Welcome to our Pokémon Pokopia Full Walkthrough Guide hub! The Switch 2-exclusive is making a splash online, and we’re here to help guide you through every single aspect of the game.
Our Pokémon Pokopia Walkthrough will help you make your way through the main story, from exploring each of the four main towns to rolling credits to the post-game. We’ll also have specific guides on Pokémon skills, Ditto Transformations, building tips and guides, and tons more.
Whether you love them, hate them, or just get enraged waiting in the queue to try and get them, there’s little doubt that Secret Lair has proven itself to be a goldmine for the folks at Wizards of the Coast.
These special drops highlight different properties that a player, even five years ago, would scoff at as being impossible inclusions, bringing new eyes to the long-running card game.
As the releases are limited, some of the cards included in these Secret Lair drops are highly sought after, whether it is from a collector standpoint or just because folks love the art.
#10 Armiger Unleashed (Forge Anew – Rainbow Foil)
Equipment cards saw a bit of a boost in popularity in 2025, thanks in part to popular Commander decks like the Final Fantasy VII precon, Limit Break, so it should come as no surprise that Armiger Unleased, which focuses on Equipment, would have sold well last year.
This says nothing of the incredible success and popularity of the Final Fantasy set. Thankfully, Armiger Unleased is a pretty solid card on its own, even when you take away the Final Fantasy art and name, letting you equip a creature at instant speed and getting one free equip on your turn. Great for those especially expensive situations, such as Kaldra Compleat’s 7-cost.
#9 Super State (and Rainbow Foil)
Super State was a brand-new card introduced in Secret Lair’s Sonic: Friends and Foes drop and gave us not only an incredibly powerful aura for your Voltron decks, but also probably the closest thing to a Super Saiyan card we will ever get.
Giving the attached creature a host of abilities, including flying, first strike, trample, and haste, along with a boost to a base power and toughness of 9/9, even with its high cost of 7 colorless mana to cast, it’s not hard to see why it was such a hot commodity card in 2025. The sick art of Super Sonic didn’t hurt either.
#8 Knuckles the Echidna (Rainbow Foil)
With all sorts of tokens taking up space on tables nowadays, with things like Treasure, Food, and Lander tokens, a card like Knuckles the Echidna from the Sonic the Hedgehog drops is a great commander card to take advantage of the do-dads.
This comes largely from his special win condition that allows you to win if you control more 30 or more artifacts at the beginning of your upkeep. Put Knuckles behind a “Walls of Ba Sing Say” and alongside an “Academy Manufactor” and just bide your time to victory!
#7 Deadly Rollick (and Rainbow Foil)
The Secret Lair x Marvel’s Deadpool: April Pool’s Day drop was full of cards (expect to see a couple more), but Deadly Rollick and its glorious unicorn has found its way to this list.
Featuring Deadpool riding a unicorn and a scared Cable, this card is a great removal instant for fans of the commander format (which seems like is a majority of players these days), as having your commander – or any commander – under your control lets you exile a target creature for free. A free instant exile removal card? That’s more appealing than a fresh, hot chimichanga! No wonder it’s sold so well!
#6 Deadpool, Trading Card (and Rainbow Foil)
Not to be shown up by a silly Unicorn, it’s no surprise that Deadpool himself as a trading card would sell better as “Deadpool, Trading Card”. Cards with silly novel abilities are fun to pick up and build around, and this card’s “exchange his text box with another creatures” lends itself to some funny combos.
This card was also the only new card in that drop, but it captures that chaotic nature of the character brilliantly, and makes for a fun potential commander, making it no surprise that it sold so well last year in the secondary market.
#5 Plains (#1513)
A card doesn’t need to have a neat gimmick or be incredibly powerful to sell well, and the special Plains card from the Raining Cats and Dogs Commander Precon is a perfect example of this.
This lovely card features the bestest furry cats and dogs lounging and playing in a pristine field of green grass and flowers. In the wild times that we live in, this imagery just gives warm fuzzy feelings, and I find myself wishing I were there in that same grassland plains, and judging by the fact that this was the fifth best-selling card of the year on TCGPlayer, I think I’m not alone in that sentiment.
#4 An Offer You Can’t Refuse
Featuring a kittified version of the popular Planeswalker, Jace, this special printing of “An Offer You Can’t Refuse” was actually printed back in 2023 as a Secret Lair Showdown card. Making it only available as a reward for attending and participating at a competitive event.
