Beautiful Narrative Cooking Game ‘Venba’ Is Getting Cookbook DLC

Learn how to make South Indian food.

If you’ve played Venba, which launched on Nintendo Switch in July 2023, and you love cooking, you probably had one big question at the end of the game — how do I make all of that delicious food? Thankfully, the team at Visai Games have a solution that’ll save you a google or three — cookbook DLC!

The developer teased the upcoming DLC over on Twitter and TikTok (thanks, Kotaku!), revealing that fans have been asking how to make all of the recipes that you cook up in the game. From the soft and fluffy breakfast cake idlis to the warming chicken rasam soup to the delicious rice dish biryani, there will be 12 recipes covered in this upcoming DLC.

Read the full article on nintendolife.com

Xbox Insider Release Notes – Beta (2402.240131-2000)

Hey Xbox Insiders! We have a new Xbox Update Preview releasing to the Beta ring today.

It’s important we note that some updates made to these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles. We will continue to post these release notes, even when the noticeable changes to the UI are minimal or behind the scenes, so you’re aware when updates are coming to your device.

Details can be found below!

Xbox Insider Release Notes

System Update Details

  • OS Version: XB_FLT_2402ZN25398.3471.240131-2000
  • Available: 2 p.m. PT – February 2, 2024
  • Mandatory: 3 a.m. PT – February 3, 2024

Fixes Included

Thanks to all the great feedback Xbox Insiders provide and the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented with this build:

Profile

  • Fixes to address an issue where users were unable to ‘Like’ posts in the recent activity section on the welcome page when viewing the full profile.
  • Fixes to improve navigation of recent activity with a keyboard.

Rewards

  • Fixed an issue where the Rewards catalog was difficult to read when using Light Theme.

System

Known Issues

While known issues may have been listed in previous Xbox Insider Release Notes, they are not being ignored! However, it may take Xbox engineers more time to find a solution. If you experience any of these issues, we ask that you please follow any guidance provided and file feedback with Report a Problem.

Audio

  • We have received reports of users experiencing intermittent issues with audio across the dashboard, games, and apps. If you have experienced issues, be sure you have the latest firmware updates for your TV and other equipment. If you’re unsure, you may need to contact the manufacturer for assistance.
    • Note: If you continue to experience issues after applying the latest firmware updates, please submit feedback via Report a Problem immediately with the “Reproduce with advanced diagnostics” option, then select the category “Console experiences” and “Console Audio Output Issues”. Be sure to include as much information as possible:
      • When did the issue start?
      • Did you lose audio just in the game/app or system audio as well?
      • Does changing the audio format resolve the issue? If yes, what was the format before and after?
      • Does rebooting resolve the issue?
      • What does your setup include? Equipment, layout, etc.
      • And any additional information you can provide to reproduce the problem.

Game Card

  • Some users are reporting an unexpected black screen when opening the game card or selecting “Show in Microsoft Store” after it has opened, and we are investigating.

Games

  • We are investigating user reports of some titles experiencing unexpected display or graphical issues.

Networking

  • We are investigating reports of an issue where the console may not connect to their network as expected on boot. If you experience this, be sure to report the issue via Report a Problem as soon as you’re able.

As always, be sure to use Report a problem to keep us informed of any issues you encounter. We may not be able to respond to everyone, but the data we’ll gather is crucial to finding a resolution.

What Happens to Your Feedback

If you’re an Xbox Insider looking for support, please visit the community subreddit. Official Xbox staff, moderators, and fellow Xbox Insiders are there to help with your concerns.

When posting to the subreddit, please look through the most recent posts to see if your issue has already been posted or addressed. We always recommend adding to existing threads with the same issue before posting a new one. This helps us support you the best we can! Also, don’t forget to use “Report a Problem” before posting – the information shared in both places helps us understand your issue better.

Thank you to every Xbox Insider in the subreddit today and welcome to the community if you’re just joining us! We love that it has become such a friendly and community-driven hub of conversation and support.

For more information regarding the Xbox Insider Program follow us on Twitter. Keep an eye on future Xbox Insider Release Notes for more information regarding your Xbox Update Preview ring!

The post Xbox Insider Release Notes – Beta (2402.240131-2000) appeared first on Xbox Wire.

Neil Druckmann Teases ‘Concept’ for The Last of Us Part 3: ‘There’s Probably One More Chapter to This Story’

At the end of Grounded 2: Making The Last of Us Part 2, Naughty Dog’s Neil Druckmann made a surprise reveal that The Last of Us Part 3 could very well be on the way.

That’s not to say that’s a lot there at the moment – he says he merely has a “concept” in mind – but did note that there’s “probably one more chapter to this story.”

