Civilization 7 Dev Recommends Even Experts Stick With the Tutorial for Their First Full Campaign — Here’s Why

The developer of Civilization 7 has explained why it strongly recommends even veteran Civ players stick with the tutorial for their first full campaign.

In a post on Steam, Ed Beach, creative director at Firaxis Games, offered his tips for your first game of Civilization 7.

“Civilization 7 is a big game, with many new systems and mechanics that differentiate it from earlier games in our series,” he began. “There’s a lot to learn, so we felt that it was important that we provide some suggestions to ensure everyone has a successful first experience.”

This is a reference to Civilization 7’s Ages system, which is a drastic change for the long-running strategy series. A full campaign in Civilization 7 is one that goes through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games have never had such a system.

Beach then explained why Firaxis chose Small as the default map size for Civilization 7.

“We know that many veteran Civ players love to play on the largest map size and see the maximum number of empires battle it out,” he said. “However, there’s a very deliberate reason that we chose Small as the default map size. With three other empires on your home continent, and a few more to discover later in the game, Small Maps make for a very comfortable experience while you are learning the ins and outs of Civ 7.

“We especially recommend this map size as you get your feet wet with our new Diplomacy system. Tracking your relationship and ongoing diplomatic activities with a manageable number of opponents makes it way easier to get the hang of how you want to spend and manage your Diplomatic Influence.

“We also recommend sticking with Continents Plus for your Map Type selection. The extra islands just off-shore help ease you into the ocean exploration – a key element of the Exploration Age, the second chapter of our game.”

As for the Tutorial and Advisors, Beach confirmed that when you launch into your first game of Civilization 7, it turns the Tutorial on for you. He also strongly recommended Civ pros play with the Tutorial on, at least for their first full game.

“The Tutorial is designed to provide tips and explanations exactly when you first encounter something new,” Beach explained.

“Fans experienced with earlier Civ titles may scoff at the idea of playing with the Tutorial on, but with so many of our game systems having received upgrades and revisions, we really do recommend sticking with the Tutorial for your first full campaign through our three Ages.

“Keep in mind that the game has four different Advisors, and you can control which ones are actively leading you through a series of quests to teach you their portion of the game. If it’s too much to take in all at once, we suggest listening to only a single Advisor at a time.”

Even after you’ve mastered enough systems to turn the tutorial off, you should switch to the setting Only Warnings, Beach recommended.

“This setting allows these same Advisors to jump in and warn you if your empire’s progress is about to undergo a major setback,” he said. “Even our internal team at Firaxis that knows this game so well plays with these warnings enabled!”

Overnight, Firaxis unveiled Civilization 7’s post-launch roadmap as part of a special livestream event (Great Britain has been relegated to DLC). Civilization 7 itself launches on PC via Steam, on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and S on February 11, although the more expensive Deluxe Edition grants access from February 6.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

As Dragon Age Fans Fear the Death of the Series, One Former BioWare Developer Offers Words of Reassurance: ‘Dragon Age Isn’t Dead Because It’s Yours Now’

Following layoffs at BioWare that saw the exit of many key developers of Dragon Age: The Veilguard, one former writer on the series has moved to reassure fans by saying: “DA isn’t dead because it’s yours now.”

This week, EA restructured BioWare to focus on Mass Effect 5 only. Some who worked on Dragon Age: The Veilguard were moved to projects at other EA studios. Some revealed they were laid off and were now seeking work.

The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the long-awaited action RPG. EA said Dragon Age “engaged” 1.5 million players during its recent financial quarter, which was down nearly 50% from the company’s projections.

Notably, EA did not say the 1.5 million number was unit sales (Dragon Age: The Veilguard was also available as a part of EA’s Play Pro subscription service). Additionally, it’s not clear whether EA is counting a free trial of the game that was available through the cheaper EA Play subscription in the 1.5 million number either.

Either way, EA’s announcement, its restructure of BioWare, and confirmation of layoffs have combined to create the sense within the Dragon Age fandom that the series is pretty much dead. There is no DLC planned for The Veilguard, and BioWare’s work on the game came to an end last week with what sounded like its last major update.

But Dragon Age: The Veilguard senior writer Sheryl Chee, who was moved from BioWare to Iron Man and Battlefield developer Motive, took to social media to offer words of hope.

“I’m now with Motive,” Chee began. “It’s been a hard two years seeing my team get chipped away and having to still keep going. But I’m still employed, so there’s that.”

Then, in response to a fan who lamented the death of Dragon Age, Chee replied to say the series now belongs to the fans who will keep it alive with their own contributions.

