Prepare your decks once more, Slay the Spire 2 is now out in early access

Hear ye, hear ye! It is time to play your hand, for the day of prophecy has come: Slay the Spire 2 has, finally, launched into early access. I know, I know, there’s some game about running a marathon or something by a team of folks that run a bungee jumping business out today too. Forget that! Running is difficult, deckbuilding is… also difficult, but, I don’t like running, so there.

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Fans Hunting Rare Charizard Cards Are Reigniting Interest in Pokémon TCG’s Phantasmal Flames Expansion

Pokémon TCG is still red hot as we cross into the official 30th anniversary celebrations for the next 12 months. But there’s one card in particular that’s burning a hole in trainers’ pockets right now, and it’s driving a reignited interest in Phantasmal Flames.

Released on November 14, 2025, Phantasmal Flames is the second expansion under the Mega Evolution banner. Out of all 130 cards in the set, no other is hotter right now than the elusive Mega Charizard X ex 125/094 SIR (Special Illustration Rare).

The rare card has seen a 20% spike in market value on TCGplayer over the past three months, with prices going as high as $2000 for a graded PSA 10 card on eBay in the US.

It’s no surprise that fans want to get their hands on this gorgeous piece of art, with its roaring blue flames and high-contrast orange embers forming Charmander, Charmeleon, and base Charizard underneath.

It was designed by Danciao, the mind behind the stunning Brute Bonnet from Twilight Masquerade and Zekrom ex from Black Bolt. Combine his artwork with the fact that Charizard cards always fetch a pretty penny, and you can start to see why this card is so valuable to fans around the world.

According to official data from eBay, during Phantasmal Flames’ launch week in November last year, users searched for “Mega Charizard” more than “1,500 times per hour” on average – that’s around 36,000 searches per day.

Moreover, from November 2025 through to February 2026, according to TCGplayer, users were searching for “Mega Charizard X ex” around “400 times per hour”, and around 9,600 per day. The base non-SIR version (Mega Charizard X ex 013/094) is also the ninth most popular card sold on TCGplayer in the same time period.

Why is Mega Charizard X ex Spiking in Value Now?

A Charizard card breaking six figures is definitely not unheard of. This Gen 1 not-dragon has consistently topped players’ favourite Pokémon charts, and is, no doubt, one of the most iconic Pokémon of all time. In fact, the second-most expensive Pokémon card in history was the 1995 Pokémon Japanese Topsun Charizard, a pre-1st edition card that sold for an eye-watering €493,230 in 2021.

You can look at even more recent Mega Evolution sets for examples as well, with the Mega Charizard Y ex – 294/217 from Ascended Heroes settling as another remarkably popular card, with market prices listing it at around $523.28 at the time of publication.

Phantasmal Flame’s Mega Charizard X ex 125/094 SIR is no exception to the rule of cool. This was one of the most valuable Pokémon cards of 2025, second only to the remarkably rare and beautiful Umbreon ex – 161/131 from Scarlet and Violet’s Prismatic Evolutions set.

But, despite all this, you may be asking yourself: Why is Mega Charizard X ex spiking now? Well, there are three likely main reasons for that.

The first reason is the classic ‘out of print’ threshold. Larger retailers, such as Target/Tesco, have begun to slow down on Phantasmal Flame restocks to prepare for the next set, and the secondary markets, like your TCGPlayers and eBays, are beginning to take over.

The next major reason is likely to be related to Pokémon Day 2026. With the big 3-0 anniversary birthday just gone by, collectors are likely buying up as many iconic Charizard cards as possible now to resell later for profit and play on the series’s nostalgia.

Finally, we always typically see a spike in Charizard cards around the Pokémon World Championships, held this year in San Francisco, California, from August 28th to 30th. Fans are likely buying the dip, driving the price up, in preparation for 6 months time.

Phantasmal Flames Boosters Continue to Rise in Value

Interestingly, Phantasmal Flames’ Elite Trainer Boxes did hit all time lows of $75 just a couple of months back, but are now back on the rise in popularity, spiking to $95.93 at TCGplayer most recently. That’s a +23.97% rise in just the past 30 days. It’s still far from its $175 high, but trending upwards again, nevertheless.

