The 7th Continent Board Game Buying Guide and Expansions

The 7th Continent, a game that emerged from a wildly successful Kickstarter campaign, has not only met but exceeded the high expectations initially set for it. It’s an immersive game that draws inspiration from choose-your-own-adventure novels, video games, as well as legendary authors Jules Verne and H.P. Lovecraft. It’s not just one of the best cooperative board games but also an exhilarating solo experience that has earned its place among the medium’s finest.

As with other successful board games, The 7th Continent has seen several expansions that further iterate upon the core gameplay and add more harrowing scenarios. Given the number of releases over the years, however, it might be difficult to decide which packages to consider and in which order. That’s why we have crafted this handy buying guide that will walk you through the various releases and what each offers. Luckily, starting isn’t too difficult as there is really only one place to begin, the base game.

The Base Game

The 7th Continent

MSRP: $69.00 USD

  • Age: 14+
  • Players: 1-4
  • Play Time: 5-1000 mins

The 7th Continent is a heavily thematic board game that immerses players in the story of explorers returning to the newly discovered titular land. Together, they must remove a curse placed upon them during their last expedition. The continent, still largely uncharted, remains treacherous and mysterious, unfolding before players as they explore. The game doesn’t give players much direction when it comes to lifting the curse. Instead, players are dropped into a dangerous world, asked to explore, and must deal with various perils as they appear. This enveloping narrative, combined with the game’s unique mechanics, creates a challenging and captivating experience.

Mechanically speaking, The 7th Continent is a narrative-driven card game with an expanding board of tiles that are placed when players meet various requirements. Like other explorative survival board games, it features crafting, combat, and even RPG elements. However, it’s The 7th Continent’s unique mechanics that set it apart from other titles in the genre, making it an unforgettable experience. For example, the card deck players draw from to resolve actions and add to their respective hands also serves as their life force. Once players work their way through the deck, they risk pulling a curse card, ending the game and resulting in a loss. Also, you might notice that campaigns can run quite long; luckily, however, The 7th Continent includes a handy save feature that allows players to pause, pack up the contents, and pick up the story at a later time. Still, due to its length, it might be difficult to get the same group of players together, but you can also take The 7th Continent at your own pace as a single-player campaign, considering it is one of the best solo board games currently available.

The various curses in the box make up the scenarios, and there are four alone in the base game—each of which takes players hours to complete. Multiple curses can be combined in the same campaign to add even more variability to the base game. With plenty of random events baked in, the Core Box offers plenty of replayability on its own, but players looking to revisit the mystifying world on multiple occasions may want to check out one of The 7th Continent’s several expansions.

Main Expansions

The 7th Continent: The Crystal’s Song & Game Modes Expansion

MSRP: $12.00 USD

Components (REQUIRES THE BASE GAME)

  • 1 New Curse
  • 3 New Game Modes
  • 1 Divider
  • 40 New Cards

While The Voracious Goddess curse in the Core Box was initially the recommended starting point for new players, The Crystal’s Song curse in this expansion has since become the ideal first scenario thanks to its brief and tutorial-esque introduction to The 7th Continent’s mechanics. In fact, publisher Serious Poulp bundles The Crystal’s Song and the Core Box together as a starter pack. Additionally, the expansion includes an easier Prodigy Mode, an advanced Immortal Mode, and a tense Traitor Mode that gives players secret objectives. Not only is this the first expansion most players should pick up, but it’s actually a recommended purchase alongside the base game if possible.

The 7th Continent: The Icy Maze Expansion

MSRP: $20.00 USD

Components (REQUIRES THE BASE GAME)

  • 1 New Curse
  • 96 New Cards

The 7th Continent Website actually recommends playing The Icy Maze before The Bloody Hunt – the last curse in the Core Box, which requires an in-depth knowledge of the map and mechanics. It’s certainly not a requirement to play The Icy Maze before finishing the base game, or at all, even, but if you feel that cutting your teeth on the more advanced Bloody Hunt is trying your patience, just know it’s designed too. The Icy Maze places an emphasis on movement, eventually giving players a greater understanding of the various corners of the continent.

