The Blood Knight Is Diablo’s First New Class Since the Crusader in 2014

Blizzard has revealed the Blood Knight, Diablo’s first new class in nearly a decade.

But it’s not coming to the recently-released Diablo 4 – not yet anyway. Blizzard announced the Blood Knight launches in free-to-download mobile game Diablo Immortal on July 13.

The Blood Knight is described as a mid-range class with hybrid attack options that are either melee or ranged depending on your proximity to the target. It’s a “vanquisher of vampires”, feeding on the life of its enemies, entrapping them in shadows, and specializing in the polearm weapon type.

The Blood Knight is the first new Diablo class since the release of the Crusader for Diablo 3 in 2014. Of course, Diablo 4 players are already wondering which new class their game will get as DLC. Diablo 4 launched with five classes: the Barbarian, Necromancer, Druid, Rogue, and Sorcerer. Diablo 3 also launched with five classes: the Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard. It went on to get the Crusader and Necromancer classes as DLC.

Blizzard has confirmed two expansions are in the works for Diablo 4, although they are yet to be named or have release windows announced. Most expect a new class to arrive with one of these expansions. Will the Blood Knight eventually make its way to Diablo 4? Blizzard hasn’t said. In the short term, Diablo 4 Season 1, dubbed Season of the Malignant, starts July 20.

Diablo 4 launched big, becoming Blizzard’s fastest-selling game ever. It is also a hit with critics, and, generally, has gone down well with fans. However, the cost of Diablo 4’s microtransactions has raised eyebrows, and, surprisingly, Whoopi Goldberg called on Blizzard to release Diablo 4 on Mac.

Check out our interactive Diablo 4 map to start tracking your progress as you play.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Guide: Best Food In Nintendo Switch Games

So mushroom in our hearts (not our stomachs).

Food, glorious food~

Pikmin 4 is just around the corner, and with all three previous mainline Pikmin games now available on the Nintendo Switch, it got us reflecting on a particular aspect of the plucky RTS-like series. No, not the freaky fauna and flora of the world, or even the adorable little Pikmin themselves. It’s the fruit. Have you seen the fruit in these games?

Read the full article on nintendolife.com

The Final Content Pack For Sniper Elite 5, Kraken Awakes, Is Available Today

Welcome to our final intel drop for Sniper Elite 5. Today marks the launch of Kraken Awakes, the final content pack for Season Pass 2 (more on that later), and we hope you’ve had as much fun making mincemeat of the Nazis as we have had making the game.

It’s been just over 13 months since the game originally launched and in that time you Soldiers have been busy. You obliterated nearly 6 million testicles, perfected over 250 million headshots, and invaded each other’s game more than 5 million times and counting.

Everyone at Rebellion was delighted with the reception the game received upon its release in May last year, and since then we have been busy at work, reading and listening to all your feedback. The input from our community really is invaluable and enables us to improve the game with every step.

The level of knowledge and expertise within our community, especially around the authentic recreation of our World War 2 setting, weaponry, military attire, and vehicles is always a great source of pride and information for the studio.

It is important to learn from every game you release, and one area of focus for us has been accessibility. We have introduced several new features, such as field of depth sliders that will go on to be a regular feature in our games moving forward. We know we still have a long way to go but we are heading in the right direction.

We would like to thank everyone that has taken the time to play Sniper Elite 5, whether you are a seasoned veteran of the franchise, or this is your first time looking down Karl’s virtual scope. If you still haven’t tried the game, it is still available now on Game Pass so be sure to check it out and let us know what you think. There is also plenty of additional content for you to explore, including several missions, in both Season Pass One and Season Pass Two.

Speaking of Season Pass Two, the final content drop, Kraken Awakes, has just hit the store.

The pack includes a brand-new mission launched where our hero, Karl Fairburne, is sent to a military dock which is housing an under-construction aircraft carrier – the new home of Operation Kraken.

Set at night, you will have to use the darkness and the shadows to your advantage as you look to infiltrate and sabotage the carrier so that it can never be launched. You will also need to put an end to the new leader of the scheme, Friedrich Vogel, the former deputy to Abelard Möller.

The pack also includes a new Mod.712 pistol and the Patriot weapon skin, as well as the American Airborne character skin to complete an all-American look for Karl!

