Warzone are currently slated to release May 29.
Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.
Ninja Theory Studio Head Sends Heartfelt Message to Hellblade 2 Fans
With less than a day until Senua’s Saga: Hellblade 2 releases, Ninja Theory studio head Dom Matthews has issued a heartfelt statement to fans.
Posted on the official Ninja Theory X account, Matthews shared a touching message to fans, expressing gratitude for their support, along with the development team for working on Senua’s Saga: Hellblade 2.
“From the very beginning of Senua’s Saga: Hellblade 2, we have had you in mind,” Matthews wrote. “And I truly hope that when you play the 2nd chapter of Senua’s story, you will find that familiar connection once again, and so many more people will find their way to Senua and her world too.”
A message from Studio Head Dom Matthews ahead of our launch tomorrow. pic.twitter.com/IH98qP9evv
— Ninja Theory (@NinjaTheory) May 20, 2024
Matthews’ message points out how many fans have reached out to Ninja Theory to express how important Senua means to them and how much their faith has inspired Ninja Theory to continue her story. Ninja Theory’s first chapter in the series, Hellblade: Senua’s Sacrifice, was released in 2017, and both fans and critics praised it for its visuals, story, and depiction of psychosis, which many have said was the most remarkable thing about the original Hellblade.
“Its incredibly smart use of audio and visual distortion and trickery to convey the frightening effects of psychosis, hallucinations, and delusion, are married with the gameplay elements for an experience that rarely ever grapples over whether it’s a game or a story,” we wrote in our review of Hellblade: Senua’s Sacrifice.
During the 2019 Game Awards, Ninja Theory announced that it was working on Hellblade 2. Some fans were disappointed with a few revelations ahead of its release, such as Hellblade 2 not receiving a physical release and the console version being locked at 30 frames per second (FPS).
Senua’s Saga: Hellblade 2 is out tomorrow on PC and Xbox. For more information, check out IGN’s Hellblade 2 preview and our piece on how Ninja Theory has leveraged technology, such as Epic Games’ MetaHuman animator technology, to take immersion to the next level.
Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.
‘Warner Smash Bros’ fighter MultiVersus adds Friday the 13th’s Jason and The Matrix’s Agent Smith to its already preposterous roster

MultiVersus – aka Warner Smash Bros, or The Game Where Scooby-Doo’s Velma Punches Batman While LeBron James Decks The Iron Giant – hasn’t quite returned from its self-imposed exile after ending its open beta last year, but it’s already adding more Iconic Characters(™) to its already teetering pile of familiar Licensed IP.
How to Watch the 2024 tinyBuild Connect
TinyBuild, the publisher behind popular indie titles like Graveyard Keeper, Potion Craft, Streets of Rogue, and Punch Club, will give gamers a look at some of their upcoming titles in this year’s tinyBuild Connect showcase. It’ll be a 20-minute show jam-packed with exclusive trailers, announcements, and new details — no fluff, just games.
TinyBuild Connect Date, Time, and How to Watch
The showcase will be livestreamed on Tuesday, May 21. Things will start with a countdown at 9:30 a.m. PT, and the show will begin promptly at 10 a.m. PT. That’s 1 p.m. for viewers on the East Coast, noon Central, and 11 a.m. Mountain. IGN will stream the event, and you can watch live on any of these channels:
IGN.com (our homepage)
Make sure to be there for the start of the show — the trailers and info will start immediately.
What to Expect from This Year’s Connect
Expect this to be a dense show featuring many games, including new info on announced titles, brand-new announcements, teasers, demos, and new content for already-released indie games, including a big content update for I Am Future as well as DLCs for Punch Club 2 and Not For Broadcast.
Duckside, which recently announced the launch of a Steam beta, figures to be part of the fun. It’s a multiplayer survival game with PVP, PVE, crafting, and base building. Oh, also: You and everyone else are hat-wearing ducks. Not cartoony, anthropomorphic ducks. Regular, everyday ducks. Wearing hats. A trailer in April showed off some gameplay, followed by an open beta, and it’s as fun as it sounds. Here’s hoping we get to see even more.
Speaking of wanting to see more, there’s Sand, an upcoming multiplayer extraction shooter. It’s a PvPvE game where players operate mechanical walkers called Tramplers to explore the remnants of a once prosperous planet, now left in ruin. Explore a massive, procedurally generated world, survive encounters with rival scavengers, engage in Trampler battles, and make it off the planet with any valuables found throughout the world. A reveal trailer last summer gave us a glimpse of Sand’s world, and now feels like the perfect time to see some gameplay.
Among the key titles to be highlighted is Astor: Blade of the Monolith, an action RPG closing in on its May 30 release date on PC and console. It stars Astor, a young warrior determined to unveil the secrets behind his creators’ unforeseen demise. A recent trailer showed us several vibrant, colorful environments and its fluid, fast-paced combat.
That’s only a taste of what could be featured in this show. TinyBuild has several other games coming up, including the gothic hack-and-slash RPG Voin, the multiplayer tactical horror FPS Level Zero: Extraction, and the open-world sandbox RPG Streets of Rogue 2. Viewers can also expect a new look at Kingmakers, an over-the-top medieval mix of action and RTS that was announced in February. And there’s bound to be some unexpected new game reveals and announcements. Tune in May 21 to see it all.
Undertale follow-up Deltarune’s next part(s) are “going better than ever”, but don’t expect them anytime soon