The 7th Continent: The Forbidden Sanctuary Expansion

MSRP: $20.00 USD

Components (REQUIRES THE BASE GAME)

  • 1 New Curse
  • 96 New Cards

The Forbidden Sanctuary is the next recommended curse from the makers of The 7th Continent. This curse takes players to a mysterious temple riddled with booby traps. Learning the secrets hidden inside can be treacherous, but it’s necessary to lift the curse. Like the other expansions listed here, The Forbidden Sanctuary is designed to fit right into the Core Box and requires the base game.

The 7th Continent: The Veins of the Earth Expansion

MSRP: $25.00 USD

Components (REQUIRES THE BASE GAME)

  • 1 New Curse
  • 149 New Cards
  • Barge Standee
  • 4 Dividers

The Veins of the Earth expansion gives players a look at what lurks below the continent. Underground waterways span the entire continent, which players will discover as they float along on their barge. The added layer to this mysterious land is accompanied by its own set of perils for explorers to stumble across. Initially, The Veins of the Earth was bundled with A Prison of Clouds, Forgotten Passages, and The Crystal’s Song in a collector’s expansion box available through Kickstarter. All of these, except for The Crystal’s Song, can still be purchased in the What Goes Up, Must Come Down bundle – a nod to the title of the original expansion title.

The 7th Continent: A Prison of Clouds Expansion

MSRP: $25.00 USD

Components (REQUIRES THE BASE GAME)

  • 1 New Curse
  • 169 New Cards
  • Hot Air Baloon Standee
  • 4 Dividers

While The Veins of the Earth explored the underground passages of the continent, A Prison of Clouds has players taking to the skies in a hot air balloon. The two expansions together serve to expand the map vertically, and A Prison of Clouds even allows players to land on the continent whenever they choose and explore on foot. In fact, it’s a necessary excursion as you will certainly face strong headwinds and intense hunger along your journey that will require you to trek on foot for a bit.

The 7th Continent: Forgotten Passages Expansion

MSRP: $20.00 USD

Components (REQUIRES THE BASE GAME)

  • 3 New Explorers
  • 115 New Cards
  • 3 Character Standees

While Forgotten Passages doesn’t include any new curses against which players can test their skills and luck, the expansion does include plenty of new cards and three new explorers with various abilities. Joining the cast are the skilled hunter Anjika, American aviator Amelia Earhart, and English Gentleman Phileas Fogg, along with his valet Jean Passerpartout. Not to mention, new alternate terrain cards change up the map enough to keep players on their toes.

The 7th Continent: Facing the Elements Expansion

MSRP: $20.00 USD

Components (REQUIRES THE BASE GAME)

  • 40 New Cards
  • 5 Cardboard Figures
  • 5 Plastic Stands

As if curses and traps weren’t enough, Facing the Elements adds various acts of nature to the world of The 7th Continent. These random events can throw a wrench in your excursion entirely, or they can perhaps aid you in your exploration. Again, there’s no new curse here, but these wild card events can help keep things interesting and add even more depth to an already content-rich game.

The 7th Continent: Fear the Devourers Expansion

MSRP: $20.00 USD

Components (REQUIRES THE BASE GAME)

  • 30 New Cards
  • 7 Rock Worm Standees

Fear the Devourers adds the fearsome Rockworm to The 7th Continent. These random exploration cards fold right into the base game and can pose quite a challenge. If not immediately dealt with, these creatures will remain a persistent threat. Players who want a bit of extra challenge added to the base game without a ton of extra rules should check out Fear the Devourers.

The 7th Continent: The Flying Roots Expansion

MSRP: $20.00 USD

Components (REQUIRES THE BASE GAME)

  • 40 New Cards
  • 6 Flying Roots Standees

Like Fear the Devourers, The Flying Roots adds another interesting element to the base game. Unlike the Rockworms, however, it’s initially unclear what the flying roots’ intentions actually are. While these plants aren’t necessarily nefarious, their presence can serve as quite a hindrance. This new mysterious addition is perhaps a bit deeper and has more in store for players who choose to investigate them further.

Mini-Expansions

The 7th Continent: Path of Repentance Expansion

MSRP: $10.00 USD

Components (REQUIRES THE BASE GAME)

  • 30 New Cards

Path of Repentance is a small but meaningful expansion that further deepens the thematic experience of The 7th Continent. This mini-expansion builds upon the sleep mechanic from the base game but goes the extra mile to illustrate just how mentally distraught the crew is over the looming curse. To speak too much about the Path of Repentance would spoil the experience, but just know that, especially at $10, this mini-expansion is well worth the price of admission.

