Resident Evil Reqiuem Is a Kick-Ass Leon Kennedy Legacy Sequel

Great news: Resident Evil Requiem absolutely kicks ass. While it was initially advertised as a survival horror vehicle for new protagonist Grace Ashcroft, it turns out Requiem is equally a reunion with the series’ fan favorite hero, Leon S. Kennedy. Despite showing up in several remakes recently, Leon hasn’t had a genuinely new adventure since Resident Evil 6. That was 14 years ago! Requiem brings us a Leon who’s still that campy, quippy, tough-as-nails legend we’ve always loved, but now he’s older, wiser, and carrying a bit more baggage with him. This kind of return is pretty uncommon in video games, but take a look at the screenings at your local multiplex and you’ll see it’s happening all the time now in movies. Old heroes from old franchises coming back to prove that a few extra wrinkles can’t stop you from kicking ass. That’s exactly what Resident Evil Requiem has done. It feels like a Hollywood blockbuster legacy sequel for one of the coolest video game characters of all time.

You could easily make the argument that Resident Evil 4 is the greatest video game ever created, and diehard fans of Capcom’s game changer have wanted a reunion with Leon for decades. His short part in Resident Evil 6 simply wasn’t enough, and while 2023’s Resident Evil 4 remake was incredible, it was ultimately a retelling of a story we all knew extremely well. For years, we’ve been left wondering if we’d ever get anything like Leon’s gory Spanish vacation again. At least until now: Resident Evil Requiem is a worthy successor to Resident Evil 4. But more than that, it gives us a fresh take on Leon that’s more interesting than many sequels offer.

Despite being a medium that has been going strong for over fifty years now, video games rarely let their protagonists grow older. Mascot characters like Super Mario and Sonic the Hedgehog are basically the same age now as they were when they were first introduced in ‘80s and ‘90s. There are a few exceptions, of course. Uncharted’s Nathan Drake had aged slightly by the time we said goodbye to him in 2016, and Tomb Raider’s Lara Croft has jumped around to various stages of her 20s throughout her numerous sequels and reboots. But most video game characters live in an endless time loop, destined to stay encased in amber at the same age forever, like Bart Simpson and his fellow classmates being stuck in fourth grade for decades.

The Resident Evil franchise is different; it’s one of the few long-running video game series that actually allows its characters to experience the passage of time, albeit with all sorts of silly B-movie plot armor, continuity leaps, and other various nonsensical story beats to help carry them along the way. That’s why seeing a gruffer, more weathered Leon S. Kennedy’s return in Resident Evil Requiem feels so special – it’s something we don’t get to see very often in video game form. Games are largely power fantasies, after all, and seeing an older Super Mario clutch his knees after a triple jump, or a hunched over Sonic the Hedgehog gasp for breath in the middle of a half pipe run, would be way less cool and way more of a stark reminder of our weary, fragile lives than just seeing those guys at their peak age forever.

On the other hand, Hollywood loves to bring back older versions of classic movie characters for a big legacy sequel, partly because it’s fun to check in on old friends you haven’t seen in a while, but mostly because actual human actors – unlike video game characters – get older as time passes. For example, think about Harrison Ford in Star Wars: The Force Awakens portraying an older, greyer Han Solo. Or Harrison Ford in The Dial of Destiny portraying an older, greyer Indiana Jones. Or Harrison Ford in Blade Runner 2049 portraying an older, greyer Rick Deckard. (I swear I have more examples besides Harrison Ford.) Do all of these movies need to exist? Definitely not. But when a legacy sequel works, they feel like a great reunion with someone we haven’t seen in a while, and sometimes, even a perfect final sendoff to a character we’ve cherished our entire lives.

When you’re put in control of Leon, it really does feel like a return to the character’s best days.

We may have technically caught up with Leon recently, thanks to the glorious Resident Evil 2 and 4 remakes, but those games take place in 1998 and 2004, respectively. The Resident Evil timeline progresses in real time, though, so in Requiem, set in 2026, Leon is actually much older now, and he’s got the wrinkles and mannerisms to prove it. He’s slightly less likely to crack a corny one liner or silly pun after a big, violent encounter (but don’t worry, the man still has some jokes here and there.)

