A fresh report has shed a bit more light on Dragon Age: The Veilguard‘s famously difficult time in development, offering info on culture clashes between BioWare’s different teams, and revealing that the game was re-written due to concerns about its banter being too snarky.
The report, from Bloomberg’s Jason Schreier, goes through the whole sordid story of Veilguard’s journey from in-the-works single player game, to in-the-works online thing, back to in-the-works single player thing, parts of which you’re likely familiar with at this point. There’s also a bunch of context as to how wider events across the studio and publisher EA influenced the game that ended up hitting shelves after a decade or so of development.
Listen. I’m not gonna dive into this review of Fortnite on Switch 2 with any ideas of pretending to know everything, or even understand anything, about a game that’s grown from hastily retooled battle royale to…well…it looks kind of like Roblox now, in all honesty. What on earth is going on here?
Yes, since the last time I launched into a game of Epic’s Fortnite, it’s changed, I think it’s fair to say, immeasurably. The menu system that you boot into is incredibly confusing if you haven’t been keeping up with the changes, and looks exactly like the mess of game modes, fan content, and madness I watch my sons syphon through on a daily basis in the Roblox Corporation’s behemoth.
Aniimo: Breaking Down This Beautiful Creature Collector – Sign Up for a Closed Beta!
Jovi Zhang, Executive Producer, Aniimo
Summary
Learn more about Aniimo, the creature collecting action-RPG revealed at Xbox Games Showcase.
Aniimo is coming to Xbox Series X|S, Xbox on PC, and Xbox Cloud as an Xbox Play Anywhere title in 2026.
Sign up for a closed beta today!
It’s been an exciting time for the whole Aniimo team as, during the Xbox Games Showcase, we were finally able to open the doors of Aniimo to players and welcome them to our passion project; an open world creature collecting action-RPG.
This is truly the game of our dreams. We’ve been focused on crafting something new and unforgettable, laying the foundations for a magnificent open world with immense potential. All of us are excited to have players join us in discovering the world of Aniimo, and getting them involved in the next step of development by sharing valuable feedback with us during an upcoming closed beta test.
If you’re keen to know more, let me break down our new game for you:
The Aniimo
Thanks to Aniimo, we have discovered a fascinating bunch of creatures called, you’ve guessed it, Aniimo. These are magical beings who we are getting to know better every day. The Aniimo have captured our curiosity, and we’re constantly learning more about them – their personalities, abilities, charm, our own emotional connections with them and how they adapt to Idyll, the world that they live in. One example is Budclaw, a shy crab-like Aniimo who is good at digging and navigating different terrains, but can’t see too well underground. That’s a good trick to know because if it hits a rock it will go dizzy and be easier to catch. Another is Nimbi, the cloud-shaped sheep who reacts to its environment, making it incredibly light and able to jump to huge heights – but who behaves very differently in thunderstorms.
This world is so rich and detailed that we’re still seeking more Aniimo out, learning about them, capturing them, battling with them, developing and evolving them, and we’re excited to be able to now have players join us on this journey of discovery.
The Gameplay
When players join us in the world of Idyll they will gradually embark on their own unique journey of exploration. This is a multiplayer game in a fully open world. Players can choose the areas they want to explore, and the narrative will be shaped by their choices. Everyone’s adventure will be different.
There are two battle modes in the game. By capturing an Aniimo you can engage in real-time battles with other Aniimo, and grow your own Aniimo’s strength and skills. But beyond having a creature with incredible abilities and powers, wouldn’t it be even better if you could experience those powers for yourself? By “twining” with the Aniimo, a spiritual connection takes place, essentially enabling us to become our chosen creature, and experience the game in a totally new way.
We can move through the world as an Aniimo, battle as an Aniimo and explore the world of Idyll through the unique features of the Aniimo we have twined with. This feature also immerses us more fully in the Aniimo’s society – the everyday exchanges and habits that the Aniimo have developed amongst themselves.
The Open World
Idyll is a huge, living world, but there are bigger reasons for travelling around it than simply to see the sights. Each Aniimo reacts to the different environments and conditions and adapts their behavior accordingly. For example, an Aniimo may be able to leverage terrain to burrow and dodge attacks, or use special vision to spot danger, which takes the discovery of the world to a whole new level.
Join the Closed Beta
This is just the beginning! We can’t wait to welcome players to Idyll and introduce you to the Aniimo! Our closed beta test will open for PC players later this summer and more information on how to participate can be found here.