The 7th Continent: Comfort Creatures Expansion

MSRP: $10.00 USD

Components (REQUIRES THE BASE GAME)

  • 30 New Cards

Comfort Creatures inserts a bit more randomness and fun into the 7th Continent experience. This mini-expansion adds an egg that will hatch into a mysterious creature if cared for. Hatch and raise the newborn beast to potentially gain a powerful companion to aid you on your journeys across the strange land.

Bottom Line

The 7th Continent is an excellent cooperative board game for small groups and a great solo experience as well. The base game is required for all expansions, many of which add new curses that can either replace or supplement the base scenarios. Other expansions add new players, foes, and mechanics. The Crystal’s Song is a great purchase alongside the base game, as it helps onboard new players with its streamlined tutorial scenario.

For even more great tabletop recommendations, see our picks for the best board games to play right now. Our list of the best dungeon crawler board games is another great resource for those looking to pick up some more great solo and cooperative titles.

Bobby Anhalt is a contributing freelancer for IGN covering board games and LEGOs. He has more than 8 years of experience writing about the gaming industry with bylines at Game Rant, Screen Rant, TheXboxHub, and Ranker. You can follow him on Twitter.

Final Fantasy & Persona Voice Actors Are Making A Game Where You Can Date Everything

And it’s called… Date Everything!

Team17 and Sassy Chap Games have announced a brand new video game that will let you date 100 different objects. Yes, we said objects, that’s not a typo.

Date Everything is coming to all platforms, including Switch, “soon”. Described as a sandbox dating simulator, your character is given a pair of magical glasses that makes their entire house come alive — which somehow leads you to fall in love with household items like a computer, a basket, and obviously pets.

Read the full article on nintendolife.com

Remnant 2’s Third and Final DLC, The Dark Horizon, Revealed

Remnant 2‘s third and final DLC is called The Dark Horizon, developer Gunfire Games has announced.

The announcement was made a year after the successful launch of the co-op shooter sequel, dubbed ‘Dark Souls with guns’, alongside a release window of September 2024.

“Players will return to the necropolis world of N’Erud only to discover that a bizarre phenomenon has taken hold,” Gunfire teased.

The September 2024 release window for The Dark Horizon amounts to a delay of sorts, given Gunfire had committed to releasing all three DLCs in Remnant 2’s first year.

“We’ve made the difficult decision to move back the release of our third DLC, so that we have more time to deliver you the best possible experience that you deserve,” Gunfire explained.

“Our goal is for The Dark Horizon to be the most expansive DLC for Remnant 2. Not only have we packed this DLC full of even more of the Remnant greatness you’ve come to expect, we’re also hard at work on a brand-new game mode that will be free for everyone that we’ll reveal soon along with a new progression system.

“While we’re not happy about delaying this DLC release – one you’ve been itching to jump into already – we feel very lucky to see your ongoing support and loyalty to the Remnant franchise. The past year has been nothing short of amazing, and we’re glad that Remnant 2 and its DLCs have brought you as much joy as it has brought us creating this world for you. That said, we’re not quite done yet, more news about The Dark Horizon DLC will come soon!

“Thank you once again for your continued support and for being an essential part of the Remnant family. We are excited for what the future holds and look forward to sharing more adventures with you.”

Remnant 2 launched in July 2023 to significant praise from players and critics alike, and sold more than one million copies in its first week across Xbox Series X and S, PlayStation 5, and PC. It went on to take down Diablo 4 as July’s best-selling game in the U.S. By the end of September 2023, it had sold over two million units.

IGN’s 9/10 review called Remnant 2 “a triumphant sequel that doesn’t just reimagine the soulslike genre as a co-op looter-shooter, but absolutely nails that concept in nearly every way.”

With Remnant 2 DLC wrapping up soon, thoughts inevitably turn to Gunfire’s next game and the possibility of Remnant 3.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Dragon Age: The Veilguard Is ‘Steam Native,’ So You Don’t Need the EA App to Play the Game on PC

Dragon Age: The Veilguard is “Steam native,” which means the EA App is not required to play the game on Valve’s platform.

