Next Week on Xbox: New Games for June 9 to 13

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Next Week on Xbox: New Games for June 9 to 13

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Xbox PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


Xbox Play Anywhere

Warhammer 40,000: Space Marine – Master Crafted Edition

SEGA Europe


203

Warhammer 40,000: Space Marine – Master Crafted Edition – June 10
Game Pass / Optimized for Xbox Series X|S / Xbox Play Anywhere

Step into the armor of a relentless Space Marine and use a combination of lethal weaponry to crush overwhelming Ork forces. Immerse yourself in an intense and brutally violent world based on the richest science fantasy ever created. Enjoy quality of life & graphical improvements that take the Warhammer 40,000: Space Marine experience to the next level.


MindsEye

IO Interactive Partners A/S


45

$59.99

MindsEye – June 10
Optimized for Xbox Series X|S

Play as Jacob Diaz, a former soldier fitted with The MindsEye, a mysterious neural implant that haunts him with fragmented memories of a covert mission that changed his life forever. Fight to uncover the truth in a world where AI, high-tech experimentation, and unchecked military power shape every encounter.


Guardian of the Water Altar

Gray Boss Game Studio

Guardian of the Water Altar – June 11
Optimized for Xbox Series X|S

Flyn and his magical bee embark on an epic journey to find the legendary sacred water source, the only hope to restore harmony to this darkened world and free it from the wicked creatures that have taken over. Along the way, he will face challenging enemies, such as flying creatures firing deadly projectiles, treacherous explosions, relentless patrolling slimes, and fire snakes emerging from the depths with devastating attacks.


Xbox Play Anywhere

Keeper’s Toll

Eastasiasoft Limited

Keeper’s Toll – June 11
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

An action-packed survival roguelite set within a retro-infused dark fantasy world. Every moment could be your last, but with each setback, you grow stronger. Seize the challenge, overcome daunting foes and purge a callous world in top-down pixel art style. Keeper’s Toll places a heavy focus on skill-based gameplay with action RPG elements. Each run allows you to study your enemies and hone your skills while progressing through the main quest.


Minos Dungeon Xbox Bundle

Afil Games

Minos Dungeon – June 11
Optimized for Xbox Series X|S

Get ready to tackle clever puzzles, slippery blocks, and a very friendly minotaur! Minos Dungeon is a pixel art puzzle game that combines logic, strategy, and a good dose of creativity—perfect for those who love solving problems in a fun way.


Xbox Play Anywhere

Musical Vibes RX

ZikWave Studios Inc.

$4.99

Musical Vibes RX – June 11
Smart Delivery / Xbox Play Anywhere

Get ready to move with Musical Vibes RX, the new version of Musical Vibes—the first-ever dance game to let players use the camera of their smartphone connected to a console or PC. Originally released in June 2023, the original broke new ground—and now RX takes the experience even further!


Death Kid

Take IT Studio! sp. z o. o.

$7.99

Death Kid – June 12
Optimized for Xbox Series X|S / Smart Delivery

A fast-paced arcade-inspired arena brawler with meta-progression. Wipe out hordes of daunting foes, master powerful abilities and grow stronger with each attempt. Venture deep inside a treacherous well to put the wheel of life and death back in motion and break the curse of immortality.


Xbox Play Anywhere

Super Slime Boy

Kanuni Games Oyun Yazılım Pazarlama ve Ticaret Limited Şirketi

Super Slime Boy – June 12
Optimized for Xbox Series X|S / Xbox Play Anywhere

Step into the squishy form of Super Slime Boy, a small but determined hero, in this fast-paced, precision platformer set in a dangerous, black-and-white world where every mistake means instant death. Armed with nothing but your reflexes and skill, your mission is simple yet challenging: Survive deadly obstacles and restore the stolen colors to the world.


