Below, we’ve listed everything included in the ACNH 3.0 update — which is coming to the base Switch 1 game too — and outlined all of the Switch 2 Edition additions (heh), so you can see all of the new stuff at a glance.
Setting the World Stage for Virtua Fighter’s Return to Xbox
Zachary ReeseComms Manager, Sega
Ready? Go! Virtua Fighter 5 R.E.V.O. World Stage officially launches today for Xbox Series X|S, marking its triumphant return to the Xbox platform after an almost 20-year absence. A lot has happened with Virtua Fighter over those many years, and the timing couldn’t be more perfect for Xbox players to get back into the ring to compete in what we feel is the most refined Virtua Fighterentry yet.
Not only did we add some long-awaited features that fighting game fans have been asking us for, such as cross-play support, rollback netcode, an expanded training mode, and the return of series antagonist Dural as a downloadable character. But we are also adding a brand-new single-player mode to the game – World Stage!
On that topic, we have asked the Legacy Virtua Fighter Project producer, Seiji Aoki, to talk more about World Stage mode and what it adds to Virtua Fighter 5’s enduring legacy.
“When we originally released Virtua Fighter 5 R.E.V.O. earlier this year, a lot of fans who bought the game really wanted to see single-player content get added to the game. The new World Stage mode was created in response to this. In a way, we wanted to prove to fans that we are always listening to them, and to that end, we wanted to make this new release the best Virtua Fighter yet.
“Perhaps the older Virtua Fighter fans may remember that in Virtua Fighter 4 Evolution, a game I worked on, there was this feature called Quest Mode which quickly became a fan favorite. There, you had to fight your way through these arcades inside this city. From there, you would then start to make a name for yourself by competing in local tournaments. The CPU players you faced were based on real-life player data taken from Japanese game centers (or arcades).
“World Stage mode was directly inspired by Quest Mode. Here, you will participate in this huge tournament where you can name your opponents and play against CPUs based on real-life professionals, with real names you may recognize!
“On top of that, the team spent a lot of time packing this new mode with plenty of content so they can stay engaged for a very long time. For example, there is a list of challenges featured in this mode that includes objectives such as climbing through the many ranks, that will unlock in-game items that players will be able to customize their characters with. There are also side tournaments that will feature their own unique rivals you can compete to win exclusive titles you can use online.
“In our eyes, this mode is an easy recommendation both for those new to the franchise and those returning to the game, so the team is really excited to see how players will react to it.
“Features like the World Stage mode and multi-platform cross-play support (a first for the Virtua Fighter franchise) are all thanks to our amazing community which has been supporting us all this time, giving us all this great feedback and comments that allow us to improve upon the game. We would love it if they kept sharing us their thoughts, and we will continue to appreciate their support as always.”
Virtua Fighter 5 R.E.V.O. World Stage 30th Anniversary Edition
Celebrate the 30th anniversary of the first 3D fighting series – this edition includes exclusive costumes, pre-production artwork, soundtracks, and more.
30th Anniversary Edition contains:
“Virtua Fighter 5 R.E.V.O. World Stage” Base Game
VF 30th Anniversary Swimsuit Costume Set
VF 30th Anniversary Soundtrack Collection
VF Pre-Production Artwork
DLC: Legendary Pack & Yakuza Series Collaboration Pack
VF 30th Anniversary Ranking Titles
The pioneer 3D fighting series continues to evolve as Virtua Fighter 5 R.E.V.O. World Stage arrives on Xbox Series X|S.
Virtua Fighter 5 R.E.V.O. World Stage takes the gameplay of Virtua Fighter 5 to new heights:
Rollback Netcode and Cross-play support let you take on any challenger, anywhere, across the globe in the most intense battles yet.
A brand-new single-player mode, “World Stage”: Challenge powerful rivals on a solo quest to become the ultimate fighter
Enhanced replay functionality and improved training tools.
Since first launching in 1998, the Thief series of stealth games helped define the genre, maintaining notoriety across several games spanning nearly three decades. Steven Gallagher (Creative Director at Eidos-Montréal) and I are here to give PlayStation Blog readers the first glimpse into the next iteration of the franchise, Thief VR: Legacy of Shadow.
