The New Hyrule Warriors’ English Translation Defines Link and Zelda’s Relationship As Just Friends, But Fans Say The Game is ‘Not Fooling Anybody’

Nintendo fans are rejecting a new description found within Hyrule Warriors: Age of Imprisonment that describes Link and Princess Zelda as just friends.

An in-game journal entry from Zelda’s ally Lenalia claims that the princesses’ sword training was inspired by “a knight — and friend — from her own time.” But while this description seems clear-cut, fans have compared it to the text found in the game’s original Japanese language version — which simply refers to Link as a “familiar knight,” without the explicit “friend” label.

This latest snippet has reignited the debate over whether Link and Zelda are more than just pals — something that Nintendo itself has kept mysterious for decades.

Of course, Lenalia’s journal entry is just that — one character’s recording of what she has been told by Zelda, who may or may not have been speaking truthfully. In one social media post that has now gone viral, Zelda fan IvyfulWorld put it thus: “she is not fooling ANYBODY.”

“I guess one explanation could be she tried to downplay it out of shyness,” replied big_asutaro.

“Nintendo of America’s localization team has this thing for wanting to portray Link and Zelda’s relationship as purely platonic by adding things that aren’t even present in the original text,” claimed another fan, verieas.

Throughout its almost 40-year history, The Legend of Zelda series has frequently suggested that Link and the princess are romantically involved. The pair hold hands in the finale of Spirit Tracks, and are implied to be settling down as a couple to found Hyrule at the end of Skyward Sword. Zelda even kisses Link (on the cheek) during Oracle of Ages, sending hearts fluttering from the swordsman’s eyes.

Most recently, both Zelda and Link appear to be sharing a house in Tears of the Kingdom — which features the incarnations of Link and Zelda referenced in Age of Imprisonment.

Zelda voice actress Patricia Summersett, who has voiced the same incarnation of Zelda seen from Breath of the Wild onwards, raised eyebrows in 2023 when she stated that she believed the pair were definitively “in a relationship.” However, Summersett swiftly walked back the comments just days later saying her words had been “misconstrued.” (Nintendo did not comment on this kerfuffle at the time, though fans noted it had been unusual for anyone outside the company itself to discuss its characters in such a manner.)

So what has Nintendo itself said? Perhaps the clearest indicator of Link and Zelda’s relationship status came from the series’ legendary producer Eiji Aonuma, who told IGN the following in December 2023 when asked for an official ruling on the subject:

“I will leave it to everyone’s imagination [whether Link and Zelda are in a relationship]. I don’t think that Zelda is a type of game where the development team says, ‘This is what Zelda is, this is what the story is, this is what the game is.’ Everything that the development team wants to convey has already been placed into the game. And the rest is up to the player’s imagination, and their reflection on how they feel… what they’ve experienced in the game.”

Considering the most recent Zelda game features a house lived in by Link and Zelda (with Nintendo placing just a single bed into the bedroom), some fans took Aonuma’s comment to be the clearest sign yet that Nintendo does indeed see the two as a couple — even if it doesn’t want to explicitly apply that label in-game.

Regardless, it will be interesting to see how Nintendo handles the two characters in its upcoming The Legend of Zelda live-action movie, which recently began shooting in New Zealand following the casting of its two key roles earlier this year.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Post-apocalyptic shooter Misery’s Steam page pulled following alleged takedown by Stalker devs GSC Game World

The Steam page of recently released post-apocalyptic survival shooter Misery – seemingly unaffiliated with the Stalker mod called Misery – has been pulled offline, with developers Platypus Entertainment alleging it’s the result of a DMCA takedown filed by Stalker creators GSC Game World. Platypus say they’re in the process of fighting this claim, which an email shared by Platypus themselves suggests is all about copyright and purported use of GSC’s “game content” without permission.

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FromSoftware Parent Company Confirms Elden Ring Nightreign DLC by End of March 2026, as Frustrated Players Leave Negative Steam Reviews

Kadokawa, the parent company of Elden Ring: Nightreign developer FromSoftware, has confirmed we’ll get new DLC for the multiplayer game by the end of March 2026, as unhappy players leave negative reviews on Steam.

“We are aiming for further sales growth for Elden Ring Nightreign, original Elden Ring, and its DLC,” the company said in its recent financial report to investors (thanks, GamesRadar+). “We have multiple game titles in the development pipeline. FromSoftware is currently developing Elden Ring Nightreign DLC (planned for release in FY2025) Elden Ring Tarnished Edition (planned for release in 2026 for Nintendo Switch 2), and The Duskbloods (planned for release in 2026).”

FY2025 in this instance means by the end of Kadokawa’s current financial year, so by March 31, 2026. But while the financial report revealed that Nightreign had “performed well beyond initial expectations” and confirmed the DLC — described on the Steam storefront as being available “by Q4 2025” — is still on the way, recent user reviews for the Deluxe Upgrade Pack have dropped to a ‘Mostly Negative’ rating as players express their frustration at the lack of tangible news.

“We’re mid-Q4 2025. No news, no teasers, total silence,” wrote one negative reviewer on November 1. “If you’re thinking about buying Deluxe Upgrade, wait until we get actual news about the content. I can’t recommend you a promise.” Another said: “It’s been half a year now, still no dlc or any new characters in sight even though they got leaked a bit ago. Right now this is a complete scam, as even the soundtrack isnt even full.”