Memory Lost

ESDigital Games

Memory Lost – June 12
Optimized for Xbox Series X|S

Welcome to Memory Lost, a thrilling cyberpunk-style third-person shooter with an overhead view. In this exciting game, you will take a deep dive into the depths of Detraxis, a dystopian metropolis full of technological miracles and cruel corporate battles.


God of Weapons

Ultimate Games S.A.

God of Weapons – June 12
Optimized for Xbox Series X|S / Smart Delivery

Embark on a thrilling journey in God of Weapons, an action roguelike where you must ascend the tower of Zhor to reclaim the last light for the world. To survive the monster onslaught on each tower’s level, you’ll need to obtain and carefully organize weapons and accessories in your inventory.


Xbox Play Anywhere

The Alters

11 bit studios

$34.99

The Alters – June 13
Game Pass / Optimized for Xbox Series X|S / Xbox Play Anywhere

The Alters is an ambitious sci-fi survival game with a unique twist. You play as Jan Dolski, the lone survivor of a crash-landed expedition on a hostile planet. To survive, you must form a new crew for your mobile base. Using a substance called Rapidium, you create alternative versions of Jan, each one shaped by a different crucial decision from the protagonist’s past.


Xbox Play Anywhere

Freddy Farmer

Flynn’s Arcade


$5.99

$4.79

Freddy Farmer – June 13
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Freddy’s daughter has been kidnapped by an evil dragon. To rescue her, he must travel across the kingdom, gathering ingredients to make a magic potion. But it won’t be easy. They must be collected in a specific order, and Freddy must navigate the dangers he encounters.


Idle Wizard

Desert Water Games

Idle Wizard – June 13
Optimized for Xbox Series X|S

Ever dreamed of becoming a wizard? Then try Idle Wizard! It’s an Idle/RPG hybrid game about becoming the most powerful wizard the world has ever known. Start as an Apprentice and can choose from a variety of classes, from classic fantasy mages to the exotic sorcerers.


Ramp Bike Racing

Gametry LLC

Ramp Bike Racing – June 13

Get ready for an adrenaline-charged adventure with Ramp Bike Racing! Hop on your bike and navigate towering mega ramps that challenge your skill and push your limits. Perform daring stunts as you tackle impossible tracks and gravity-defying jumps. Conquer a range of obstacles, from zig-zag paths to blazing fire-lit tracks, all while experiencing addictive, edge-of-your-seat gameplay.


Supermarket Owner Simulator: Business

GameToTopDesign


$12.99

$10.39

Supermarket Owner Simulator: Business – June 13
Optimized for Xbox Series X|S / Smart Delivery

Step into the fast-paced world of retail with Supermarket Owner Simulator: Business, the ultimate supermarket management experience! Start from a modest grocery store and transform it into a thriving supermarket empire by making strategic business decisions, optimizing operations, and keeping customers happy. Every detail is in your hands—from store layout and inventory management to pricing strategies and marketing campaigns.


TETRA’s Escape 2

Ratalaika Games S.L.

Tetra’s Escape 2 – June 13
Optimized for Xbox Series X|S / Smart Delivery

Move the tetras around and use their special ability to transform into different shapes of tetrominoes to create platforms and save them during the 80 levels of the game. Rediscover the mechanics of the first game (transformations, blocks of fire or ice, thin platforms…) and discover new additions such as teleportation, global gravity inversion or ghost blocks.


Wild Rumble

Dolores Entertainment

Wild Rumble – June 13
Optimized for Xbox Series X|S / Smart Delivery

A 3v3 roguelike soccer game in which you’ll evolve your team as you score goals through dangerous arenas. Unlock new characters, master their abilities and pick the best upgrades to lead your team to victory! Dive into the roguelike soccer experience that is Wild Rumble as you score goals through dangerours arenas on your mission to defeat the evil Soccer King!


Y. Village – The Visitors

Axyos Games

$9.99

Y. Village – The Visitors – June 13

Batu, plagued by recurring nightmares of an unknown village, finds his life upended by a mysterious letter left at his doorstep. The next day, the mystery deepens with the arrival of a second note revealing the name of the village: “Y. Village.” Unsure of who beckons him and wary of potential dangers, Batu gathers a group to venture to the village. What has drawn Batu to this village, and what secrets await to be unveiled?


