PlayStation 5 Pro: 5 Burning Questions We Have About Sony’s New Console

At long last, Sony has peeled back the curtain on the PlayStation 5 Pro. This new console will be significantly more powerful than the standard PS5, delivering new upscaling tech, better framerates, and significantly improved ray tracing capabilities. But that increased power also comes at an increased cost.

While we wait for the November 7 release of the PS5 Pro, let’s break down the biggest questions surrounding this new console right now. Is the higher price tag justified? How many games will actually take advantage of this raw horsepower? And why the heck are we still being charged extra for a stand? These are our PS5 Pro burning questions.

Is It Really Too Expensive?

The PlayStation 5 Pro was easily one of the worst-kept secrets in the gaming world, so the announcement didn’t exactly come as a surprise to most gamers. What did shock many, however, was the price tag. Sony is charging $699 for the Pro, which is quite a jump over the $449 MSRP of the disc drive-less standard PS5. A lot of gamers feel that the PS5 Pro is simply too expensive.

But is that a fair assessment? Yes, the price difference is quite a bit more than what we saw with the PS4 and PS4 Pro. But Sony is specifically touting the majorly upgraded GPU. When you consider that, on the PC gaming front, a decent midrange card like a Radeon RX 6800 costs in the neighborhood of $500 on its own, is $699 for a full-fledged, high-end gaming machine really such a bad deal?

Consider also that the PlayStation 3 originally launched at $600 back in 2006. This isn’t the first time Sony has put out new hardware at a significant premium over competitors. The PS3 may have been twice the price of the Nintendo Wii at the time, but it was also immensely more powerful. And let’s not forget that the newly announced iPhone 16, which is designed to play AAA games with hardware-accelerated ray tracing, starts at an MSRP of $999.

Is $699 for a full-fledged, high-end gaming machine really such a bad deal?

On the other hand, the PS3 comparison doesn’t quite hold water when you consider that that console represented a generational leap forward in graphical fidelity. The PS5 Pro is merely a mid-generation overhaul of an existing console.

And as for the iPhone, it may be quite a bit more expensive than a PS5 Pro, but it’s also a far more versatile multimedia device (and, of course, a phone!). A Steam Deck may be a better point of comparison, and even the highest-end model is still cheaper than the PS5 Pro.

At the end of the day, the PS5 Pro probably isn’t overpriced for what it offers. Yes, you can build a modest gaming PC for $699, but that PC is not going to be capable of competing on the same graphical playing field. Even with a price tag this high, we wouldn’t be surprised if Sony is selling this console at a loss.

The real question is whether the PS5 Pro offers enough benefits to justify the 64% increase in price over the base model. We’ll have to wait until we see real-world benchmarks and get an idea of how games actually look and perform on the new console.

How Many Games Will Be PS5 Pro Enhanced?

The main selling point of the PS5 Pro is obvious – it’s meant to offer superior game performance compared to the standard PS5. The goal with this system is to eliminate the need for separate performance and fidelity modes. No longer do gamers need to choose between a high, stable framerate and the best possible resolution. The Pro does both at the same time.

It remains to be seen when and even if we’ll see games developed from the ground up with the PS5 Pro in mind. But we do know that many existing PS5 games will be “PS5 Pro Enhanced,” meaning they’ll receive updates to take full advantage of the more powerful hardware. That list includes Alan Wake 2, Gran Turismo 7, Hogwarts Legacy, Marvel’s Spider-Man 2, and The Last of Us Part 2 Remastered, among many others.

The question is just how many games will be PS5 Pro Enhanced. Will this become a standard feature going forward? Will Sony make it mandatory for new games to support the PS5 Pro? Will we continue to see older first-party titles added to the PS5 Pro Enhanced lineup, such as the God of War games or the earlier Spider-Man games?

And what about the PS4 catalog? We know that Sony is looking to enhance last-gen games as well through features like PS5 Pro Game Boost and Enhanced Image Quality. Just how much of the PS4 back catalog is supported, and will we see new games added to that lineup over time?