Jump on the ETB hype all you want, as it’s good fun. But, if you’re seriously hunting for your own Charizard pull, I’d typically recommend buying a single card from a reputable seller and holding on for more value gains over time.

With a pull rate of approximately 1 in 400 packs, according to Pulse Collective, you’d need 12 full booster boxes to statistically find just one Mega Charizard X SIR. The odds don’t seem particularly in your favor, if you don’t mind me saying.

But, if you’re lucky enough to pull this card (maybe go buy a lotto ticket as well), it’s a prime candidate for grading at sites like BGS Black Label, which could push its value to those six-figure numbers at key moments in the Pokémon calendar.

Sara Heritage is a freelance contributor for IGN.

Metroid Prime 4: Beyond Scores a Great Discount on Switch 2 For One Day Only

A new video game deal has joined the party that is Woot’s ‘Video Games For All!’ sale, and it’s one we called “an excellent comeback” in our review. Metroid Prime 4: Beyond for Nintendo Switch 2 is currently discounted as part of the Amazon-owned online retailer’s latest sale event, marked down to $54.99 (see it here).

Overall, this is a 21% discount from its original list price of $69.99, which means you’ll get to save $15 on it. If you have a Switch 2 and have been waiting to get your hands on the latest Metroid game, now is a great time to pick it up.

Metroid Prime 4: Beyond for $55

It’s worth keeping in mind that this offer on Metroid Prime 4: Beyond may not be live for very long, so you’ll want to be quick to scoop it up. The store page states that the deal is live until the end of Woot’s sale – which runs until April 4 – or until it’s all sold out. So, it’s better to grab it now to make sure you have it at this discounted price before it’s all gone.

If you’re curious where we landed with Metroid Prime 4: Beyond, IGN’s Logan Plant reviewed it and found quite a lot to enjoy in it. Giving it an 8/10, he said, “Metroid Prime 4: Beyond is an excellent, if relatively uneven, revival that reaches heights worthy of the Metroid name in its best moments.”

Alongside Woot’s big video game sale, there are a few more gaming deals worth having a look at right now. PlayStation Direct’s big sale is still going on, until March 9, and offers great discounts on a variety of PS5 games, accessories, and more. Or, if you prefer to play on PC, Humble Bundle’s March Humble Choice is officially live, with a fresh selection of games to add to your online library.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Hard drive space for all! Helldivers 2’s slimmer install size is rolling out to everyone later this month

There is no greater source of tepid rage than when I see a game, I buy it, I proceed to download it, and it tells me it needs to take up one billion gigabytes of my hard drive space (NB: one billion is an exaggeration). It fills every corner of my being with a potent darkness, and I would like it to stop. This is a feeling many had with Helldivers and its ludicrously large 154GB install size, leading to a test build of the game to be released by Arrowhead last year knocking it way down to only 23GB in size. And now, after some testing, this build will be available to everyone!

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Feature: “I Literally Got Goosebumps” – Nick Apostolides On Returning As Leon In Resident Evil Requiem

“I felt a lot of pressure with this one”.

Resident Evil Requiem, the latest mainline title in Capcom’s survival horror franchise, is out now on the Switch 2. It tells an intimate tale that takes us right back to where it all started: Raccoon City. Joining us on the journey, of course, is series veteran Leon Kennedy, who’s dealing with a deadly infection of his very own.

Last week, we sat down to speak with Nick Apostolides, who, after his excellent portrayals as Leon in Resident Evil 2 and 4, returns as everybody’s favourite loveable agent. We discuss his approach to playing a much older Leon, how it feels for the character to finally wield his own chainsaw, and more.

Read the full article on nintendolife.com

10 Tips To Help You Survive Your First Runs in Marathon, Available Today on Xbox Series X|S

10 Tips To Help You Survive Your First Runs in Marathon, Available Today on Xbox Series X|S

Marathon Screenshot

Summary

  • Enter the world of Marathon’s Tau Ceti IV, a planet full of rival Runners and hazardous environments.
  • Scavenge for valuables, experiment with different gear, and build uneasy alliances.
  • Marathon is available today via the Microsoft Store on Xbox Series X|S.