Someone else said they would change their negative review to positive “once FromSoft announces something.”

Nightreign’s ultra-hard difficulty mode, Deep of Night, released back in September, having been discovered by dataminers back in August. Beyond that, though, there’s been very little firm news on what additional content could be on the way. It’s worth noting that even though the Kadokawa financial report guarantees the release of the Nightreign DLC by the end of March 2026, that doesn’t necessarily mean it won’t release before the end of calendar year 2025.

“When Elden Ring Nightreign is played exactly as it was designed to be played, it’s one of the finest examples of a three-player co-op game around,” we wrote in IGN’s 7/10 Elden Ring: Nightreign review. “But a lack of crossplay, duo matchmaking, and built-in communication tools makes it hard to create the conditions needed to have this kind of experience unless you’re bringing two real-life friends on every run.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

227 hours later, Football Manager 26 is both broken and, begrudgingly, brilliant

Ask me what I’m thinking about, at a random moment any hour of the day. There’s a good chance that however you time it, the answer will be either Roma youth academy players, Goncalo Ramos’ egregious salary demands, or that time Maurizio Sarri bodied me in a press conference following our Derby della Capitale. By rights this should not be the case.

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Hollow Knight: Silksong Update Announced, Here Are The Patch Notes

Including the implementation of a fan mod.

Team Cherry has announced a new update for Hollow Knight: Silksong, and while it’s already available for Steam users, it’s been submitted for approval on console and will be available very soon.

Primarily, the update addresses the Chinese translation issues present in the game by implementing a fan mod from Team Cart Fix. Team Cherry praises the team’s work, stating that the individuals involved “are well-versed in the (quite dense) narrative and lore of both Hollow Knight games, and understand the subtle links and connections that should be retained in the text”

Read the full article on nintendolife.com

Arc Raiders Breaks Its Own Steam Concurrent Peak Once Again, This Time Nearing Half a Million Simultaneous Players

Arc Raiders has had another bumper weekend, once again breaking its own concurrent record on Steam.

Within a day of its release, Embark Studio’s new extraction shooter hit a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform. And now it’s topped even that record over the weekend, hitting a concurrent peak of 462,488 players according to Valve’s official figures.

Yesterday, November 9, Arc Raiders had a higher concurrent peak than Battlefield 6 (441,035), and placed behind only the eternally popular Counter-Strike 2, Dota 2, and PUBG. Of course, Arc Raiders’ true concurrent player peak will be higher, given the game is also available on PlayStation 5 and Xbox Series X and S, but neither Sony nor Microsoft make their player numbers public.

As Arc Raiders tears up Steam’s most-played games list, streamer Shroud has continued to call on his fans to vote for it as Game of the Year 2025 over Clair Obscur: Expedition 33, calling multiplayer gamers “the minority” (even though research shows that it’s mostly multiplayer games that retain high player counts).

“I thought I was only going to play five or six hours of Arc Raiders on launch day before sitting down to write this initial review in progress, but after just a handful of matches, I suddenly couldn’t pull myself away – and before I realized it, I’d been playing for 10 hours,” we wrote in IGN’s Arc Raiders review-in-progress.

“This is without question the most hooked I’ve found myself on an extraction shooter (and I’ve played a lot of them), with clean and tense gunplay, a progression system that’s been incredibly satisfying so far, and a loot game that has me sweating over what to put in my backpack and what to leave behind.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Elden Ring Nightreign DLC’s planned to drop by March next year, FromSoftware’s big corporate bosses reveal

Elden Ring Nightreign developers FromSoftware are planning to release some DLC for the action RPG by March 2026. That’s according the latest financial report of FromSoft parent company Kadokawa, which has attached a window to the add-on Nightreign‘s promo material had already hinted would be in the pipeline.

Call out to the people who’re deep in the night of Nightreign’s last addition so they hear. Tell them to scrabble around for a light switch so they can read the info. Remind them not to accidentally fondle a big boss as they paw along the walls. Actually, I’m sure they’ll remember that anyway, since it’s s-oh no.

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This week in PC games: Call of Duty, Where Winds Meet, alien fungus, chess-playing queens and pareidolia

November goes on. The cavalcade of belles, brutes and barons that is Videogaming continues its push through the midnight forest. Spiderwebs wrap the axles of the gala coaches in which the optimates of Ubisoft, Microsoft and EA drink from lavender flutes, turning their bloodshot eyes from the QA staff powering their barrows through the ruck. The faces of the common developers are a moth-eaten ribbon of quiet striving and terrible hope. The guards form a torchlit embroidery. Every so often, a torch goes out, and the wych elms generate new fruits. The stones in the road cant against our strides. The skulls of live service games burst beneath our wheels, and the analysts in the pageant wagons moan that the future lies behind us now.

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PSA: SNES Controller For Switch Online Is Finally Back In Stock (UK)

Get it while you can!

If you’ve been keeping an eye out for the SNES controller for Nintendo Switch Online, your time has come, friend.

Yes, the iconic controller is now back in stock via the UK ‘My Nintendo Store’ for £26.99. You’ll need to ensure you’re logged in before you add it to your basket (and be subscribed to NSO), and orders are limited to four per customer (which, to be honest, is pretty generous).

Read the full article on nintendolife.com