Ghost of Yōtei builds guide – creative ways to slay the Six

A yellow kimono. A damaged lacquered hat. The Ghost mask with its kintsugi effect.

More than a simple garment, Atsu’s outfit from Ghost of Yōtei’s trailers and artwork has quickly become iconic. And while this is the outfit you’ll begin your journey with, you’ll quickly be searching for upgraded armour and speciality gear if you plan on surviving Ezo.

Understanding the challenges that lay ahead of you, developer SuckerPunch has introduced a builds system to Ghost of Yōtei, allowing players to combine the special features of armour and outfits with the boons offered by the charms found throughout the world. At the start, you can have three builds, and eventually you will be able to save up to five at any one time.

To help you in your hunt for the Yōtei Six, we’ve put together a selection of unique builds to try out during your time at the edge of Japan. Note that while this guide names amour sets and charms, it avoids spoilers and specific details. However, we recommend spending a few hours exploring Ezo yourself, before delving further into this article.

The Warrior – Combat and Melee

Built around stagger damage and useful for facing multiple foes at once, this build will boost your health, increase your ability to push enemies back and put you in strong stead during combat scenarios.

To make the most of this build, focus on parrying incoming attacks and using your heavy attack to stagger enemies quickly, but make sure you select the correct weapon for your opponent, as this armour’s abilities are only triggered when you are weapon-aligned.

  • Armour: Armour of the Undying
    • Found: The Undying Samurai questline
    • Benefits:
      • Staggers restore health if weapon aligned
      • Window to perform perfect parry and dodge increased if weapon aligned
      • Focus attacks increase stagger damage if weapon aligned
  • Charms:
    • Charm of Thoughtful Restoration
      • Gain increase to maximum health
    • Father’s Charm
      • Perfect parries regain a moderate amount of Health
    • Takezo’s Charm of Bold Deflection
      • Parrying inflicts additional stagger damage
    • Charm of Shattering Strike
      • Shields destroyed with the Kusarigama unleash an explosion of shrapnel, inflicting stagger damage to nearby enemies
    • Charm of Thunderous Assault
      • Staggering an enemy with the odachi has a chance to knock down that enemy
    • Charm of Cannon Steps
      • The Yari’s Typhoon kick has a chance to instantly stagger an enemy

The Ghost – Stealth and Assassination

Perfect for infiltration missions or when you’re outnumbered but not yet discovered, this build will slow down enemy detection speed and allow you to silently take down multiple opponents at once.

For this build, keep out of sight, sneak up on enemies and trigger the chain assasination ability, allowing you to take several of them down quickly. If you are detected, sake jars and smoke bombs allow you to return to the shadows.

  • Armour: Crimson Kimono
    • Found: Crimson Kimono questline
    • Perks:
      • Chain assassinations can be performed with kunai
      • Enemy detection is reduced
      • Kusarigama assassinations can be unleashed from further away
  • Charms:
    • Charm of Lingering Shadows
      • Reduces enemy detection speed
    • Charm of the Wary Opponent
      • Press L2 to focus on an enemy that has begun to detect you
    • Charm of the Blind Drunk
      • Throwing a sake jar at an enemy will briefly blind them
    • Charm of Masaka
      • Using a smoke bomb regains health
    • Charm of the Fearful End
      • All types of assassinations have a chance to terrify nearby enemies
    • Charm of Assassin’s Resolve
      • All types of assassinations grant an additional amount of Spirit

The Dragonfly – Ranged

Want to take enemies on from a distance? This build focuses on the use of Atu’s dual bows, allowing you to put down enemies from farther with precision and speed.

This build works best if you hit enemies with either bow, making use of the time-slowing Concentration feature, which is extended by the attributes of the chosen charms. You can then quickly close the gap for a chance to refill your quiver, before retreating to a safe distance to continue your volley.

