Rematch, the game about kicking it in the goal from Sifu and Absolver devs Sloclap, have launched today, June 19th. The folks behind it have rung in that occasion by outlining a bunch of their future plans, as well as saying they’re very sorry you can’t currently show off your mouse and keyboard skills by nutmegging some fool who owns one of those ex-boxers.
Don’t worry, though, crossplay and a bunch of other stuff are in the works for future updates to the foot-to-ball thing Nic and James dug the beta of, and that currently sits fourth in Steam’s top sellers list.
Now, the developer has shared more details about that upcoming free DLC, Update the World, and it really is updating the world, as Ginormosia will be transforming into a base for a roguelike, open world adventure (thanks, Gematsu!). A date hasn’t been announced, but Level-5 is aiming to bring it to fans “as soon as possible.”
This week, Xbox announced it is actively building its next-generation lineup across console, handheld, PC, cloud, and accessories. As part of this, Xbox unveiled that it has entered into a strategic, multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including future first-party consoles and cloud.
This work is part of Xbox’s commitment to deliver an enduring gaming platform that enables you to play across devices in entirely new ways, with an Xbox experience designed for players – not locked to a single store or tied to one device.
Watch Sarah Bond’s announcement:
Sarah Bond, President of Xbox, shares how Xbox and AMD are working together to advance the state of the art in gaming silicon across the Xbox ecosystem, including our next-generation Xbox console – and how Windows and Xbox are partnering to ensure Windows is the number one platform for gaming.
Hear from AMD’s Lisa Su on what this means for the future of gaming:
Lisa Su, Chair and Chief Executive Officer of AMD, shares how Xbox and AMD are building on two decades of partnership, innovation, and trust. AMD will extend its console work to design full roadmap of gaming-optimized chips combining the power of Ryzen and Radeon for consoles, handhelds, PCs, and cloud.
Stay tuned for more as we continue to bring the next generation of Xbox to life—together.
Fan-favorite rhythm game Beat Saber is ending support for PlayStation consoles.
From here on in, you shouldn’t expect any further updates or music packs if you play on PS4 or PS5, and from January 21, 2026, multiplayer support will also be withdrawn.
“As we look to the future and plan the next big leap for Beat Saber, we have made the decision to no longer release updates for PS4 and PS5 starting in June 2025,” the developer explained in a new FAQ entitled “End of Support for PS4/PS5” (thanks, Eurogamer).
“Our passion for VR remains unwavering. We are excited about the possibilities that lie ahead and what we can bring to Beat Saber fans who have been on this journey with us over the past [seven] years.”
The update stressed that you will still be able to play Beat Saber and have access to all of your previously purchased content, and cross-buy “remains active” between the PS4 and PS5 base game. You can also still buy songs and music packs that were released on or before June 18 — just nothing added to the catalog from today (June 19) onwards.
“We’re grateful for the incredible support you’ve shown us over the years, and we’re excited to share what the future holds for Beat Saber,” the update concluded.
For many players, this feels very much like the final nail in the coffin for PlayStation’s VR aspirations, as Beat Saber is still one of PlayStation’s biggest VR titles. Fans seem split between laying the blame with Sony and the lack of support its given to its VR headset, and Meta “wanting their game to be the best on Quest.”
“Absolutely baffling decision,” said one player on the subreddit. “Beat Saber still regularly tops the sales charts on PSVR1 and 2, I think dropping support for PSVR1 is understandable but not supporting PSVR2 feels like an absolutely insane move given how popular the game is on that platform.”
“This is a massively stupid f***ing decision,” added another. “I can’t overstate how mad I am about this.”
“The PlayStation VR2 may seem pricey, given that it costs $150 more than the base PS5 Digital Edition console you’ll need to use it,” we wrote when we reviewed the PSVR2 on release. “Even so, it’s such a quantum leap over the original PSVR in terms of ease of use, visual quality, and immersion that any PlayStation owner who loves VR should upgrade as soon as possible.
