Pokémon Scarlet And Violet’s Next Mass Outbreak Features A Mystery Pokémon

One that you can’t normally find in Paldea.

Ahead of Pokémon Presents next week, The Pokémon Company has announced a brand new Mass Outbreak event for Pokémon Scarlet & Violet.

This one is a little bit different, with increased spawns of Voltorb and Foongus as well as a special mystery Pokémon. It’s not clear exactly what this mystery Pokémon is just yet, but it’s apparently one that normally can’t be caught in the Paldea region. A lot of trainers are convinced it’s a Hisuian Voltorb.

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Splatoon 3 Version 7.0.0 Arrives This Week, Here Are The Full Patch Notes

Side Order DLC out this week.

Nintendo has announced it will be rolling out Version 7.0.0 of Splatoon 3 for Switch this week.

It will include changes to DLC as part of the Side Order launch, Season and Catalog changes, changes to gear, multiplayer adjustments and much more. There’s also a bunch of bug fixes. Here’s the full rundown, courtesy of Nintendo’s support page:

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Happy 10th Anniversary: Xbox Insider Program

Hi there, Xbox Insiders!

It’s official! On this day, ten years ago, we announced the launch of the “Xbox Preview Program”. We would later re-brand to the “Xbox Insider Program”, which we have all come to know and love. Our larger, more in-depth retrospective is still to come later this month, but we just wanted to take a moment to give a warm, heartfelt thanks to everyone who has contributed to the program over the last decade.

From every single Xbox Insider who has submitted feedback, joined a preview, or even just opened the app, to the nearly one hundred different employees that have left their individual, indelible mark on the program, everyone’s continued investment throughout this time has created a unique opportunity for Xbox fans around the globe to directly impact the future of Xbox.

So, again, to everyone, our deepest gratitude for your time. Thank you so much for being a part of Xbox Insider Program. Here’s to (at least) ten more years!

The post Happy 10th Anniversary: Xbox Insider Program appeared first on Xbox Wire.

Review: Bandle Tale: A League Of Legends Story (Switch) – A Cute Crafting RPG That Needs Untangling

Legends never die.

Last month, Riot Games announced a substantial number of layoffs within the company, and one of the casualties was the Riot Forge publishing arm. Over the last few years, Riot Forge partnered with various indie developers to produce a diverse lineup of single-player games set in the world of Runeterra, and these games all proved to be pretty good while being completely different from each other. Presumably, whatever projects it had in the works for the rest of this year have all been cancelled, making the latest release—a cozy RPG called Bandle Tale: A League of Legends Story—the last hurrah of Riot Forge. Bandle Tale offers a decent, enjoyable take on a Stardew Valley-esque life sim, and though it has its issues, it feels like a good send-off for one of Riot’s most interesting initiatives.

Bandle Tale is set in the mystical realm of Bandle City, which is linked to the expansive land of Runeterra via magical portals. You play the role of a humble yordle living with their grandpa in the quiet region of Yarnville, which is mostly disconnected from other yordle settlements. Events kick off when you sneak out with your best friend to attend a party, where you inadvertently cause an enormous magical incident with a nearby portal that destroys the entire portal network and throws the entirety of Bandle City into disarray. Luckily, your character has been training for the past century in a magical form of knitting, so they set out to repair the damage done to the portal network and explore the other yordle settlements that they never got to see.

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Elden Ring DLC Gameplay Reveal Trailer Confirmed for Wednesday

Our first look at Elden Ring: Shadow of the Erdtree will arrive in the form of a trailer tomorrow morning, FromSoftware and Bandai Namco have announced.

The game’s official X/Twitter account revealed the news in a social media post, promising to deliver a first look at the long-awaited DLC at 7 a.m. PST / 10 a.m. EST. The developers have not said what exactly it’ll show, but the video’s description at least promises a three-minute trailer.

