UK Games Expo, Britain’s biggest tabletop gaming convention, is a delicious smorgasbord of every kind of physical game imaginable. But if there’s one thing that’s dominating this year’s event, it’s Star Wars. And no wonder: it’s a hugely popular franchise that’s currently enjoying a gaming renaissance with multiple titles getting ongoing support.
Expo is showcasing the newest and upcoming releases for three Star Wars board games and card games: the collectible card game Star Wars: Unlimited, the miniature skirmish game Star Wars: Shatterpoint, and cooperative board game The Mandalorian: Adventures.
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The Mandalorian: Adventures has a new expansion, Clan of Two, based on season two of the TV show that inspired the game. “As big Star Wars fans, we wanted to make sure players feel like they’re experiencing the episodes right on your tabletop,” said Josh Beppler, who co-created the game alongside veteran designer Corey Konieczka. “An expansion was something we always had hoped to accomplish because there is such lovely source material to pull from. Season two of the show was such a massive success, we were eager to get to work on the new characters that were just immense fan favorites.”
Clan of Two adds some new playable characters from the wider Star Wars universe such as Ahsoka Tano and Fennec Shand alongside legendary foes like the Krayt Dragon. But of course, that’s one of the joys of the franchise: there’s so much of it to draw on for inspiration. “What we choose to add is based on a lot of different factors,” Shatterpoint’s lead designer Will Shick explained. “Sometimes it’s just a character that we really love in the office and have a great idea for. Sometimes it’s based on inspiration for a sculpt. A lot of times it’s based on whatever’s really popular among fans.”
If you’ve looked at the release schedule for the game, you might have noticed that diversity has led them to some slightly surprising places. “We’re going to do a shark man from space,” Shick grins. “It’s so cool.” He’s talking about Riff Tamson the Karkarodon, who’s included in the upcoming Terror from Below set. It’s also an opportunity for the team to introduce a new keyword to the game, ‘Aquatic,’ unlocking new possible builds. Shatterpoint is noteworthy for nudging players toward taking thematic teams by using these shared keywords to create powerful combos, and this is no exception.
“That’s a totally deliberate design,” Shick continues. “We found the best way to develop games is to bake in soft bonuses. Or little guideposts that say, hey, this character does something really cool, but if you take this character with another thematically paired character, they both do something even better. It doesn’t force the player’s hand. It’s just that if you play thematically, those bonuses might be more valuable than you taking a min-max approach.
Keywords are also a part of collectible card game Star Wars Unlimited. But as a system that needs a lot of new cards dropped with each new set, they’re used differently. There was already an existing “Force” keyword for Jedi and Sith, but for the newest set, Legends of the Force, the designers built on that by making the Force use a distinct mechanic. Some of the game’s starting bases allow you to gain a Force token which you can spend to unlock powerful abilities on particular cards, while others give you the chance to regain the token.
It’s a mechanically interesting system, although not necessarily that well tied-in with Star Wars lore, but the designers are open about wanting fun to come first. “We tried a lot of different iterations of this mechanic,” designer Joe O’Neill explained. “Some that required you to use your deck to draw cards that gained you the Force, but that often felt very inconsistent. One piece of gameplay that is always in play is your base. So using that allowed us to create this as an opt-in decision that didn’t require any re-writing of rules, didn’t require you to draw specific cards, and then feel like you’re missing out by not drawing the right thing.”
Using the base also leans into what many collectible game players love most about their systems: deck-building. “If you’re choosing to run a heavy Force deck that means you don’t get access to energy conversion bases,” O’Neill continued. “So you have to choose between some of the strongest abilities in the game. You don’t get to run everything and we think that choice is really meaningful and an interesting deck-building decision.” His co-designer John Leto finished up by pointing out that “there are other ways to gain the Force throughout the set which feel thematic. A lot of the bases we chose were places that were important to the Force, like the crystal caves.”
While collectible games like Star Wars Unlimited want to cram as much variety into new material as possible, less malleable formats often use expansions as a way to respond to player feedback from the original game. The Mandalorian, which some fans felt was too short in only offering four missions, is no exception. “The expansion adds four more, so it doubles the amount of maps,” says Beppler. “All the missions can be played on the new maps. It’s all interchangeable. You can take any of the new characters, team them up with base game characters, finding new synergies and combos. I think exploring old missions with these new abilities will give the game a lot of new life.”