Requiem balances Leon’s dad jokes (or should that be “hot uncle” jokes?) with some grit and gravitas. He is reminded of his regrets and past failings as he revisits the horrors that unfolded in his early days as a cop in Raccoon City, with its current bombed-out streets, dilapidated police station, and gun shop all trudging up the grief and remorse from his first big missions. But while this offers a darker side to Leon’s story, we don’t really get a deep look into his personal life, which definitely works in both the character’s and our favor. Going decades without seeing Han Solo, just to find out he ended up being a deadbeat dad who’d resorted to once again dealing with low life gangsters and petty crimes in The Force Awakens was a pretty depressing get together in hindsight – like running in to the older kid from your town that you grew up idolizing and finding out he still lives with his mom and he mostly just sells cigarettes to teenagers behind a gas station. We didn’t need that downer with Han and I’m glad we don’t get that with Leon, a character who in Requiem is largely focused on a new assignment with nearly all of the passion, intensity, and wit we expect from him. He’s struggling with his memories of Raccoon City because he’s back in it, not missing his daughter’s dance recital because he’s pounding shots at the bar.

What’s important, though, and an experience unique to the video game medium, is that Requiem’s Leon still feels like he did in Resident Evil 4, despite being much older. Mechanically, he moves and controls just like he did in RE4’s 2023 remake, just with a few extra tricks up his sleeve thanks to the benefit of age and experience. There were so many little moments in Requiem where I thought to myself “I cannot believe I’m getting more Resident Evil 4 right now.” It wasn’t that I thought I’d never ever play anything like that again in this franchise, it’s just that after RE7 and Village, I truly had no idea where things would go next. And while Requiem certainly does build on the survival horror elements of those games, when you’re put in control of Leon, it really does feel like a return to the character’s best days.

So many of Leon’s sections in Requiem work as callbacks to things I loved about Resident Evil 4, but he approaches them with the added benefit of the wisdom and experience that comes with getting older. Remember the chainsaw wielding lunatics from the village? Well, there’s new ones now, and this time you can shoot those chainsaws out of their hands and use them to tear a room full of zombies apart. Remember the high speed jetski escape sequence? There’s a new one now that’s an infinitely cooler set piece and adds enemies to the mix.

Not everything here is an improvement over Leon’s most iconic mission, of course. Requiem doesn’t have a lovably weird merchant character, or shiny costume jewelry dangling from its corridor ceilings or inexplicably hiding in the bellies of its creepiest basement creatures. Resident Evil 4 is, after all, one of those once in a lifetime video games where a team of bold creative geniuses were given several years and a blank slate to create a sprawling, cinematic single player game that reinvented a beloved franchise. We’ll almost certainly never get anything like it on that scale again. But when Requiem comes close to hitting some of those same highs, it’s a fantastic feeling.

But the one thing a truly great legacy sequel recognizes – and one that Requiem very much understands – is that our heroes don’t live forever and, frankly, it’s selfish of us to expect them to. The people we look up to eventually get old and die, and leave us with just memories to remember them by. Yes, even the ones that can somersault over zombies or dive roll through a second-story glass window and land on both feet unphased. But the greatest heroes don’t just leave their legacy behind, they impart their wisdom and experience on the next generation in the hope that they will grow to become as great, or even greater, than they ever were. That’s how legacy sequels bring together their original and new cast members, and we see that in action with Leon and Grace, a skittish FBI agent who enters into Requiem’s instantly threatening story with fear and trepidation.

Grace begins her journey quite literally stumbling around in the darkness, holding a crude knife in a shaky hand and struggling to survive. But by teaming up with Leon while also confronting her own past traumas, she slowly becomes a strong, resilient, fully capable star of her own. She might never go full blown action hero like her mentor, and that’s okay, but it’s exciting to think her story may just be getting started. What we see between her and Leon is a torch passing ritual, a necessary chapter in any ongoing story where characters are allowed to age naturally, reach the end of their tale, and eventually even die.