This month, join forces to tackle the paranormal crises of a mysterious federal agency under siege in the cooperative first-person shooter FBC: Firebreak, lead your team to victory in the iconic all-out warfare of Battlefield 2042, test your skills as a new Fazbear employee managing and maintaining the eerie pizzeria of Five Nights at Freddy’s: Help Wanted 2 or live for the thrill of the hunt in the realistic hunting open world theHunter: Call of the Wild. All of these titles and more are available in June’s PlayStation Plus Game Catalog lineup*.
Meanwhile, PS2’s Deus Ex: The Conspiracy merges action-RPG, stealth and FPS gameplay in PlayStation Plus Premium.
All titles will be available to play on June 17.
PlayStation Plus Extra and Premium | Game Catalog
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FBC: Firebreak | PS5
Launching on the PlayStation Plus Game Catalog this month is FBC: Firebreak, a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak—the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control. Join forces with friends or strangers to tackle each job as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations.
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Battlefield 2042 | PS4, PS5
Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. With the help of a cutting-edge arsenal, engage in intense, immersive multiplayer battles. Lead your team to victory in both large all-out warfare and close quarters combat on maps from the world of 2042 and classic Battlefield titles. Find your playstyle in class-based gameplay and take on several experiences comprising elevated versions of Conquest and Breakthrough. Explore Battlefield Portal, a platform where players can discover, create, and share unexpected battles from Battlefield’s past and present.
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Five Nights at Freddy’s: Help Wanted 2 | PS5
Five Nights at Freddy’s: Help Wanted 2 is the sequel to the terrifying VR experience that brought new life to the iconic horror franchise. As a brand new Fazbear employee you’ll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance. Find out if you have what it takes to be a Fazbear Entertainment Superstar!
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theHunter: Call of the Wild | PS4
Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with its community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends. Roam freely across meticulously crafted environments and explore a diverse range of regions and biomes, each with its own unique flora and fauna. Experience the intricacies of complex animal behavior, dynamic weather events, full day and night cycles, simulated ballistics, highly realistic acoustics, and scents carried by the wind. Select from a variety of weapons, ammunition, and equipment to create the ultimate hunting experience. With a diverse range of wildlife, including Jackrabbits, Mallard Ducks, Black Bears, Elk, and Moose, you will need to strategically match prey to weaponry to successfully track, lure, and ambush animals based on their unique behavior and environment.
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We Love Katamari Reroll + Royal Reverie | PS4, PS5
We Love Katamari Damacy, the second title in the Katamari series released in 2005, has been remastered with redesigned graphics and a revamped in-game UI. The King of the Cosmos accidentally destroyed all the stars in the universe. He sent his son, the Prince, to Earth and ordered him to create a large katamari. Roll the katamari to make it bigger and bigger, rolling up all the things on the earth. You can roll up anything from paper clips and snacks in the house, to telephone poles and buildings in the town, to even living creatures such as people and animals. Once the katamari is complete, it will turn into a star that colors the night sky. You cannot roll up anything larger than the current size of your katamari, so the key is to think in advance about the order in which you roll things up around the stage. In Royal Reverie, roll up katamari as the King of All Cosmos in his boyhood!
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Eiyuden Chronicles: Hundred Heroes | PS4, PS5
Directed and produced by the creator of treasured JRPG series Suikoden, Eiyuden Chronicle: Hundred Heroes provides a contemporary take on the classic JRPG experience. In the land of Allraan, two friends from different backgrounds are united by a war waged by the power-hungry Galdean Empire. Explore a diverse, magical world populated by humans, beastmen, elves and desert people. Meet and recruit over 100 unique characters, each with their own vivid voice acting and intricate backstories. Over four years in the making, and funded by the most successful Kickstarter videogame campaign of 2020, Eiyuden Chronicle: Hundred Heroes features turn-based battles, a staggering selection of heroes and a thrilling story to discover.
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Train Sim World 5 | PS4, PS5
The rails are yours in Train Sim World 5! Take on new challenges and new roles as you master the tracks and trains of iconic cities across 3 new routes. Immerse yourself in the ultimate rail hobby and embark on your next journey. Be swept off your feet with the commuter mayhem of the West Coast main line with the Northwestern Class 350, the twisting Kinzigtalbahn with the tilting DB BR 411 ICE-T, or the sun-soaked tracks of the San Bernardino line and its Metrolink movements, powered by the MP36 & F125.