On top of the Kraken Awakes pack we are also launching a new multiplayer map which is FREE to all players right now. The Abandoned Quarry offers a host of opportunities for both stealthy and all action playstyles.

Large scale, close combat firefights will break out when exploring the old mine, while the nearby coal processing center presents a host of vantage points and hiding places which provide ideal sniping sightlines across the map. Be sure to head to Multiplayer and check it out in both solo and team play.

Well, that wraps up the content for Season Pass Two.

You can keep up to date with all the latest news and developments from the Sniper Elite team on our social channels: Twitter, Facebook, Instagram, Discord and YouTube.

Happy hunting!

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Sniper Elite 5

Rebellion


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$59.99

$47.99
PC Game Pass
Xbox Game Pass

The latest instalment in the award-winning series, Sniper Elite 5 offers unparalleled sniping, tactical third-person combat and an enhanced kill cam. Fight your way across the most immersive maps yet, with many real-world locations captured in stunning detail, and an improved traversal system that lets you explore more of them than ever before.
France, 1944 – As part of a covert US Rangers operation to weaken the Atlantikwall fortifications along the coast of Brittany, elite marksman Karl Fairburne makes contact with the French Resistance. Soon they uncover a secret Nazi project that threatens to end the war before the Allies can even invade Europe: Operation Kraken.

EXPANSIVE CAMPAIGN
Many real-world locations have been captured using photogrammetry to recreate a living, immersive environment, and multiple infiltration and extraction points and kill list targets provide a whole new perspective on each mission. Take on the Nazi plot solo or work with a partner, with improved co-op mechanics allowing you to share ammo and items, give orders and heal each other.

ADVANCED GUNPLAY PHYSICS AND TRAVERSAL
Use ziplines, slide down slopes and shimmy along ledges to reach the perfect vantage point, or to sneak past a sharp-eyed lookout. Factor in rifle stock and barrel options along with gravity, wind and heart rate while you line up your sights on the target.

HIGH CALIBRE CUSTOMISATION
Use workbenches to customise and upgrade virtually every aspect of your weapon – change scopes, stocks, barrels, magazines and more. Rifles, secondaries and pistols all have a huge variety of options. On top of that you can select the ammo to suit your target, from armour-piercing right down to non-lethal.

INVASION MODE – CAMPAIGN DROP IN PvP AND CO-OP
Invade another player’s Campaign as an Axis sniper and engage in a deadly game of cat and mouse, providing a new dimension to the challenge as you stalk your prey. Alternatively, as Karl you can call for assistance and have a second sniper drop in to help you out of a tricky situation.

TENSE ADVERSIAL MULTIPLAYER
Customise your character and loadout and earn XP, medals and ribbons as you take on intensely competitive 16 player battles that will really test your sharpshooting skills. If co-op’s more your style, you can team up with up to 3 other players against waves of enemies in Survival mode.

ENHANCED KILL CAM
More realistic and grisly than ever, the trademark X-ray kill cam returns, showing you the true destructive power of each shot. Bones deflect bullets unpredictably, ripping a new path through enemy bodies. SMGs and pistols can also trigger kill cams, including multiple shots in dramatic slow motion.

Related:
Coming to Xbox Game Pass: Exoprimal, Grand Theft Auto V, Techtonica, and More
Sniper Elite 5 – Season Two Available Today and Includes New Campaign Mission, Free Content, and More
Conquer a New Threat in Sniper Elite 5 – Plus, a Free New DLC for All Players

MLB The Show 23 Season 3 brings All-Star content and rewards, live today

MLB The Show 23’s Season 3 Rewards Program starts today* and brings brand-new content and amazing rewards, including All-Star Game and Home Run Derby player items. With the 2023 MLB All-Star Game (ASG) and Home Run Derby (HRD) kicking off in just a few days, right now is the prime time to get your mitts on some great rewards for use in MLB The Show 23. 


MLB The Show 23 Season 3 brings All-Star content and rewards, live today

Earn Retro ASG and HRD rewards available in Team Affinity Season 3 featuring some of the greatest players from past games, such as ASG Series Vida Blue, Joey Gallo, and Trea Turner, as well as HRD Series Troy Glaus, Paul Konerko, and Jesus Aguilar. In addition to these fantastic player items, add ASG and HRD players from the 2023 season to your Diamond Dynasty squad. There’s no better time to get in on the action in MLB The Show 23.