The card itself is a pretty solid commander staple, allowing you to counter a non-creature spell for only a single blue, at the expense of giving the opponent two treasure tokens, but for the low cost and the kitty Jace, the community has deemed it a worthwhile tradeoff in the number four spot.
#3 Porom’s Silence Magic (Silence – Rainbow Foil)
Turns are a lot less stressful, especially in the end game, when you don’t have to worry about your opponents doing something that throws a wrench in your well-laid plans, and that’s why Silence is almost a must-have in decks running white.
Porom’s Silence Magic is a fairly common bonus card from the Secret Lair x Final Fantasy drop from last year, which is a reskin of the powerful spell depicting the twins wielding their magic. The mix of utility and just really stinkin’-good artwork booster this Secret Lair card all the way to the third-best-selling card of 2025.
#2 Harmless Offering (Rainbow Foil)
Yet another card from the Deadpool: April Pool’s Day drop, the Gwenpool carrying Jeff the Land Shark reskin of “Harmless Offering” stands at last year’s number two spot.
With a low price and silly artwork, this card can be a fun addition to multi-color decks when you pair it with something like Nine Lives, Demonic Pact, Archfiend of the Dross or any other cards that can impose a stipulation that will cause the person holding the card to lose the game.
Normally, you want to steal other people’s cards, and turning that on its head with Gwenpool and Jeff and giving someone else a card you don’t want is a great way to get a reaction out of people.
#1 Command Tower (#7012 – Rainbow Foil)
Nostalgia is a powerful thing, if the SpongeBob pineapple house “Command Tower” is any indication.
While there are far more valuable cards from the SpongeBob SquarePants Secret Lair release, the affordability of Pineapple House Tower, along with the recognizable and iconic imagery it’s easy to see why this bonus card reaches the top of the list for 2025.
It also doesn’t hurt that nearly every commander deck out their has a copy of some sort, so there is always a demand for new and unique towers to add in to the next deck.
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Scott White is a freelance contributor to IGN, assisting with tabletop games and guide coverage. Follow him on X/Twitter or Bluesky.
At the center of the labyrinth is a minotaur. He is bound with muscle. He is fearsome. He is… snoring. Asterion, bored with how long I am taking to place my traps, has gone to sleep. This is despite warriors armed with swords and bows lining up at the gates leading into the maze, itching for their chance to battle the bull-headed, human-bodied creature.
Still, even though he is in mortal danger, I, Daedalus, the labyrinth’s designer, am happy for him to sleep. If I do my job in roguelite tower defense game Minos right, my minotaur won’t have to lift a finger to defend himself.
Well, another week is almost done and dusted, and what a quiet one it’s been; just a totally normal, uneventful week in this sane world of ours. Sigh…
Anyway, positive vibes! This week, we boshed out not one, but twoPokémon reviews for Pokopia and FireRed / LeafGreen – the 30th anniversary celebrations are certainly underway. Nintendo also confirmed three new Mario-themed games for NSO; two for the Virtual Boy and one for the GBA.
Marathon is set in a cyberpunk future in which the air is thick with data and information. You play a runner, a human that’s given up their body to become a being of bits and bytes whose consciousness can be transferred into whatever artificial shell they choose. We can’t begin to perceive life in that world. A world where to see the data as it flew through the air it would be an onslaught to the senses, overwhelming and impossible to make sense of.
Scatch that. The experience of a tsunami of stimuli is easy to recreate: you simply need to try and follow Marathon’s tutorial popups and story cinematics while also on a Discord server with your friends.
Yakuza creator Toshihiro Nagoshi’s new game is now in doubt after investor NetEase warned the studio that it plans to cut off funding.
Gang of Dragon was meant to be the debut game from Nagoshi Studio, the developer formed by Nagoshi in 2022 under NetEase after he departed Ryu Ga Gotoku a year earlier. Perhaps unsurprisingly, it looks an awful lot like Yakuza.
Bloomberg reported that Chinese megacorp NetEase told Nagoshi Studio employees that it will stop financing the studio from May, which in turn will likely mean Nagoshi’s studio will have to shut down. NetEase is currently in the process of cutting its video game investments, which have already led to studio closures and layoffs.