“So a cool French woman dropped a cool quote from Camus on me today: ‘In the midst of winter, I found there was, within me, an invincible summer.’ (I mean, who does resistance like the French, right?) We’re going through it right now. It’s a lot, everywhere…

“But DA isn’t dead. There’s fic. There’s art. There’s the connections we made through the games and because of the games. Technically EA/BioWare owns the IP but you can’t own an idea, no matter how much they want to.

“DA isn’t dead because it’s yours now.”

Then: “So someone just reposted my thing saying they’ll write a giant AU and that’s what I’m talking about. If DA has inspired you to do something, if it sparks that Invincible summer, then it’s done it’s job, and it has been my greatest honor to have been a part of that.”

Dragon Age began life with 2010’s Dragon Age: Origins, which was followed up just a year later by Dragon Age 2. Dragon Age: Inquisition released three years later, in 2014. But it took a decade for the latest sequel, Dragon Age: The Veilguard, to come out.

In September, former Dragon Age executive producer Mark Darrah, who left BioWare in 2020, revealed that Dragon Age Inquisition had sold over 12 million copies, and “massively” oversold EA’s internal projections for the game.

EA has yet to outright say Dragon Age is dead, but it’s hard to see a new game in the series any time soon, if ever, given what’s happened to BioWare itself and the full focus on Mass Effect 5. As for Mass Effect, EA said a “core team” at BioWare is developing the next Mass Effect game under the leadership of veterans from the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others. “While we’re not sharing numbers, the studio has the right number of people in the right roles to work on Mass Effect at this stage of development,” EA told IGN.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Spider-Man 2 Debuts to ‘Mixed’ Steam Reviews Amid Serious PC Performance Problems

Spider-Man 2 on PC was shaping up to be surprisingly performant once its system requirements were revealed. However, the Nixxes-developed port has debuted to a ‘mixed’ Steam user review rating, with many players complaining about technical issues.

Currently, 55% of Spider-Man 2’s Steam reviews are positive. “Despite having a high-end GPU and running the latest Nvidia drivers (5.66.36), the game frequently crashes,” said one RTX 4090 user. Another read: “The game is completely unplayable on PC. The game crashes to desktop every five minutes. I have already requested a refund.”

“Hold off on buying until they get a couple of stabilization patches out because holy hell,” one reviewer added. “To say this is ‘rough’ is an understatement. Lighting doesn’t load in some cutscenes, those same scenes run at seconds-per-frame, audio desync issues up the wazoo, freezing, stuttering, and just about every other performance issue I can think of.

“I’m gonna get a refund for now because frankly, there’s other stuff I could use $70 for right now.”

The main issue appears to be that the game’s graphics controller crashes frequently, even with users on higher-end PCs. According to one reviewer, the error reads: “A problem has occurred with your display driver. This can be caused by out of date drivers, using game settings higher than your GPU can handle, an overheating GPU, or an error with the game. Please try updating your graphics drivers, or lowering your in-game settings.”

Other users have complained that features like DLSS and ray tracing are not working properly, while others have mentioned long loading times, missing textures, and audio issues.

Several players alleged that performance can also stutter after several hours of gameplay, before leading to a hard crash. Some believe a memory leak could cause the problems.

Nixxes has responded to the reported crashes on the Steam forums, stating to one user: “Sorry to hear you are experiencing issues.

“Please refer to the troubleshooting guides on the Nixxes Support website and contact us if the problem persists. Make sure to include your logs and crash dumps as outlined on the support website, so we can troubleshoot as quickly as possible.”

Additionally, Nixxes was made aware of other bugs that can occur during the photo-op missions in Spider-Man 2. “We are aware of a bug that can occur if your framerate is very low during this scene (below 20 FPS). As a workaround, try lowering your graphics settings and or resolution to pass this point.”

Sayem is a freelancer based in the UK, covering tech & hardware. You can get in touch with him at @sayem.zone on Bluesky.

Momodora: Moonlit Farewell Brings More Pixel-Art Metroidvania Action To Switch

Launching next week.

Developer Bombservice and publisher PLAYISM have announced that Momodora: Moonlit Farewell will be launching on the Nintendo Switch eShop on 6th February 2025.

Serving as a sequel to the excellent Momodora: Reverie Under the Moonlight (which we awarded a coveted score of 9/10), Moonlit Farewell carries over the same stunning pixel-art visuals and fast-paced metroidvania action teeming with awesome boss fights.

Read the full article on nintendolife.com

Pokémon TCG Pocket Players Love and Hate Heartbreaking Time Space Showdown Art

Pokémon Trading Card Game Pocket received its Space Time Smackdown expansion yesterday, January 30, and players have expressed shock and heartbreak at one specific card’s artwork that depicts a particularly brutal scene for Pokémon.

The card in question is Weavile ex, and while this comes in three separate forms, it’s the 2 Star full art card that has fans in an uproar. In the artwork, below, a group of Weavile are hiding in the treetops with claws at the ready, preparing to prey on an innocent Swinub.

