Capcom yank Resident Evil 4 Remake’s Enigma DRM, which had reportedly impacted the horror flick’s performance

While Resident Evil Requiem‘s been hoovering up most of the Resi attention as of late, Capcom have managed to drag the Resident Evil 4 Remake back into the headlines. The game’s just had Enigma DRM quietly pulled from it, following a recent swap to that software from Devuvo DRM which reportedly had an impact on how well the Resi 4 Remake ran.

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Battlefield 6’s New Patch Addresses QoL and Stability Issues, As Well As UI and Battle Pass

Battlefield 6 has unveiled what’s changing with update 1.2.1.5, which rolls out today (March 3).

Focusing on quality-of-life improvements and stability fixes, the new patch expects to resolve “several issues across gameplay,” including its UI, Battle Pass, and Battle Royale.

This update also restores missing store content and addresses “critical revive and gadget interactions.”

Here’s what’s rolling on to consoles and PCs later today.

Major Updates for 1.2.1.5

  • Implemented additional stability improvements to reduce client crashes.
  • Improved frontend tile loading times for a smoother menu experience.
  • Restored missing Store items to player inventory from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.

CHANGELOG

PLAYER

  • Addressed a crash that could occur during camera behaviour transitions.
  • Implemented further stability improvements to reduce client crashes.
  • Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage.
  • Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.

WEAPONS

  • Improved the visual fidelity of the Objective Ace skin when viewed at longer distances.

MAPS & MODES

  • Updated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations.

UI & HUD

  • Corrected an issue where the Tier Skip deeplink in the Bulletin directed players to an empty Store screen.
  • Improved frontend tile loading times to reduce delays when navigating menus.
  • Resolved an issue where Battle Pass rewards on the active path could display placeholder text or missing icons.

PORTAL

  • Addressed a crash related to area validation checks.

REDSEC

PLAYER

  • Resolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget.

UI & HUD

  • Addressed an issue in Battle Royale Duos where pings were not displayed in the elimination feed.

AUDIO

  • Resolved an issue in Gauntlet where Gas Mask voice-over lines would play while inside armoured vehicles.

Battlefield 6 got off to a strong start in 2025 but has faced backlash from its community in recent months, bringing its Steam user score down to ‘Mixed.’ As some players review-bombed its battle royale REDSEC offshoot and others pleaded for larger maps, many began to question if two maps per season were enough to keep players engaged. Confusion then reached new levels in January, when EA and BF Studios announced Season 2 was delayed to February 17.

While we wait to see how the team plans to continue building on Battlefield 6, you can read about some of the ways BF Studios is adjusting its controversial cosmetics.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Resident Evil Requiem gains an arachnophobia mode done right, with everyone’s favourite steam engine subbed for spiders

Death. Taxes. Thomas the Tank Engine quickly being modded into new games. Resident Evil Requiem‘s the latest one to gain the privilege of hosting some steam engine antics, buit this time around it’s not solely for goofs. Capcom are yet to add an arachnophobia mode, so a modder’s stepped in to swap out spiders for my friend and yours Thomas the Tank Engine.

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Capcom Pulls Enigma DRM From Resident Evil 4 Remake, Following Performance Complaints

Capcom has removed a controversial new form of DRM from Resident Evil 4 Remake, following complaints that its recent addition was impacting performance.

An update to the game’s Steam database listing shows that the Enigma DRM was removed earlier today, March 3, after an earlier listing showing its addition at the beginning of February.

Capcom has not commented publicly on the changes, though fans were quick to spot the publisher replacing the game’s previous Denuvo anti-piracy protection with Enigma, and the hit to performance that followed.

It’s a subject recently covered by Digital Foundry, whose tests showed a 40 percent deficit in performance within the game’s intro cutscenes, though more modest differences during gameplay. In a video published last month, DF’s Alex Battaglia noted that Denuvo was believed to operate as a subscription service, and that at some point publishers typically remove the software when its cost outweighs any perceived losses from piracy.