Thief VR is coming to PlayStation VR 2 on PlayStation 5 on December 4, available for pre-order on the PlayStation Store now. We’re also sharing the latest gameplay trailer captured on PS VR2. This trailer demonstrates how Thief VR is an opportunity to step into the boots of a Master Thief and embody what makes the franchise unique in a compelling new take by developer Maze Theory and publisher Vertigo Games, aided by the OG Thief creators at Eidos-Montréal.
Takes a thief to make plans for a thief
Every great Thief game includes an array of tools and challenges that naturally encourage avoiding combat using stealth, numerous solutions to any problem, and requiring close attention to your surroundings using all senses. It can be challenging at first, but taking your time can make it feel incredibly rewarding. Levels are fairly open and non-linear to support player agency—a trademark of the immersive sim genre. Allowing players to do what they want, not what they’re told, says Steven, is a staple in allowing their own unique narrative to emerge.
Utilizing dark shadows to progress through darker plots, powerful, oppressive atmospheres, plus a bit of dry wit are all signature elements of Thief storytelling—and each aligns with the immersive simulation of VR. “The sense of presence VR provides makes the experience all the more intense and engaging,” says Steven. “The immediacy of being able to naturally use your head to watch your back as your hands pick locks with the help of haptic feedback, is as real as it gets to being in the City.”
Darkness is a solo thief’s only ally. PS VR2 OLED lenses have a stronger, more natural contrast, giving a competitive advantage in the shadows. Next-gen sound integration helps players listen closely for danger. There’s a sense of tangible anticipation and intimacy created by sneaking around in the dark in VR —peeking around corners —before slipping in through a window with your actual head and hands.
Feels like old times…
Thief VR blends classic stealth gameplay with next-generation immersion. Players embody an up-and-coming thief named Magpie through the dystopian fantasy steampunk world known as the City. As Magpie, they will be encouraged to use their variety of tools, keen observation, and creativity to stealthily remain unseen from guard patrols as they infiltrate noble manors to steal ancient artifacts (and more?), while under the watchful eye of a familiar thief called Garret.
Thief VR is made by fans for fans. Familiar ears will recognize the iconic Stephen Russell as Garrett, but there are plenty of other connections as well. For example, from a gameplay perspective, the stealth mechanics and engaging gameplay of Thief: The Dark Project (1998) and Thief II: The Metal Age (2000) were the main inspirations for the gameplay pillars of Thief VR.
Together with Steven, we’re connecting Thief titles across time and console generations. Since joining Eidos-Montréal in 2008, his experience working on animation, cinematics, and, eventually, narrative design for Thief (2014) has been invaluable as the brand consultant for Vertigo and Maze Theory. He’s also kept a secret locked away in Thief’s VR history.
“Towards the end of Thief (2014), Eidos-Montréal tried creating their own playable VR demo as part of Sony’s Project Morpheus, the first iteration of PlayStation VR”, Steven reveals. “Unfortunately, we weren’t particularly experienced in making VR back then, so the overall product ended up being a bit hard to play.”
Since a great video game narrative is the result of the player and the protagonist feeling like one, VR has been and continues to be a natural choice for the franchise. We’re especially thrilled to have his help bringing Thief VR finally into the light of day, using the latest technology on PlayStation VR2.
We’re not leaving without what we came here for
Previous experience as a Thief isn’t necessary to feel like one yourself when playing Thief VR. Everyone is invited to become their own fully present Master Thief in a world created nearly 30 years ago. VR has unlocked a new level of the palpable tension that Thief games are known for. We’re looking forward to seeing how PS VR2 players get themselves in and out of suspenseful situations without getting caught starting December 4.
Pre-orders are live now, and for a limited time, a 10% discount will be available.
That sparked concern for The Lord of the Rings MMO. Now, one former Amazon Games developer hit by the cuts has indicated the game has indeed fallen by the wayside.
“This morning I was part of the layoffs at Amazon Games, alongside my incredibly talented peers on New World and our fledgling Lord of the Rings game (y’all would have loved it),” the developer said in a now-deleted post on LinkedIn.
“It’s always tough to see such a strong team go through something like this — I’ve been lucky to work with some of the most skilled, creative, and kind developers I’ve ever met here.”
The line “y’all would have loved it,” does suggest The Lord of the Rings is now dead. Neither Amazon nor Lord of the rings rights holder Embracer have responded to IGN’s request for comment.
Although The Lord of the Rings was announced in 2023, in August last year, Amazon Games boss Christoph Hartmann told IGN it was still early days. “We’re still trying to find the hook, find that idea of what it is because we don’t just want to go and do the same thing over,” Hartmann said at the time.
