Unlike previous games in the series and indeed Ubisoft games generally, Assassin’s Creed Shadows has a unified, actual release date. You cannot pay more for early access.
Assassin’s Creed Shadows’ release date on PlayStation 5 and Xbox Series X and S is 12am local time on March 20, but it’s worth noting there are separate release times for the game on PC depending on whether you’re getting it on Steam or Ubisoft’s own platform, Ubi Connect.
Pre-load is already available on Xbox Series X and S, PlayStation 5, and PC.
There is of course enormous pressure on Assassin’s Creed Shadows to do well for Ubisoft after a number of delays and last year’s Star Wars Outlaws failed to sell as well as the company had hoped. Indeed, Ubisoft has suffered a number of high-profile flops, layoffs, studio closures, and game cancellations in the run up to Assassin’s Creed shadows’ release.
IGN’s Assassin’s Creed Shadows review returned an 8/10. We said: “By sharpening the edges of its existing systems, Assassin’s Creed Shadows creates one of the best versions of the open-world style it’s been honing for the last decade.”
Assassin’s Creed Shadows global release times:
Assassin’s Creed Shadows Xbox Series X and S and PS5 global release times:
Los Angeles (PDT) 12am, March 20
Mexico (CST) 12am, March 20
New York (EDT) 12am, March 20
Montreal (EDT) 12am, March 20
Sao Paolo (BRT) 12am, March 20
London (GMT) 12am, March 20
Paris (CET) 12am, March 20
Johannesburg (SAST) 12am, March 20
Abu Dhabi (GST) 12am, March 20
Shanghai (CST) 12am, March 20
Seoul (KST) 12am, March 20
Tokyo (JST) 12am, March 20
Sydney (AEDT) 12am, March 20
Assassin’s Creed Shadows PC via Steam global release times:
Los Angeles (PDT) 9pm, March 19
Mexico (CST) 10pm, March 19
New York (EDT) 12am, March 20
Montreal (EDT) 12am, March 20
Sao Paolo (BRT) 1am, March 20
London (GMT) 4am, March 20
Paris (CET) 5am, March 20
Johannesburg (SAST) 6am, March 20
Abu Dhabi (GST) 8am, March 20
Shanghai (CST) 12am, March 20
Seoul (KST) 1pm, March 20
Tokyo (JST) 1pm, March 20
Sydney (AEDT) 3pm, March 20
Assassin’s Creed Shadows PC via Ubi Connect global release times:
Los Angeles (PDT) 9pm, March 19
Mexico (CST) 10pm, March 19
New York (EST) 12am, March 20
Montreal (EDT) 12am, March 20
Sao Paolo (BRT) 1am, March 20
London (GMT) 10pm, March 19
Paris (CET) 11pm, March 19
Johannesburg (SAST) 12am, March 20
Abu Dhabi (GST) 2am, March 20
Shanghai (CST) 8pm, March 19
Seoul (KST) 9pm, March 19
Tokyo (JST) 9pm, March 19
Sydney (AEDT) 11pm, March 19
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Last month, Nintendo announced it would be discontinuing the My Nintendo Gold Points program, with it no longer possible to earn these points after a certain date.
In case you missed this, Nintendo has issued a reminder on social media ahead of the big day next week on 24th March 2025 (or 25th March depending on your location). While you’ll no longer be able to receive Gold Points from purchases, there will still be other ways to earn points:
Electronic Arts has already released multiple titles for Switch and it looks like the next one could be a Plants vs Zombies game.
According to a new rating in Brazil, a game titled Plants vs Zombies Reloaded is on the way to the Switch and multiple other platforms in the future. Here’s a quick look at the listing, courtesy of Gematsu:
Marvel is everywhere these days, so it’s not surprising to see the deluge of heroes and villains represented throughout various media like the X-Men ‘97 show and Marvel Rivals video game. Even on the tabletop front, Marvel has seen its fair share of interesting crossovers with the likes of the team-based word game Codenames, and the long lasting trading card game Magic: The Gathering. Coming this Spring, there is yet another Marvel collab featuring the X-Men and the dice-rolling fighting game, Dice Throne. From what I’ve played so far, it’s very similar to past versions, but the new characters and unique abilities give this new X-Men run an interesting take for fans looking for a different kind of superhero tabletop experience.
The new X-Men iteration of Dice Throne was initially on Kickstarter. So the Kickstarter version and the Battle Chest version that can be ordered on their website will have different contents than the retail versions that I was able to play with. These differences are mainly in the quality of the tokens and game pieces, in addition to better organizational improvements like storage trays for each hero. For the retail versions, there are two boxes to choose from showcasing four different X-Men each. One includes Cyclops, Gambit, Rogue, and Jean Grey while the other has Iceman, Psylocke, Storm, and Wolverine. So when deciding on which box to get into, you get a good blend of some fan favorites no matter what. Each character has a difficulty rank from one to six, which can be seen on the back of the box as well. The box with Wolverine and Storm is best for new players, since neither of the heroes have a difficulty over four. The Gambit and Jean Grey box, on the other hand, has both of these heroes in particular at difficulty six, so it’s best to consider your playgroup before choosing one or the other.