Starting today on Xbox Series X|S, you can begin scavenging the planet of Tau Ceti IV as a cybernetic mercenary in the new survival extraction shooter, Marathon.

From Bungie, the makers of Halo and Destiny, Marathon places you the shoes of a Runner where you can crew up, run solo, or make uneasy alliances as you battle enemy players, collect powerful loot, and experience Bungie’s signature gunplay.

Your goal is to exfil to advance your seasonal power, advance your contracts for rival faction groups, and assemble stronger builds with your stolen loot. Then put your gear back on the line to seek even greater fortunes in your next run. The ultimate challenge? The derelict Marathon ship hanging in orbit above, promising the best loot and answers to world’s mysteries… if you can survive.

Ready to touchdown on Tau Ceti? Use these tips to get ahead:

  • They Can Hear You
    Everything makes noise. Moving, looting, activating exfils, opening doors, using items, healing, swapping weapons, and of course shooting things. If you think you got killed out of nowhere, someone probably found you through the noise you were making.
  • …But You Can Hear Them
    Keep your ears open. You can often hear threats—or targets—before you see them.
  • Come Prepared
    Bring plenty of ammo and healing items; you aren’t going to find a lot of it mid-run. And remember: A better weapon is only an upgrade if you have bullets to shoot.
  • Plan Your Exit
    All the gear you’ve collected is lost if you don’t make it out alive. Check your map for active exfils — they’re your ticket off Tau Ceti with your hard-earned loot.
  • Fight or Flee?
    The best Runners know when to take the shot and when to walk away. You don’t need to shoot everything you see. Whether it’s a UESC combatant, wild fauna, or a rival Runner crew, use the information you’ve got before you pull the trigger.
  • Down on Your Luck? Play as Rook
    If you’re low on supplies, head on a scavenger run as Rook. You’ll drop into a match in-progress as a solo player. Sneak by enemy UESC units with your camouflage ability, then make it alive with your scavenged goods to replenish your gear and credits.
  • Progress Your Contracts and Unlock Bonus Stats
    You can hover over contracts on the map for information on how to find their objectives. But if you’re still learning, don’t rush them right away — playing slow can help you get your bearings and avoid conflicts with rival crews until you’re ready.
  • Built for Success
    Experiment with different Runner shells, body implants, and weapons — you can freely swap weapons, implants, and weapon mods both in and out of game. And something is always better than nothing, so if you’ve got an empty slot, slam whatever you find.
  • Uneasy Allies
    Build alliances with the Runner crews, solo players, and Rooks you meet on your runs. Just don’t let your guard down — you never know when your new friends might turn their sights on you.
  • Loot is a Means to an End
    Gear comes and goes. Don’t be too precious about it. Learn to use what you’ve got, and it will help you reach greater heights.

Runners are deploying now. Take your new knowledge and use it to get ahead of your opponents on your first runs in Marathon, available today on Xbox Series X|S. Tau Ceti awaits.


Marathon Deluxe Edition

Bungie


188

$59.99

Infil into the dark sci-fi world of Tau Ceti IV: A derelict colony rife with rival Runners, hostile UESC security forces, and hazardous environments. As you scavenge its zones for valuables with a crew or alone, tense moments of exploration break into fast-paced PvP combat where gunplay is responsive, time to kill is low, and preparation is rewarded.

Exfil to advance your seasonal power, earn cosmetics for your achievements, and assemble stronger builds with your stolen loot. Then put your gear back on the line to seek even greater fortunes in your next run.