New Legend Mike Cameron

Speaking of All-Stars, New Legend Mike Cameron makes his debut today in MLB The Show 23. One of only 18 players to complete “baseball’s greatest single-game accomplishment” by hitting four home runs in a single game, New Legend Mike Cameron is a must-have for any Diamond Dynasty squad in Season 3. New Legend Mike Cameron can be earned by progressing through the Season 3 XP Rewards Path.

New Mini Seasons Challenge – Righty Tighty

Build a squad of right-handed batters and pitchers, or common players, then win the championship to earn All-Star Game Series Starling Marter in the all-new Mini Seasons Challenge – Righty Tighty coming to MLB The Show 23 July 21.

Bring the All-Star Game action home and batter up in MLB The Show 23. See you on the field!

*Internet connection required for Season 3 update and rewards.

IGN UK Podcast 704: Wolf Power

Cardy, Mat, and Dale have been playing and watching all sorts of bits and bobs this week so thought they’d share what they’ve been enjoying. Why not listen? You might discover something you’ve never heard of before. I don’t know. I’m running out of ways to talk about the nonsense that gets talked about on this podcast every week.

Want to let us know which games you’re most excited for later this year, or just want to tell us the weirdest thing you’ve had as a pizza topping? Drop us an email: ign_ukfeedback@ign.com.

IGN UK Podcast 704: Wolf Power

Gran Turismo 7’s Quirkiest Mode Continues to Be a Missed Opportunity

Last week’s Update 1.35 for Gran Turismo 7 came with an unexpected bonus – the first expansion to the highly eccentric Music Rally mode since the game’s launch back in March 2022. With six new Music Rally events joining the initial half-dozen, the mode has now doubled in size.

What’s unfortunate, however, is that the mode hasn’t really gotten any better.

Music Rally, for those of you who haven’t played GT7, is essentially a series of distance trials challenging drivers to travel as far as possible before the associated song ends. You start with an allocation of beats, depending on the tempo of the song, and passing through checkpoints on track will keep them topped up until the music ends. It’s ultimately very straightforward.

In the lead-up to GT7’s release, series creator Kazunori Yamauchi described Music Rally as a low-stakes mode geared towards beginners – particularly children – and designed to allow players to enjoy a relaxed drive to music. In reality, truly succeeding in Music Rally doesn’t really accommodate such a leisurely approach; meeting the gold cup distances requires aggressive and rapid driving. Or, at least, as fast as you can in the pre-selected vehicles – most of which come from the ’50s, ’60s, and ’70s. One comes from the ’20s.

Not the 2020s; the 1920s.

To be clear, the problem with Music Rally isn’t the vintage of the cars. I love old cars. I’m a huge car dork. No, the problem is the music itself.

Of course, as with anything, music is subjective. Enormously so. I’m not about to get into a George Gershwin versus Garbage debate here. However, let’s be realistic: how many Gran Turismo enthusiasts are also fans of the Royal Philharmonic Orchestra and Louis Clark’s early-1980s disco remixes of classical music? Enough to warrant a quarter of the Music Rally events? Somehow, I doubt that. I’m willing to wager that Venn diagram crosses over in Polyphony Digital’s office and approximately nowhere else.

Admittedly, GT7’s Music Rally is a short-term novelty at best.

Admittedly, GT7’s Music Rally is a short-term novelty at best. It’s completely separated from the core solo career. There are no rewards for completing all the events. In fact, as a standalone mode, you can essentially ignore it entirely – and I’d expect most players have. But how much better could it have been if the music had been curated with more consideration? What if there’d been more thought invested into what songs would make Music Rally truly resonate with Gran Turismo fans?

In my review of GT7 for IGN, I mused that a Music Rally mode stacked with recognisable songs from the early Gran Turismo games would likely have struck a real chord with long-time players. As much as it feels like we’ve been living on the brink of a nostalgia burnout for the last decade, where every second product seems to be a remaster or a reboot, it would have been difficult to be cynical about old tunes making a reappearance in this way. It was the 25th anniversary of the series, after all. What better way to celebrate that than cranking up the music?