“No Swinub,” look up! Look up!” reads a Reddit post featuring the artwork with nearly 10,000 upvotes. “Always got to be one card per set that shows Pokémon in the process of straight up killing each other,” one user replied. “Leave the lil guy alone,” said another.

“The ecology of Pokémon is always so crazy to imagine,” another fan added. “Like these are still animals, some smarter than others. Just they have the ability to fire laser beams.”

Some are choosing to believe the full art card for Mamoswine, the final evolution of Swinub, depicts a happy ending though, as it shows the mammoth pocket monster looking up while protecting a handful of Swinub.

“Hey, Mamoswine protected his baby. Don’t worry. He most definitely saw those Weaviles,” said one desperate fan. “The Mamoswine alt card already looks above. He saw them. He saw…” said another.

Space Time Smackdown arrived as a Pokémon Diamond and Pearl themed set bringing the likes of Weavile and Mamoswine alongside Dialga, Palkia, Giratina, and more. It includes a total of 207 cards and is therefore significantly smaller than Genetic Apex’s 286. That being said, 52 of these are the alternate art, Star and Crown rarity cards, and as Genetic Apex had 60 of these, there is a higher percentage of rare pieces to collect.

Creatures Inc. still hasn’t commented on the controversial trading update which arrived the day before, with its social media accounts and the game itself only really focusing on Space Time Smackdown. It also failed to respond to IGN’s request for comment.

A “Trade Feature Celebration Gift” did arrive with 500 Trade Tokens and 120 Trade Hourglasses (the former of which is enough to trade a single ex Pokémon), but the developer has otherwise remained quiet on fan complaints.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

The creator of Arctic Eggs is making a fishing game that I’m sure will be completely normal

The creator of frying pan simulator Arctic Eggs is working on a fishing game that I am certain will replicate the act of angling in an entirely ordinary and accurate fashion. Its approach to hooks, lines, and sinkers will combine the fishing from Animal Crossing, Sega Bass Fishing, and Webfishing, says developer The Water Museum in a post on Bluesky. It may have a splash of Dredge when it comes to inventory management too. Oh, also, a strange man might imply you are “disappointing someone”. Nothing to worry about. And the ocean may or may not turn completely red. These decisions have not been finalised. Everything is okay. It is possible the fish are safe to eat.

Read more

IGN UK Podcast 785: Our Xbox Games Series Tier Lists

Cardy, Jesse, and Wes are here to go through some of Xbox’s most famous franchises, and rank each of them in tier lists based on which they enjoy the most. Is Halo still S-tier? Can Playground’s Fable return the series back to its Lionhead heights? Does anyone want a new Fuzion Frenzy? Some of these questions will be answered.

Remember to send us your thoughts about all the new games, TV shows, and films you’re enjoying or looking forward to: ign_ukfeedback@ign.com.

IGN UK Podcast 785: Our Xbox Games Series Tier Lists

Fortnite OG Chapter 1 Season 2 goes full tilt into the past, live now

Heya PlayStation fans. It’s time to grab your Glider and hop off the Battle Bus as Fortnite OG Chapter 1 Season 2 is now here. This Season brings back some of your favorite OG POIs like Shifty Shafts, Junk Junction, and of course, Tilted Towers.

Unleash your inner Fort Knight as Fortnite’s new OG Season will bring back OG loot like the Boogie Bomb, Minigun, and more. Fortnite OG Chapter 1 Season 2 starts today and wraps up March 25, 2025. Let’s dive in a little more on what to expect from this blast from the past:


Fortnite OG Chapter 1 Season 2 goes full tilt into the past, live now

Revisit your old haunting grounds at these Chapter 1 Season 2 POIs:

Go Full Tilt at Tilted Towers

Ah, Tilted Towers, the concrete jungle…, it’s a beautiful sight with its towering high-rises. This fan-favorite POI is home to Chests, high vantage points, and danger. Not to mention, it’s loot-a-palooza with the slew of apartment complexes and offices. Let’s be honest, we all know you’re gonna drop here first.. And potentially 99 of your opponents.

Fortnite OG Tilted Towers

Find your function at the Junk Junction

A plethora of loot awaits you in this scrapyard paradise, but stay alert— at  Junk Junction, every car stack and rubbish pile could be obscuring a sneaky opponent. Be sure to stop by (or harvest) the iconic Metal Llama on your way out.

Fortnite OG Junk Junction

Hide or shriek at the Haunted Hills

The dilapidated Haunted Hills lurk just below Junk Junction on the Island. It is full of abandoned tombs, crumbling architecture, and probably creeping opponents, too.