It’s at this point that fans believe Capcom switched to Enigma instead — a decision it has now seemingly U-turned on.

“Updating years old software with new DRM is just stupid,” Battaglia said. “Like, stop, don’t do that in the first place. Regardless of any possible performance degradations, what it’ll do to your game is just piss off your audience. It’ll make your modding scene really upset.”

Now, word that Enigma DRM is gone from Resident Evil 4 is being celebrated by fans on reddit, even as the decision to add it in the first place is being criticized.

“This was the most mid level executive that’s detached from gaming move I’ve seen,” wrote Resident Evil fan CoDog. “Like who would’ve thought it was a good idea to put in DRM on a two year old game that’s been regularly on sale that tanks low to mid level pc hardware’s performance? Seriously mind boggling move from Capcom.”

It sounds like a good time to revisit Resident Evil 4 Remake, though not before you’re done with the brilliant Resident Evil Requiem first. If you’re still exploring Leon S. Kennedy’s latest adventure then IGN’s Resident Evil: Requiem guide will help you every step of the way through RE9. Take note of these key tips and tricks before you get started, and focus on finding these important items early. Plus, our comprehensive walkthrough will make sure you don’t miss a single Bobblehead or file as you try to survive from the Rhodes Hill Chronic Care Center all the way to Raccoon City.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Capcom Spotlight Presentation Set For Later This Week — Here’s What Will Be Shown

Though millions of us are still busy with Resident Evil Requiem, it seems developer Capcom isn’t content to leave us playing as Raccoon City’s unluckiest cop for long — a presentation showing off what else the developer has in the works is set for Thursday, March 5.

Capcom Spotlight is a digital event that brings us up to date on the latest news from Capcom and the developer’s upcoming releases. Set for 2pm PT / 5pm ET / 10pm UK time), the half-hour show will be subtitled in 13 different languages.

The 30-minute digital event will update us on several upcoming Capcom games, and in particular Monster Hunter Stories 3: Twisted Reflection, Pragmata, Street Fighter 6 Years 1-2 Fights Edition, Mega Man Starforce Legacy Collection, and Megaman Dual Override.

Megaman Dual Override is, of course, the brand-new entry in the classic action platforming series expected to release next year, while Mega Man Star Force: Legacy Collection is a compilation of Mega Man video games, including Mega Man Star Force: Pegasus, Mega Man Star Force: Leo, Mega Man Star Force: Dragon, Mega Man Star Force: Zerker x Ninja, Mega Man Star Force: Zerker x Saurian, Mega Man Star Force 3: Black Ace, and Mega Man Star Force 3: Red Joker. (Phew!)

Street Fighter 6: Years 1-2 Fighters Edition, currently expected in June, includes 26 characters released from Years 1 & 2, including their Outfit 1 Colors 3-10, and 20 stages (Alex is out later this month), while Monster Hunter Stories 3: Twisted Reflection tells the story of two nations on the path to ruin and the discovery of a mysterious egg gives cause for hope. It’s out next month.

Last but not least is Pragmata, an all-new sci-fi action adventure with its own unique hacking twist. Set in the near future, protagonists Hugh and his android companion Diana must work together as they make their way through the cold lunar research station.

Of course, that’s just what Capcom has confirmed will be shown — there’s usually a surprise or two, too, so make sure to tune in on Thursday.

On the subject of Capcom: we may now know the solution to Capcom’s devious Resident Evil Requiem Final Puzzle, but a whole new mystery is just beginning for fans — one centered on Leon S. Kennedy, and a huge secret that’s only hinted at in the game’s closing moments. Here’s what we know so far…

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Well, that looks like it could be a Fallout: New Vegas remaster tease from a Fallout 76 support studio

Have you ever noticed your next company-wide meeting’s due and thought the following: ‘Oh, we should post an image prominently featuring a screen from a game rumoured to potentially be getting the remake or remaster treatment’? Well, that appears to have been the case for Iron Galaxy Studios, co-developers of Skyrim‘s Switch port and support studio on Fallout 76. It’s a screen from Fallout: New Vegas to boot.