Purchase to receive additional bonuses:
1x Premium Rewards Pass Voucher
200 SILK Rewards Pass Tokens
Weapon Cosmetic – MIDNIGHT DECAY [Misriah 2442 Pump Shotgun Style]
Weapon Cosmetic – MIDNIGHT DECAY [Overrun AR Style]
Runner Cosmetic – MIDNIGHT DECAY [Vandal Shell Style]
Runner Cosmetic – MIDNIGHT DECAY [Destroyer Shell Style]
Runner Cosmetic – MIDNIGHT DECAY [Assassin Shell Style]
Runner Cosmetic – MIDNIGHT DECAY [Thief Shell Style]

Pre-order Marathon and receive the following:
ZERO STEP 004 [CE Tactical Sidearm Style]
ZERO STEP RC [Weapon Charm]
ZERO STEP SHIFT [Weapon Sticker]
APOGEE INTERCEPT [Background]
APOGEE INTERCEPT [Emblem]

Plus the following Destiny 2 rewards linked to your Bungie.net account:
UESC Echo-type Shell Exotic Ghost
UESC Rover Exotic Ship
UESC Sprinter Exotic Sparrow

Hard drive storage requirements are subject to change. Requires broadband internet.

Access requires an Xbox Game Pass subscription (sold separately).

Marathon may contain flashing patterns and images that may produce adverse effects for a small percentage of people sensitive to them.

Bungie, Inc. makes no guarantee regarding the availability of online play or features and may modify or discontinue online services with reasonable notice at any time.

Using the software constitutes acceptance of the Software License Agreement available at www.bungie.net/sla.

© 2026 Bungie, Inc. All rights reserved. Marathon, the Marathon Logo, Bungie and the Bungie Logo are trademarks of Bungie, Inc. Published and distributed by Bungie, Inc.


Marathon Standard Edition

Bungie


215

$39.99

Infil into the dark sci-fi world of Tau Ceti IV: A derelict colony rife with rival Runners, hostile UESC security forces, and hazardous environments. As you scavenge its zones for valuables with a crew or alone, tense moments of exploration break into fast-paced PvP combat where gunplay is responsive, time to kill is low, and preparation is rewarded.

Exfil to advance your seasonal power, earn cosmetics for your achievements, and assemble stronger builds with your stolen loot. Then put your gear back on the line to seek even greater fortunes in your next run.

A GRAVEYARD OF POSSIBILITIES
Trespass across deserted research facilities, rugged landscapes, and security outposts holding the remnants of a vanished expedition, yours to salvage. Tau Ceti threatens death at every turn with unique enemies, dynamic events, and environmental hazards. Each zone escalates in difficulty, preparing you for the UESC Marathon locked in the heavens.

POWERFUL. CONFIGURABLE. EXPENDABLE.
Six equippable Runner shells offer diverse playstyle foundations to build upon, like Destroyer, Recon, and Thief. Scavenge an arsenal of moddable weapons, body implants, and core system upgrades to craft countless builds. Strategize as a crew each run to form comps that maximize your combined strengths, shaping the way you approach fights and objectives.

ENEMIES EVERYWHERE
Face the unknown as a crew of two or three, or alone in solo lobbies. Or sneak into in-progress crew lobbies as Rook, a lone scavenger with no starting gear and nothing to lose. Forge uneasy alliances with rival Runners in prox chat to defeat mutual foes, but remember your new allies might revert to enemies just as quickly. Be merciless in combat: A lone survivor can reboot their crew, even from death.

Later in Season 1, compete in Rated mode to measure your skill and build a name for yourself.
INFLUENCE IS POWER

Liaise with six competing factions, each offering lucrative incentives to advance their foothold on Tau Ceti. Completing faction contracts grows your baseline power via season-long unlocks like Runner shell upgrades, stronger starting loadouts, expanded vault space, and specialized wares on offer for spare loot.
DEFRAGMENT THE TRUTH

No one knows what happened a century ago when the Marathon expedition went dark. As a trespasser into UESC territory, you are uniquely positioned to piece the story together. Unearth the skeletons of Tau Ceti’s past as you run deeper into the colony.
DEATH HANGS ABOVE

Once the way into orbit unlocks, bring your endgame build to Cryo Archive, the first floor of the UESC Marathon. Solve raid-like security measures to unseal frozen vaults and pillage the artifacts within. Every cramped corridor forces you into conflict with fully-geared enemy crews racing for the same prize. Breach the seventh vault to challenge an entity even the UESC fears.