He’s hopeful that other tweaks might win over some gamers who passed on the original. “The biggest example is probably the duel deck,” he offered. “It’s such a cinematic way to experience a fight. And it really helps make the theme of these characters stand out.” He’s also included new options that substantially increase the challenge if you found the base game too easy. “We’ve added conditional ongoing events which sit in an action slot and give you a negative consequence until you clear it,” he continues. “We also created deadlier versions of some of the weaker events from the first game. It’s all optional – you can stay in novice mode, and you’re going to have a great time but you will miss some of the deep strategy that emerges from the gameplay.”
Similarly, some of the upcoming Shatterpoint material helps answer a common gripe that the scenarios aren’t varied enough. “We’ve just had a brand new key operation drop, they add a thematic campaign mode that you can play,” explained Ross Thompson, the director of marketing at Atomic Mass Games. “And we’re getting ready to release new tournament kits, too, which will include promo cards, posters and that kind of stuff. Then we’ll have galactic legends coming later this year where you can play as one character that you really want to get into.”
Shick fills in with more detail on this new play mode. “One player will get to control a super-powered main character,” he explains. “So Darth Vader as we see him on screen, not balanced for the game. Then two other players take squads of primary or secondary and supporting characters. It’s a really interesting narrative because one player gets to feel super powerful, while the other player gets that experience of being like, oh my gosh, I’m going against the big guy, how do we come out on top?”
Most ongoing miniatures games encounter the need to tweak and rebalance characters as the game goes on, and Shatterpoint is no exception. However, in the age of online material and army-building apps they’ve taken the unusual step of releasing updated cards and encouraging players to print out the updates. “Print and play offers the flexibility to make those changes and offer them to players widely, ensuring that they’re free and not behind a paywall,” said Shick.
This feels like a remarkably forward-thinking attitude in a sector that’s dominated by power creep and “fear of missing out” marketing. “We’re not too proud to admit the fact that, like game development, design is a craft,” says Shick. “Once a game goes out into the wild, players might do different things to what you anticipated. So we want to make sure that we’re honoring people’s collections, that we’re bringing that value and making the best game possible, both going forward and looking back. If a player picks up a starter box and gets massively appealing characters like Anakin and Ahsoka, they better feel good. We want to ensure they play just as well as they did when the game came out.”
Talk like this is undeniably inspiring. It’s refreshing to talk to designers and feel like they’re truly invested in what they’re doing. It’s true of all the creatives on these games: their enthusiasm for their work and from Star Wars radiates off them as we speak. The Star Wars Unlimited team even collects their own product from booster packs. “We have an entire Teams channel at work just for trading within the studio,” O’Neil laughed. “People post their wants list and when the set comes out we all sit down and all crack our boxes, then set up trades.” And you know that a game design team is doing good work when they’re eagerly looking forward to finishing the day and going on to eat their own dog food.
Matt Thrower is a contributing freelance writer for IGN, specializing in tabletop games. You can reach him on BlueSky at @mattthr.bsky.social.
Following the announcement earlier this week that Riot-backed Minecrafty sandbox game Hytale has been cancelled, a former Hypixel Studios dev has claimed that internal friction and “mismanagement” at the studio are to blame.
Hytale had been in development for a decade when Hypixel co-founder Noxy revealed that it’d been canned in a website post on June 23, also revealing that the studio will be closing in a few months’ time. The game’s release had been pushedback a number of times since 2020.
Death Stranding 2 has a dialogue option at the beginning of the game that fans are getting a kick out of, but while it looks like a scary choice at first, it’s just a harmless Easter egg.
Warning! Spoilers for Death Stranding 2 follow:
Death Stranding 2 kicks off with a Far Cry-esque option at the beginning of the game where Fragile (Léa Seydoux) recruits Sam (Norman Reedus) to Drawbridge, but you get the option to refuse. Death Stranding 2 then does a Groundhog Day thing where the game keeps showing the intro over and over, and you can keep selecting “I wont do it,” but eventually the game forces you to accept the offer.