How devoted is Sony to ensuring that new and existing games take advantage of this more powerful hardware? And more to the point, what happens if the PS5 Pro doesn’t sell well out of the gate? Sony made a big push with VR gaming when the PSVR2 hit in February 2023, but that’s since tapered off as it’s become clear the headset is a niche product. If gamers aren’t sold on the PS5 Pro’s higher price tag, how aggressive will Sony be in marketing the PS5 Pro Enhanced catalog 6-12 months down the line?

Will Developers Charge for PS5 Pro Enhancement?

We imagine Sony wants as many games as possible to be included in the PS5 Pro Enhanced catalog, and that every major game in development right now probably includes PS5 Pro support in one form or another. But will we see some developers charge for the ability to take advantage of the new hardware? Will “PS5 Pro Enhanced” become a paid upgrade in some cases?

For the most part, we’d guess not. Sony gave no indication in their presentation that these would be paid upgrades, and it might be a tough sell to expect gamers to fork over the money for the new hardware and pay even more on top of that to actually enjoy the full benefits of gaming on the PS5 Pro.

In the case of games that are also available on the PC, we imagine that most of the work has been done already when it comes to making enhanced game modes available for better hardware. In short, we doubt “PS5 Pro Enhanced” will be a paid upgrade in most cases, except when significantly more work is being done to update the base game for the new hardware. Charging more simply for a better framerate and resolution isn’t going to cut it.

How Much Better Will GTA 6 Look on PS Pro?

At this point, the PS5 Pro’s success may be inextricably tied to Grand Theft Auto 6. GTA 6 is quickly shaping up to be one of the most important games ever released, and it’s going to be a huge system seller. Will it wind up being the biggest argument in favor of buying a PS5 Pro?

The trailer for GTA 6 is nothing if not visually stunning, leaving us to wonder if the actual game can truly live up to that early tease. The incredibly detailed character models and environments and advanced lighting techniques promise to push the current-gen consoles to their limits. The standard PS5 and the Xbox Series X will probably be lucky to run at a stable 30 fps. Just how much better will the experience be on the PS5 Pro?

Based on our technical analysis of the GTA 6 trailer, the game seems to be running at 30 fps at an internal base resolution of 1440p. Can the PS5 Pro beat that? Will this be the only way to play GTA 6 at 60fps and/or 4K resolution? Is this where we’ll see what Sony’s new PlayStation Spectral Super Resolution tech is capable of?

With GTA 6 not hitting the PC immediately, it’s probably safe to assume that the PS5 Pro version of the game will be the best-looking and best-playing version of the game out of the gate. But just how stark a difference will there be? Will the game simply run more smoothly, or will it truly feel like a mid-generational leap in quality? If it’s the latter, we could see a whole lot more gamers suddenly making the switch to the PS5 Pro a year from now.

Why Aren’t the Disc Drive and Stand Included?

As we’ve already explored, the PS5 Pro probably isn’t overpriced given the sheer, raw processing power Sony is working with here. But that doesn’t mean $699 isn’t a hard pill for most gamers to swallow. And Sony has made it that much more difficult to stomach by omitting two basic pieces of hardware – the disc drive and the stand.

The absence of the disc drive isn’t necessarily surprising, given how both Sony and Microsoft have begun to downplay discs in recent years. And it’s not as if the option isn’t still there. It just requires gamers to fork over $80 for the disc drive attachment.

Still, the absence of a disc drive stings. Sony really couldn’t have thrown us a bone and included a disc drive with their most expensive version of the PS5? With ridiculously high resolution being the big selling point here, don’t you want to encourage owners to take full advantage of the system and watch 4K Blu-rays rather than stream all their video content? And what about the people who are upgrading from a standard PS5 with disc drive to the Pro? Why force them to choose between paying an extra $80 and paying to “upgrade” to digital versions of their games?

And what about the people who are upgrading from a standard PS5 with disc drive to the Pro? Why force them to choose between paying an extra $80 and paying to “upgrade” to digital versions of their games?

As for the stand, that’s just rubbing salt in the wound. Is it really necessary to charge $30 for a vertical stand? Sony really couldn’t have just thrown in the darned thing to the people forking over the better part of a month’s rent on their new console?