I’m talking songs branded so deeply into the brains of some GT players they’re still sizzling today. I’m talking My Favourite Game by The Cardigans. I’m talking Kickstart My Heart by Mötley Crüe and Just a Day by Feeder. I’m talking Ash, Garbage, Lenny Kravitz, and The Chemical Brothers having their way with Everything Must Go by Manic Street Preachers. It would’ve been a high-speed powerdrive down a proverbial memory lane. It’s long been known that music can trigger powerful autobiographical memories.

If any of the six original Music Rally songs did sound familiar, it’s because you may remember one of them as the theme to the opening movie of the PAL version of Gran Turismo 5 Prologue on PS3. The awkwardly titled SURV1V3, from long-time GT composer Daiki Kasho, is an internal Gran Turismo rock track that’s appeared on almost every instalment since 2007 (alongside the same dozen-or-so other Daiki Kasho tracks). Unfortunately, the cavalcade of certified bangers that helped define the first few Gran Turismo games outside of Japan (from established international artists outside of the GT development sphere) were forgotten. Now they’ve been forgotten again.

Allow me to stress I’m not going to begrudge you for finding any of the six new Music Rally songs catchy. Maybe you like European disco-funk. Maybe you’re into the pulsing version of the Battle Hymn of the Republic your grandma was dancing to back in 1982. I still just think it’s a massive missed opportunity.

Maybe you’re into the pulsing version of the Battle Hymn of the Republic your grandma was dancing to back in 1982.

To be fair, it should be stressed the music that GT fans in the West have weaved throughout their early experiences of the franchise likely carries little meaning within Japan. For clarity, the music you associate with the early days of Gran Turismo will actually vary based on whether you played them in North America or in PAL territories (including Europe and Australia/NZ). GT2’s North American intro, for instance, features My Favourite Game by The Cardigans, but the PAL version instead went for a somewhat listless remix of the same track. The in-game race music for each version was different, too.

The soundtracks for GT3 were also significantly different across the North American and PAL releases. The North American version kicks off with an energetic electronic remix of Lenny Kravitz’s Are You Gonna Go My Way and has almost double the songs of the PAL version (which opens to the incredibly infectious Just a Day from Welsh rockers Feeder).

However, the early GT games in Japan featured no licensed music at all. All the music was contributed by Japanese jazz fusion guitarist Masahiro Andoh and video game composer Isamu Ohira. The upshot of this is that Gran Turismo’s musical legacy isn’t one-size-fits-all; there are some significant cultural considerations to be made. Indeed, it’s entirely probable the crew at Polyphony Digital have zero emotional investment in the music that has such a potent nostalgic pull for GT gamers outside of Japan.

That said, one of the first six Music Rally events was set to a track called Green Monster (which was recorded for the Japanese release of the original Gran Turismo by Masahiro Andoh) so I think they get it. I appreciate using songs that appear to have been commissioned specifically for the Gran Turismo series in the first place is probably vastly cheaper, but GT7 isn’t really catering for its international audience evenly.

It’s definitely a shame. Some of my favourite video game soundtracks of all time have been racing games. Perhaps the majority, even. I’m a sucker for this stuff. When Playground Games celebrated the 10th anniversary of the Forza Horizon series by temporarily tweaking the intro of Forza Horizon 5 to recreate the opening to the original I got chills. I don’t listen to EDM, but in this context Porter Robinson’s Language helped trigger a blissful, aural trip back in time to my early days at IGN and my first experience with a franchise I may have played more than any other over the past decade.

As inessential as GT7’s Music Rally mode is, I know I would’ve found events featuring much-loved songs from the previous games irresistible.

If they didn’t put any of it in the upcoming movie, they’re absolutely mad.

Luke is a Senior Editor on the IGN reviews team. You can chat to him on Twitter @MrLukeReilly.

I’m obsessed with Gunbrella’s deadly brolly

Ever since played the Gunbrella demo at the Devolver Digital booth at PAX West last year, I couldn’t wait to get my hands on it again. I don’t usually go for nails Metriodvanias, but there’s something about Gunbrella’s slick, parkour platforming and scrappy world that made me wanna give it a chance. Oh, and the deadly brolly, of course. I mean, it’s a gunbrella. What else is there to say?