The post Next Week on Xbox: New Games for June 9 to 13 appeared first on Xbox Wire.

Genshin Impact Version 5.7 arrives with Skirk on June 18

The Genshin Impact dev team is back with fresh details on Version 5.7, “A Space and Time for You,” dropping June 18. In this update, the Traveler’s sibling will continue to advance their grand plan. As the Traveler unites their allies to confront the Abyss Order in Natlan, more hidden truths about Teyvat will gradually come to light, marking a pivotal turning point in the story.

Meanwhile, two familiar faces from the main story — Skirk and Dahlia — will also become playable characters. As a skilled sword master, Skirk fights without relying on Elemental Energy, dominating in extended battles or with sudden bursts of damage!

While tensions run high in the Archon Quest, there will also be time to enjoy some lighter moments. Test your tactical thinking in a simulated adventure game, reunite with old friends in the next chapter of Travelers’ Tales, and take on challenges in a new permanent combat mode.

You, within reach, yet worlds apart

The chasm between the Traveler and their sibling remains — their silence hangs like thin ice, fragile yet unbroken. Though their bond persists, the road to reunion stays shrouded in fate’s mist.

With the Loom of Fate complete, their sibling’s grand scheme advances relentlessly. Natlan now faces a full-scale Abyss Order invasion, and its tribes unite and fight under Mavuika’s fiery leadership. Dainsleif reappears, wielding mysterious powers to aid the Traveler. Meanwhile, deep in Natlan’s caverns, an enigmatic girl waits in the shadows…

​​

What secrets drive their sibling’s grand design? What meaning hides behind each reunion and parting? The truth awaits in the new Archon Quest — not as answers to be uncovered, but as a path to be walked.

An ode to the aloof warrior and reliable protector

As the story turns its page, two familiar faces make their return. Skirk, whose icy demeanor matches her frosty blade, and Dahlia, lively and mischievous as a babbling brook, will officially join the playable roster. Though their personalities differ greatly, both are reliable allies with unique combat styles.

Skirk is a 5-star sword wielder who commands Abyssal power disguised as Cryo. Mysterious and aloof, she’s not only Childe’s master, but also once trained under one of the Five Sinners of Khaenri’ah, “The Foul” Surtalogi — said to wield power that could rival the world itself. Her strength is beyond question, yet her past remains buried in silence, like a tale frozen in time, waiting to be broken free from the ice. In her Story Quest, Travelers will encounter Skirk in Liyue, where fragments of her long-lost memories begin to emerge.

In combat, Skirk forgoes the conventional Elemental Energy system, instead using a unique resource known as “Serpent’s Subtlety.” Serpent’s Subtlety can be obtained by absorbing Void Rifts, which appear on the field when your party triggers Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions. Up to three Void Rifts can exist at once, and Skirk can absorb them to gain Serpent’s Subtlety. Skirk fights with two distinct combat styles, enabling her to either maintain relentless pressure through continuous attacks or unleash devastating bursts of damage.

To boost her on-field damage, Skirk can enter a special mode that enhances her Normal Attack DMG. After tapping her Elemental Skill, she enters this mode and can further boost her Normal Attack DMG by unleashing a special Elemental Burst. While in this mode, using Charged Attacks or her special Elemental Burst to absorb nearby Void Rifts grants additional Normal Attack DMG bonuses.

In her burst damage fighting style, Skirk relies on quickly accumulating resources to unleash her powerful Elemental Burst. Holding her Elemental Skill allows her to move swiftly, and even sprint across water, while absorbing nearby Void Rifts to rapidly build up Serpent’s Subtlety. With enough Serpent’s Subtlety accumulated, she can unleash her Elemental Burst, dealing high AoE Cryo DMG in an instant.