According to Bloomberg, NetEase made the decision to cut Nagoshi’s funding after it learned Gang of Dragon needed at least another ¥7 billion (approx. $44.4 million) to be completed. Nagoshi is apparently trying to find new investors to help buy the studio out, without much luck.
Photo by Daniel Pearce/Edge Magazine/Future via Getty Images.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Pokémon Pokopia launched exclusively for the Switch 2 this week, and if you haven’t already heard about this new relaxing life-simulation, it’s been getting quite a lot of praise.
The game has already shot to the top of Metacritic as one of the highest-rated Pokémon games of all time, and here in our review on Nintendo Life, we mentioned how it was the freshest Pokémon experience in a long time, bursting at the seams with charm and content that rewards both curiosity and creativity.
This event, taking place between now and 3rd April 2026, gives players the opportunity to get special in-game statues inspired by Meetup in Bellabel Park, which you can then decorate your kingdom with.
Unlike the ill-fated Marvel set from last year, there’s a single Commander precon here, and while we may not have been sure what to expect before launch, it turns out it’s actually pretty great (with the caveat that you should be looking to find it at MSRP or lower).
Here’s why Turtle Power is worth picking up, whether you’re a new player or you’re just looking for some great new cards.
What Makes A Good Precon in Magic?
There are a few key considerations when picking up any deck. What does the deck intend to do as its playstyle, and does it execute on that vision? Are there any desirable reprints? Are there new cards that you’d want to use elsewhere?
In all of those areas, Turtle Power does a pretty good job. We’ll comment on how fun it is to play (and the myriad ways to do so) shortly, but for now, there are some decent reprints here.
Naturally, the value will drop as soon as players have picked up Turtle Power, but Fabled Passage, Wave Goodbye, Assassin’s Trophy, Vigor, and Steelbane Hydra are cards that would have been pricey had they not been included here.
For new cards, Continue is an awesome low-cost recursion instant that brings you four creatures back from the graveyard following a board wipe, while Krang, the All-Powerful, gets you double draw triggers and counters.
All in all, there’s plenty of value here in both new cards and reprints, but the real appeal is in how the deck plays.
Swappin’ Shells
Commander Decks have multiple Legendary creatures inside, if you want to swap out your leading favorite for someone else, but Turtle Power goes a step further.
There are six borderless foil cards that cover the Turtles individually, Splinter, and then Heroes in a Half Shell as the team comes together. That means you can swap them around as you see fit, but there are plenty of other Legendary Creatures to use as a Commander, too.
That means you can rotate elements of the deck to fit your playstyle, or try out new cards to find some synergies, while the Partner mechanic lets you play a pair of Commanders.
That’s a LOT of potential combinations (29 possible Commanders in total). Baxter, Fly in the Ointment gives cards with tokens flying, for example, and we can see that being useful in all manner of decks, while Shredder’s ability to slash life totals makes him ideal for ‘Group Slug’ decks.
There’s so much modularity here that with something like the Starter Collection from Foundations, you could use this as a deckbuilding tool that lets you swap in as few or as many cards as you feel comfortable with.
It doesn’t hurt that the mana base here is strong – like, really strong. City of Brass will take the plaudits for being an otherwise expensive card, but there are plenty of land options, including bond lands.
You could, if you have the collection for it, potentially make a couple of decks from the Turtle Power deck – at a major drop from the Avatar set’s $109.99 Commander Bundle.
Lack of Turtle Power?
The two drawbacks to the Turtle Power precon are its price of $69.99, which is a markup over what you’d have paid for the (excellent) Lorwyn precons), and the fact that it’s perhaps less powerful than other decks we’ve had in recent months.
Its real strength is in being able to swap out components as you see fit, but it’s hard not to feel like it’s perhaps not quite as cohesive as a five-color deck as Lorwyn’s Dance of the Elements.
Have you ordered Turtle Power? Will you consider picking it up? Let us know in the comments.
Compulsion’s award-winning title ‘South of Midnight’.
It’s been a busy week for Xbox, but it’s not done just yet! Following the announcement of its next generation console, it’s now locked in a release date for the Switch 2 version of the “award-winning” title South of Midnight.
This third-person action-adventure title by Compulsion Games was announced for Nintendo’s new hybrid platform (and the PlayStation 5) last December, and the latest trailer confirms it will be releasing later this month on 31st March 2026.