This first major dialogue choice doesn’t stop you from progressing the story, nor does it do that thing some games do by rolling credits early. It’s a perfectly safe Easter egg that’s in keeping with the Hideo Kojima style, and a fun distraction before you get stuck into the game.
Check out the video below, where we show you exactly what happens when you refuse Fragile’s plea to join Drawbridge.
IGN’s Death Stranding 2 review returned a 9/10. We called it “a triumphant sequel that emphatically delivers on the promise of its original.”
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Nintendo Pictures, a Nintendo-owned subsidiary specialising in the production of “visual content”, has been revealed to have worked on the new PS5 title Death Stranding 2: On The Beach.
As covered by VGC, the company can be spotted in the credits for the game and specifically helped out on motion capture. While this might come as a bit of a surprise, it’s important to note that Nintendo Pictures had also worked on the original Death Stranding in a similar capacity, though this was before its acquisition when it was still called Dynamo Pictures.
I’m sure Supermassive are going to do a perfectly respectable job with horror puzzler Little Nightmares 3. But, when there’s two games coming out, one of which looks like a pitch-perfect spiritual sequel by Little Nightmares‘ creators in the form of Reaminal, and the other is an eh-looking numbered affair by a different, talented but wildly inconsistent studio, it’s hard not to pick favourites. Nonetheless, Little Nightmares 3 is out on October 10th. Here’s a trailer. It’s too bright. Grumble.
The Palworld x Terraria update has launched, bringing fishing, salvaging, bigger towns, a Pal trust mechanic and more in one of the biggest patches the game has seen since its early access release last year.
Update v0.6.0 adds the collaboration with Terraria, Re-Logic’s hugely popular sandbox game. It includes a unique dungeon featuring enemies from Terraria, and the ability to collect materials in the dungeon to create equipment from the world of the game. The Moon Lord, a boss from Terraria, is now a raid boss in Palworld.
But the Terraria content is just one part of the update itself. Not only are there PlayStation 5 dedicated servers, but a number of new features. These include fishing, a salvage system, three new types of islands, a Pal trust mechanic, and the level cap raising from 60 to 65. All that and more is detailed in the patch notes, below.
Palworld launched on Steam priced $30 and straight into Game Pass on Xbox and PC early 2024, breaking sales and concurrent player number records in the process. Pocketpair boss Takuro Mizobe has said Palworld’s launch was so big that the developer couldn’t handle the massive profits the game generated. Still, Pocketpair acted swiftly to capitalize on Palworld’s breakout success, signing a deal with Sony to form a new business called Palworld Entertainment that’s tasked with expanding the IP. It later launched the game on PS5.
After Palworld’s huge launch, comparisons were made between Palworld’s Pals and Pokémon, with some accusing Pocketpair of “ripping off” Pokémon designs. But rather than file a copyright infringement lawsuit, Nintendo and The Pokémon Company went down the patent route. The companies want 5 million yen (approx $32,846) each plus late payment damages, as well as an injunction against Palworld that would block its release.
At the Game Developers Conference (GDC) in March, IGN sat down for an extended conversation with John “Bucky” Buckley, communications director and publishing manager for Palworld developer Pocketpair. We spoke following his talk at the conference, ‘Community Management Summit: A Palworld Roller Coaster: Surviving the Drop.’ During that talk, Buckley went into candid detail about Palworld’s struggles, especially the accusation it used generative AI (which Pocketpair has since debunked) and stealing Pokemon’s models for its own Pals. He even commented on Nintendo’s patent infringement lawsuit against the studio, saying it “came as a shock” and was “something that no one even considered.”
Palworld: Tides of Terraria update 0.6.0 patch notes:
▼Terraria Collab! ・Terraria Dungeon ⤷ A unique dungeon featuring enemies from Terraria has been added! Collect materials in the dungeon to create equipment from the world of Terraria!
・Terraria Equipment ⤷ 6 new weapons and 7 new armour pieces from Terraria have been added!
・The terrifying “Moon Lord” raid boss has appeared! ⤷ The Moon Lord has invaded Palworld! Work together with your friends and Pals to defeat the greatest threat the islands have faced!
▼New Content ・PS5 Dedicated Servers!