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Endless Dungeon | PS4, PS5
Endless Dungeon is a unique blend of roguelite, tactical action, and tower defense set in the award-winning Endless Universe. Plunge into an abandoned space station alone or with friends in co-op, recruit a team of shipwrecked heroes, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again. You’re stranded on an abandoned space station chock-full of monsters and mysteries. To get out you’ll have to reach The Core, but you can’t do that without your crystal bot. That scuttling critter is your key to surviving the procedurally generated rooms of this space ruin. Sadly, it’s also a fragile soul, and every monster in the place wants a piece of it. You’re going to have to think quick, plan well, place your turrets, and then… fireworks! Bugs, bots and blobs will stop at nothing to turn you and that crystal into dust and debris. With a large choice of weapons and turrets, the right gear will be the difference between life and death.
PlayStation Plus Premium
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Deus Ex: The Conspiracy | PS4, PS5
This is an emulation of the classic PS2 title, Deus Ex: The Conspiracy, playable on PS4 and PS5 for the first time. The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly – killing thousands; drugs, disease and pollution kill even more. The world’s economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an age- old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.
*PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day.
Another day and another boatload of deals for anyone looking for new AirPods, Beats and big brand EarBuds. We’ve also got the latest stock updates and preorders for Pokémon TCG and highly anticipated Magic: The Gathering sets such as Final Fantasy, Spider-Man and Edge of Eternities.
TL;DR: Deals For Today
I’ve also had a look at some of the most sought-after Final Fantasy and Pokémon TCG: Destined Rivals single cards, with the latter mostly on sale under market value right now. It’s certainly a better deal than buying sealed big-box retailer product right now, but it’s nice to have options, right? I’ve even found a cracking deal on 4K Blu Rays, picking out some of the best options for a “Buy one get one for 50%” offer. And yes, it includes the Lord of the Rings trilogy (theatrical and extended). Let’s get into it:
MTG Final Fantasy And Spider-Man Preorders
It’s mad how Final Fantasy and Spider-Man products are still available to preorder after the initial pre-sale flying off digital shelves. My take on these sets is to preorder whilst you can, the pricing on these sets are only going to go above MSRP on release day.
MTG Final Fantasy: Best-Selling Presale Cards
I usually share immensely cool Cloud and Sephiroth cards that belong in a slab in someones collection, but all of these cards are what MTG players are going for right now. Looking to build a deck instead of collect MTG Final Fantasy? Snap these up before other players realise how playable they are.
MTG Spider-Man Single Card Pre-Sale
Whilst it’s early days for MTG MArvel’s Spider-Man coming later this year, snapping up early deals on Spidey and his rogues gallery is going to look sick in anyones MTG binder. I might not get around to playing this, but I just want these scene box cards for my TCG display shelves.
Magic The Gathering Edge of Eternities Preorders
Sci-Fi buffs will find MTG: Edge of Eternities a cracking entry point into one of the hottest trading cards games on the planet. If going to the edges of the MTG multiverse to battle it out in the name of cosmic power in the heart of a dying star doesn’t grab you, I don’t know what will.
Magic: The Gathering Stock Updates
Big box retailers are squeezing us on pricing right now, but there’s still some deals to be had. I’m liking the look of the Lord of the Rings Scene Box bundle, but stretching to the commander decks would make for one hell of a games night.
Pokémon TCG Stock Updates
Another day of ridiculous pricing on Amazon for Pokémon TCG sealed products, but keeping an eye on it so you all have options is still important. If you can’t find other sealed products for a decent price, I can almost guarantee the market value on TCG Player is cheaper right now.
Destined Rivals: The Most Valuable Cards
On a more positive note, Destined Rivals top chase card prices are stablising, making it a great time to snap some up. Team Rocket’s Mewtwo ex SIR has been going for anything over $450 since release, but is starting to settle on a more respectable $370.
Apple AirPods Sale
The big sell with this AirPods sale is the free AppleCare+, with some decent savings on the hardware itself for good measure. They’re all solid choices, but i’d personally snap up AirPods 4 as they’re currently the same sale price as their third generation variant.
Beats Earbuds and Headphones Sale
No, I didn’t forget about Dre thanks, and neither did Amazon. If you want Apple quality without the basic white branding, Beats are the way forward. They all come with AppleCare+ or AppleCare for headphones too, with the exception of a $25 Amazon Gift card for Beats Fit Pro.
Samsung and Sony Ear Buds
Samsung and Sony are two personal audio brands you can set your smart watch too, and I’m seriously tempted to sink some money into Sony WH-1000XM5 whilst they’re on offer. The noise cancelling is best-in-class, and those cans pack some serious punch.