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Capcom Spotlight Taking Place Later This Week, Here’s A Teaser Trailer

Expect Mega Man and multiple other titles.

Nintendo has already got an Indie World showcase taking place this week, and now Capcom has announced it will be holding a special ‘Spotlight’ broadcast later this week on 5th March 2026.

This Spotlight will run for 30 minutes and wills include news Monster Hunter Stories 3: Twisted Reflection, Pragmata, Mega Man Star Force: Legacy Collection and Street Fighter 6. According to Capcom’s website, one of the “featured titles” is Mega Man: Dual Override, due out in 2027.

Read the full article on nintendolife.com

The Shore: Enhanced Edition Celebrates Five Years with a 2026 Xbox Series X|S Launch

The Shore: Enhanced Edition Celebrates Five Years with a 2026 Xbox Series X|S Launch

The Shore key art

Summary

  • Coming to Xbox Series X|S this year,
  • Dragonis Games’fully optimized Enhanced Edition.
  • Five-year milestone since the acclaimed Lovecraftian horror adventure launched 2021.

Five years ago, The Shore introduced PC players to a nightmare realm of cosmic horror and existential dread. Now, as the game celebrates its anniversary, that same haunting experience is coming to Xbox Series X|S in 2026 with The Shore: Enhanced Edition.

I still remember the first time I encountered one of The Shore‘s massive eldritch entities towering over the island’s abandoned ruins. That oppressive atmosphere, those twisted landscapes shaped by ancient gods – now console players will experience that same terror firsthand, reimagined and optimized for modern platforms.

Originally released on PC in February 2021, The Shore quickly gained recognition for its atmospheric Lovecraftian horror and deeply personal narrative. Dragonis Games’ debut title resonated with horror fans worldwide, establishing the studio’s reputation for creating immersive, story-driven experiences rooted in cosmic dread.

Now, through a publishing partnership with Iphigames, The Shore: Enhanced Edition brings this celebrated indie horror experience to a new generation of players on Xbox Series X|S. The Enhanced Edition has been fully adapted for modern console platforms, delivering refined visuals and an immersive experience that takes full advantage of the hardware.

You take on the role of Andrew, a father searching for his missing daughter on a remote island abandoned by humanity. As you explore decaying ruins and twisted landscapes, reality begins to fracture around you. The island hides secrets older than time itself, and every step forward pulls you deeper into a nightmare shaped by fear, loss and obsession.

Ancient gods lie hidden beneath the island, slowly changing the world above. Armed with strange artifacts and fragments of forbidden power, you must survive encounters with eldritch beings while uncovering the truth behind both the island and your daughter’s fate. Knowledge comes at a terrible cost.

The Shore blends exploration and environmental puzzles in a world shaped by forbidden knowledge. Dark visuals, huge creatures, and unsettling locations create a constant feeling of dread as you navigate villages, ruins and strange landscapes inspired by Lovecraftian horror.

You’ll solve environmental puzzles using logic, observation and strange objects found throughout your journey. The game’s immersive sound design uses whispers and silence to build tension and pull you deeper into this nightmarish world.

The five-year journey from PC launch to console debut represents an important milestone for Dragonis Games. Founded by Ares Dragonis, the independent studio has continued to focus on creating atmospheric, story-driven experiences inspired by cosmic and psychological horror, with previous titles including Eresys and Necrophosis.

The console version comes through a publishing partnership with Iphigames, a game development studio based in Athens, Greece, that supports distinctive and ambitious projects and helps developers bring their creative visions to console and global audiences.

The Shore: Enhanced Edition is scheduled to launch on Xbox Series X|S in 2026. As the game enters its sixth year, this console release marks a new chapter for the beloved horror adventure.

The post The Shore: Enhanced Edition Celebrates Five Years with a 2026 Xbox Series X|S Launch appeared first on Xbox Wire.