That’s not to say I would turn down any more adventures with our old friend Leon in the future, of course. I love the guy, and I think there’s still a lot of gas left in his tank. I just don’t know if I want to play a video game where he’s 80 years old and I need to upgrade his hip replacement every time he attempts a spin kick. Then again, for all of the ways Requiem handles an aging legend gracefully, Resident Evil has long been a franchise where body mutating mega viruses and super serums allow once-human characters to return bigger and stronger than ever, even after getting axed apart or blown to smithereens with nukes. So hey, maybe next time Leon’s in town he’ll be looking a little less like a hot uncle.

But until they jump that zombie shark (and this series literally has one of those, named Neptune) I’ll gladly take more Grace and Leon games in the future. And seeing how well Capcom handled an older Leon opens up all kinds of possibilities for other classic Resident Evil characters to return with a few more grey hairs. After all, Resident Evil Requiem never makes any mention of Claire Redfield (outside of a reference on a charm) so here’s hoping she shows up in some DLC or even gets to star in the next mainline game. Either way, it’s great to see a series I’ve loved for so long find so many great ways to stay alive and thriving while so many other classic franchises shamble along long past their expiration dates, like the rotting, festering zombies that Leon – and now Grace – are so great at defeating.

Nintendo Announces 3 Retro Mario Games Returning for Mario Day

Next week’s annual celebration of Super Mario will be marked by the return of three retro games via Nintendo Switch Online.

Nintendo will add two more Virtual Console titles and a popular Game Boy Advance classic to its subscription service on March 10, otherwise known as Mario Day (because its date is MAR10).

The recently-launched Nintendo Switch Online Virtual Console range will get Mario Tennis and Mario Clash, both released in 1995, while its Game Boy Advance catalog will add 2004’s Mario vs. Donkey Kong. You will, however, need the Switch Online’s pricier Expansion Pack tier to access the games.

If you like peering into a peripheral and batting away balls, Mario Tennis is a fairly standard sport experience that happens to feature Nintendo’s mascot and other Mushroom Kingdom residents on the court. Mario Clash, meanwhile, is set within the a series of underground pipes and lets you go bowling with Koopa Troopa shells.

Of the three, Mario vs. Donkey Kong is the most interesting. A spiritual successor to the original Donkey Kong, this puzzle platformer was successful enough that it spawned a whole spinoff series, and a full Switch remake that launched in 2024. Here, you can see where that all started.

Nintendo has not yet announced any other celebrations to mark Mario Day, though fans are hoping we hear more from the company soon following a recent third-party Partner Direct and this week’s Indie World broadcast. The company has often held a full Nintendo Direct in March, ahead of the financial year’s end. Maybe we’ll hear more about that next week too.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

No Fallout New Vegas remaster teases here, Iron Galaxy say, we’re just really enthusiastic about meetings

Have you ever noticed your next company-wide meeting’s due and thought the following: ‘Oh, we should post an image prominently featuring a screen from a game rumoured to potentially be getting the remake or remaster treatment, but solely to illustrate how much we love meetings’? Well, Iron Galaxy Studios – co-developers of Skyrim‘s Switch port and support studio on Fallout 76 – say was what happened late last week. The studio say their social media posts featuring Fallout: New Vegas‘ ‘Please Stand By’ screen have “nothing to do with anything Fallout being worked on”.

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Pokémon TCG: Perfect Order Booster Bundles Are Finally Up for Preorder at Amazon, and Way Under Market Price

Preorders for Pokémon TCG: Perfect Order Booster Bundles are now live at Amazon, and they’re listed for way under market price right now.

You can secure your preorder at just $43.13 right now, which is over $26 under the market price at the trusted resale marketplace TCGplayer ($69.60).

Outside of the recent Target preorders (that came and went incredibly fast), this is the best price I’ve seen on the upcoming Mega Evolution expansion. With six boosters included, you’re looking at just under $7.20 per pack.