Most EA-published video games do require the EA App, which replaced Origin in 2022, to play on Steam, much to the annoyance of many PC gamers.

For example, the Steam store page for Respawn’s battle royale Apex Legends includes a note that it “requires” an EA account, which supports linking to a Steam account. The 10-year-old Dragon Age Inquisition not only requires an EA account to play on Steam, but EA online activation and Origin (now outdated) client software installation and background use as well.

But EA and developer BioWare have decided to make the upcoming action fantasy role-playing sequel go “all-in” on Steam in news that’s already been welcomed by PC gamers. The decision comes following a backlash to Sony’s decision to force Steam users to create a PlayStation Network account in order to play games published to Valve’s platform — including single-player games.

Meanwhile, Dragon Age: The Veilguard is verified on Steam Deck, BioWare tweeted.

Dragon Age: The Veilguard is still without a release date, although BioWare has said it’s out fall 2024. The studio said it’s making “great progress” towards the fall launch date, but there’s no announcement just yet. Details on launch are coming later this summer, the developer added.

Earlier this week, BioWare revealed who voices the companions in Dragon Age: The Veilguard, in addition to some returning actors from past games. As previously confirmed, all the companions are romance options for the player.

Much of BioWare’s creative and voice talent are set to appear on a panel today, July 26, at San Diego Comic-Con. Overnight, SAG-AFTRA announced that its video game voice actors are on strike from today after over a year-and-a-half of negotiations between game companies and workers that has not yet resulted in a deal.

In the meantime, check out some of the Dragon Age: The Veilguard details we’ve learned so far about its difficulty options, combat, and character creator, as well as our first preview.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Zombie survival game 7 Days To Die version 1.0 is out now after 11 years in early access

I don’t know what the longest-running early access game in history has been (perhaps Project Zomboid?) but I know that zombie survival game 7 Days To Die is definitely up there. We first reported its appearance back in the dark ages of 2013. For context, that was the year Grand Theft Auto V came out. Whoa! Okay, calm down, sorry, I didn’t mean to panic you. Yes, the arrow of time is inviolable. We are all marching steadily towards our graves, I know. But at least now 7 Days To Die has finally released its fully baked version 1.0.

Read more

Review In Progress: The Garden Path (Switch) – A Green-Thumbed Ode To Animal Crossing That Needs Tending

In the thick of it.

Anyone who’s tried to cultivate a garden knows it’s hard work. You can’t just plant some flowers, water them once a week, and leave it at that. Every single flower, plant, and tree requires a different level of care; seasons and weather affect plants’ growth, and some can’t survive certain seasons. But, as English poet Albert Austin wrote in his book The Garden that I Love, “The glory of gardening: hands in the dirt, head in the sun, heart with nature. To nurture a garden is to feed not just the body, but the soul.”

carrotcake’s debut game, The Garden Path, fits this mantra to a tee. Solo developer and artist Louis Durrant started working on this passion project over seven years ago; upon planting the seeds for this entirely different slice-of-life sim, he worked to meticulously care for and nurture every single aspect of the game. From the art to the mechanics to the vibe, The Garden Path is the most accurate representation of gardening in a video game, and it’s both the game’s biggest strength and biggest weakness.

Read the full article on nintendolife.com

Elden Ring Streamer Defeats Shadow of the Erdtree’s Final Boss on PS5 and PC Simultaneously — Using a DualSense and a Dance Pad

Warning: This article contains spoilers for the final boss of Elden Ring’s Shadow of the Erdtree DLC.

Elden Ring streamer MissMikkaa has successfully defeated Shadow of the Erdtree’s final boss on PC and PlayStation 5 simultaneously while using a dance pad and a DualSense at the same time, marking the end of an impressive challenge run.

“2X RADAHN HAS BEEN DEFEATED! 4 days of 239 non-stop tries (14 hours) in my Ultimate Challenge run where I play Elden Ring Shadow of the Erdtree two times simultaneously, on dance pad & controller,” tweeted the streamer after defeating the DLC. “I really thought this might be impossible in the DLC, but holyyy.. I did it.”

Shadow of the Erdtree’s bosses are legendarily difficult at the best of times — focusing on one game of Elden Ring using a traditional controller is no-doubt what FromSoftware president Hidetake Miyazaki and his team had in mind when setting the difficulty for the game. However, none among the DLC’s pantheon of enemies are as fearsome as its final boss, Promised Consort Radahn, who assaults the player with a relentless barrage of physical, gravity, and holy attacks, along with the upsettingly powerful meteor strike seen in the base game.