The next part of Undertale creator Toby Fox’s current project Deltarune is actually two parts, as chapters 3 and 4 plan to release together. It sounds like that release is still a ways off, according to a recent update from Fox, even as the latest chapter seemingly makes “great progress” and the team eye up work on Chapter 5.
Random: Nintendo Emulator ‘Delta’ Changes Its Logo After Heat From Adobe
“Hope y’all like it”.
The developers behind the iOS app Delta, which lets users emulate thousands of Nintendo games on iPhone and iPad, have hastily updated the app’s logo after receiving legal threats from Photoshop creator Adobe (thanks, The Verge).
In an update via the App Store, the notes simply state “Adobe threatened legal action unless we changed our app icon – so we did! Hope y’all like it :)”. The new permanent logo is yet to be revealed, but for now, the old logo has been humorously amended to avoid any potential similarities.
Read the full article on nintendolife.com
Songs Of Conquest 1.0 review: occasionally demanding but often rewarding fantasy warlordery

Two years of early access have been kind Songs of Conquest. Its strategy fundamentals were already strong enough to impress me in 2022 that it’s been quite tricky to even remember what’s changed. But there’s more of it, and although after much reflection I think it’s not quite, quite for me, more of a good and unusual thing is definitely enough to push me into a very nearly wholehearted endorsement.
Deathbulge: Battle of the Bands’ greatest trick is making me enjoy turn-based combat

I may have winced a bit, initially, at Alice Bee’s choice of RPS Game Club game for this month. Deathbulge: Battle of the Bands looked funny and all, but it’s a turn-based RPG, a subgenre that usually elicits the same amount of enthusiasm from me as the phrase “by Ernest Cline” does from Alice. Deathbulge, however, is a clever little sod of a game, managing to devise not only a turn-based combat system that avoids the usual waiting-around tedium but one that’s outright good fun in itself.
MultiVersus Trailer Reveals First Look at Jason Voorhees From Friday the 13th and Agent Smith From the Matrix
MultiVersus has a new cinematic launch trailer that has revealed two new playable characters: Jason Voorhees from Friday the 13th and Agent Smith from The Matrix.
MultiVersus, which launches on May 28, is a free-to-play platform fighter similar in vein to Nintendo’s Smash Bros. series, but with characters from across Warner Bros.-owned properties.
Jason Voorhees and Agent Smith join the MultiVersus roster alongside DC Super-Villain The Joker (voiced by Mark Hamill) as part of Season 1: Puns & Villainy. Jason Voorhees will be available at launch, while Agent Smith will release later in the season.
Other characters we see in the trailer include Wonder Woman and The Joker (DC), Velma (Scooby-Doo), Bugs Bunny and Marvin the Martian (Looney Tunes), Iron Giant (The Iron Giant), Rick Sanchez (Rick and Morty), Stripe (Gremlins), and Finn the Human and Cake the Cat, a variant of Jake the Dog (Adventure Time).
Developed by Player First Games, MultiVersus will be available on May 28 as a free download for PlayStation 5 and PlayStation 4 consoles, Xbox Series X|S, Xbox One consoles, and PC (Steam and Epic Games Store), with full cross-play and cross-progression support.
Announced characters currently include Batman, Superman, Wonder Woman, Harley Quinn, Black Adam, and The Joker (DC); Shaggy and Velma (Scooby-Doo); Bugs Bunny, Tasmanian Devil a.k.a. Taz, and Marvin the Martian (Looney Tunes); Arya Stark (Game of Thrones); Tom & Jerry (Tom and Jerry); Finn the Human, Jake the Dog, and Banana Guard (Adventure Time); Steven Universe and Garnet (Steven Universe); Iron Giant (The Iron Giant), LeBron James (Space Jam: A New Legacy); Rick Sanchez and Morty Smith (Rick and Morty); Gizmo and Stripe (Gremlins); Jason Voorhees (Friday the 13th); Agent Smith (The Matrix); and an “extraordinary original creature” named Reindog.
In March, Warner Bros. re-announced MultiVersus with a new release date after Player First Games rebuilt the game from the ground up to improve online play and, with a move to Unreal Engine 5, improve visuals. MultiVersus officially shut down in June last year after launching with a battle pass, microtransactions, and DLC characters. This release was considered an open beta, but some expressed frustration at MultiVersus going dark after spending real money on it.
In our 8/10 review of the open beta, IGN said: “MultiVersus may not be a must-play at social gatherings, but its refreshing team-based battles make it a great platform fighter online.”
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.