Pre-order Marathon and receive the following:
ZERO STEP 004 [CE Tactical Sidearm Style]
ZERO STEP RC [Weapon Charm]
ZERO STEP SHIFT [Weapon Sticker]
APOGEE INTERCEPT [Background]
APOGEE INTERCEPT [Emblem]

Plus the following Destiny 2 rewards linked to your Bungie.net account:
UESC Echo-type Shell Exotic Ghost
UESC Rover Exotic Ship
UESC Sprinter Exotic Sparrow

Hard drive storage requirements are subject to change. Requires broadband internet.

Access requires an Xbox Game Pass subscription (sold separately).

Marathon may contain flashing patterns and images that may produce adverse effects for a small percentage of people sensitive to them.

Bungie, Inc. makes no guarantee regarding the availability of online play or features and may modify or discontinue online services with reasonable notice at any time.

Using the software constitutes acceptance of the Software License Agreement available at www.bungie.net/sla.

© 2026 Bungie, Inc. All rights reserved. Marathon, the Marathon Logo, Bungie and the Bungie Logo are trademarks of Bungie, Inc. Published and distributed by Bungie, Inc.


The post 10 Tips To Help You Survive Your First Runs in Marathon, Available Today on Xbox Series X|S appeared first on Xbox Wire.

Mouse: PI For Hire hands-on report — classic FPS action meets rubberhose animation

Mouse: P.I. For Hire‘s rubber hose cartoon art style brings it a whole lot of absurd, slapstick humor, which pairs perfectly with its “boomer” shooter gameplay. But underpinning it all is a noir detective story that can be dark and adult as well as goofy and comedic, giving Mouse a fascinating depth that goes beyond its toon inspirations.

I recently went hands-on with an early level from Mouse: P.I. For Hire and got a sense of its fast-paced combat, twitchy boss battles, and underlying narrative that mixes noir detective elements and slapstick humor. 

In search of a mad scientist

The preview level I played sent protagonist private eye Jack Pepper to the hidden laboratory of Steve Bandel, a magician and friend of Jack’s who also appears to be a mad scientist. Bandel has gone missing, so Jack follows up on a tip to find the secret lab — accessed by taking an elevator hidden in an outhouse in the middle of the woods.

The lab itself is swarming with strange cultists, armed with weapons ranging from tommy guns and pistols to clubs and wooden shields. Like the shooters Mouse draws its inspiration from — games like Doom, BioShock, and Quake — your best defense is to always be moving. Jack can employ a quick dash move when you press R3 or a slide with L3, giving you a momentary burst of speed to dodge incoming attacks, and a double-jump on the X button that can help you take advantage of the verticality of most arenas. When you need a little space, hitting Circle lets you kick enemies to push them back.

Jack’s arsenal gives you a number of options for dealing with enemies, ranging from his fists to a semi-automatic pistol, the tommygun-like “James Gun,” and a powerful double-barrel shotgun. Each one can be upgraded between levels to power them up and add alternate fire modes. You can also fling sticks of dynamite at enemies and find special power-ups within levels, like a hot pepper that adds fire damage to your weapons for a short period.

And not long into your investigation, you uncover something Bandel must have been working on — a new gun called the Devarnisher. This weapon fires turpentine rounds that deal damage to enemies over time, eventually melting the ink right off their bones.

Bot Betty bosses

The level included three different boss fights. Each boss was a robotic version of Betty, Bandel’s former assistant from his magician days. You learn that Bandel attempted to recreate Betty after her death, and as Jack comments, he got a little weird with it. Each version of Betty is more complete than the last, bringing different elements into the fight before they all culminate in the most complete Robo-Betty, the final boss of the level.

Like with fights against other enemies, speed, positioning, and quick reactions are essential when battling Mouse: P.I. For Hire’s bosses. But unlike other fights, the arenas are more constrained, so it’s a lot tougher to get away from enemy attacks. 

Jack’s dash is key to survival in tough fights. It can get him clear of the “gamma ray” laser beams wielded by the first Robo-Betty, or the devastating blades attached to the arms of the second.

The final boss fight brings it all together, with a Robo-Betty that’s fast, aggressive, and capable of dishing out cartoon bombs that will chase you around the arena while she tries to get in close and pummel you. Every so often, she’ll activate the gamma ray attack the first Betty employed, forcing you to hide from it behind a glass wall to avoid getting zapped. During that time, you have a chance to find and hit a button on the wall to blast Betty with a laser of your own, briefly disabling her and allowing you to unload on the bot until it’s destroyed.