​​Fortnite OG Haunted Hills

Cause chaos at Snobby Shores

Snobby Shores is the perfect place to be as unneighborly as possible.. Rumor has it there’s an underground bunker hiding in this upscale community… Will you be the first to find it? 

Fortnite OG Snobby Shores

Hit paydirt at the Shifty Shafts

Shift to the past, shift into Shifty Shafts. This POI has a labyrinth of tunnels waiting to be explored. Navigating the tunnels may lead to some close-quarters combat, but considering the amount of loot down here, it’s high risk, high reward.

Fortnite OG Shifty Shafts

Swimmin’ in a reminiscin’ loot pool 

Throughout OG Chapter 1 Season 2, the loot pool will expand with gear from the classic Chapter 1 Season 2:

  • Small Shield Potion (live now.) – Want to quickly pump up your Shield? This is your go-to drink, offering 25 Shield each ‘til you’re at 50.
  • Multi-Surface Damage Trap (live now.) – Get to the point. Place this upgraded Damage Trap on a floor, ceiling, or wall to ambush unsuspecting enemies.
  • Boogie Bomb – Let the rhythm take over and turn the tide of battle in style. This funky orb unleashes a momentary, disco-fueled dance party on your foes. (And yourself if you’re not careful.)
  • Suppressed Pistol – Get the drop on your opponents, stealthy style.. Be quick on the draw and even quicker on the reload to make the most of this sneaky sidearm.
  • Cozy Campfire – Nothing’s better than sitting ‘round the campfire with your squad. Huddle around this benign Trap and restore your HP for up to 25 seconds at 2 HP per second.
  • Chug Jug – It’s comforting to have this beverage in your back pocket (even though it’s probably really heavy).Yes, it takes quite a bit to consume, but it grants full Health and full Shield.
  • Minigun – Mow down the scenery with the Minigun. . Don’t get carried away though — firing for too long will make you vulnerable due to the Minigun’s prolonged cooldown period.
  • Crossbow – Let arrows fly with the Crossbow. Fun fact: The Crossbow was first introduced as Cupid’s Crossbow before becoming the Crossbow in Season 3.
  • Impulse Grenade – How you use this item will likely depend on your inner impulse. Will you be defensive and launch yourself away from incoming attacks, or be offensive and send enemies off high places towards elimination?

Fortnite OG Boogie Bomb, Suppressed Pistol, Minigun, and Crossbow

Unlock costalgia-infused rewards in the Chapter 1 Season 2 OG Pass

An all-new OG Pass is here with 45 tiers of rewards based on the classic Chapter 1 Season 2. Specifically, unlock items inspired by Sparkle Specialist and Black Knight, which were Outfits in the Chapter 1 Season 2 Battle Pass, and Cuddle Team Leader — an Outfit that made its Shop debut in Chapter 1 Season 2. 

Like with the other Passes in Fortnite, unlock and claim rewards in the OG Pass by earning XP in any Fortnite experience. The OG Pass is a single track of both free and premium rewards. To claim the premium rewards as you earn XP, purchase the OG Pass for only 1,000 V-Bucks or get it through Fortnite Crew. Included as premium rewards, there are three Outfits in the OG Pass:

  • Sparkle Diva: Shine in style. (Sparkle Diva is claimable right away upon purchasing the OG Pass)
  • Cuddle Team Specialist: Strategy. Stealth. Snuggles.
  • Knight Conqueror: The snarling scourge of Fatal Fields.

Fortnite OG Pass Sparkle Diva, Cuddle Team Specialist, and Knight Conqueror

There’s plenty more to unlock in the Pass as well. The Chapter 1 Season 2 OG Pass is full of accessories like Back Blings, Gliders, and Pickaxes. For example, be prepared to shine wherever you go with the Sparkle Satchel Back Bling, fly in on bearcraft with the Cuddle Team Sierra Glider, and don’t axe twice with the Conqueror’s Axe Pickaxe.

This Season’s OG Pass also has an unlockable alt Style for each Outfit, and for many of the accessories. The Pass will be available to progress in until the Season ends March 25, 2025.

Whether you’ve been playing Fortnite long enough to remember the classic Chapter 1 Season 2 — or will be experiencing Chapter 1 Season 2 for the very first time — we look forward to seeing you in OG!

Rumour: Switch 2 Game Cases Might Take Up More Space On Your Shelf

Here’s how they could compare to the current Switch cases.

We don’t have a release date for the Switch 2 and we also don’t know what its game cartridges will look like just yet, but it seems we might already have “leaked proportions” of the new system’s physical game cases.

French retailer ‘Fnac’ has reportedly shared the dimensions of the Switch 2’s plastic game packaging, with the new case design said to be 13cm wide and around 19.5cm in length (via ‘Necro’ Felipe Lima of Universo Nintendo):

Read the full article on nintendolife.com