“The first game had such a clean concept of like, the unconditional love a parent feels for their child,” he said. “The second one, once we landed on this idea of the pursuit of justice at any cost, justice for the ones you love, we felt like, ‘there’s a clean concept here and there’s a throughline from the first game, about love.’ If we never get to do it again, this is a fine ending point. Last bite of the apple, the story’s done.”

“The great thing about working at Naughty Dog is that we don’t have to,” he added. “It’s always like, ‘we would love another Last of Us, but if you guys feel you’re passionate about something else, we’ll support this other thing.’ Very privileged position to be in, I never take that for granted. I’ve been just thinking about it, ‘is there a concept there?’ And for now years, I haven’t been able to find that concept. But recently, that’s changed, and I don’t have a story, but I do have that concept that to me is as exciting as 1, as exciting as 2, is its own thing, and yet has this throughline for all three. So it does feel like there’s probably one more chapter to this story.”

What About the Tommy Story?

Before his comments about a potential The Last of Us Part 3, Druckmann talked about a previous interview he gave in which he mentioned they had written a story for Joel’s brother, Tommy, that takes place after the events of The Last of Us Part 2.

“The headlines across the industry were like, ‘Naughty Dog has outlined The Last of Us Part 3,’ and that’s actually wrong,” he clarified. “It was always a small story, it was never a full title. At the time, we had higher priorities at Naughty Dog to fix our pipeline, to fix work-life balance issues. Just based on where we were, I didn’t want to prioritize the story, so that story was shelved. And I still believe one day, it’ll see the light of day. I don’t know if it’ll be a game or a show, tbd.”

So, to be clear, we don’t know that Part 3 will indeed be that Tommy story, although Druckmann stressed, “I hope someday we get to make it.”

The documentary, which broadcasted on YouTube for the last couple of hours, provided an in-depth look at the making of The Last of Us Part 2. The same documentary will also be available in The Last of Us Part 2.

Grounded II comes just weeks after Naughty Dog released The Last of Us Part II: Remastered for the PS5. Aside from the base game for The Last of Us Part II, this enhanced version included additional features, including a new roguelike mode called No Return, Guitar Free Play, Lost Levels with developer commentary, graphical enhancements, DualSense integration, and the option to enable developer commentary during cutscenes for the main story.

“The Last of Us Part 2 is a masterpiece that evolves the gameplay, cinematic storytelling, and rich world design of the original in nearly every way,” we wrote in our review of The Last of Us Part 2.

Aside from the recent release of Part 2 Remastered last December, Naughty Dog announced that it had made the difficult decision to cancel The Last of Us Online, a live-service game inspired by the Factions mode in the original Last of Us game.

Beyond new game installments set in The Last of Us universe, HBO adapted the series for the small screens last year, with a second season currently in development.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Cyberpunk 2077 Dev Shares Hard-Fought Journey to Include One Extremely Specific Feature

A CD Projekt Red developer has shared their hard fought journey to get a very specific and utterly random feature added to Cyberpunk 2077.

Online services lead Leszek Krupiński made a lengthy post on X/Twitter to chronicle the journey of getting the “munch munch” sound added when protagonist V eats an item in the menu. This sound was already in Cyberpunk 2077 when players ate while roaming around the world, but the menu sound only arrived with its latest 2.11 update.

“This version includes a tiny thing, tiny feature I’ve poured my heart into,” Krupiński began, who explained his inspiration came from the Niezatapialni podcast which has a host who always asks for the feature.

“Yes, the lack of this was an omission, but I dunno if it wasn’t noticed, or the priority was low, so it was never added,” Krupiński continued. “I decided to do something about it. It was way out of my scope of work, but I started asking around. I talked to producers and release managers if it’s not too late to add any new features (it was after 2.0 was released), but they didn’t say ‘no’ instantly, so there was a chance.

“I put on a producer hat and started discussions with sound designers and the UI team. And this week I’ve installed the patch, and there it is. My most meaningful impact on Cyberpunk 2077: when you eat stuff in the inventory, you hear ‘munch munch’. I can die in peace now.”

Update 2.11 also addressed myriad bugs and balance issues in the open-world role-playing game. Melee finishers, dashes turning into crouches, and wrongly upgrading items have all been fixed among other issues. CD Projekt Red has also adjusted the frequency of car chases, stopped completed gigs remaining incomplete on the map, and addressed a bug where players couldn’t sleep during the quest I Really Want to Stay at Your House.

It came after the game changing Update 2.0, which completely revamped Cyberpunk 2077 with features such as a new perk system and improved AI and also brought closure to an Elon Musk fan theory, a reference to the late racing legend Ken Block, and bizarre additions to the game’s biggest mystery. Update 2.1 later added a full metro system, romantic partner hangouts, new vehicles, and more.