The demo I played at PAX is now available to download and play on Steam, and I highly recommend it. Even if you’re a bit like me and Metriodvanias aren’t really your thing, the hour-long demo is entirely linear, and messing around with the gunbrella’s many, many abilities is more than a good enough reason to have a play, even if you’re just mucking around.

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Blizzard Pulls Diablo 4’s 6 Uber Unique Items After Apparently Making Them Too Easy to Get

Blizzard has temporarily disabled Diablo 4’s six super rare unique items from the game to address a new issue with Helltide Chest drops.

The July 6 release of update 1.0.4 added unique items to the Helltide Chest loot pool. Helltide Mystery Chests are special chests available from taking part in Helltide events. (For a more detailed look at the Mystery Chest locations check out our Interactive Map. You can filter Mystery Chest Locations at the bottom to clear some of the clutter.)

The change was welcomed by players on the hunt for Diablo 4’s rarest items, such as the six super rare uniques currently in the game. Fans had complained about the miniscule chance to obtain them, with some comparing the drop rate to winning the lottery or getting struck by lightning. So the chance to obtain one super rare unique, however small, from a Helltide Chest gave players a clear, singular farming objective.

However, Blizzard abruptly disabled the super rare uniques from dropping in-game entirely to address an unnamed issue with Helltide Chest drops. “Players will not be able to obtain the six uber unique items until a hotfix which we expect to be implemented on Friday afternoon Pacific Time,” Blizzard said. “Other unique items will still be available from these chests.”

Blizzard has yet to explain the decision, but current speculation among fans is the developer noticed the six super rare uniques were dropping too frequently for its liking, and moved quickly to pull them from the game. The Harlequin Crest, aka the Shako, appears to have seen a dramatic drop rate improvement in particular.

“Yeah I couldn’t believe my eyes that I actually got one,” said redditor HistoricalDuty3834, who posted a picture of the Harlequin Crest on their character sheet. “I opened up a Helltide Chest with about 10 seconds left in it and was scrambling to take a pic for my friends I was playing with.”

Some Diablo 4 players reacted negatively to the move, accusing Blizzard of ruining their fun. “Fun police on patrol today,” said redditor loadsmoke. “… so they genuinely only want like five of those to exist across the entire world?” asked fkitbaylife.

Some players are now calling on Blizzard to rollback the Shakos obtained from Helltide Chests to prevent imbalance within the player-versus-player portion of Diablo 4. With a follow-up fix set to hit Diablo 4 soon, it won’t be long before super rare uniques are once again available to obtain from Helltide Chests, albeit with adjusted drop rates.

Diablo 4 launched big, becoming Blizzard’s fastest-selling game ever. It is also a hit with critics, and, generally, has gone down well with fans. However, the cost of Diablo 4’s microtransactions has raised eyebrows, and, surprisingly, Whoopi Goldberg called on Blizzard to release Diablo 4 on Mac. Last night, Blizzard announced Diablo 4 Season 1, dubbed Season of the Malignant, starts July 20.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Diablo 4 Season 1 brings new “decaying abominations” and the first battle pass on July 20th

Diablo 4’s permanently dark and dour world is doing the impossible in Season 1: getting even worse, somehow. The first seasonal update called Season Of The Malignant is coming on July 20th, developer Blizzard announced in last night’s livestream. The game’s first season brings another hellish threat from everyone’s nemesis/crush Lilith, a new questline, characters, powers, the first season journey, and yup, the first battle pass.

Check out the announcement trailer here:

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Percentage Of Female Managers At Nintendo Hasn’t Improved, Despite Pledges

Annual report also reveals gender pay gap in Japan.

According to Nintendo’s annual report published earlier this week, only 4.2% of company managers in Japan are women. This is a number that has remained unchanged since 2021, when the company formed its ‘Nintendo Women and Allies’ initiative, pledging to “promote women’s careers” (thanks, Axios).

On top of this small percentage of female managers at Nintendo Japan, the 2023 annual report was also the first to offer a complete pay breakdown, highlighting a gender pay gap between its employees.

Read the full article on nintendolife.com