Skirk shows even greater potential when teamed up with Hydro or Cryo characters. When the team deals Hydro or Cryo DMG, Skirk gains bonus DMG. Additionally, if all party members are either Hydro or Cryo and if there is at least 1 Hydro and 1 Cryo character, all your characters in the team will have their Elemental Skill levels increased by 1.

The other new playable character, Dahlia, is the dependable deacon of the Church of Favonius and a 4-star Hydro sword wielder who protects his party members with his Shield of Sacred Favor. This shield is initially created by Dahlia’s Elemental Burst and scales based on his Max HP. After casting his Elemental Burst, the shield can be refreshed either by landing Normal Attacks with the active character or by triggering the Frozen reaction. Dahlia’s Elemental Skill summons a Sacramental Shower, which can bounce allies into the air to help them dodge attacks and gain an aerial advantage. When enemies come into contact with it, the Sacramental Shower instead explodes, dealing AoE Hydro DMG.

In Version 5.7 Event Wishes, Skirk and Dahlia both debut along with Shenhe’s rerun in the first half of the version, while the latter half will see the reruns of Mavuika and Emilie.

Fun awaits — from chill activities to serious challenges

After diving into intense combat, why not wind down with something more relaxing and fun?

The Sumeru Akademiya has launched a new simulated adventure that puts both your capabilities and luck to the test. Travelers will pick from different Companion Pieces to form teams, power them up, and take on a variety of enemies in a board game-style battlefield. You can choose between the rainforest or desert route — each with its own story and level of difficulty. Unexpected encounters along the way will make the journey all the more exciting. Beyond the combat stages, there are also “research stages” where you’ll guide Paimon to gather fruit. Doing so boosts your Speculation Level and unlocks extra bonuses for your team. Complete the challenges and you’ll not only earn Primogems and other rewards, but also have the chance to invite Sethos to your party.

A familiar breeze brings new stories from old friends. In Travelers’ Tales: Gilded Chapter, you can enjoy cozy moments all across Teyvat. Thoma returns to his hometown in Mondstadt, Neuvillette pays a visit to Merusea Village, and Dori is spotted in Inazuma trying to sell something to Sayu. On your travels, don’t forget to slow down now and then to check in on some old friends!

In addition, this update introduces a new permanent gameplay mode, Stygian Onslaught. Participating in the event will reward Travelers with Primogems, Artifacts, and valuable items for targeted Artifact enhancement. Each update will bring a new challenge with three phases and five difficulty levels. Clear Level 5 to unlock an exclusive solo-only Level 6 difficulty, where the battle is sure to be even more challenging.

There’s still plenty more to explore in Version 5.7 — but we’ll leave a few surprises for you to discover on your own. We hope Skirk and her story bring you a bold, new experience that’s as fresh as it is thrilling!

Summer 2025 State of Play Breaks Viewing Record for Sony

The bumper State of Play June 2025 showcase set a peak concurrent viewership record for Sony.

Sony kicked off the summer reveal season with a bang, presenting a smorgasbord of new games to whet our appetites going into Summer Games Fest Week, including peeks at 007 First Light, Marvel Tokon: Fighting Souls, Final Fantasy Tactics: The Ivalice Chronicles, Romeo is a Dead Man, and Silent Hill f.

According to Streams Charts, this week’s State of Play peaked at over 2.2 million live viewers for the first time in the series’ history. According to data compiled by the website, State of Play now ranks as the third most-popular gaming or tech showcase of 2025 by peak concurrent viewership. Only two Nintendo Direct presentations pulled in bigger numbers (understandably, Nintendo’s Switch 2 reveal is top by a long way).

As spotted by Push Square, the State of Play wasn’t Sony’s most-watched livestream ever — that honor goes to the PS5 reveal event, which currently boasts 44 million views. The Horizon Forbidden West and Horizon Forbidden Dawn presentations were also astonishingly popular, clocking up 15 and 10 million views, respectively. But Tuesday’s livestream remains hands-down the most popular State of Play showing ever.