Funnily enough, all things considered, this is actually quite a good deal. For just over $40, you’re looking at a certified bargain by comparison to the other recent Mega Evolution expansions. Phantasmal Flames bundles are still selling for $55+, and Ascended Heroes bundles are still rocking a $70+ market value over a month after release.

While it’s not quite as good a value as picking up the Booster Box at TCGplayer right now, including 36 packs for $228.80 market price (working out at $6.35 per pack), it’s still a great deal for anyone who hasn’t got a spare $200 to throw around, but still wants to get involved with the new set.

Amazon’s preorder price guarantee also means you’ll pay the lowest price possible between now and release day, no matter if the price increases or drops even further. Locking in your preorder now while the price is so low (comparatively to preorders elsewhere, and on the resale market).

Just to be clear, while this is still a good deal, it is also still above the recognised MSRP ($18.99). But, in all honesty, you so rarely see that price anymore that the de facto listings for Booster Bundles sit anywhere between $40-$60 at online retailers like Amazon, which tend to list closer to market price than MSRP. If anything, preorders are MSRP are so rare, that’s a deal within itself, and so hard to come by, most probably don’t even realise the inflationary pricing on listings elsewhere.

The new set is going under something of a crash in market price recently, with Elite Trainer Boxes dropping from a high of $145.92 resale at trusted marketplace TCGplayer, to an all-time low of $94.48.

Market price is currently sitting at $95.88, and has been on a steady decline, dropping -26.76% in just the past 30 days. Funnily enough, while ETBs are dropping in price right now, the aforementioned 36-pack booster box is actually on the rise, jumping from around $200 just last week to almost $230 now.

Perfect Order is going to be honing in on many of the Pokémon featured in the Legends: Z-A game. Among the cards announced from the 120-card set so far, we know we’re going to be seeing many of the game’s starring Mega Pokémon: Mega Zygarde ex, Mega Starmie ex, and Mega Clefable ex; but also some surprising extra additions like Meowth ex.

It’s just a few weeks away now, releasing on March 27, so I’d highly recommend locking in your preorder for at least 1 or 2 of these booster bundles ASAP.

Robert Anderson is IGN’s Senior Commerce Editor and resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.

Pokémon Pokopia For Switch 2 Receives A Day One Update

You’ll need it to access online play.

The new Pokémon game Pokémon Pokopia is almost here, and ahead of its Switch 2 release, the game has received a new update.

If you’ve already preloaded the game, and this update isn’t already preinstalled, you’ll be prompted to update your copy. According to the official update from the development team, this day-one update fixes some bugs and is also required to unlock the online content.

Read the full article on nintendolife.com

Bandai Namco Teases “New RPG” Reveal, Taking Place This Week

“A serenity soon to be disturbed”.

If you love role-playing games, you might want to tune into Bandai Namco’s “new RPG reveal”, taking place this week.

This special event will air 5th March or 6th March, depending on your location. The brief teaser trailer shows what appears to be a fantasy world, and towards the end of the video you can see a character equipped with a sword and shield.

Read the full article on nintendolife.com

Ninja Gaiden 4: The Two Masters DLC Arrives Today – We Spoke to the Game’s Director About Every Addition

Ninja Gaiden 4: The Two Masters DLC Arrives Today – We Spoke to the Game’s Director About Every Addition

Ninja Gaiden 4 - Two Masters Screenshot

After a fierce climactic battle with the Dark Dragon, Yakumo gazes upon the scenery he has reclaimed. Yet even now, the shadow of a new—and terrifying—archfiend creeps ever closer. Though the skies have cleared, the presence of deeper evil never fades. The battle of the Master Ninja is far from over.

Following the events of the main Ninja Gaiden 4 storyline, the long-awaited The Two Masters DLC sheds more light on the stories of both Ryu Hayabusa and Yakumo, who now stand together as Master Ninjas.

This DLC expands beyond the main game’s ending with new narrative content, and also introduces new weapons for both characters, adds an 100-battle gauntlet mode aptly named “Abyssal Road,” and incorporates wide-ranging quality-of-life improvements.