Elden Ring’s Shadow of the Erdtree DLC was announced around one year ago, promising to add on to FromSoftware’s already gigantic action RPG world. The only official information we’ve received since then, however, is a look at some appropriately foreboding concept art. The Dark Souls developer revealed in November 2023 that development on the new content was “proceeding smoothly” while players continued to wait patiently. However, tomorrow’s trailer will provide our most substantial look at the new adventure yet.

Tomorrow is proving to be a busy day for gaming fans. Just before we take a peek at Elden Ring: Shadow of the Erdtree, Nintendo will debut a new Direct focused on some of its partners and the games they hope to release in 2024. The FromSoftware DLC, meanwhile, is still without a release date, but let’s hope we hear a concrete schedule tomorrow.

Elden Ring was released on February 25, 2022, meaning its two-year anniversary is just on the horizon. In our 10/10 review, we said, “Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path.”

For more on Elden Ring, be sure to read up on the project’s recently announced mobile spinoff. While FromSoftware finalizes its work on the DLC, there’s always the chance we have even more from this world to look forward to.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Phil Spencer Says Xbox Is ‘Supportive’ of Physical Media Amid Rumors of Shift to Digital Business

Phil Spencer appears to be dispelling recent rumors that Xbox is fully ditching physical disc, while remaining clear-eyed about the increasing consumer demand for digital games.

In a recent interview with Game File, journalist Stephen Totilo asked Spencer about a slate of rumors last month that Xbox was shutting down its physical game production divisions, exacerbated by leaked court documents showing an enhanced, all-digital Xbox in the works. Though Spencer made a point to address a number of the recent Xbox rumors in a podcast and Xbox Wire post last week, he skipped over the physical games question until pressed on it in the Game File interview.

“Gaming consoles themselves have kind of become the last consumer electronic device that has a drive,” he said. “And this is a real issue, just in terms of the number of manufacturers that are actually building drives and the cost associated with those. And when you think about cogs that we’re going to go put in a console — and as you have fewer suppliers and fewer buyers — the cost of the drive does have an impact.

“But I will say our strategy does not hinge on people moving all-digital,” he added. “And getting rid of physical, that’s not a strategic thing for us.”

He also told Totilo that the reports Microsoft had laid off people on the teams responsible for physical games, while true, were more about “alignment of our teams across ZeniMax, Activision and Xbox. So we have teams that are in charge of physical retail, inclusive of selling games in physical outlets. So that’s what the team action was. It wasn’t about us getting rid of the capability.”

Digital gaming has been on the rise ever since it was introduced, and in recent years a number of publishers have seen it make up an overwhelming share of their total sales. For instance, Take-Two just reported earlier this month that 95% of the company’s total net bookings were digital. Though Take-Two is an extreme example, other publishers aren’t far behind, making it unsurprising that companies like Xbox might at least back off of releasing every game as a physical edition. And indeed, games such as Alan Wake 2, and Like a Dragon Gaiden: The Man Who Erased His Name are foregoing discs entirely even as companies like Best Buy start to phase out physical media sales.

For now, it seems Xbox is committed to continuing to offer at least some physical games. But don’t be surprised if more and more games across all publishers go digital in the coming years.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Feature: Shiren The Wanderer Devs On Preserving Series’ “Difficulty” And “Uniqueness”

“I made sure to preserve what I believed to be valuable”.

Shiren the Wanderer is one of the longest-running roguelike series in the world. Debuting back in 1995 as the second entry in the Mystery Dungeon series, Mystery Dungeon 2: Shiren the Wanderer introduced the world to the young boy who would explore many procedurally-generated dungeons over the next few decades.

Amazingly, despite being such a long-running franchise, there are actually only five mainline games in the series, and twelve in total (counting mobile games and spin-offs), but Shiren has a loyal following. In the West, we were oblivious to these endless tower-climbing, dungeon-trawling adventures until 2008’s punishingly difficult Wii title, Shiren the Wanderer.

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