  • Armour: Dragonfly Armour
    • Found: Daijiro questline 
    • Perks:
      • Fully drawing your bow creates a brief timed glint. Firing your arrow during this glint empowers your shot, increasing its damage and range
      • Firing an empowered arrow grants an amount of concentration 
      • Increase arrow reload speed
  • Charms:
    • Mother’s Charm
      • The wind quickens your arrows, increasing their damage
    • Charm of True Aim
      • The Yumi locks onto enemies and fires two arrows
    • Charm of Kibitsuhiko
      • Land headshots while using Concentration to extend its duration
    • Charm of Iron Focus
      • Increases total concentration time
    • Charm of Archer’s Fortune
      • An increased chance to recover arrows that kill or miss their target

The Dueller – Risk and Reward

A risky choice, this build is all about precision and allows you to plow through opponents, provided you have your timing right. It is especially useful during 1-on-1 duels.

Perfect parries are key here; performing one allows you to land multiple damaging blows on your opponent while retaining and regaining health through the choice of charms. But be warned – regular parries are disabled, opening you up to devastating damage if you miss your window, which is why this build leans heavily on health-related perks.

  • Armour: Bounty Master Armour
    • Found: Soma the Condemned bounty
    • Perks:
      • Perfect parry windows are increased, but regular parries are disabled
      • A perfect parry enables additional counter attacks
      • All Spirit gains are increased
  • Charms:
    • Father’s Charm
      • Perfect parries regain health
    • Takezo’s Charm of Bold Deflection
      • Parrying inflicts additional stagger damage
    • Charm of Thoughtful Restoration
      • Gain an increase to maximum health
    • Charm of Healing
      • While at half health or less, potency of the Heal technique increases
    • Charm of Masakado
      • Onryō’s Will revives you at full health

The Firefly – Quickfire Chaos

Focused on the use of flaming kunai, with this chaotic build you can overwhelm groups of enemies while your armour and charms buff damage and burn time, igniting enemies and melting shields.

This build’s attributes can refill your Kunai through assassinations and looting to keep your fiery attack going.

  • Armour: Nine Tail Armour
    • Found: Kitsune questline 
    • Perks:
      • Quickfire weapon damage and duration of status effects are increased
      • Assassinations has a chance of dropping quickfire ammo
      • Enemy detection speed and assassination noise is reduced
  • Charms:
    • Charm of Burning Blades
      • Kunai now inflict fire damage and ignite flammable objects
    • Charm of the Hidden Blades
      • Throw additional kunai
    • Charm of Homusubi
      • Inflict increased fire damage to enemies
    • Charm of Lingering Affliction
      • All harmful status effects on enemies last longer and deal additional damage
    • Charm of Uncanny Aim
      • Quickfire weapon damage increased
    • Charm of Generous Opponents
      • Chance to recover quickfire weapons when looting the dead

Additional tip: All armour sets and many charms can be upgraded several levels, increasing their special effects. To fully benefit from these builds, focus on reaching the top level with your chosen armour and charms.

These builds will help you on your hunt for the Yōtei Six, but they are not the only options. Combining one of the many other discoverable armour pieces with your chosen combination of charms allows you to craft a build that perfectly suits your own playstyle.

Play around and discover what works for you. You’re going to need all the help you can get as you face The Snake, The Oni, The Kitsune, The Spider, The Dragon, and Lord Saito.

Ghost of Yōtei is out now on PS5.

Green Man Gaming Has a Destiny 2 Expansion Bundle Worth $275 From Just $5 Today

Destiny 2’s recent Edge of Fate expansion marked the game’s seventh mainline annual expansion, and if there’s one thing that’s never been clearer, it’s that Bungie’s MMO/loot-shooter is tough for new players to get into.

Sure, the game isn’t in its best state right now ahead of the Star Wars-themed Renegades in December, but it’s still one of the best-feeling shooters.

If you’ve ever wanted to become a Titan, Hunter, or Warlock but felt you missed your chance, there’s good news: Green Man Gaming has bundled together every expansion for charity.

The Destiny 2: Expansion Bundle includes every major Destiny 2 expansion released to date, with tiers including Edge of Fate and even the upcoming Renegades, which supports the Bungie Foundation.

The combined value of the bundle tallies at $274.92, with a series of tiers. The top tier, Legend, includes the Year of Prophecy Edition of Destiny 2, which would normally cost $79.99, as well as all prior expansions, for $35.

The Vanguard tier includes Edge of Fate and earlier expansions for $18, while the Guardian tier offers older expansions up to The Final Shape for $8.