To access the new chapters that continue the story, as well as the new Abyssal Road challenge mode, players must complete the original campaign on any difficulty level (including the new-player friendly “Hero” mode). However, the new weapons added to Yakumo and Ryu’s arsenal will be available at any point after the tutorial for players who have not yet defeated the Dark Dragon.

I recently had the opportunity to play the DLC in advance, and spoke to PlatinumGames’ Yuji Nakao, the game’s producer and director. Here’s what you need to know before taking on the latest challenges Ninja Gaiden 4 has to offer.

The Story Continues

In the newly added DLC storyline, set after the events of the main game, Yakumo and Ryu Hayabusa spring into action to bring an end to the schemes of a new enemy, the Archfiend Seele. It also depicts Yakumo, who became a Master Ninja during the main story, reconsidering his own purpose in existence as he strives to catch up to Ryu Hayabusa.

“This time, we were finally able to set things under clear skies! So, we prepared locations where that brightness really shines,” says Nakao, with a grin on his face. “Yakumo’s stages were created with an urban, modern setting befitting the new Ninja Gaiden, while Ryu Hayabusa’s reflect the classic Ninja Gaiden image. We aimed for visuals that differ from [the main game], and stage design that fully embraces the essence of the Ninja Gaiden series.”

True to Nakao’s remark about clear skies, many battlefields in the DLC storyline are sunlit, marking a major shift from the atmosphere of base game’s main storyline. The Dark Dragon that once loomed over Tokyo’s sky is already gone, and likewise the Raven clan has been freed from its fate. Having fulfilled his clan’s long-held wish, Yakumo now must confront a new threat while grappling with inner conflict, all the while keeping up with Ryu Hayabusa.

An Addition to the Arsenal

As part of the DLC, Yakumo and Ryu Hayabusa each receive one new weapon. Yakumo gains Solitaire, a double-bladed war scythe named for the French word, symbolizing his spiritual solitude and solitary nature. Ryu, meanwhile, receives Jakotsumon, a freely extending chain weapon that fires from serpent-themed gauntlets.

Solitaire

“When you think of a scythe, you think of the Grim Reaper, right? Yakumo, the solitary ninja who mercilessly cuts down enemies one after another, is nothing less of a grim reaper himself, and that was the image behind bringing Solitaire into the game. I’m not sure where he found it, though,” laughs Nakao. “Because it’s a scythe, we aimed for light, playful handling in each of Solitaire’s forms. The great scythe looks heavy, but you can wield it quickly and smoothly, offering more responsive action than Yakumo’s previous Bloodraven moves.”

Solitaire allows even more agile movement and is characterized by having relatively low risk when holding down the attack button for charged attacks. Its sustained attack can repel enemy projectiles, demonstrating excellent breakthrough power, even in chaotic battles against large enemy waves.

Jakotsumon

“Until now, Ryu’s weapons haven’t really had a long reach, so this time we challenged that,” says Nakao regarding Jakotsumon’s development. “Jakotsumon not only extends for attacks but can pull enemies in or pull Ryu toward them; it’s a weapon highly specialized for mobility and positioning. It also has techniques that strike many foes at once, so in terms of usability you could say it’s quite versatile.”

In Ninja Gaiden 4, Ryu Hayabusa wielding the Dragon Sword already makes him one of the most capable versions of the character in the series. With Jakotsumon’s addition, the game adds an all-round weapon that enables even more aggressive close-quarters combat while ensuring enemies don’t slip away.

As players grow accustomed to it, they’ll be able to enjoy a technical playstyle, where they will opt to use Jakotsumon’s versatility to compensate for actions difficult with just the Dragon Sword.

A Gaze into the Abyss

The Abyssal Road, a fresh addition in The Two Masters DLC, is a mode for Master Ninjas seeking simple yet endless combat. Difficulty is set by tiers; starting from Normal and increasing as players descend deeper, until around the 100th floor where you must continuously fight at Master Ninja difficulty.

“As you advance deeper, enemy placement is strengthened. It truly becomes an abyss,” warns Nakao. “Players must overcome the 100-floor ordeal with limited items. Key features of the Abyssal Road include specially colored blood orbs and enemies in a Frenzied state. Differently colored blood orbs behave differently, from raising score multipliers or filling the Berserk Gauge.