In our 9/10 review of the game, IGN said: “Cyberpunk 2077 throws you into a beautiful, dense cityscape and offers a staggering amount of flexibility in how you choose to take it from there.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Guide: Best Time Loop Games On Nintendo Switch

Okay campers, rise and shine…

Gooooood morning (afternoon? evening?), all! We’re republishing this piece in honour of Groundhog Day. Whether the groundhog saw its shadow or not, we want to celebrate the best games that throw you into an endless time loop. We’ve also added In Stars and Time and Outer Wilds to the list. Enjoy!


Most video games are either two-dimensional or three-dimensional. Most… but not all. Today, we’re celebrating the games that dip their toes into the underappreciated and underexplored fourth dimension: Time.

Read the full article on nintendolife.com

Xbox Anime Month Returns with Great Discounts on Games and Movies

Anime Month Hero Image

Xbox Anime Month Returns with Great Discounts on Games and Movies

Summary

  • More than 90 games and movies are discounted during Xbox Anime Month.
  • Experience new anime-inspired games on Game Pass like Persona 3 Reloaded.
  • Enjoy special Free Play Days events featuring One Piece Odyssey, Code Vein, and more.

Whether you’re into hanging out with Naruto, catching up on some of your favorite anime series, or just love to throw down in some of your favorite games, Xbox Anime Month is coming soon and will be running all through the month of February with awesome discounts across movies, games, and more! Grab these savings on the Xbox Store for a limited time as we celebrate all things anime across new Game Pass releases, new game launches (we see you Persona 3 Reloaded), and Free Play Days.


Save Big on Select Anime-Inspired Games on Console and PC

During Anime Month, play through awesome adventures with two amazing limited-time sales! The first collection will be available until February 14, followed by a second collection running through February 29. Both feature new titles and feature classic anime worlds from the likes of Dragon Ball, Naruto, Attack on Titan 2: Final Battle, and One Piece World Seeker.

For PC gamers we have two collections: One is full of anime-inspired PC games and the other related to games available with PC Game Pass, including Yakuza: Like a Dragon, Persona 5 Tactica, Eiyuden Chronicle: Rising, and more. Many of these games support Xbox Play Anywhere, meaning your saved progress is shared between console and PC.


Experience Two Epic Anime Game Launches

  • Persona 3 Reload (Cloud, Console, and PC): If I told you there was an hour “hidden” between one day and the next…would you believe me? Walk the delicate line between life and death and unravel the mysteries of the Dark Hour in Persona 3 Reload, a captivating reimagining of the genre-defining RPG, reborn for the modern era. Learn how Atlus has reimagined this classic game in this in-depth preview on Persona 3 Reloaded here on Xbox Wire.
  • Jujutsu Kaisen Cursed Clash: Experience the highly acclaimed series from Shueisha’s Weekly Shonen Jump, “Jujutsu Kaisenjutsu Kaisen,” for the first time on console. Play iconic characters from the series and relive the story of the anime with 2 VS. 2 3D battles! You can learn more about how this new game is based on the beloved source material in this exclusive feature on Xbox Wire.

Get up to 80% off on Microsoft Movies & TV

Find your new favorite anime movies and TV series, or catch up on the ones you already love, in our massive Microsoft Movies & TV Anime sale. Our collections feature favorites such as “Bleach: The Complete Series,” “Jujutsu Kaisen,” “Sailor Moon,” and more.


Explore more with Xbox Game Pass

Dive into collections of anime-inspired games available with Game Pass on Console and PC. Game Pass Ultimate members also get special discounts on movies and TV shows throughout the month and Season 1 of “Boruto: Naruto Next Generations” as a Perk from February 7 to March 7, 2024. Xbox Game Pass Ultimate members in the U.S. on Console and PC can find this specific Perk within the Game Pass Gallery.

Game Pass members can also check out the anime-inspired fighting game, Guilty Gear – Strive-. The latest entry in the critically acclaimed Guilty Gear fighting game franchise, Guilty Gear -Strive- upholds the series’ reputation for groundbreaking hybrid 2D/3D cell-shaded graphics and intense, rewarding gameplay with a fully voiced story mode diving deep into the Guilty Gear universe.


Free Play Days

Xbox Game Pass Core and Xbox Game Pass Ultimate members can try the below games for free during Free Play Days:

  •  One Piece Odyssey: February 2 – February 4, 2024
  • Code Vein: February 8 – February 11, 2024

More details can be found by navigating to the Free Play Days section from your home Xbox console by following these steps:

  • Press the Xbox button to open the guide.
  • Select Store > Home > Subscriptions.
  • Scroll down to Free Play Days to explore what’s currently available.

Make sure you take advantage of these savings on the Xbox Store for a limited time while you can! Xbox Anime Month will be running through February 2024 with awesome discounts on movies, games, and more!

The post Xbox Anime Month Returns with Great Discounts on Games and Movies appeared first on Xbox Wire.