Finally, the Ghost tier is just $5 and includes the Beyond Light and Shadowkeep packs, as well as The Final Shape. Given I’ve spent thousands of hours in Bungie’s sci-fi universe, I certainly recommend playing through, especially at this price.

Here’s hoping the latest story arc, the Fate saga, kicks into gear. Our reviewer, Travis Northup, gave the expansion a 6 out of 10, saying:

“Destiny 2: The Edge of Fate isn’t the worst expansion the looter shooter’s been given, but it’s a major step back from The Final Shape in almost every regard, mixing content that’s simply more of the same with a few experiments here and there that don’t always work out.

In case you’re wondering, The Final Shape scored a 9 out of 10 from Travis last year.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Asus ROG Xbox Ally X review: Falling short of Xboctations

The best thing about the ROG Xbox Ally X is that it finally acknowledges the truth – a truth that, despite continued denials by device after device, at least partly accounts for why the little old Steam Deck still rules the world of handheld PCs despite being slower and lower-rez than almost everything that followed it. You know it, I know it, and at last, Microsoft know it: Windows 11 just isn’t that good as a handheld OS.

Thus, the biggest upgrade that the ROG Xbox Ally X – and its little brother, the ROG Xbox Ally – makes is not to its hardware, but the software. Instead of booting straight into the Windows 11 desktop, a miserable experience when your only navigational tools are thumbsticks and a touchscreen, it defaults to a far more gamepad-optimised (and specifically gaming-focused) ‘Xbox’ mode that provides quick, D-paddable access to your choice of launchers and the games installed within. Yes. Great. Cool. Big fan. I still wouldn’t buy one.

Read more

The Outer Worlds 2 Global Release Times Confirmed, Including Early Access

The Outer Worlds 2 is almost here, aiming to not just be bigger than its predecessor but a better RPG in every respect when it releases on October 29 on PC, PlayStation 5, and Xbox Series X and S.

We think Obsidian’s sci-fi sequel is one of this fall’s most slept-on games, possibly due to a bumpy start after The Outer Worlds 2 was initially touted as Microsoft’s first $80 game. The publisher U-turned on the decision just a month later, however, saying it was keeping the price at $69.99 “in line with current market conditions.”

We had a great time with The Outer Worlds 2 when we previewed it back in August, writing: “If it’s not clear by now, I’m really into what Obsidian is doing with The Outer Worlds 2. While I appreciated Obsidian’s prior attempt at this universe, I never totally fell for it, but what the studio has achieved here in this prologue is exactly what I’d hoped for the first time around. And that’s exactly why I’m willing to bet that The Outer Worlds 2 will be one of those sequels. The ones that finally take an idea all the way to greatness.”

The Outer Worlds 2’s official release date is October 29, but if you’ve bought the $99.99 Premium Edition, you can jump in five days early from October 23-24, depending upon where you are in the world. Xbox Game Pass subscribers can also jump in early if they have a valid subscription and upgrade to the premium edition for $29.99. The Outer Worlds 2 is available for pre-download now.

The Outer Worlds 2 Early Access Launch Times

Thursday, October 23, 2025

PDT (San Francisco):

  • 9pm

Friday, October 24, 2025

EDT (New York):

  • 12am midnight

BST (London):

  • 5am

CEST (Paris, Rome, Berlin):

  • 6am

EEST (Turkey):

  • 7am

HKT (Hong Kong):

  • 12pm noon

CST (Beijing):

  • 12pm noon

JST (Tokyo):

  • 1pm

AEST (Sydney):

  • 3pm

The Outer Worlds 2 Global Launch Times

Wednesday, October 29, 2025

PDT (San Francisco):

  • 10am

EDT (New York):

  • 1pm

BST (London):

  • 5pm

CEST (Paris, Rome, Berlin):

  • 6pm

EEST (Turkey):

  • 8pm

Thursday, October 30, 2025

HKT (Hong Kong):

  • 1am

CST (Beijing):

  • 1am

JST (Tokyo):

  • 2am

AEST (Sydney):

  • 4am

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Splinter Cell: Pandora Tomorrow is now on Steam, but you’ll have to deal with some Ubisoft faffage

Ubisoft have opened up the pandora’s box of mid-2000s shooters and deployed Tom Clancy’s Splinter Cell: Pandora Tomorrow onto Steam, rendering its PC version easy to grab for the first time in ages. It’s not a remaster, so don’t get too excited, as you might still have fun getting things to run as smoothly as your covert ops.