“While it’s tempting sometimes with an existing IP, that’s not the point of doing it. You’ve got to find a fresh twist, and we’re still, I think, in that period where we really want to find out what could be the hook, what could be the thing which is different to all the other games out there. So it’s a little bit early.”
In 2023, Embracer said it needed to be “exploiting Lord of the Rings in a very significant fashion” by turning it into “one of the biggest gaming franchises in the world.” Embracer bought the rights to The Lord of the Rings and The Hobbit in August 2022 and announced plans to explore opportunities to create new games, movies, and more based on the famous intellectual property soon after.
This isn’t the first time Amazon has canceled a Lord of the Rings MMO. In 2021, it halted a Lord of the Rings MMORPG that was first announced in 2019 amid a contract dispute with Tencent.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Apex Legends is rolling out its Season 27 update next Tuesday, November 4th, and RPS has been furnished with an overview of its meatiest rejigging work. I haven’t playtested this megapatch so unlike with Season 25, I can’t say from experience how any of these changes will get you killed. Still, since it tweaks my favourite map, my favourite playable Legend, and my favourite hovercar, I feel uniquely qualified to declare without evidence whether they’re good or not.
Resident Evil Requiem is set to release for PS5, Xbox, Switch 2, and PC on February 27. It puts you in the shoes of Grace Ashcroft, an FBI intelligence analyst who, unlike most Resident Evil protagonists, is not used to fighting horrific enemies. It will also let you switch between first- and third-person perspectives at any time.
RE Requiem is available to preorder now (see it at Best Buy). It’s coming out in a number of editions, with some neat extras to go along with it, so read on for a breakdown of what comes in each one.
Four weapon skins including S&S M232 Weapon Skin: Apocalypse
Two charms including Charm: Mr. Raccoon
Audio Pack: Raccoon City Classic
Files: Letters from 1998
Switch 2 Pro Controller – Resident Evil Requiem Edition
Switch 2 Pro Controller Resident Evil Requiem Edition
Here’s an unusual one for Nintendo. You can get an official Nintendo Switch 2 Pro Controller that’s etched with Resident Evil Requiem imagery. It costs $99.99 and will arrive February 27, the same day as the new game.
Switch owners who have missed out on the last two mainline Resident Evil releases can pick up a three-pack for Switch 2. The Resident Evil Generation Pack comes with Resident Evil 7 and all its DLC, Resident Evil Village and all its DLC, and Resident Evil Requiem. It comes in a tasteful box to house all the games.
Resident Evil Requiem amiibo Announced
They’re not available for preorder yet, but Capcom has announced it will release a Grace Ashcroft amiibo in summer 2026.
Resident Evil Requiem Preorder Bonus
Preorder the game, and you’ll get the following in-game item:
Grace’s Costume: Apocalypse
What Is Resident Evil Requiem?
The game kicks off when a body is discovered in an abandoned hotel. The person seems to have died from a strange, unidentified disease. You, as FBI analyst Grace Ashcroft, are sent to investigate the mysterious death, which just so happens to have occurred at the same hotel where your mom died eight years ago.
As you face your traumatic past, you also uncover a connection between this new body and the events of Raccoon City — where your mom was a reporter, who escaped from the carnage.
As for the gameplay, you can swap at any time between first-person and third-person perspectives. There seems to be another murderous character chasing you through the game, as our game critic discovered during a Resident Evil Requiem hands-on preview. We’ll have more info as Capcom trickles it out ahead of the game’s release in February 2026.
More Preorder Guides
Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN’s board game and LEGO coverage. You can follow him on Bluesky.
As you’ve no doubt seen, Animal Crossing: New Horizons is getting another massive update early next year, along with a Switch 2 Edition with the expected enhancements (Mouse Mode, wooo). But amongst all the Bells and whistles announced, you might have missed the news that retro Nintendo games are also returning to the series. Hurrah!
Yes, you will once again be able to play 8-bit and higher-bit classics in Animal Crossing, just like you could in the original game back on GameCube! However, there are some caveats.
PvPvE extraction shooter Arc Raiders is available today for Xbox Series X|S and Xbox on PC as an Xbox Play Anywhere title.
The risk of losing your stuff, the danger of the robots, and the unpredictability of other raiders makes for an overall tense experience.
But thoughtful quality-of-life enhancements and a charming ’70s retrofuturist aesthetic help it go down more easily, inviting in genre-curious players.