The State of Play focused on third-party — and particularly Japanese developers — with strong announcements from the likes of Capcom, Grasshopper Manufacture, Konami, ArtPlay, Square Enix, and Team Ninja. There were surprisingly few first-party titles in the presentation.

It also felt very much like this year’s summer presentation was focused on committed gamers, too. There seemed to be a propensity of action games, many of which will likely come with mature/18+ ratings.

Need to catch up? We’ve got you covered — here’s everything announced at PlayStation State of Play 2025 earlier this week.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Elden Ring Nightreign Developer FromSoftware Concludes Server Maintenance Designed to Improve Matchmaking

Elden Ring Nightreign developer FromSoftware has concluded a fresh round of server maintenance designed to improve matchmaking.

During the game’s launch weekend, FromSoftware acknowledged Elden Ring Nightreign matchmaking issues and offered suggestions to players affected, including restarting the matchmaking process and, specifically on PlayStation 4 and 5, checking their NAT type.

Now, following server maintenance conducted on June 6 “to improve expedition matchmaking with an active Remembrance,” online functionalities have been restored, and fans are hoping for a better experience.

“Thank you for your patience, Nightfarers,” FromSoftware said. “Limveld awaits.”

Despite these issues, Elden Ring Nightreign sold 3.5 million copies after just five days on sale. Elden Ring was a massive hit, selling 30 million since going on sale in 2022, and it seems unlikely that Nightreign will come close to matching that success. For better context, the Shadow of the Erdtree expansion sold 5 million copies within three days of its release in 2024.

Nightreign has also seen its Steam user review rating improve from ‘mixed’ to ‘mostly positive.’ Much of the initial negative sentiment revolved around Nightreign’s brutal solo experience, its lack of duos co-op, lack of voice chat, and other archaic mechanics.

But on Monday, FromSoftware released a patch to make solo play much easier, and has confirmed Duos mode is on the way.

So, what happens next? FromSoftware also said that in addition to the DLC releasing later this year, new additions will be “gradually implemented,” including enhanced fights against existing Nightlords starting this month.

Earlier this week, Elden Ring Nightreign’s director revealed he had soloed every boss without Relics, and wanted players to know it’s “very possible” to see everything.

We’ve got plenty of Nightreign tips and tricks to help you take down all the eight Nightlord Bosses, and if you’re wondering how to unlock the two locked Nightfarer Classes, check out How to Unlock the Revenant and How to Unlock the Duchess, plus How to Change Characters.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Rally Point: An immense frustration test almost overshadows Burden of Command’s narrative success

Burden Of Command is a lot like me, in that it deserves a lot of love but it’s too frustrating and annoying to get it for long.

The concept is promising: tactical battles with a small batch of soldiers, but as a “leadership RPG” instead of a regular wargame. Occasional glimpses kept my hope alive over its long development, perhaps predisposing me to forgive more than usual when it finally arrived last month. I’m glad I did. But wow, did this game get me yelling for a while.

Read more

PSA: Got A Switch 2 Pro Controller? This Little Capture Trick Is A Game-Changer

Snap happy.

With the Switch 2’s new Pro Controller (and the new Charging Grip, actually), one of the biggest changes from its predecessor is the addition of the ‘GL’ and GR’ buttons on the back.

Now, if you’re anything like us, then chances are these buttons probably won’t get a whole lot of use in terms of gameplay. Sure, maybe you could map a jump button to one of them if you’re playing an FPS, but generally speaking, most games will have been optimised to make good use of the standard button layout. You don’t want to alienate those just using the standard Joy-Con, after all.

Read the full article on nintendolife.com

Dune: Awakening Hit Nearly 100,000 Concurrent Players on Steam — and It’s Not Even Properly Out Yet

Dune: Awakening isn’t even properly out yet, but it has already set a concurrent player record on Steam of almost 100,000 players.