Share of the Week: The Last of Us Part II Remastered – New Skins

Last week, we asked you to share new skins unlocked in The Last of Us Part II Remastered’s No Return mode using #PSshare #PSBlog. Here are this week’s highlights:

RevolutionAndre shares Ellie facing forward in the Astronaut skin

secondcapture shares Abby looking up through aviator sunglasses in the Bomber skin

W3bmast3r_vp shares Ellie with her gun drawn and a spore mask on in the Savage Starlight skin

Morph__1 shares Abby looking down in the rain in the Eighties leather jacket skin

jabivgp shares Ellie wearing the red Plaid skin, looking at the camera with a spore mask on

SneakyMikeVP shares Abby looking over her shoulder in the Badlands skin

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME:  Cool

SUBMIT BY: 11:59 PM PT on February 7, 2024

Next week, we’re feeling cool. 😎 Share moments with an undeniably cool character from the game of your choice using #PSshare #PSBlog for a chance to be featured.

How Long Is Suicide Squad: Kill the Justice League?

Traditionally, Rocksteady’s past Batman titles clocked in anywhere between 10 to 16 hours, but with Suicide Squad departing from the studio’s usual single-player traditions, for a live-service co-op experience, you might be left wondering “Just how long is it”? Here we’ll let you know how long it took different IGN team members to finish their adventure to Kill The Justice League, and what they prioritised during their time.

How long is Suicide Squad: Kill the Justice League?

  • Our fastest player finished it in just under 8 hours.
  • Our “slowest” player completed it in 20 hours.

Every player is different, and as you read on, you’ll get more details about how each of us played, how quickly we got to the credits, and what we focused on or ignored as we stomped through Metropolis. Finished the game for yourself already? Make sure to visit How Long To Beat to find out how your time compares to ours, or others!

Simon Cardy – Senior Editorial Producer

It took me between 10 and 11 hours to finish Suicide Squad: Kill the Justice League’s main story. I pretty much mainlined it, completing around five or six support squad missions along the way just to make sure I was unlocking all of the basic abilities and crafting opportunities I’d need to take on Earth’s mightiest heroes. I never once felt underpowered, though, despite Amanda Waller warning me before each battle that I might want to level up a bit.

In fact, the only thing that really slowed me down was occasional server issues, that annoyingly happened multiple times during one boss battle, meaning I had to replay it several times. I’ve since spent another 10 or so hours engaging in some of the open-world activities such as Riddler puzzles and challenges, postgame Incursion missions, and grinding up my Captain Boomerang to gift him a full collection of Bane-themed weaponry. After 15 or so hours in total, however, I really did feel like I’d seen everything that Suicide Squad has to offer at this point.

Jesse Gomez – UK Video Producer

My playthrough was just shy of eight hours, all whilst playing on the default difficulty. My primary goal? To complete Suicide Squad: Kill The Justice League in the fastest time possible, with just my AI companions to back me up. Throughout my time in Metropolis, I ignored all of the extra side-missions, dodged most of the enemy street encounters while making my way to missions and The Hall of Justice, plus, I avoided all of those pesky Riddler collectibles and challenges.

This resulted in a couple of the Justice League boss battles taking a little longer than expected, as I wasn’t packing enough extra firepower to take them down as quickly as I would’ve wanted. If I were to do it again, it certainly would’ve helped to explore the other challenges dotted across the map, and upgrade another character beside my main, Captain Boomerang, but after the six hour mark I felt confident enough in my playstyle to blast through the rest of the story.

Mitchell Saltzman – Senior Guides Producer

According to my game clock, I spent about 20 hours with Suicide Squad before hitting credits. I wasn’t aiming to be a completionist, and opted against doing much hunting for the Riddler trophies, but I did want to try and make sure that I completed new Support Squad missions whenever they popped up, as those side activities come with rewards that directly impact gameplay.

As a result I unlocked plenty of legendary crafting recipes, contract slots, vehicle upgrades, afflictions, and got tons and tons of crafting materials. I will say though, that if it was not for having to cover this game from a guides perspective, I don’t think the quality of the side missions, nor their rewards, would have compelled me to try and complete them all, which would’ve made my playtime dramatically shorter.

Destin Legarie – Director Video Content Strategy

Because I was capturing the entirety of my playthrough I can tell you that I completed the campaign in exactly 10 hours and 4 minutes. This included taking my time to interact with all the exhibits in the Museum, Hall of Justice, and even taking time to meander around the Daily Planet to see if I could spot any fun easter eggs. The 10 hour time also included a boss fight that I failed after taking a woefully under geared character into battle.

I wouldn’t say that this was rushing through the campaign, but the combat encounters and escort missions felt extremely easy to clear with my main Suicide Squad member Deadshot.

Want to see play our DC and Marvel Superheroes Face-Off? Vote on, and compare your personal results with the IGN community!