・Fishing! ⤷ Craft a fishing rod and bait to catch new Pals! To start fishing, cast your rod in water where you can see fish shadows.
・Salvage System! ⤷ Ride on water Pals and use the fishing rod to salvage supplies at sea! Collect new ores salvaged from the ocean floor to strengthen your weapons.
・New Islands! ⤷ Three new types of islands have been added to the world: Tropical Islands, Iceberg Island, and Shipwreck Island! Find new Pals that live on each of these new islands!
・Mission System! ⤷ You can now find and accept missions around the Palpagos Islands. Help the islanders and get rewards!
・Zoe’s Special Mission! ⤷ By completing missions for Zoe, you can earn her trust and recruit her as an ally!
・Pal Trust Mechanic! ⤷ The more time you spend with your Pal, the more trust you will gain, and stats will be increased. The weaker a Pal’s original stats are, the greater the trust adjustment will be, so even weaker Pals will be able to shine!
・Sleep together with your Pals! ⤷ After a hard day of farming and battling bosses, you and your Pals can take a hard-earned rest together!
・Treasure Maps! ⤷ Use treasure maps to find the location of the hidden treasure and obtain valuable items!
・Enemy Bases?! ⤷ Enemy factions now build bases just like players! They are on high alert and will defend it with their lives, but if you manage to raid them successfully, you can obtain new blueprints for buildings related to that faction.
・Settlement Overhaul! ⤷ We’ve made the settlements larger and feel more lived-in! There are also many mission NPCs now to meet.
・Player level cap raised from 60 to 65!
・New Buildings! ⤷ Pal Surgery Table – By using various implants, you can overwrite your Pal’s passives! You can also change the gender of your Pals here! ⤷ Fishing Pond – Relax and catch some fish in the comfort of your base. ⤷ Hexolite Quartz Mine – Well, you knew we would add this one eventually! ⤷ Large Incubator – Hatch multiple eggs at the same time! ⤷ Palbox Control Device – A terminal that allows you to access your Pal Box from anywhere in the base. It makes Pal swapping during raid battles more efficient.
・ New Building Material – [Clean] ⤷ Decorate your base with futuristic floors and walls with this new building set!
・New Mechanic – Turbulence ⤷ Find unusual air turbulence around the world and use it to jump high into the sky!
⤷ Boost Gun ⤷ Pal Recovery Grenade (These two are weapons for tamers who want to support their Pal!)
・New Item Types! ⤷ Whistles and Growth Acceleration Bell have been added! ⤷ New food recipes.
▼Arena ・A single-player challenge mode has been added! ⤷ Raise your rank by facing off against the fierce warriors of Palpagos Island! Get various rewards with the battle tickets you receive when you win!
・You can now set rules in the arena, such as banning certain pals. ・A public Pal Box has been added at the entrance to the arena that all players can use. ・An arena spectator function has been added in multiplayer!
▼Mechanic Adjustments ・Added equipment durability to the game settings. ・When a cooling Pal is assigned to the flea market, food spoilage rate is now reduced. ・Lyleen’s ability “Bountiful Protection” now recovers HP for all allies within range.
▼Balance Adjustments ・Some aggressive enemies have been made friendly. ・Pal skill cooldowns will tick down even if they are not summoned. ・The speed and stamina of Pals that can be mounted have been adjusted, and the speed of some Pals that were too slow has been improved. ・The lineup of bounty hunters has been expanded. ・With the implementation of the mission system, the rewards obtained from NPCs have been adjusted. To maintain fairness, conversation logs with all NPCs have been reset so that rewards can be received again. ・Pal Condensation is considered end-game content, so the strength of Axel, Marcus, and Victor on normal difficulty has been reduced to reduce its necessity. ・The power of some active skills, such as Pal Blast, has been increased. ・The probability of getting books that enhance Pal’s work aptitude from attribute treasure chests has been increased.
▼Pals ・New Skins!! The results of the 1st year anniversary popularity poll have been decided, and three new skins have been added to celebrate these results! (※You must own the Pal to equip the skin) ⤷ Crown Chillet ⤷ Cyber Jetragon ⤷ Desert King Anubis
・Pals can now swim! ⤷ Swimming motions and animations have been added for Pals, and their speed in the water has been adjusted.