My favorite shooters accommodate a wide range of players. I didn’t have the fastest twitch reflexes as a teenager, let alone now nearing 40, so I’ll never do well in a straight battle of headshots and KDR. But I’ve poured hundreds of hours into Overwatch and Helldivers 2 because they reward strategic thinking and offer an interesting range of different playstyles, which in turn produces a more compellingly wide range of stories. They also allow me to play alongside more skilled friends without feeling like anyone is compromising their fun.
Arc Raiders may be the next shooter to pull me in. I played for 3 hours across 3 different maps, both solo and in a squad, in a recent closed preview event of the whole game for journalists and influencers. This upcoming PvPvE extraction shooter is set in a future reminiscent of “The Matrix” – rogue robots called Arc have devastated humanity, driving the survivors to hide deep underground in a last stronghold city, Speranza (“hope”).
As the eponymous raiders, players make runs to different zones on the surface, pillaging the ruins of civilization for usable materials while navigating the threats of both Arc robots and their fellow raiders, then making it safely home with whatever they can carry back to base to sell, scrap, craft, or use on subsequent raids.
It’s chasing the microgenre du jour, extraction shooters, which are built around the same general risk/reward loop of going into a hostile area, completing objectives, and extracting with goodies that will fuel future runs. If you’ve enjoyed the likes of Escape from Tarkov and Hunt: Showdown, Arc Raiders is aiming to be your next obsession – and if you haven’t dipped a toe into extraction shooters yet, this is shaping up to be a gorgeous entry point.
Tension Management
As befits the genre, the dominant feeling throughout my time with Arc Raiders was tension. Any encounter going wrong could mean not just the opportunity cost of whatever new spoils we hoped to take home, but also losing all the equipment we brought in with us. That kind of high-stakes resource pressure, where one’s ability to make progress depends on building and maintaining momentum that can be easily lost, is part of the appeal for the genre’s hardcore fans, but also adds a certain prickliness that could deter other prospective players.
Arc Raiders graciously smooths this out with free loadouts that let you jump into a raid with a minimum viable kit and no risk of loss, helping players that might be stuck treading water while they get their bearings in the game. Every raider also has “Scrappy,” a pet rooster that collects a steady drip of basic materials for them while out on raids, ensuring they can always craft basic necessities like bandages and bullets.
Completing objectives during a raid, whether they extract or not, also nets skill points that can be distributed between three different trees. This all allows for a baseline of progression and character growth/specialization, even if players are struggling to survive most of their runs.
The greatest source of tension, however, was from other people. Unlike a conventional PvP competitive shooter, where the constant pressure of other players is the engine driving gameplay, the rate of encounters was much more variable here. Individual raids across my session varied widely based on the map and happenstance. Some were dominated by long, quiet stretches of scavenging through buildings and sneaking past robots, punctuated by a handful of staccato encounters. Other times we found ourselves stumbling from firefight to firefight as robot engagements drew the attention of opportunistic raiders, and vice versa.
Besides never quite being sure exactly when we would encounter other players, another juicy source of tension was whether our fellow raiders would be hostile or friendly. Over my session I experienced a full spectrum of interactions, from being shot on sight to having lighthearted chats, leading sometimes to them giving crucial help later in the match, other times to betrayal. In that way it reminded me of Sea of Thieves, which cultivates a similar sense of vulnerability by pairing the possibility of losing all your new stuff with the black box of strangers’ intentions. Granting that a closed session of journalists and influencers is likely to be as friendly as the game is going to get, I’ll be very curious to see how the player community’s norms develop once the game is released to the wider public.
The Enemy of my Enemy
One element that might help encourage players to work together is the genuine threat posed by the Arc robots. Far from being rote cannon-fodder, the non-human enemies are dynamic and dangerous, keeping us on our toes throughout, even when other human players weren’t in sight. Developer Embark is no doubt helped here by the fact that Arc Raiders started as purely PvE experience before settling into its current extraction form, which means real development time and resources went into making Arc enemies feel like the star of the show, and not just a supporting player.
Part of this that really stood out to me was how, as the developers have discussed previously, the movement and behaviors for the Arc were not traditionally keyframed and hand-crafted by animators, but rather trained through machine learning applied to physics simulations. It’s essentially the same kind of process used by many real-world roboticists to train their creations in the complex task of navigating physical space, like the robot apocalypse abettors at Boston Dynamics.
