Star Wars: Jedi Survivor Director Stig Asmussen Is Leaving Electronic Arts

Star Wars Jedi: Fallen Order and Jedi: Survivor director Stig Asmussen is leaving Electronic Arts, Bloomberg reports.

“After careful thought and consideration, Stig Asmussen has decided to leave Respawn to pursue other adventures, and we wish him the best of luck,” an EA spokesperson said. “Veteran Respawn leaders will be stepping up to guide the team as they continue their work on Star Wars Jedi: Survivor.”

Asmussen has been a director at Respawn Entertainment since 14. Before that he worked at Sony Interactive Entertainment, where he worked primarily on the God of War series, including helming God of War III. Asmussen has not disclosed his next destination.

Star Wars

Thumbnail image credit: Barry Brecheisen/Getty Images

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

State of Play returns tomorrow, with a focus on upcoming indie and third-party releases

Hello everyone, I’m Shawne Benson, part of the Global Third Party Relations team here at PlayStation. And I’m excited to announce a new State of Play broadcast streaming tomorrow, September 14 at 2pm Pacific.

Tomorrow’s broadcast will focus on updates to previously announced games coming to PlayStation consoles. From indie and PS VR2 highlights, to major upcoming titles from our third-party partners, our latest show has something for everyone!

Here at PlayStation, our vision is to be the best place to play, and publish, great games. And because there are thousands of developers and publishers all around the world constantly making great games, our team has their work cut out for them.

I hope you can tune in tomorrow to check out a diverse selection of upcoming games.

It all begins Thursday, September 14 at 2pm PT / 5pm ET / 10pm BST on YouTube, Twitch, and TikTok.

Among Us: Temporary Delisting ‘On the Table’ as Developer Weighs Engine Swap Amid Unity Scandal

Among Us could be another major casualty of Unity’s new installation fee, which has sparked chaos throughout the games industry since its announcement yesterday. Speaking with IGN, Innersloth programmer Forest Willard confirmed that “pulling Among Us for a while” is on the table while the developer looks for a solution.

“We’re lucky to have the resources that we could swap engines and I see no reason to pay Unity for nothing while we do it,” Willard said. “I’m really hoping they’ll just walk it back, but they should honestly be afraid of how much trust they’re burning with whatever this maneuver is.”

Willard has been among the most vocal detractors of the new policy, which will seek to charge developers a nominal fee for each install above a certain threshold. Unity has been harshly criticized for the unexpected new policy, which has the potential to derail numerous projects currently in development across the industry.

“I bet Steam, Epic, Sony, Nintendo, and Microsoft will love having waves of developers pulling their games,” Willard said. “Innersloth has always paid Unity appropriately for licenses and services we use. I’m not a discourse guy, but this is undue and *will* force my hand.”

Willard highlighted Unreal and Godot as potential alternatives for developers seeking to leave Unity’s platform, adding that they’re “patiently waiting for Luxe,” which is described as a “free, cross-platform, rapid development” alternative engine.

Among Us, Cult of the Lamb, and other games weigh their options

Innersloth joins Massive Monster, the developers behind Cult of the Lamb, in threatening to pull their game on January 1. Massive Monster later followed up with a public message to Unity urging the platform holder to “quit being stinky.”

Among Us is among the most successful games to utilize the Unity engine. Other releases that could be affected include Genshin Impact, Cuphead, Ori and the Blind Forest, Beat Saber, and Pokémon Go.

Unity has already partly walked back the unpopular new policy, claiming that charity bundles and Game Pass games will not be affected. These moves have done little to dampen the furor among game developers, who have pointed to concerns over how installs will be measured.

IGN has reached out to Unity for the company’s reaction to threats by developers to delist their games.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

What’s better: Capturing enemy buildings, or hand grenades exploding on impact with enemies?

Last time, you decided that upgrading cards is better than fast travel. I think the outcome is partially from a love of cards, and partially a dislike of the impact fast travel has had on game design. Can’t deny it’s convenient, mind. This week, I ask you to pick between taking things you want and something that should always have been ours. What’s better: capturing enemy buildings, or hand grenades exploding on impact with enemies?

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Mario Party-Style Demon Slayer Game Coming in 2024

Sega announced that it will be bringing over Demon Slayer – Sweep the Board to Nintendo Switch in 2024.

It’s a board game that looks to be similar to that of Mario Party and allows up to four people to play together, either locally or online. There will be several characters from the Demon Slayer cast that players can choose from, including Tanjiro Kamado, Zenitsu Agatsuma, Unosuke Hashibira, and nine other Hashiras. Additionally, Nezuko Kamado will be in the game as a support character.

Players will participate in a variety of mini-games and the game board will switch between day and night. As players move forward on the board, different events will trigger and they must work together to bring down demons in their way.

It’s currently unknown whether Demon Slayer – Sweep the Board will come to other platforms at a later date, but right now it’s only coming to Nintendo Switch. Sega published another Demon Slayer game back in 2021 titled Demon Slayer: The Hinokami Chronicles, which was a multiplatform release.

In IGN’s Demon Slayer: The Hinokami Chronicles review, we said, “Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is a wonderful retelling of the already excellent Demon Slayer anime, even if its inconsistent story mode isn’t as much fun to play as its cutscenes are to watch.”

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey

Demon Slayer’s Mario Party-Style Game Is Rolling Out A Western Release In 2024

Update: Sweep the board next year.

Update : After being announced for Japan earlier this week, Sega has today confirmed that the Demon Slayer’s upcoming party title, Demon Slayer -Kimetsu no Yaiba- Sweep the Board!, will also receive a Western release in 2024.

The game will see you taking on the role of some familiar faces including Tanjiro Kamado, Zenitsu Agatsuma, and Inosuke Hashibira and moving around a board containing several nods to the popular anime and manga series. Much like Mario Party, there will be minigames a-plenty and the game offers up to four-player multiplayer either local or online.

Read the full article on nintendolife.com