・New Water Skills ⤷ Geyser Gush ⤷ Aqua Surge ⤷ Torrential Blast ⤷ Hydro Slicer
▼UI ・Implemented “Easy Bulk Storage” feature! Conveniently store all materials in any chest around your base with the click of one button! ・Changed specifications to automatically select materials in bulk in the Pal Condensation UI. ・You can now set and quickly select your current Pal presets from the Pal Box UI. ・All neutral enemies now have green HP gauges, and only aggressive or hostile enemies have red HP gauges.
▼Multiplayer ・Fixed a bug where the option to display servers with matching versions was not working.
▼World ・Added more patterns to random dungeons. ・Fishing spots where fish shadows appear have been placed all around the world. ・Salvage spots have been placed out at sea.
▼Achievements ・Several new achievements have been added.
▼Bug fixes ・Fixed a bug where Jetragon would jump too high when jumping. ・Many many other minor issues have been fixed.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Yoshi’s Story is already available for the Switch Online’s N64 app and now Nintendo has added the game’s soundtrack to its mobile music app.
All up, there are 49 tracks with a runtime of 58 minutes in total. You’ll be able to listen to smooth tunes like “Yoshis on the Beach”, opening tracks from the beginning of the game including “The Yoshis Grew Happier”, and even funky tracks like Yoshi’s Disco.
Nintendo has released a new update for Super Smash Bros. Ultimate, bumping the Switch game up to Version 13.0.4.
This appears to resolve a few minor issues tied to offline and online play. There was one issue with Mii Fighters that’s not solved and online Switch 2 and Switch connections have been fixed. Here’s the full rundown, courtesy of Nintendo’s support page:
Now, that game, Devil Summoner: Raidou Kuzunoha vs. the Soulless Army, returns tomorrow as RAIDOU Remastered: The Mystery of the Soulless Army, an enhanced remaster for PlayStation®4 and PlayStation®5!
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The Raidou Kuzunoha games quickly gained a loyal following due to their unique alternate Taisho-era setting, engaging detective narrative, and real-time combat alongside demon companions. Players take on the role of Raidou Kuzunoha XIV, the successor to a lineage of Devil Summoners. Created as spin-offs to Shin Megami Tensei: Devil Summoner, the first Raidou Kuzunoha game debuted in Japan in 2006, followed by its sequel, Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon, in 2008.
The first Devil Summoner: Raidou Kuzunoha game returns after 19 years with its new-and-improved version
Nearly two decades after the release of the first game, ATLUS breathes new life into the series, preserving the original’s acclaimed writing and characters while offering upgraded visuals, improved combat, and more demons. The story is also now fully voiced, adding a whole new dimension to the game. Whether you’re a fan of the original or a first-time player, prepare to immerse yourself in this alternate Taisho-era epic!
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Remastered visuals
Enjoy Raidou’s adventures around the Capital with a pristine new look! The game now features refined graphics and a fully immersive 3D world.
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Enhanced combat system
RAIDOU Remastered features a new-and-improved version of the combat mechanics from Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon. Battles are now more dynamic and strategic with revamped combos, a new dodge mechanic, the introduction of the MAG Drain System, and the ability to summon up to two demon allies!
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Expanded demon lineup
This new title includes 50 more demons than the original, bringing the total to over 120 demons! Team up with familiar allies from Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon, Shin Megami Tensei V, and other ATLUS titles!
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Helpful new features at the Goumaden
The Goumaden makes fusion even smoother with brand-new options. You can fuse two demons from separate orders with Normal Fusion, set certain criteria with Search Fusion, begin with a specific fusion result in mind with Reverse Fusion, use two demons of the same Order to create one of the Element Order with Element Fusion, or fuse two Element Order demons to make a Mitama Order demon with Mitama Fusion.
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Other features and quality-of-life improvements
Improved Detective Journal
Gouto meticulously keeps track of your objectives, intel collected from investigations, tips, and more in the Detective Journal.
You can view it at any time from the menu, so take advantage of it if you ever get stuck during an investigation.
Express Streetcars
As you pursue your investigation, you will no doubt find yourself needing to revisit the Narumi Detective Agency, certain crime scenes, and various other locations. Hop in an express streetcar to instantly travel to places you’ve already visited.
