Deck-building space sim Breachway re-emerges from warp with an August early access release date

In theory I’m down to review Breachway, a roguelike deck-building space sim which is sort of FTL but 3D and with cards. The second I wrested this privilege from Ed Thorn’s resentful fingers, however, developers Edgeflow Studio and publishers Hooded Horse delayed the early access release. Perhaps this reflects Hooded Horse’s atypically forgiving, when-it’s-ready approach to game publishing. Or perhaps they just hate me and wish to deny me things that might bring me pleasure. It matters not, because the game now has a new early access release date – 30th August 2024 via Steam, GOG, and the Epic Games Store. Catch a celebratory trailer below.

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IGN UK Podcast 757: Star Wars Outlaws, Trying and… It’s Coming Home?

Join Dale, Emma, and Jesse for some galactic Star Wars Outlaws chat about the upcoming open-world Star Wars game coming this August. The trio also talk about heartwarming Apple TV show, Trying, which just released its fourth season, as well as the brand new Gladiator 2 trailer.

Send us your thoughts about all the new games, TV shows, and films you’re enjoying or looking forward to: ign_ukfeedback@ign.com.

IGN UK Podcast 757: Star Wars Outlaws, Trying and… It’s Coming Home?

The First Descendant Is a Massive Hit Despite Its Various Controversies

The First Descendant has seen 10 million players in its first week of availability.

Nexon’s free-to-play looter shooter launched at the end of June and saw immediate popularity, with an impressive 264,860 peak concurrent players on Steam alone. (Microsoft and Sony do not make player numbers publicly available.)

Nexon has now confirmed the impressive total player count of 10 million in seven days. It said “we’ve reached” 10 million players, which suggests this figure relates to player accounts, rather than dormant downloads.

“Thank you all for your tremendous support and love,” Nexon continued. “It means everything to us. We will do our best to bring you great experiences. Can’t wait to continue this journey together!”

The First Descendant is a massive hit already, but Nexon will be mindful of growing its player count as the game evolves, and we’ve seen how difficult this has become for so many publishers and developers who have entered the ultra competitive live service market in recent years.

While The First Descendant is clearly a hit it is not without controversy, and sits on a ‘mixed’ user review rating on Steam. Players have heavily criticized The First Descendant’s ultra aggressive monetization, which includes $100 character bundles and premium customization items that expire after use. Nexon was also accused of copying Destiny 2 icons for the icons used in The First Descendant, something the company has now said it will address in-game.

Generally speaking, The First Descendant is a mash-up of mechanics from various looter shooters already in the market. There’s more than a whiff of Destiny about The First Descendant’s design, systems, and mechanics, but then there’s also a lot of Warframe about it, too.

This week, Nexon released a significant update for The First Descendant that makes some big changes to the game, but leaves some aspects that had become a topic of discussion within the community well alone.

IGN’s The First Descendant review returned a 5/10. We said: “The First Descendant has all the building blocks of a fantastic looter shooter, but they’re buried under a pile of monotonous quests, a terrible story, and an infuriating free-to-play model that has influenced its game design in the worst possible way.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Once Human is the centre of a storm of data privacy concerns over a policy line about collecting government ID

Free-to-play open world survival shooter Once Human has spent its first week in the wilds weathering a series of complaints about its data collection practices, much of it orbiting a line from publisher NetEase’s privacy policy in which they state that personal information they receive from you may include “government-issued ID, such as passport information, as required by applicable laws for age verification and correction of personal information”.

Following a backlash in the user reviews (the game was Mostly Negative on Steam at launch, but has since risen to Mixed) and on social media, the game’s developers Starry Studio have published a blog insisting that they harbour no dark intentions for your personal details, or at least, that they harbour intentions no darker than any of the large number of video games that collect your personal information.

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Nintendo’s Miscrediting Practices Are “Ridiculous”, Say External Translators

“I felt robbed, but in an all too familiar way”.

Multiple external translators who worked on games like Animal Crossing: New Horizons, Super Mario RPG and The Legend of Zelda: Tears of the Kingdom say that Nintendo’s miscrediting policies have become “ridiculous” after the company repeatedly failed to credit their work.

This is according to a new article from Game Developer in which several anonymous freelance translators confessed to having to sign decade-spanning non-disclosure agreements by Nintendo, preventing them from being able to discuss their work.

Read the full article on nintendolife.com

Ubisoft Apology for Using Historical Re-Enactment Group Flag in Assassin’s Creed Shadows Not Enough, Group Says

Ubisoft’s apology for using a flag from a Japanese historical re-enactment group in artwork for Assassin’s Creed Shadows without permission isn’t good enough, the group has said.

As reported by Automaton, Sekigahara Teppo-tai, a historical re-enactment group made up of volunteers who perform to the public at festivals and other events, published a statement on X/Twitter saying it would also like its image, essentially copied one for one, removed from the printed physical art book featured in the Collector’s Edition of Assassin’s Creed Shadows. Ubisoft is selling this edition for $279.99.

Eagle-eyed fans initially noticed the identical recreation of the flag, which can be seen below, in a piece of concept art for the Japan-set Assassin’s Creed released alongside its full reveal. It was raised to a leading member of the Sekigahara Teppo-tai, X/Twitter user @matchlock_kage, who posted a photo of the real flag taken on October 27, 2019, and expressed concern at it being used by Ubisoft without permission.

Ubisoft apologized and said it will no longer use the associated artwork (though the nature of the internet means it will be infinitely shared anyway) with one exception: the presumably already printed physical art book.