A serious story in a cartoon world

Between the goofy animations that come with defeating enemies, absurd jokes like a sign marking a “Totally Normal Wall,” and the bounciness of everything from ammo pickups to your own weapons, cartoon-style comedy is baked into every element of Mouse: P.I. For Hire.

The level was also loaded with secrets, which often hide items that give you insights about the city of Mouseburg where the game takes place, and the political strife affecting its residents. To unlock safes and padlocks to find those secrets, you’ll have to use your tail to trip each lock’s tumblers.

The combination of elements creates a fun tone that’s both absurd and thoughtful. The story itself seems to be a complex one, drawing on noir tropes and ideas and bringing a twinge of adult-oriented thinking to the hilarious world. While Jack’s willing to throw out one-liners, he’s also thoughtful about the information and clues he’s coming across.

Searching for clues

Completing the lab earns you a clue about what happened to Bandel, but it’s just a piece of the puzzle. As the level wraps up, we get a look at Mouse’s world map, full of Mouseburg locations that will presumably house other levels.

In the center is Jack’s PI agency, and returning allows you to wander around the block, where you can visit other characters and upgrade your weapons.

In the office, you can put all the clues you uncovered on Jack’s case board, where hopefully, the picture of the case will start to come into focus. The preview build didn’t give much of a sense of how the investigation portion of the game works, but it’s clear from the story that you’ll be talking to a lot of characters to gather information and pick up leads, developing the case over time.

While the preview level I saw was mostly focused on gunplay, it also highlighted how much attention Mouse: P.I. For Hire is dedicating to its story. Between noir-style narration from Jack, journals and clues you’ll find that tell the story of each level, and characters you’ll meet who provide more insights into the politics and intrigue happening in Mouseburg, Mouse: P.I. For Hire looks to be delivering a deep, twisting mystery.

You can start hunting for clues when Mouse: P.I. For Hire releases on April 16 on PlayStation 5.

Pokémon Pokopia’s First Event Starts Next Week, But You Can Access It Right Now

Pokémon Pokopia is out today (hooray!), and if you somehow don’t have enough to do in that game already, there’s a limited-time event on the way later this month that will give you even more little tasks, items, and Pokémon pals, as it’s bringing Hoppip, Skiploom, and Jumpluff to the game. It starts next week, but if you don’t mind a little manipulation, you can just play it right now.

Per an official announcement, beginning March 9 at 1pm PT through March 24 at 12:59pm PT, you’ll be able to encounter Hoppip in Pokémon Pokopia, as well as collect a new “cotton spore” material. Cotton spores can be exchanged for picnic-themed furniture items, which you can then use to build habitats that will attract Hoppip’s evolutions, Skiploom and Jumpluff. The official announcement warns that you won’t be able to encounter these Pokémon outside the event, so you’ll want to make sure to play during these dates if you want them in your game.

What’s more, you’ll also need at least one rebuilt Pokémon Center in order to encounter Hoppip and friends. Rebuilding a Pokémon Center is an endeavor that can take a few hours of gameplay minimum, so you’ll want to get a jump-luff on that to make sure you don’t miss out.

But you don’t have to wait until March 9 to get started. If you open up your Switch 2 system clock and set it to a date and time within the event range, and you already have the finished Pokémon Center, Hoppip will just be chilling in your game right next to it. I managed to get Hoppip to appear in my game, and it sent me out to the Dream Islands to collect Cotton Spores for furniture. Be mindful that doing this can potentially muck with things in other realtime games, like Disney Dreamlight Valley and Animal Crossing, so it may be best to set it back to normal once you’re done and before opening any of those games.

In addition to the Hoppip event, those who purchased Pokopia early can get an in-game Ditto rug for free using the Mystery Gift function in the menu. The Ditto Rug is available until January 31 of next year so you’re not likely to miss out even if you wait to buy the game. And, as a heads up, you can get the Ditto Rug in-game without using this function too. This just gives you a free one much earlier than you’d otherwise encounter it.