Quite how MissMikkaa was able to overcome two of these brutes at the same time while controlling Tarnished using a traditional controller for one, and button presses triggered by stepping on a pressure-sensitive dance pad for another, is frankly a little beyond us.

The streamer was able to perform an entire run of the DLC in this fashion, while enduring “685 (x2)” Tarnished deaths in the process. 35% of these were incurred in the final Radahn boss fight. MissMikkaa was also kind enough to share her complete build, which could prove a useful template to players struggling with the climax of the DLC. Be sure to check out IGN’s Elden Ring guide to find out exactly where you can get the items.

“The final build was level 194 with 60 vigor, 54 endurance & strength, 40 faith and 33 mind,” MissMikkaa tweeted. “I was using a Giant Crusher with Prayerful Strike. Talismans were: Crimson Seed Talisman +1, Dragoncrest Greatshield Talisman, Shard of Alexander and Golden Braid. I was using Holy Shrouded Cracked Tear and Opaline Hardtear in my flask.”

Of course this isn’t the first time MissMikkaa has danced her way to internet fame by completing insane challenges using an unconventional controller. She had already defeated Shadow of the Erdtree using the dance pad earlier this month, but apparently decided that fighting just one boss at a time simply wasn’t difficult enough. She also showed off her gaming talent last year by defeating two instances of Malenia, Blade of Miquella at once using the same dual controller setup employed against Promised Consort Radahn.

For more Elden Ring content why not read up on how another challenge player dooted his was through the DLC using a modified saxophone as a controller, or find out about another FromSoftware savant, who is attempting a run while controlling her tarnished using signals from her brain.

Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer

This upcoming dating sim lets you romance household objects turned absolute fitties

I keep seeing those adverts for that Ray-Ban and Meta collaboration, where like, they’re smart glasses that let you browse the web with your eyes? Anyway, yeah, they don’t appeal to me at all. Not as much as “Dateviator” glasses, which come courtesy of Sassy Chap Games and their upcoming dating sim Date Everything! As the title suggests: you date everything, from kitchen sponges to lampshades, as they morph into absolute fitties once you’ve donned the special specs. It looks incredibly dumb but in the best possible way.

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Marvel Rivals Reveals First Look at Thor and Jeff the Landshark | SDCC 2024

Hero shooter Marvel Rivals hit San Diego Comic-Con 2024 with a long list of announcements, including story details, new character reveals, and the voice cast.

During a Marvel Games presentation at SDCC, developer NetEase showed attendees trailers for the Marvel Rivals story, as well as a feature on Thor and Jeff the Landshark, who join the roster of playable characters on July 29. As you’d expect, Thor, the God of Thunder, brings his powerful hammer and lightning abilities, while Jeff the Land Shark adds… his own unique charm and ferocity to the game.

Marvel Rivals is a free-to-play superhero team-based PvP shooter in the Overwatch style, with fan-favorite characters such as Spider-Man, Black Panther, and Doctor Strange available to play. The closed beta, which ends on August 5, is available on PC, PlayStation, and Xbox with cross-play and cross-region support.

It’s yet another entry in the already crowded hero shooter genre, but it looks like Marvel Rivals may make an impact, if the interest in the closed beta is anything to go by. The closed beta has already posted impressive player numbers on Steam, hitting a peak of 52,671 concurrents since it went live on July 23. Sony and Microsoft do not reveal player numbers for PlayStation or Xbox consoles, respectively.

Meanwhile, the Marvel Rivals voice cast includes Cassandra Lee Morris (Persona 5’s Morgana) as Galacta, Troy Baker as Loki, Nolan North as Rocket Raccoon, Yuri Lowenthal as Spider-Man, and Mara Junot as Storm. Other playable characters include Groot, The Punisher, Hela, Iron Man, Magneto, and Venom.

While the focus here is very much on PvP gameplay, Marvel Rivals does feature a narrative, which revolves around heroes and villains uniting against a “looming cosmic threat.” Doctor Doom is set up as the antagonist.

Be sure to check out IGN’s impressions of Marvel Rivals to find out what we think about the game.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.