However, this apology was deemed not enough for the historical re-enactment group. “The Sekigahara Teppo-tai members discussed the matter again,” X/Twitter user @matchlock_kage said in another post. “We have asked Ubisoft to remove the image from the Collector’s Edition art book. I’m not sure if this will be possible but I’ve contacted Ubisoft through their support.” Ubisoft is yet to respond, but IGN has asked for comment.

Assassin’s Creed Shadows was fully revealed in May 2024 as a Japan-set entry where players take control of two protagonists: the stealthy shinobi Naoe and the action-orientated Yasuke, who is a real figure from Japanese history.

IGN had a wealth of exclusive content on the reveal, and you can read about all the gameplay changes, story beats, and open-world assassinating coming with Shadows in our extensive interview with the development team.

If that’s not enough, check our analysis and explanation of where and when Shadows is set and 40 key details we’ve learned about the game. You can also watch our full breakdown of the cinematic trailer to discover all its hidden details, Easter eggs, and more.

Shadows launches November 12, 2024 for those buying the Gold, Ultimate, Deluxe Editions, or Collector’s Editions, while the Standard Edition is available on November 15, 2024.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Action Game Maker is RPG Maker’s sprintier, jumpier sibling

Gotcha Gotcha Games, creators of the RPG Maker series, have announced Action Game Maker. Much like its predecessors, it aims to allow users to create games in its chosen genre without any programming experience, using a “node-based visual scripting system” (draggable arrows and concepts, basically). Could this finally be the opportunity to create the legally distinct Little Shop Of Horrors management sim of my dreams? No, of course not. The technology does not yet exist powerful enough to manifest it. Also, it’s not an action game. Also, I don’t know how to make games. Also it’s Friday and I’m tired. Also, AGM isn’t out yet. Still, I’m intrigued!

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3 New Game Boy Advance Games Previously Only Available in Japan Drop Onto Nintendo Switch

Nintendo has added three new Game Boy Advance games previously only available in Japan to the Nintendo Switch.

Tose Software’s Starfy Game Boy Advance trilogy is now part of the Game Boy Advance – Nintendo Switch Online library, and available for all Nintendo Switch Online + Expansion Pack members to play starting today.

The set includes 2002’s Densetsu no Starfy, 2003’s Densetsu no Starfy 2, and 2004’s Densetsu no Starfy 3, all colorful platformers starring star-shaped hero Starfy. Densetsu is the Japanese word for legend, and Starfy is, as Nintendo describes him, the “Prince of Pufftop Kingdom, golden-hearted (and slightly clumsy) hero and frequent aquatic explorer.”

Nintendo provided an official description for each game:

Densetsu no Starfy: No sleep ’til Pufftop! A sudden storm has caused Starfy, prince of the floating sky kingdom Pufftop, to plummet from his lofty home into the sea below. Luckily, he is rescued by an old lobster named Lobber who sets the adorable hero on a grand journey back to Pufftop. The way home is full of dangers, though, and Starfy will need to employ a variety of abilities – including Star Spin and Glide – and vehicles like the mighty Mole Tank, to overcome the challenges that await. The legend begins here!

Densetsu no Starfy 2: Help Starfy save his mother and bring peace back to Pufftop Kingdom in this action-packed sequel! Ogura – the villain of the first game – is back to seek vengeance against Starfy, and this time he has Mama Star in his sights. The revenge-driven ruffian ransacks Pufftop and steals away Starfy’s mother in the ensuing kerfuffle, leaving Starfy no choice but to dive head-first into his next adventure. With his best friend Moe in tow and challenges aplenty to face, Starfy has his work cut out for him.

Densetsu no Starfy 3: Starfy’s sister Starly joins him and Moe for their third adventure on Game Boy Advance! Discover the truth behind the mysterious villain that’s been pulling Ogura’s strings all this time and put a stop to their nefarious plans once and for all. Spin and float with the starry siblings and save the day across action-filled stages with the help of familiar friends, including … Wario?! You read that right: Wario crosses paths with Starfy and Starly to help them through the Undersea Ruins in Stage 8 (while hunting for treasure, of course), so be sure to check it out. Go, Starfy and Starly, go!

The arrival of the Starfly trilogy on Nintendo Switch Online follows the June addition of Game Boy classics A Link to the Past – Four Swords and Metroid: Zero Mission, the March addition of F-Zero Maximum Velocity, and the January addition of two of the Game Boy Advance’s best RPGs: Golden Sun and Golden Sun: The Lost Age. Other Game Boy Advance games on the service include Mario Kart: Super Circuit, The Legend of Zelda: The Minish Cap, and Metroid Fusion.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Legacy of Kain: Soul Reaver is getting a canonical prequel graphic novel starring everyone’s favourite jawless monologuing vampire

Kain is merchandised. The clans sell tales of him. Few know the truth. He was a character in a dead franchise once, as we were we all. However, his contempt for anonymity drove him to inspire the creation of an upcoming (crowdfunding allowing) graphic novel. The book stars Raziel, the first-born of his lieutenants, and It’s a canonical prequel story to the original Soul Reaver. I have waited a millennium. Over time, I became less human and more…games blogger. I have had the chance to write about Legacy Of Kain precisely once. You’re goddamn right I’m going to froth at the mouth at even the vague promise of more Shakespearean monologues and time-travelling vampires.

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Switch Online Exclusive F-Zero 99 Updated To Version 1.4.1, Here Are The Full Patch Notes

Following last week’s major update.

Nintendo dropped a sizable update for the Switch Online racer F-Zero 99 last week and this week it’s now rolled out a patch resolving some issues.

According to the official support page, Version 1.4.1 fixes an issue with Lucky Ranks and comes with fixes for some “other” problems. Here are the patch notes in full:

Read the full article on nintendolife.com