4K Blu Ray Sale: Buy 2, Save 50% on 1
Amazon is at it again with a cracking promotion on Blu Ray, 4K Blu Ray and DVDs with a Buy 2, save 50% on 1 deal. There’s currently over 1000 qualifying items here, but here’s some of my favorite picks. Seeing the Lord of the Rings trilogy in this is a banging deal, but this offer is also a great way to get your physical media collection off to a healthy start without burning your bank card out.
Woodkid for Death Stranding 2: On the Beach 2LP Vinyl
Experience the haunting soundscape of Death Stranding 2: On the Beach with this deluxe 2LP vinyl from Woodkid. It features 16 tracks, including collabs with Elle Fanning and Bryce Dessner, pressed on translucent vinyl and housed in a metallic case. Pre-order now ahead of the Sept. 26 release.
IGN Live Game Bundle
Celebrate IGN Live 2025 with a killer Steam bundle featuring eight solid games for just $22. Highlights include the tactical RPG Wartales, indie horror hit The Medium, and the endlessly replayable Slay the Spire. That’s over $230 worth of games, and proceeds support Child’s Play Charity.
Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.
A group of prominent Fallout 4 modders will be livestreaming the creation of a big mod over a single weekend later this month. It’s part of a charity drive led by voice actor Wes Johnson, probably most famous for providing the dulcet tones of mad Daedric prince Sheogorath in Oblivion and Skyrim.
The gang – led by Kinggath and the team behind the popular Sim Settlements mod – will be letting viewers decide the specifics of the mod via a stream this weekend, with the actual mod creation streams then taking place on Twitch across June 28th and 29th.
Officially, it’s called Resident Evil Requiem, but make no mistake: this is the ninth mainline entry into the Resident Evil franchise, and set to star yet another new protagonist: FBI Agent Grace Ashcroft.
While Capcom surprised everyone with a trailer during the Summer Games Fest trailer, we got a chance to get the first hands-on preview with Resident Evil Requiem (aka Resident Evil 9) shortly after the announcement. And fans will be happy to know that Capcom is still keeping the series rooted in its newfound survival horror goodness.
First Person or Third Person?
The first question for everyone is likely to be whether or not Resident Evil Requiem will be in the first-person perspective like past mainline games Resident Evil 7 and Resident Evil Village, or will it be playable in third-person like the Resident Evil remake games? The answer to that is both!
That’s right, from the jump Capcom will let players toggle between first-person and third-person perspectives through the Options menu at any point during the campaign. While it’s not the most seamless way to change perspectives, the fact that Resident Evil Requiem lets you swap perspectives at all without needing to restart feels pretty revolutionary for this series.
And with the perspective swaps comes an interesting dilemma, at least one that I encountered while playing Resident Evil Requiem. But first, let me set the table for you.
Scary Times at the Wrenwood Hotel
The trailer shows agent Grace Ashcroft as she awakes upside down on a scary looking examination table, and this is where the gameplay demo begins. Once free, Grace must navigate what appears to be a medical ward. It’s unclear if this is in the hotel or in a separate location, but like other Resident Evil locations such as Raccoon City Police Department, for example, this medical ward appears to be decorated by someone who loves classical architecture.
Grace is pretty powerless from the get-go, and she’s only able to pick up makeshift weapons like glass bottles to use as projectiles. The narrow hallways are sometimes bathed in blinking red emergency lights, or no lights at all, while some doors only lead to pure darkness. At some point Grace finds a lighter that helps her navigate these previously unlit areas.
Capcom describes Grace as a kind of bookworm – as evinced by the trailer when she’s surrounded by a stack of files. So while she’s had combat training thanks to being in the FBI, she’s not a hardened combat veteran like Leon Kennedy or Jill Valentine. That means she’s more afraid of her nightmarish surroundings, and as you explore the dark hallways, you can hear Grace as she lets out calming breaths to steady her nerves. It does a lot to convey how powerless Grace feels compared to more confident heroes like Leon or Jill, and even helps her stand out against Resident Evil’s last new hero, Ethan Winters, who was stoic to a fault.
I know online there’s been some theorizing about who the true main character of Resident Evil Requiem is. And while Capcom has done bait-and-switches before for Resident Evil protagonists, Grace Ashcroft makes a compelling new hero, whose vulnerability in particular already helps her stand out. I’m curious to learn more about Grace, particularly her connection to the forgotten Resident Evil Outbreak games.
Eventually, Grace will encounter a horrifying new monster that kind of reminds me of the creature from the 2022 horror film Barbarian (Fun fact: Barbarian director Zach Cregger is set to direct the next Resident Evil live-action movie). This monster will stalk Grace through the dark corridors much in the same way as Mr. X or Lady Dimitrescu. Combined with Grace’s palpable fear, running away from this mysterious new monster feels even more terrifying and reminds me almost like the first time I played Amnesia: The Dark Descent.