According to Steam’s official stats, Dune: Awakening peaked at 93,634 concurrent players yesterday, June 5, even though the game only released for “head start” (read: early access) players who bought either the $69.99 Deluxe Edition or the $89.99 Ultimate edition. For everyone else, the game goes live on June 10, 2025.

Concurrent players isn’t the only metric we should use when measuring how successful a game is, of course, but it’s a good starting point, even though it doesn’t account for players on other platforms (not that Dune: Awakening is available on other platforms just yet; the PS5 and Xbox Series release will follow at a later date).

Historically, weekends are usually when most players opt to jump into a game, so it’s possible Dune: Awakening will hit an even higher peak concurrent count before official launch on June 10. Of the thousands of games currently on sale on Steam, it’s currently 195th in the chart of the highest-ever concurrent peaks. Not bad for a game that’s not even out yet.

We haven’t yet had chance to review Dune: Awakening, but we did have take an extended peek when the beta was live. “As a longtime fan of Dune, it also just feels so good to explore and learn more about a world that I’m quite fond of, and Funcom has clearly put a ton of effort into worldbuilding and lore, even despite taking quite a bit of creative liberty by placing Awakening within a parallel reality and canon than the books/movies,” we wrote in IGN’s Dune: Awakening closed beta impressions preview.

“There are little details that have a massive impact on gameplay. I won’t go into spoilers, but this kind of attention to detail touches just about every aspect of the world, including the factions and characters you meet along the way, which should be a treat for any fan of the setting.”

For more, check out details on the MMO’s business model and post-launch plans. We’ve also got the global release time schedule for Dune: Awakening right here for you, too.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Cyberpunk 2077 Is Getting Another Surprise Final Patch: ‘We Have Been Cooking for You in Secret…’

Cyberpunk 2077 was thought done and dusted, and with good reason — CD Projekt had said it was itself! But alas, just when you thought the developer was out, it pulled itself back in, and now fans are set to get a surprise last (for real this time) patch for the game.

CD Projekt announced patch 2.3 is coming to Cyberpunk 2077. “We have been cooking for you in secret for a bit,” Paweł Sasko, Associate Game Director at CD Projekt on Cyberpunk 2, said in a post on social media.

“As usual, I’m taking care of the update personally and we will communicate more, when it’s ready. Much love chooms 🥰”

CD Projekt didn’t say what is in patch 2.3, but given how meaningful December 2024’s patch 2.2 was, fans are already getting excited. Let’s remember that last patch, created in partnership with support developer Virtuos, added in lots more customization options and made Johnny Silverhand, played by Keanu Reeves, appear next to you more frequently. There were new secrets to discover, too. Could patch 2.3 go one step further and add new quests and characters? More information will be revealed later this month, CD Projekt said.

The announcement comes alongside the release of Cyberpunk 2077 on Nintendo Switch 2, and with the recent confirmation that Cyberpunk 2 has moved into the pre-production phase of development. But don’t hold your breath — CD Projekt has suggested it won’t release until late 2030 or even early 2031.

In the meantime, it seems the five-year-old Cyberpunk 2077 still has a lot to offer.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Legend of Zelda: Breath of the Wild – Nintendo Switch 2 Edition Review Update

The Nintendo Switch 2 has finally arrived, and call me crazy but I’ve opted to celebrate its launch by playing the same game I played day one on the original Switch: The Legend of Zelda: Breath of the Wild. This Nintendo Switch 2 Edition is of course an enhanced version with visual upgrades, faster loading times, and support for the Zelda Notes service via the Nintendo Switch App on your mobile device. It’s admittedly a fairly modest upgrade in terms of actual new features or content, but a welcome one, and it makes this undoubtedly the best way to play a sprawling epic that still stands tall as one of the greatest achievements in Nintendo’s iconic adventure series.