“Its 4K HDR OLED screen and excellently tactile Sense controllers are the most obvious improvement, but plentiful quality-of-life changes and the raw horsepower of the PS5 set a new standard for how VR games should play and feel on console. The downside is that, like any new platform, its thin launch lineup makes its lack of backward compatibility with original PSVR games a significant problem, but one that will only improve as Sony and other developers roll out new games that take advantage of the PSVR2’s unique features.”
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Ara: History Untold is a game I briefly gave a go last year, back when Civ 7 was still a game we were all yet to play and have a vast slew of different opinions about. I thought the little I played was alright, but didn’t stick with it that long, slipping back into the pair of comfy slippers that were Civ 6.
Now, though, Ara’s just gotten a big update, and it looks like it should solve some of the issues that folks flagged with the base game.
Gears of War: Reloaded‘s upcoming beta weekend will now last a little longer and include more content as developer The Coalition responds to feedback from players.
“We heard you,” the team said on social media. “More maps. More modes. More time.”
As a result, this weekend’s upcoming multiplayer beta has been extended — so the beta now runs from Friday June 20 at 12pm PDT to Sunday June 22 at 9pm PDT — and Execution has now joined the mode pool alongside King of the Hill on Gridlock, Raven Down (Courtyard and War Machine), and Canals. You’ll also be able to play Team Deathmatch on the same maps via social matchmaking, with Gold Rush also in the pool.
That won’t quite quell the issues some players had about server stability but to be honest, that’s precisely what beta tests are for, right? Better to experience that instability now than when the game launches in a few weeks’ time.
Last month Microsoft announced Gears of War: Reloaded, a remaster of the original 2006 game, will launch on August 26 on PC, Xbox, and yes, even PlayStation. The shiny new version will come with improved visuals and audio, crossplay, and cross-progression, and all the DLC from the Gears of War: Ultimate Edition.
As a little treat for the Gears of War faithful, Gears of War: Reloaded will be a free upgrade for any players who purchased the digital version of Gears of War: Ultimate Edition before the announcement. If you’re one of the special ones, expect a code via a DM from Xbox ahead of the release.
“As we approach the 20th anniversary of Gears of War in 2026, we’re reflecting on what this franchise means. It’s about the stories we’ve told, the friendships we’ve built, and the unforgettable moments we’ve shared together. With Gears of War: Reloaded, we’re opening that door to more players than ever,” Mike Crump, studio head at The Coalition, said at the time.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Now, you may remember that a few weeks back we reported onAgent 07 – Spy Revenge, a dubious PSN game that appeared to wholesale rip off entire levels and tons of assets from the N64 classic GoldenEye.
Indeed, we detailed how the company behind the game, iOrder SRL, had seemingly ruthlessly raided Rare’s retro romp, resulting in what looks just like the opening Dam level from Bond’s stellar 1997 outing, except…y’know…really janky and terrible.
Capcom has announced a Spotlight digital event set for next week, when it will show more of Resident Evil Requiem, Pragmata, Monster Hunter Wilds, and Street Fighter 6.
The Capcom Spotlight livestream is set for 3pm PT / 11pm UK time on Thursday, June 26, and will last 40 minutes.
Capcom said to expect the “latest news” on the company’s upcoming games, as well as interviews with the developers. Specifically, Monster Hunter Wilds fans will get details on Title Update 2, which is set to release at the end of the month.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Do one of those kick-the-flips. Okay, now do it again but spinny. Wow, fellow teen, that was radical, well done. Here is some video game news for you as a reward: physics-funny skateboarding sim Skate (aka Skate 4) will release in a couple of months. That’s what publishers Electronic Arts say, anyway. You must be very excited to do more dinner tray flips and three-hundred-and-sixty popular shovel-its. Why yes, I am something of a skate boarder myself. How keen-eyed of you to notice.
I actually can’t remember the last time I played a shmup. Maybe a Gradius? I don’t know anything about ZPF’s genremates or even what its name stands for, but I do know a good colourful big bastard turtle when I see one, and that was enough for me to try the Steam demo.
“Great score!” Zam Pankman-Fried told me after I died 45 seconds in. From this, I learned that ZPF is a massive liar, but also that I actually quite like shmups still. Pretty compelling as far as avoid the bad thing ’em ups go.