“Frenzied enemies, when defeated, spread their state to nearby foes. Defeating the Frenzied enemies guarantee the spawn of a special blood orb, so you must carefully judge when to finish them off. But the Frenzied state also enhances enemy aggressiveness and strength, so whether you spare them or kill them, neither path is easy.”

While it may seem overwhelmingly difficult at first glance, the Abyssal Road imposes no special restrictions like the ones in the Challenge Missions. For those who simply want to enjoy pure, relentless combat, it is an ideal new mode, where you may spend countless hours in blissful focus.

Offering the Best Possible Experience

Several months have passed since the release of Ninja Gaiden 4, and the game continues to evolve based on player feedback. The quality-of-life improvements introduced alongside The Two Masters include enhanced combat responsiveness, added options for weapon set customization, and fixes across multiple chapters.

One improvement I noticed immediately, and particularly appreciated, was the significant reduction in retry time. Previously, when Yakumo or Ryu fell, a few-second curtain-call sequence would play. Now, it can be skipped with a button inputs. Players no longer need to watch the screen in frustration thinking “I was so close!” while waiting for the retry prompt.

The Two Masters DLC arrives today, and with it Nakao wants to present a heartfelt message of gratitude to the series’ fans:

“Thank you for your patience since we announced the DLC. During the time you’ve been waiting, we packed in as much replayable content as possible, including new weapons, stages, and challenges.

“We also prepared a completely new weapon for Ryu, the Jakotsumon, and I hope you’ll enjoy trying out his first new weapon in quite some time.

“Even players who have already cleared the game will find more scenarios to enjoy and new enemies awaiting them. We hope you’ll take this opportunity to play Ninja Gaiden 4 and The Two Masters DLC!”

The Two Masters is included as a free update for those who purchased the Ninja Gaiden 4: Deluxe Edition ($89.99 USD) or the Deluxe Upgrade ($20 USD). It is also available as a standalone offer for $14.99 USD.

Xbox Play Anywhere

NINJA GAIDEN 4 Deluxe Edition

Xbox Game Studios


636


$89.99

$58.49

The definitive ninja hack & slash franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in this high-octane blend of style and no-holds-barred combat.

Return of the Legend
Experience a return to the intense, high-speed combat that established NINJA GAIDEN as a premier action game series. Prepare for a legacy reborn with captivating style for a new generation of players.

Epic Hack and Slash Combat, Evolved
NINJA GAIDEN 4 fuses Team NINJA’s tempered combat philosophy with the stylish, dynamic action gameplay of PlatinumGames. Engage in visually stunning combat that rewards precision and strategy. Use Bloodbind Ninjutsu to transform your weapons and unleash devastation upon your enemies, alongside legacy techniques like the Izuna Drop and Flying Swallow. The legendary Ryu Hayabusa also returns with a revamped yet familiar set of tools to master. With a customizable player experience, NINJA GAIDEN 4 will push action game veterans to their limits while allowing newcomers to enjoy a heart-pounding adventure full of twists and turns.

An Ancient Enemy Returns
An endless rain of miasma hangs over a near-future Tokyo in the wake of an ancient enemy’s resurrection. The fate of the city lies in the hands of young ninja prodigy, Yakumo. Fighting his way through cybernetic ninja soldiers and otherworldly creatures, Yakumo must reconcile a destiny he shares with the legendary Ryu Hayabusa himself and free Tokyo from the ancient curse that brought the city to its knees.

Experience a return to the intense, high-octane action of NINJA GAIDEN with the Deluxe Edition.

Includes:
• Base Game
• Future Gameplay Content*
• Traditional Dark Blue and Legendary Black Falcon Ryu Skins
• Blade of the Archfiend Ryu Weapon Skin
• Divine Chimera and Raven Master Yakumo Skins
• Divine Chimera Yakumo Weapon Set
• 50,000 Bonus NinjaCoin
• Additional In-Game Items

Xbox Play Anywhere

NINJA GAIDEN 4 Standard Edition

Xbox Game Studios


965


$69.99

$45.49
PC Game Pass
Xbox Game Pass

The definitive ninja hack & slash franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in this high-octane blend of style and no-holds-barred combat.