Before we get to what’s new, here’s what IGN said about Breath of the Wild in our original review:

Yes, Breath of the Wild is a 10 out of 10 game. It was a 10 out of 10 eight years ago, it’s a 10 out of 10 today, and it will probably remain a 10 out of 10 until the end of time. It’s just one of those milestone games that will be remembered as being hugely influential upon so many great games that were released in its wake, from Ghost of Tsushima to Halo Infinite and Elden Ring. Those incredible open worlds and many more have clearly been inspired by Breath of the Wild’s groundbreaking approach to experimental and emergent gameplay, and I’ve got no doubt that it will continue to influence game developers for many years to come.

Therefore, this is not a re-review of Breath of the Wild. Instead, it’s some early observations based on my first few hours back in Hyrule in the Nintendo Switch 2 Edition.

It runs at 4K when docked and 1080p in handheld mode, and both look as sharp as a Master Sword’s edge.

This is Breath of the Wild as It Should Have Always Been

Gaming landmark that it was, Breath of the Wild almost seemed too ambitious for the original Switch – in fact it ran so poorly in parts that I really pity the poor folks who were somehow playing the Wii U version at the time. At any rate, the Switch 2 version has finally delivered Breath of the Wild as I assume the developers intended. It runs at 4K when docked and 1080p in handheld mode, and both look as sharp as a Master Sword’s edge. HDR is now supported also, and the kingdom of Hyrule really pops as a result – particularly once the blood moon is hanging in the sky above or the blue glow of a shrine can be glimpsed in the distance.

Of course, that resolution jump does have some downsides – the clarity it brings only makes it more obvious how basic a lot of the texture work on things like rocks and logs is when viewed up close, and it also doesn’t really clear up the jagged edges on blades of grass and the like. Still, the character models look fantastic, and more importantly it’s all so much smoother in motion than it was before thanks to the consistently 60fps framerate.

That Means You Can Now Explore Korok Forest Without Your Switch 2 Suffering a Nervous Breakdown

Pretty much the first thing I did when I hopped back into Breath of the Wild on Switch 2 was to beam myself directly into the Korok Forest, since that seemed like the best way to stress test this version’s improved framerate. Setting foot into the Korok Forest in Breath of the Wild on the original Switch forced the system to stutter like a shy Goron on a first date, but here in the Switch 2 it runs as smooth as goat butter.

In fact, no matter where I’ve roamed in this enhanced Breath of the Wild, the framerate has stayed locked at 60fps, whether I was shield-surfing down the slopes of the Hebra Mountains or scrapping with large groups of moblins in Hyrule Field. No matter what I do or where I go, Breath of the Wild on Switch 2 has been more stable than a barn full of Hyrulian horses. It really is a big step up.

No matter what I do or where I go, Breath of the Wild on Switch 2 has been more stable than a barn full of Hyrulian horses.

While the Framerate Now Holds Firm, the Weapons Still Break

Breath of the Wild on Switch 2 might look and load to the modern standards we’ve come to expect in 2025, but it otherwise plays in almost the exact same way that it did back on the original Switch. That’s either a really good thing, if, like me, you were a big fan of the sandbox structure, shrine-hunting, and unprecedented sense of freedom. However, if you tried Breath of the Wild on the original Switch and you bounced off it because the weapon degradation system ticked you off – and I know quite a number of people did – or perhaps you simply prefer an old-fashioned Assassin’s Creed style of open-world that leads you around by the nose instead of giving you the freedom to find your own fun, then you’re unlikely to change your mind with this Nintendo Switch 2 Edition.

The core Breath of the Wild adventure has been preserved, nothing has been tinkered with – at least nothing that’s been obvious to me in my first few hours with this Switch 2 port. If this style of Zelda game wasn’t your cup of tea before, then this is still that same flavour of tea. It’s just been poured into a noticeably prettier cup.