However, this fear I describe is mostly present if you play the game in first-person perspective. And as Capcom revealed during the preview, you can switch perspectives at any time. When I played the demo I did extensive testing in third-person mode, including while running away from Requiem’s new monster. In third-person I found that the tension of hiding and running to still be there, but the fear factor was replaced somewhat with a more action-like feel. In third-person, running away from the monster felt a little more tactical than survival-horror, though given Grace’s limited arsenal it was no less stressful.
Like I said, with only bottles to throw at the monster, Grace is better off running away, and in third-person Grace will stumble over her own feet while getting away, highlighting her inexperience and adding more stress to the encounter.
Resident Evil Requiem director Koshi Nakanishi says that the game will stay true to the survival horror core, but highlight a kind of thrill to the action – and I feel like these two elements are highlighted whenever you swap perspectives. For exploration and dread, first-person is the way to go, but for monster encounters, third-person feels livelier.
Visually, Capcom maintains the high standards set by all previous Resident Evil games since switching to the RE Engine with particular emphasis added to the contrast between light and dark. There are moments where Grace will turn on a hallway light only for it to cast the smallest light possible, while casting menacing shadows.
With Resident Evil Requiem, you no longer have to make the choice between first-person and third-person perspective, something Capcom flirted with when it released a third-person option as DLC for Resident Evil Village. While the balance between horror and action naturally shifts depending on the perspective, my main takeaway is that Resident Evil Requiem was exciting to play in either mode, and looks to continue Capcom’s strong string of game releases.
I’ve always found Dune: Awakening an oddball concept – it’s been repeatedly made clear, by Zendaya no less, that Arrakis will immediately kill, flay, and digest anyone who pokes a toe into its sands without an impossible sci-fi techsuit and a lifetime of edged weapons training. Not, you’d suspect, an obvious setting for a survival crafting game where genre conventions demand you begin life as some naked loser picking up sticks.
And yet, Awakening has turned out alright, hoisting desert exploration and ominous sci-fi atmospherics above the tedious 24/7 resource gathering that has choked out certain peers. PC performance is workable too, with enough concessions towards low-end rigs, though it’s not crysknife-sharp either: some technical mishaps need a prompt patching, while Unreal Engine 5 is up to its usual stuttering nonsense.
IGN has reported on The Veilguard’s development before, detailing how it was rebooted from a single-player game into a live-service multiplayer game and back again. Now, Bloomberg’s Jason Schreier has revealed new insights into the goings on at BioWare during the making of The Veilguard, revealing exactly why it ended up disappointing some fans with a lack of meaningful choice and consequence — key qualities BioWare’s best games are best-known for.
Schreier revealed that many of The Veilguard’s issues were a hangover from the pivot from multiplayer back to single-player RPG, including its tone, dialogue, and lack of tough choices for the player. One tidbit stands out: BioWare was spooked by the failure of Square Enix’s Forspoken, worrying The Veilguard’s now out of fashion snarky tone would fuel a similar fate. So a “belated rewrite” of the game’s dialogue was ordered to “make it sound more serious.” This, in turn, resulted in tonal inconsistencies.
There were also internal concerns about how The Veilguard was being marketed (“an initial trailer made the next Dragon Age seem more like Fortnite than a dark fantasy role-playing game, triggering concerns that EA didn’t know how to market the game”).
EA declined to comment to Bloomberg on the piece.
The upshot of The Veilguard’s failure is that a small team is working on Mass Effect 5, but there are concerns about BioWare’s future. Dragon Age appears dead following the failure of The Veilguard, which when counting Mass Effect: Andromeda and Anthem is BioWare’s third flop in a row. Could EA close it down?
Bloomberg quoted TD Cowen analyst Doug Creutz as saying that while EA needs more than sports to be successful, “if they shuttered the doors [of BioWare] tomorrow I wouldn’t be totally surprised. It has been over a decade since they produced a hit.”
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
“It should have been an OLED screen from the get-go”.
One aspect of the Nintendo Switch 2 that has generated a lot of interest is its display. While Nintendo released an OLED model of the original Switch, which massively improved over the launch model’s LCD screen, for Switch 2, it has opted to return to LCD technology.
On the whole, it’s fair to say that the decision has gone down fairly well; as we reported after our first hands-on sessions, the panel used in the Switch 2 is leagues ahead of the one we got back in 2017, with superb brightness and bold colours.