Voice Settings
Enjoy an even more immersive story with full voice acting! You can toggle voices on and off in Game Settings. You are also able to switch between Japanese and English voices, each offering a unique experience.
Enhanced Save Features
The number of available save slots has been increased to 20!
Additionally, the new Autosave feature automatically records your progress as you advance through the story. You can also Quicksave by accessing the pause menu!
Difficulty Settings
Choose from five difficulty levels. Sleuth offers the most forgiving experience, preventing Raidou and his demonic allies from dying. Gumshoe provides an easygoing playthrough, Private Eye presents the standard difficulty level, and Truth Seeker will put your skills to the test. Finally, Detective Legend will be unlocked after you’ve completed the game once, bringing the highest possible challenge.
Feel free to change the difficulty at any time while playing!
Learn all about the game with the Principles of Raidou videos!
In a special video series on the official ATLUS YouTube channel, join an enigmatic Devil Summoner as he goes over RAIDOU Remastered’s world, demons, enhanced battle system, story, and characters.
THE PRINCIPLES of RAIDOU|The World of the Taisho Era Capital and Ally Demons
Protect the Capital as a Devil Summoner in Taisho year 20
It is the 20th year of the Taisho era in Japan. As the movement toward Westernization begins to intensify, sinister beings known as demons threaten the peace and order of the Capital unbeknownst to its inhabitants. Raidou Kuzunoha XIV, a Devil Summoner who wields the power to decimate demons, is tasked with protecting the Capital from these threats.
Moonlighting as a detective apprentice at the Narumi Detective Agency, he works around the clock to solve mysterious cases linked to demons. One day, a young schoolgirl appears with a bizarre request.
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The client is Kaya Daidouji, the only daughter of the prestigious Daidouji family. However, before she can explain, she is abducted by mysterious figures. Tracking her down won’t be easy for Raidou and his boss, Narumi. This mystifying abduction is about to escalate into a full-blown crisis that will put the Capital and the entire country in jeopardy.
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Raidou Kuzunoha XIV
The protagonist: a calm and quiet boy in his late teens. Since taking on the name Raidou Kuzunoha XIV, he has been tasked with using his extraordinary Devil Summoner abilities to safeguard the Capital. Outwardly, he’s a student at Yumizuki High School helping out as an apprentice at Narumi Detective Agency. He leverages his position as a detective to gather information, utilizing the powers of his devil allies to solve any case involving demons swiftly. Beneath his cloak, he carries several demon-slaying tools: a sword, a gun, and multiple tubes for sealing demons.
Encounter a memorable cast of characters throughout the Capital
You’ll cross paths with a host of unique individuals as you work to crack the case, including Raidou’s feline mentor Gouto, Raidou’s boss Narumi, reporter Tae Asakura, the patriotic Major General Munakata, and the crooked Dark Summoner Rasputin. To learn more about them, visit the official website.
Solve a paranormal case with the help of your demon companions
As a detective, you’ll investigate various incidents in the Capital, which will require intel from not just the inhabitants, but also the demons lurking about. You can also tap into your demon allies’ Investigation Skills to help you crack cases. Read Mind allows you to hear the inner thoughts of people unwilling to provide verbal testimony and Cool Down creates new paths by freezing water. On top of that, your demons can sleuth out areas that are off-limits to Raidou.
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Search for clues in the Real World and the Dark Realm
Your investigations will take you back and forth between the Capital and the Dark Realm, a nexus between the Real World and the Netherworld that is overflowing with demons. Outside of Devil Summoners and others with spiritual abilities, an ordinary person cannot enter—let alone sense—the Dark Realm. However, once in a blue moon, a demon may lure them in. In this remastered version of the Dark Realm, you’ll now be able to enter combat by making contact with demons in the field.
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The Capital features a variety of areas to explore, including districts steeped in western architecture as well as traditional downtown neighborhoods. At the Narumi Detective Agency in Tsukudo-Cho, you can save, heal, and review your progress on the case. Once you’ve acquired a certain item, you’ll also be able to play a game of mahjong against Narumi or your demons.