Loading Times Have Been Sped Up Significantly

It’s also a cup of tea that is served substantially faster, as this Switch 2 version of Breath of the Wild has had its loading times cut dramatically. Of course, that might not sound like the most sexy of features. You probably won’t want to invite your friends over to marvel at how quickly your game boots up, and you’re not going to buy a brand new TV to show off the rapid-fire rate at which Breath of the Wild now gets in and out of fast travel. But it becomes a meaningful difference the further you get into the main quest, because so much of Breath of the Wild involves hopping back and forth from one side of the sprawling map to the other searching for shrines or returning to quest givers and so on, and cutting down the time spent staring at the loading screen becomes hugely important after a while. In fact, you barely have enough time to watch the little animated silhouettes anymore, and you virtually have to speed read the loading screen pro tips!

There Is Some New Content, it’s Just on Your Phone Instead of Your Switch 2

Along with the performance upgrades, there is some new content to be found in Breath of the Wild on Switch 2, but you’re going to have to keep a phone or tablet handy in order to access it. By pairing your game with the Nintendo Switch App on your mobile device, you can get access to the Zelda Notes suite of tools. One enables voice directions much like Google Maps, which is handy for tracking down shrines, enemies, or even those hundreds of Korok seeds that are scattered across the map. It works as advertised, and will automatically adjust even when you beam in and out of fast travel. Since I’ve already completed Breath of the Wild I was fine with map spoilers, but I like that there’s a toggle to disable them if you’re a newcomer.

125 audio logs have been spread around the map as well, which are essentially recordings of Princess Zelda making observations on certain places and characters. These are signalled by a pinging proximity sensor in the phone app, and when you find the sweet spot they’re added to a collection of recordings that you can playback on your phone whenever you like. Theoretically, that is, because I can’t really see myself listening to any of these more than once. While I’ve only found a few so far, they’ve been pretty inessential anecdotes like Zelda describing the hospitality she was once treated to by Lurelin villagers, or explaining why the mayor of Hateno village had trouble selling Purah’s house. If you’re a completionist then these small scraps of backstory are yet another collectible to search for, but I doubt I’ll bother seeking them all out myself.

There’s also detailed stat tracking of your travels and enemy kills, the ability to share an item with a friend via the generation of a QR code if you’re particularly proud of that hearty meal you just made, as well as a daily bonus which is like a wheel of fortune you can trigger once a day to give you a prize like replenishing your hearts on the spot. One of them even allows you to repair a broken weapon! Most of these are welcome and useful additions, my only wish is that they were just added in-game rather than accessed through my phone. Sure, I do have my phone beside me at all times, even when I sleep at night. I’m not proud of that. However, I don’t really want to drain my phone battery if I don’t have to, and I feel like things like voice directions and audio logs could have easily been added into Zelda itself, saving me from playing through with both hands on the controller and my phone balanced on my knees.

You Can Now Add a Second Save File

Now, I had planned on spending the $10, or in my case, $20 AUD to upgrade my existing copy of Breath of the Wild to the Nintendo Switch 2 edition, mainly because it seemed like a relatively small asking price to be able to finally play at a higher resolution and stable framerate. In my mind, I was only going to play my existing save game for a few hours of fun before I got stuck into some of the other Switch 2 launch games. However, as it turns out eight years is quite a long time, and at least in my case it’s long enough for me to have forgotten large parts of the Breath of the Wild story and its various shrines and quests, and I’ve found myself sucked back in and eager for another full playthrough. Luckily, this Switch 2 version adds a second save game, and I fully intend on starting the story over again – so it’s nice that I can do so without having to write over my original completed save and lose the hundreds of hours I invested in Breath of the Wild back in 2017.

So there you have it, that’s a very quick look at The Legend of Zelda: Breath of the Wild – Nintendo Switch 2 Edition. If you’re yet to try this masterpiece then this is the best place to jump in, and if you’ve already got a copy of the original then the performance upgrades alone make the upgrade price worth it. We’ve got plenty more Nintendo Switch 2 launch coverage to come in the days and weeks ahead, so be sure to keep checking IGN for updates.

Tristan Ogilvie is a Senior Video Editor at IGN’s Sydney office.