The Arc were lively and unpredictable. Shooting out an assault drone’s rotor didn’t send it crashing down like I’d hoped, but rather it awkwardly swung down before compensating with the others and swooping back around to continue the fight in a way that felt compellingly organic.
Stray, small Arc were easily manageable in isolation, but add a few more (or just a single large one) and the situation could quickly get out of hand. The genuine threat posed by the Arc will hopefully help keep pressure on players to at least consider temporary alliances and keep the game more socially vibrant and variable.
Yesterday’s Tomorrow, Today!
Arc Raiders needs no help being aesthetically vibrant, however. Following from the graphic design of the logo, the game has a charming ’70s retrofuturism look. This is especially true in the character cosmetics, which were fun and colorful, and had a nice variety of silhouettes – I gave my raider a bright green motorcycle helmet, leather flight jacket, and tight jeans with a stripe up the side. Compared to its peers in the genre, Arc Raiders’ more colorful and playful design sensibility (like unlockable hats for Scrappy – he got a matching little motorcycle helmet) goes a long way to piquing my interest.
It doesn’t approach the full dayglo hyperpop palette of fellow upcoming extraction shooter, Marathon, though, and grounds it with a realistic layer of post-apocalyptic wear and tear. Light and sound do a lot to support immersion as well; stalking our way through flashlight-lit underground tunnels crammed with rusted-out cars while muffled gunfire echoes above, or darting from shadow to shadow of bombed out apartment buildings across a plaza lit brightly by the midday sun, keeping an ear out for the ominous beeps of Arc sentries in the distance. The spaces were evocative, with a pleasing range of environments (residential, industrial, claustrophobic, open, flat, vertical, etc.), both within and between maps, which helped fuel the interesting variety of encounters we had.
Smoothed Edges
Arc Raiders has definitely caught my attention, as I’m always on the lookout for good session-based co-op games that I can use for catching up with friends. The game’s fun visual design, tight core loop, and quality-of-life mechanics have smoothed over some of the extraction shooter’s sharper edges, which may give it a real shot at bringing the genre to a wider audience.
Arc Raiders comes to Xbox Series X|S and Xbox on PC as an Xbox Play Anywhere title today on October 30.
Secure your copy of the game as the Standard or Deluxe Edition, and receive the Lucky Duck Bundle pre-order bonus at launch!
The Lucky Duck Bundle contains the exclusive Hatchling Backpack and Golden Rubber Duck Backpack Charm.
ABOUT THIS GAME
SCAVENGE, SURVIVE, THRIVE
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC’s machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are – and how far you’ll go to prevail.
EXPLORE AN IMMERSIVE WORLD
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it’s slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
STAKE YOUR CLAIM
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you’ll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you’ll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
BEWARE THE MACHINES
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
FORGE YOUR OWN PATH
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you’ll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
QUESTS
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
SKILL TREE
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
BUILD YOUR ARSENAL
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there’s a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.”
It should be no surprise that there’s a terrifying-yet-terrific variety of high-profile essentials and indie classics available on PlayStation Plus via your PS4 and PS5. And with the spooky season upon us it’s only right to dive into some devilish delights that can turn your Halloween – and any future fangs-givings – into a night to remember. Grab a warm beverage, and make sure your blood is suitably chilled before we begin…
Silent Hill 2 (PS5) | Game Catalog
For fans of… Tense and psychologically brutal survival horrors.
Why you should play: As remakes go, Silent Hill 2 is among the best. It modernises elements of its gameplay and controls, and revamps the presentation of the PlayStation 2 original without losing any of its sinister atmosphere and heart-thumping challenge. If you didn’t fear getting lost in unknown mists before…well, this will change everything.
Game modes: A taut single-player mode with multiple endings keeps you coming back to this reborn classic.
Until Dawn (PS5) | Game Catalog
For fans of… Slasher flicks with an all-star Hollywood cast, and branching narratives where your choices really do matter.
Why you should play: Eight friends trapped on a remote mountain retreat with a mysterious killer. If that setup isn’t enough to hook you, then Until Dawn seals the deal by forcing you to make decisions that can change the lives of the unlucky eight. If someone dies, the game continues without them, leaving you to carry the weight of your actions for the rest of the story. Ruthless? Absolutely. Utterly compelling? Always.