Pokopia is amazing, and I said as much in my 9/10 review: It’s “an enjoyable building and town simulator that capitalizes on the charming personalities of its monsters in a way that appeals to both the creative and collector alike.” Wondering which Pokémon you’ll be able to live alongside? Check out our list of all the Pokémon in Pokopia, and take a look at our Things to Do First in Pokopia guide to make the most of your first few days. To help you get started, we’ve also got a list of 17 things that Pokopia doesn’t tell you, plus How to Raise the Environment Level and How to Raise Pokémon Comfort Level.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Two genres and seven years on, Remedy attempt to define what a Control game even is in the lead-up to Resonant

What is a Control game? It’s a fairly reasonable question to ask, as the only follow-up there’s been to the original 2019 game in the intervening years (apart from some DLC) was FBC: Firebreak, a live service FPS spin-off that… well, you know. And then last year Remedy revealed what was long dubbed to be Control 2 is actually Control Resonant, and that we won’t be playing as Jesse this time around, oh and also, it’s a Devil May Cry-esque action game. So with all these shifts, in a new interview some of the leads behind the sequel have shared their perspective on what a Control game actually is.

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Marvel Rivals Dev Threatens Players Who Are ‘Maliciously Idling’ or Intentionally Throwing Games, Acknowledges ‘Disturbing Trend’ in the Community

The developer of Marvel Rivals has addressed what it called the “disturbing trend” of “incentivized throwing,” where players are enticed by third-party bounties to deliberately sabotage matches.

Last month, Marvel Rivals players called on developer NetEase Games to take action after the emergence of an unofficial bounty website that triggered fears it could harm the community it was supposedly trying to protect.

Fans of the hero shooter sounded the alarm when third-party site Intlist.org went live on February 22. Established by Marvel Rivals content creator and X/Twitter user EchoRivals, Intlist’s goal was to give players an avenue to name those who intentionally sabotage or “throw” multiplayer matches and “put a price on their head.”

“Put a bounty on griefers & throwers,” the first, now-deleted post on its X account read, promising a system that offered an 80% payout for those who successfully throw matches in retaliation. “Someone queues in, throws it back, gets paid.”

One Reddit user calling attention to the issue said they’d seen an increase in sabotaged matches for every kind of player, warning that “now every game is people throwing each other’s games.” The Intlist account replied to the criticism, insisting: “Collateral damage is an unfortunate reality of war.”

Now, in an official statement published to the Marvel Rivals Discord, NetEase threatened players who engaged with external bounties with a permanent ban.

Here’s the statement in full:

We have recently identified a disturbing trend within our community: “incentivized throwing,” where players are enticed by third-party bounties to deliberately sabotage matches. This behavior not only undermines the integrity of our game but also tarnishes the experience for honest players who are committed to fair competition.

In light of this, we want to make our position clear:

We maintain a strict zero-tolerance policy against any form of malicious disruption. To combat this issue, we are implementing a specialized investigation protocol focused on identifying and addressing negative gameplay linked to these external bounties. Accounts found to be violating our policies will face serious repercussions, including, but not limited to, permanent bans. We strongly advise players against jeopardizing their valuable accounts and hard-earned progress for the sake of temporary incentives.

Moreover, to reinforce the principles of fair competition, we have enhanced our regulations regarding negative gameplay. Accounts found to be engaging in disruptive behaviors, such as malicious idling (AFK) or intentionally throwing matches, will incur significant penalties following reporting and verification.

If you encounter players who are maliciously idling or intentionally throwing games, we encourage you to utilize the reporting feature immediately. Your reports are crucial and will be thoroughly investigated by our dedicated team.

Maintaining a positive gaming environment is a collective responsibility. Thank you for your continued support!

Intlist had already been pulled offline last month, promising “something big is coming.” At the time, EchoRivals claimed the site was locked down after they “detected unauthorized access to our database from a single bad actor.”

Today, March 5, EchoRivals posted in the Intlist Discord to say the website would remain offline “for the time being,” adding: “No ETA on when/if we will be back. This was my decision.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.