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Coordinate with your demon companions in RAIDOU Remastered’s improved combat system
RAIDOU Remastered features real-time combat where Raidou and his summonable demon allies can work together to take down foes. As Raidou, you’ll be able to string together sword and gun attacks with a range of other maneuvers.
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In the original game, you could only summon one demon at a time, but in the remaster, you’ll now be able to command up to two allies just like in Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon. Your companions act independently, choosing the most appropriate action for the situation at hand or executing the commands you’ve given them. Each demon has their own unique combat skills, so it’ll be important to consider how they complement each other or fare against enemies. You can also simply deploy your favorites—even two of the same demon, if you’d like!
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Harness the new MAG Drain System
Magnetite (MAG) is a form of spiritual energy used by demons to perform Combat Skills. Raidou’s light sword attacks siphon MAG from enemies, while his strong attacks deal more damage but do not replenish the party’s MAG. Being able to quickly decide which to prioritize will make all the difference! Additionally, exploiting an enemy’s weakness will stun them, allowing you to deal more damage and recover significant MAG.
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Turn enemies into allies using the art of confinement
The art of confinement allows you to seal an enemy into one of Raidou’s tubes. Should you succeed, you may have the chance to strike up a conversation with them. Choose an answer they like, and they’ll provide benefits such as healing your party or boosting your stats!
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Go all out with Devil’s Bane and Spirit Slash
Once you’ve got an enemy off guard, you’ll be able to perform Devil’s Bane—a technique that inflicts a massive amount of damage and steals the enemy’s MAG. Additionally, meeting certain conditions during battle will raise your Spirit. Once it’s maxed out, you can perform Spirit Slash to deliver tremendous damage to all enemies in the field.
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Command over 120 demon allies!
50 new demons have been added to the remaster, bringing the total to over 120. At the Goumaden, Dr. Victor’s research facility, Raidou can fuse the demons he captures with the art of confinement into more powerful ones. On top of that, each demon belongs to a specific Order, which influences their weaknesses, skills, and fusion properties.
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When performing fusion, you are able to decide which skills the new demon inherits, allowing you to create a demon that is uniquely yours. Registering your demons into the Devil Chart will allow you to summon them again at any time. With the Premium Devil Chart, you’ll be able to register multiple entries for the same demon.
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Customizing demon skills
Demons possess two types of skills: Combat Skills and Passive Skills. Your allies will gain new abilities as they level up, and they can even inherit them during demon fusion. Skill books allow you to teach your demons specific skills.
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Sword Alchemy and Summoner Skills
Sword Alchemy is a new feature that allows Raidou to craft new weapons by fusing blades with demonic essence at the Goumaden. Through the crafted weapons, Raidou can acquire new abilities known as Summoner Skills. The first type, Combat Skills, includes a range of powerful techniques for battle. The second type, Sword Skills, encompasses abilities that provide Raidou with passive bonuses simply by equipping them. You can change your Summoner Skills as you see fit—even mid-battle!
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Tons of side content to enjoy, from side quests to post-game features
Throughout your investigation, humans and demons around the Capital may give you requests. You’ll earn rewards for completing these, so be sure to lend a helping hand when you can! Once you’ve completed the game, you’ll be able to choose the Detective Legend difficulty mode for a more challenging experience. By completing a certain quest will unlock Raiho’s fusion, a lovable Jack Frost who looks up to Raidou!
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Two Chapters of Raidou Kuzunoha vs. The Lone Marebito, a manga spin-off, are available now!
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Register the game on SEGA Account by July 31 to receive in-game items!
SEGA Account, an online profile service that gives you access to a host of benefits when playing SEGA and ATLUS titles and using their online services, is running a limited-time promotion where those who register the game can receive the Survival Pack Light Gear DLC for free! Be sure to register for SEGA Account by July 31 to claim a gift code for these items! If you’ve already got an account, you’re welcome to pick up a code too!
Free DLC
・Survival Pack Light Gear
Soma x2
Survival Erudition x5
※ Soma can be obtained in-game even without this additional content.
※ Survival Erudition is an item exclusive to the additional content. It prevents Raidou’s death once and fully restores his HP. However, on the “Sleuth” mode, Raidou and his demon allies cannot die, so this item cannot be used. Please use it on other difficulty mode.