Game modes: While designed as a single-player game, it’s easy to bring friends into Until Dawn by passing the DualSense wireless controller to a friend each time another character becomes the focus.
V Rising | Game Catalog
For fans of… Gothic open worlds, where you can indulge your action-packed, aristocratic vampire fantasy.
Why you should play: If you ever wanted to become vampire royalty, then Stunlock Studios’ engaging blend of action role-playing and empire building should satisfy that moonlit craving. It’s not just about hard fought battles of blood, and skulking in the shadows to quench your weakened vampire’s thirst, but also rebuilding and personalizing your very own castle, complete with servants, treasure, and (of course) coffins.
Game modes: You don’t have to wander the world of Vardoran alone. A flexible and vast online multiplayer mode lets you join forces with other human-controlled vampires – or go to war with them if your blood runs a little hotter.
Alan Wake 2 | October Monthly Game (Available until Nov 3, 2025)
For fans of… Twin Peaks-esque existential survival horror, where the meta narrative bleeds into the game’s main story.
Why you should play: Surreal and darkly eldritch, Alan Wake 2 grabs you by the eyes and pulls you into a mind-bending adventure where reality is shaped by the horrors of our imagination. Between the dual protagonists of telepathic FBI agent Saga Anderson and trapped writer Alan Wake, you’re in for a nightmarish and gripping exploration of what it means to confront our own limitations. To say more would ruin the game’s many novel surprises.
Game modes: With its focus on a nerve-wracking single-player, Alan Wake 2 rewards the game’s completion with a New Game Plus mode called The Final Draft, which features an expanded ending, along with a tweaked narrative, collectibles, and a new difficulty setting.
For fans of… Zombie style open worlds, where overwhelming odds are the order of the day. Oh, and bikes.
Why you should play: A wild wilderness full of feral, flesh hungry Freakers, unpredictable weather, roving human gangs, and vicious animals? That’s what awaits you in this fast-paced, post-apocalyptic action-adventure, rife with explosive weapons, big set pieces and rip-roaring motorbikes.
Game modes: Switching things up is the more action oriented Challenge Mode, which tests you to complete objectives under different conditions, such as defeating endless hordes.
For fans of… Terrifying yet fun multiplayer survival slasher romps.
Why you should play: Don’t let Dead by Daylight’s seemingly simple hide and seek concept fool you – this 4vs1 asymmetrical multiplayer game captures the intense thrills of classic 80s monster movies. As four of you try to survive against one relentless killer, the procedurally generated environments ensure every run is brutally unpredictable.
Game modes: Dead by Daylight’s bot-driven single-player is great for practicing, but its main online multiplayer is where the fun is, especially with friends. Look out for modifiers and variant modes like 2v8 and the darkness enveloping Lights Out.
For fans of… Chilling survival horror, played via a Blair Witch-style found-footage perspective.
Why you should play: Blending elements from both classic and modern horror films, Outlast 2 increases its tension by mostly removing the ability to fight back against its cultist antagonists. Combined with video camera style first-person perspective viewpoints, jump-scares and creepy flashbacks, this is a horror fan’s dream (…or nightmare, if you prefer).
Game modes: Outlast 2 keeps its terror up close and personal with a finely honed single-player mode.
For fans of… One of the most iconic series going, but also those who like a little dark laughter with their slaughter.
Why you should play: Virtual reality lends itself perfectly to horror, and what better setting for PlayStation VR2 than the macabre and ever disturbing animatronics world of Fazebear Entertainment? Tasks like managing food in the Pizzaplex and helping robotic performers prepare for their show might not sound scary, but believe me, in Five Nights it’s something that will haunt you forever.
Game modes: While there’s no multiplayer mode, Five Nights at Freddy’s: Help Wanted 2consists of 40 different minigames, with a variety of them only unlocked if others are completed first.
For fans of… Puzzle-driven murder mysteries, soaked in the neon-lit 1980s.
Why you should play: How many other games have you assume the role of a late-night radio talk-show host? But this isn’t just some drowsy dialogue with the denizens of Gallows Creek – they’re being hunted by an enigmatic killer and you’re they’re only hope. Every call can be the difference between life and death as you’re solving puzzles, gathering clues, and engaging in branching narrative with eccentric personalities.
Game modes: The single-player mode features four different endings depending on how many callers you save and if certain characters survive, so there’s incentive for multiple playthroughs.
The Dark Pictures Anthology: Man of Medan
For fans of…
Glossy and filmic branching narrative horror adventures.