Since this is ultimately Dice Throne, the gameplay is much the same, with each player rolling dice to determine what abilities their character will use on themself or their opponents or allies. Of the eight abilities on a character board, one of them is usually a defensive ability and another is a passive – alongside the other offensive abilities. On the center is the ultimate ability, which is of course very difficult to pull off being a game of chance. WIth each character board comes dice, a deck of cards specific to the character, dials for tracking resources, and associated character sheets with added information. It can take some time to understand a character’s abilities and the synergy between each one, but it all comes down to what you roll to decide what your turn will play out as. The deck of cards can assist you in manipulating your roll, but you can also alter your opponent’s roll if you decide to make an attack weaker or fizzle altogether. You’ll be taking turns rolling dice and bashing your opponents until they’re life hits zero. It’s pretty a straightforward goal, but how you get there is where the strategy comes in.
The more Wolverine is attacked, the stronger his attacks will be.
Since the basic gameplay is quite simple, the replayability really comes from the different characters you can pick from. Wolverine, for instance, has a fairly easy playstyle where he gains rage when taking damage. So the more Wolverine is attacked, the stronger his attacks will be. Then you have characters like Storm that can supercharge her abilities to have extra effects. She even has an ability to borrow dice from other players, so she has a better chance of rolling straights, like in poker, which are the cost of some offensive abilities.
Looking at the very difficult side of the character spectrum, there’s Jean Grey, who swaps back and forth between the Dark Phoenix, altering her passive abilities each turn. This means she’s drawing many cards and gaining resources one turn as Jean Grey, then skipping an entire phase but having higher offensive capabilities the next turn as Dark Phoenix. It can be difficult to balance depending on how your opponents affect your plays. Then there’s Gambit, another difficult character who kinetically charges cards with abilities to set up added effects on future turns. So keeping track of said charged cards and when to use them is another layer of strategy. Each character has their own flavor that matches their comic lore, so it’s just a matter of understanding their playstyle to make gameplay go smoothly.
Dice Throne can be played 1v1, but there are other options that the game suggests, like a free-for-all King of the Hill when there are an odd number of players, or even team matches. Since players take turns one at a time, games can last long if players aren’t quite comfortable enough yet, so playing 1v1 is a good way to get your feet wet before moving on to bigger parties. If you have experience with trading card games like Magic: The Gathering, Dice Throne will actually be pretty easy to pick up. Other than the dice rolls determining which abilities to use, the cards are used very similarly to other TCGs. For instance, there is a specific turn order like upkeep phase, income phase, main phase, and dice roll phases as well as the different timings for when cards can be used during either phase.
I’ve seen Dice Throne before, but I’ve never really thought much of it whenever I find myself at the board game section of a store. Sure, dice-rolling games can be fun and interesting, but people will be drawn to whatever genres or game types they prefer. Being a fan of the Marvel universe and superheroes in general, this iteration of Dice Throne really brought me around to checking it out. If you enjoy Marvel characters and want a fun new board game to add to the library, X-Men Dice Throne really scratches that itch for board game nights – especially when your friends enjoy the characters and world as well.
It’s been four months since Stalker 2 was released, starting life as a really great shooter that had more tech issues than you can shake a stick at, but GSC Game World have kept themselves busy with some hefty patches. The first one alone had almost 2000 fixes, with the second one following that up with more than 1700. As of today, patch 1.3 is here, this time bringing in over 1200 changes, fixes, and improvements. Obviously quite a bit less than the previous two main patches, but a sizable figure nonetheless, and hopefully a sign that the game is getting to a healthy point.
I like a good puzzle game, but to be honest I don’t play them all that often. Not because I’m bad at them, thanks for assuming I’m a numpty, it’s more just that I prefer games with a really good hook to them – think Portal as the prime example of such a game. Clean, knows exactly what it is, and uses its concept in increasingly interesting ways without overstaying its welcome. I have no idea if Chromatic Conundrum will manage that or not, but I’ve never seen a game use light as part of its puzzles in quite the same way before.
There are two shooters that I imagine will never die, because they just seem to hang on despite being incredibly old and plenty of other games coming out in the mean-time: Team Fortress 2, and Counter-Strike (both Valve games, funnily enough – they’ve clearly got the Source (sorry)). Counter-Strike 2, which came out back in 2023, is the most played shooter of all time on Steam in fact, but even now the original game is still pretty popular. There’s literally more than 16,000 people playing it right now. And though it might not be official, a group of modders have come together to remake the 1.6 version of the game.
It’s the collaboration that we only thought possible in our dreams, but LEGO and The Pokémon Company are officially teaming up on a set (dare we say “sets“?) in 2026.
The problem is, we have no idea what’s in store yet — the brief teaser from LEGO showcased a bricky Pikachu tail and that’s about it. It’s safe to assume that the flagship ‘mon will be landing a set of its own, but with a series as full of icons as Pokémon, we have to hope that there’s room for something a little less electric down the line too.
I don’t usually get this excited about a CPU, but the AMD Ryzen 7 9800X3D is something special. It has been impossible to find for weeks, and now it’s back for $479 at Amazon (and at Amazon UK). That’s the official launch price, which is great because I refuse to pay a penny over it.