※For details on how to obtain the item, please refer to the in-game “Detective Journal”
Wednesday, May 21, 2025 – Thursday, July 31, 2025 at 23:59 (JST)
Thursday, June 19, 2025 – Thursday, July 31, 2025 at 23:59 (JST)
How to Receive a Gift Code
1. Register to SEGA Account and link a platform.
2. Visit the Free Gift Code Promotion website on or after June 19, 2025.
3. Use your SEGA Account information to log in and select the platform you’d like to receive the
When the game launches tomorrow, the PlayStation®Store will offer a host of items to aid you in your investigations. The Kuzunoha Village Trainings, Demons of the Aril Rift, Guest Demons Pack, Skill Book Pack, and Survival Pack DLC can be purchased individually or at a special bargain price through the Devil Summoner Ultimate Bundle. Demonic Designations: Summoner Titles and A Special Briefing will be free for all players.
Kuzunoha Village Trainings
<Contents>
Offers three ways to train that allow you to increase your EXP, money, and stats quickly.
Demons of the Aril Rift
<Contents>
Introduces a special Trial of a Hundred Demons to the game. Clearing it lets you unlock 4 unique Skill Books that can power up your demons.
Guest Demons Pack
<Contents>
Adds fan-favorite demons from the Shin Megami Tensei series to the game. Includes:
Fionn mac Cumhaill of the Pyro Order, Artemis of the Frost Order, Zeus of the Volt Order, Huang Long of the Wind Order, Gozuki of the Fury Order, Mezuki of the Fury Order.
Skill Book Pack
<Contents>
Gives you a selection of powerful Skill Books, which can be used to teach new abilities to your demons.
Survival Pack
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Provides you with a set of items that revives Raidou when he falls in battle, Renki a valuable item for Sword Alchemy and more.
Ultimate DLC Bundle
<Contents>
A special set that includes the 5 DLC products above at a great value.
A Special Briefing
<Contents>
Get additional entries to your Detective Journal that shed new light on the case’s true culprits.
(Not recommended for players who have yet to finish the main story.)
Demonic Designations: Summoner Titles
<Contents>
Adds 10 new titles for Raidou to equip.These titles were carefully selected from user-submitted suggestions on various social media platforms as part of a contest.
※ Release Date: July 3
※ New submissions for the contest are no longer being accepted.
Early Purchase Bonus—Raidou Glasses. See Raidou through a new lens—with Taisho era-styled glasses!
The Raidou Glasses, a cosmetic DLC item that spruces up Raidou’s appearance, will be bundled with the physical and digital versions of the game as a limited-time bonus. Physical copies will contain the bonus while supplies last. For digital copies, however, you must pre-order the game to receive the Raidou Glasses. Make sure you pre-order by 23:59 June 18!
Download the image
Get a deal on the base game and the 5 DLC add-ons by picking up the Digital Deluxe Edition!
The Digital Deluxe Edition will also be available at launch. Save on the base game, the Guest Demons Pack, Demons of the Aril Rift, Kuzunoha Village Trainings, Skill Book Pack, and Survival Pack by picking it up!
RAIDOU Remastered: The Mystery of the Soulless Army DX Pack
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PS5/PS4 Version of RAIDOU Remastered: The Mystery of the Soulless Army Base Gmae
5 Additional contents
Additional content “Kuzunoha Village Trainings”
Additional content “Demons of the Aril Rift”
Additional content “Guest Demons Pack”
Additional content “Skill Book Pack”
Additional content “Survival Pack”
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RAIDOU Remastered: The Mystery of the Soulless Army
・Publisher :SEGA
・Platforms:PlayStation 5 / PlayStation 4
・Genre: Action RPG
・Release Date: Coming June 19, 2025 (Thu)
・Number of Player :1 person
・CERO:C
※ Owners of a PS4® disc copy can download digital PS5® version of this game at no extra cost
※ Players with a physical copy of the PS4 version can download the digital copy of the PS5 version by inserting the disc into their PS5. Without a disc drive, you won’t be able to receive a free digital copy of the PS5 version.
※ Digital version of this game entitles you to download both the digital PS4® version and the digital PS5® version.