Why you should play: It’s not just the high quality production values which make Man of Medan so impressive. It refines the interactive drama genre into an enthralling paranormal horror where any of the five main characters can die. Your choices not only affect their fate, but their relationships, the main storyline, and how it ends, with intriguing premonitions of possible future events adding to the tension.
Game modes: The single-player story mode is accompanied by Movie Night, a 2 to 5 player couch co-op which assigns a player to each character, and Shared Story for two online players. The Curator’s Cut also lets you see scenes through other characters’ perspectives, with new choices and scenes.
Hello Neighbor | Game Catalog
For fans of… Mischievous yet hair-raising stealth horrors.
Why you should play: If you’ve ever wondered what your neighbors get up to, rest assured it’s not as mysterious as Mr Peterson’s attempts to stop you from discovering what’s in his basement. It’s easy to be caught off guard by the colourful visuals, but between the smart artificial intelligence of Peterson and the game’s reflective exploration of trauma, Hello Neighbor is a decidedly different type of scare.
Game modes: Infiltrating Mr Peterson’s basement is a solitary affair, but a Friendly Mode makes it a bit easier.
For fans of… Unadulterated and genre defining survival horror action.
Why you should play: The unflinching franchise that became an instant classic. If you wanted to find out how Resident Evil began, there’s no better way than going back to the source of the fabled t-Virus. Flesh eating zombies, conspiracies and iconic characters – the first three titles of the series are fan favourites for a reason.
Game modes: Resident Evil 2 features two single-player campaigns and several unlockable mini-game missions, such as The 4th Survivor and Tofu Survivor. Resident Evil 3 also has The Mercenaries – Operation: Mad Jackal, which is faster paced and more action heavy than the main mode.
For fans of… Deliberately paced ghost stories that will stay with you longer after you’ve finished them.
Why you should play: Stealth goes hand in hand with survival horror, so this unnerving voyage to survive the cursed mountain village of Hanuda strongly emphasises its unique Sightjack ability to see through the eyes of the corpse-like Shibito. Observing yourself via your undead stalkers is deeply unsettling, uniquely heightening the anxiety.
Game modes: Completing Siren earns you access to Time Attack mode, which challenges you to speed run the game, while a secret puzzle mode called Brain Cell Revival / Zuno is also unlockable by picking up the relevant in-game archive.
Crow Country | Game Catalog
For fans of… Old school survival horrors inspired by ‘90s PlayStation classics.
Why you should play: Taking its lead from some of the older titles on this list, Crow Country offers the best of both worlds, with its well considered and traditional sense of game design and aesthetics, dipped with options for modern controls and camera movement. The result is a challenging and suitably sinister nod to what made the genre popular in the first place.
Game modes: In contrast to its regular Survival mode, Exploration mode removes enemies from the game. Conversely, Murder of Crows mode ramps up the difficulty.
Nintendo has brought Animal Crossing: New Horizons back into the big time with a Switch 2 Edition and a free update to the base game.
Both launch January 15, 2026, with preorders coming soon, Nintendo said.
Here’s the official blurb:
With enhanced resolution, mouse controls using the Joy-Con 2 controller, expanded online play, and more features exclusive to Nintendo Switch 2, players can get even more out of the island life in Animal Crossing: New Horizons — Nintendo Switch 2 Edition!
Plus, a free update is coming to Animal Crossing: New Horizons for players on both Nintendo Switch 2 and Nintendo Switch to enjoy. The free update includes a new resort hotel, additional amiibo functionality, collaboration items, updates to online play, and more.
We can’t wait for you to see everything new on the island January 15, 2026!
Nintendo Switch 2 players who already have Animal Crossing: New Horizons on Nintendo Switch can upgrade to the Nintendo Switch 2 Edition by purchasing the upgrade pack.
Most fans had accepted that Nintendo had left Animal Crossing: New Horizons behind, despite it being the second best-selling game on Switch with an enormous 48.19 million units sold. Animal Crossing: New Horizons launched in March 2020 and benefited from play-at-home gaming fueled by lockdowns, but Nintendo failed to capitalize on its popularity with significant DLC throughout the last five years. IGN’s Animal Crossing: New Horizons review returned a 9/10. We said: “Animal Crossing: New Horizons is an expanded, polished, next-generation reboot of a classic Nintendo game that’s full of surprises.”
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Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.