Read more

Sales of PS5 Exclusive Ghost of Yotei In-Line With Ghost of Tsushima in Europe, New Data Reveals

Ghost of Yotei sales are in-line with Ghost of Tsushima’s in Europe, new data shows.

As reported by The Game Business, Ghost of Yotei debuted at No.2 in the GSD European charts behind EA’s FC 26.

Sony has yet to announce a sales figure for Ghost of Yotei, which launched exclusively on PlayStation 5 on October 2, 2025. But we now know that in Europe it’s doing about as well as its predecessor, which launched in 2020 exclusively on PlayStation 4. That is, for its first few days on sale, as the GSD European chart runs to October 5.

There are a number of things worth noting here. Not only did Ghost of Tsushima launch on a console with a bigger install base at that point than PS5 has now, it launched during the pandemic, which saw record video game sales and player numbers as people were forced to stay at home during lockdowns.

The Game Business noted that Ghost of Yotei is the biggest first-party PlayStation launch since Spider-Man 2 in October 2023. Helldivers 2, which launched February 2024, remains the fastest selling PlayStation Studios game of all time, with an incredible 12 million sold in 12 weeks. The question is whether Ghost of Yotei will end up meeting Sony’s sales expectations over time; Ghost of Tsushima ended up a hugely successful release, with over 13 million sold as of September 2024.

But it shines a light on just how few new games Sony’s first-party studios have released over the last few years. Since Insomniac’s Spider-Man 2 came out in October 2023, we’ve had the aforementioned Helldivers 2, the disastrous Concord, Team Asobi’s wonderful Astro Bot, Lego Horizon Adventures, MLB The Show 25, and a bunch of remasters. Naughty Dog has seemingly skipped the PS5 generation entirely in terms of brand new games.

First-party Sony games we know to be in the works include Bungie’s Marathon, Housemarque’s Saros, Insomniac’s Marvel’s Wolverine, Naughty Dog’s Intergalactic: The Heretic Prophet, Haven’s Fairgames, and a multiplayer Horizon game from Guerrilla. A whole bunch of Sony first-party games were canceled as the company’s live-service push faltered, including a multiplayer The Last of Us game, a live-service God of War game, and another live-service title from Bend Studio. Bend’s last brand new game was 2019’s Days Gone on PlayStation 4, which launched on PC in 2021.

But how has Ghost of Yotei done in the U.S.? According to Mat Piscatella, senior director at Circana, Ghost of Yotei ranked 12th on its Top 15 Titles by Total Weekly Active Users chart for the week ending October 4, with 4.4% of active PlayStation players giving it a go. Coincidentally, Ghost of Tsushima also ranked 12th in its launch week back in 2020 with 4.4% of active PlayStation players engaging.

So it sounds like Ghost of Yotei has done about as well as Ghost of Tsushima did, at least at launch. It will be interesting to see if Sony says anything about its performance in upcoming financial reports, and how sales hold up in the coming weeks as we head into the crucial holiday season.

As for what’s next from developer Sucker Punch, in an interview with VGC, co-founder and studio head, Brian Fleming, said the studio will decide its next project once the multiplayer add-on Ghost of Yotei: Legends comes out in 2026. But, he suggested, don’t expect a flurry of games from the relatively lean developer — it’s one project at a time.

While we wait to find out, check out IGN’s Ghost of Yotei review. We’ve also got a cool story about Atsu’s sword-drawing technique, which Japanese martial arts experts have said is kind of doable in real life.