Return of the Legend
Experience a return to the intense, high-speed combat that established NINJA GAIDEN as a premier action game series. Prepare for a legacy reborn with captivating style for a new generation of players.

Epic Hack and Slash Combat, Evolved
NINJA GAIDEN 4 fuses Team NINJA’s tempered combat philosophy with the stylish, dynamic action gameplay of PlatinumGames. Engage in visually stunning combat that rewards precision and strategy. Use Bloodbind Ninjutsu to transform your weapons and unleash devastation upon your enemies, alongside legacy techniques like the Izuna Drop and Flying Swallow. The legendary Ryu Hayabusa also returns with a revamped yet familiar set of tools to master. With a customizable player experience, NINJA GAIDEN 4 will push action game veterans to their limits while allowing newcomers to enjoy a heart-pounding adventure full of twists and turns.

An Ancient Enemy Returns
An endless rain of miasma hangs over a near-future Tokyo in the wake of an ancient enemy’s resurrection. The fate of the city lies in the hands of young ninja prodigy, Yakumo. Fighting his way through cybernetic ninja soldiers and otherworldly creatures, Yakumo must reconcile a destiny he shares with the legendary Ryu Hayabusa himself and free Tokyo from the ancient curse that brought the city to its knees.

The post Ninja Gaiden 4: The Two Masters DLC Arrives Today – We Spoke to the Game’s Director About Every Addition appeared first on Xbox Wire.

Antivirus Survivors 2003 Professional is a charming 2000s, Windows XP take on the Vampire Survivors formula

Vampire Survivors clones! They’re a dime a dozen these days, primarily because poncle created an admittedly very strong template to mimic. This week’s bullet heaven, as the genre has come to be known, is a charming little entry called Antivirus Survivors 2003 Professional, a take on the format that imagines a world where your Windows XP running computer’s icons all want to kill you.

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The LEGO Super Mario Piranha Plant Drops to $41.99 on Amazon After a Rare 30% Discount

Nintendo and LEGO fans rejoice, because one of our favorite sets just got a major discount. Amazon has lowered the price of the LEGO Super Mario Piranha Plant 71426 to just $41.99 with free shipping after a 30% off instant discount. The 18+ rating means this is relatively challenging build, but having built it myself, and I think it’s a great set for builders of all ages with a little bit of guidance. It also happens to be the most affordable Mario-themed 18+ LEGO set you can get.

40% Off LEGO Super Mario Piranha Plant 71426

The LEGO Piranha Plant measures 9″ high, 4.5″ wide, and 6.5″ deep – about the size of a potted plant – and consists of 540 bricks. The Piranha Plant makes for a fantastic display; it has numerous articulation points located at the head, mouth, stalk, and each of its leaves, and the jaw is also hinged, all of which allow for myriad customizable poses. There’s even a cool little easter egg: A piggy bank is built into the pipe with two golden coins included to get you started on your stash. Despite the small brick count, this set is intended for ages 18+, so novice builders may need guidance. Once completed however, this adorable looking set is sure to be a hit with people of all ages, even if they didn’t join in on the build.

Kevin Wong built this set for IGN and wrote, “As far as LEGO builds are concerned, the new Piranha Plant is just about perfect – vibrantly colored, well-proportioned and sized, and reasonably priced. Whether you’re new to bricks or you’re a dedicated hobbyist, this set captures that signature Mario franchise whimsy – cute but not too cute, menacing but not too menacing, and imbued with lots of personality.”

Check out the LEGO Game Boy set

Another excellent LEGO x Nintendo collab is the LEGO Super Mario Game Boy 72046. This is a near 1:1 replica of the original Game Boy released back in 1989. The set comes with two game cartridges: Super Mario Land and The Legend of Zelda: Link’s Awakening and even includes their respective lenticular screens. Seth Macy built this set and loved it.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.