Ready to master Ghost of Yotei? Check out our comprehensive guides, which cover everything from things to do first, best skills to unlock, advanced combat tips, getting the best early-game armor set, and uncovering every Altar of Reflection location. Our Walkthrough also provides essential tips and strategies for defeating every boss, and our secrets and easter eggs guide ensures you never miss another hidden reference again.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Battlefield 6 gets a hotfix targeting bugged hit damage and EA are busy inspecting bouncy ladders

Misbehaving bullets, your hour of reckoning is nigh. A Battlefield 6 hotfix has been deployed with the goal of stopping you from refusing to register hit damage when you embed yourselves in virtual flesh. Bouncy ladders, your time will likely come soon, as EA’s Battlefield Studios are busy trying to work out the arcane secrets of your rubbery rungs.

Read more

Wolfenstein II Gets A New Physical Edition For Switch Full Of Tat

So much tat!

Are you a fan of Wolfenstein II: The New Colossus? Well, you should be, it’s bloomin’ great. If you are, then you might be keen to check out a new upcoming physical edition from Limited Run Games.

Pre-orders open on 17th October 2025 and close on 16th November 2025, and you can choose between three available SKUs: Standard, Steelbook, and Collector’s Edition.

Read the full article on nintendolife.com

Rockstar Games, Red Dead Redemption 2 Fans Pay Tribute to D’Angelo, Who Has Died Aged 51

Fans across the world are paying tribute to “titan of soul” D’Angelo, who died yesterday aged 51 after an undisclosed battle with cancer.

D’Angelo was behind the hugely popular Red Dead Redemption 2 track, Unshaken, and fans of the game as well as developer Rockstar paid tribute following the news.

In a statement posted to social media, Rockstar Games called D’Angelo a “true titan of soul,” writing: “We are eternally grateful for his track Unshaken which will forever be an enduring part of the legacy of Red Dead Redemption 2.”

The Grammy-award winning musician released three albums over his career. 2014’s Black Messiah was his last album, which makes the iconic track included on 2018 Red Dead Redemption 2’s soundtrack one of his final pieces. The entire track can be heard in the mission Dear Uncle Tacitus, in an impactful segment when you’re riding a horse back to camp. It boasts over 55 million streams on Spotify alone.

D’Angelo was a huge fan of video games and would visit Rockstar during Red Dead Redemption 2’s development after reportedly reaching out to Ivan Pavlovich, director of music and audio at the studio, through an intermediary, to “just play the game.”

“We weren’t even talking about doing music,” Pavlovich told RollingStone in 2018. “When D’Angelo comes through, he shows up at midnight, and he’s playing the game until four in the morning. Each time he was just like, ‘It’s incredible.’ It just blows his mind. He’s such a fan. I have never seen someone that excited. D’Angelo’s actually a massive, massive, massive fan of the game — more than I ever knew.” It was because of this that Pavlovich asked if D’Angelo would be interested in contributing to the soundtrack, which is partly why there are some vocal tracks on an otherwise chiefly instrumental score.

Dozens of artists have paid tribute to the musician, including Flavor Fave, Beyoncé, Nile Rodgers, Lauren Hill, and Doja Cat, but so have hundreds of gamers, some of whom were introduced to D’Angelo’s music through Red Dead Redemption 2. Others are learning for the first time that D’Angelo was behind the notable track.

“I can’t think about RDR2 without Unshaken and how that particular transitional scene changed the game to such a complete form of entertainment for me,” wrote one affected player. “For anyone who says ‘it’s just a game’ – they need to experience how this song was used.”

“If you haven’t heard any more of his music, you need to know the man was one of the absolute best in his genre, an elusive legend,” said another. “His album Brown Sugar is literally no skips, if you’re interested in music at all, it’s worth a listen.”

“My favourite video game song of all time. RIP. That song will always be a part of me,” wrote another fan.

Photo by Frans Schellekens/Redferns.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

GOG say their preservation program has been “harder than we thought”, thanks to DRM and elusive creators

Given how quickly older games can be delisted or end up near impossible to run properly without tinkering nowadays, efforts like GOG.com’s preservation program are always nice to see. There’s obviously a money-making motive behind it for the storefront, but keeping retro works in working order’s a noble way to earn that cash. As it turns out, though, the folks behind the CD Projekt-owned site underestimated just how difficult an undertaking the program would be.

That’s not to suggest they’re giving up though, just that they’ve had to re-evaluate some of their ambitious early goals.

Read more