The real problem here is that these extra purchases quickly add up. If you want to be able to display your PS5 Pro standing up and use your collection of physical games and Blu-rays, suddenly the cost of a PS5 Pro is approaching $800. In this economy? Sony might be asking too much of gamers by nickel and dining them with these extra add-ons.

But what do you think? Is the high price tag justified? Will the PS5 Pro be the ultimate way to play GTA 6? What are your biggest questions surrounding the new hardware? Let us know in the comments below.

Mini Review: NBA 2K25 (Switch) – Sound The Buzzer And Call For A Sub, This Baller’s Washed

Slam dump.

There was a time when the yearly NBA 2K Switch entry was something to look forward to. Each year was a step back from the next-gen counterpart, of course, but the Nintendo port offered a near-full-fat experience with the added bonus of portability. Those were the days, eh?

Anyone who picked up NBA 2K24 will have realised this is no longer the case and, unfortunately, the same can be said this time around. NBA 2K25 is the same game we saw 12 months ago, but, somehow, with even fewer features than its predecessor. The gap between the Switch port and next-gen has become a gaping chasm and, with a £50 price tag attached, 2K25 might be the most egregious example of a Switch ‘Legacy Edition’ to date.

Read the full article on nintendolife.com

Xbox Game Pass Standard Is Here – How to Choose the Right Plan for You

Xbox Game Pass Standard Is Here – How to Choose the Right Plan for You

Starting today, we are launching a new plan for Xbox Game Pass – Game Pass Standard. This plan brings together features that players love about Game Pass for Console and Game Pass Core, while providing an additional option when you are deciding which plan is right for you. If you’re still wondering which Game Pass plan might fit your needs, we have the guide for you.
As players, we all have different approaches to gaming. Maybe you’re a PC player, or perhaps enjoy playing online with friends. Maybe you’re gaming on a budget, or you want to play the latest titles day one like the upcoming Call of Duty: Black Ops 6 in October. Providing options to you is important, which is why Game Pass has several options to choose from.

Choose the Plan that’s Right for You

PC Game Pass – Want to play high-quality games on your PC? PC Game Pass offers a multitude of benefits, including hundreds of great games and access to new titles on day one. That includes Call of Duty: Black Ops 6 and Indiana Jones and the Great Circle, access to an EA Play membership, Riot Games benefits in Valorant, League of Legends, Teamfight Tactics, and more. Members also enjoy discounts of up to 20% on many games. If you’re a PC-only player, then PC Game Pass is designed for you.

Game Pass Core – Is your main interest jumping on your Xbox console and challenging your friends online or teaming up to take down a final boss? Game Pass Core is your main avenue for online console multiplayer. For a low monthly price, play with others online, get member deals of up to 50% off select titles, and enjoy a select catalog of over 25 high-quality games in the Game Pass library, including Grounded, Among Us, Halo, Gears 5, and more.

Game Pass Standard – Are you looking to level up your Xbox console gaming experience at a great value? Then Game Pass Standard may be right for you. In addition to all of the benefits you receive with Game Pass Core, including online console multiplayer and member discounts, you get access to hundreds of high-quality console games in the Game Pass library. Legendary series like Halo or Age of Empires, and massively popular games such as Minecraft, Forza Horizon 5, and Tom Clancy’s Rainbow Six Siege are ready for you to play. Dive in and discover your next favorite game today.

Game Pass Ultimate – Are you a player who wants the total gaming experience? Then Game Pass Ultimate has what you need. Including all the benefits in the other Game Pass plans, enjoy hundreds of high-quality games such as Starfield, Forza Motorsport, and Diablo IV, including new games on day one like Call of Duty: Black Ops 6 and Indiana Jones and the Great Circle on your console, PC, and cloud. Get beloved series like EA Sports F1, Battlefield, and Star Wars with EA Play. Join friends and play together with online console multiplayer. Experience premium member benefits with deals and discounts on games and add-ons, free Perks, and more. Stream a game with cloud gaming before you download it on your console – no installs required. Get a head start in Valorant, League of Legends, and more of the biggest PC and mobile games from Riot Games. With Game Pass Ultimate, there’s always something new to play.

We continue to be focused on delivering the best gaming experience at a range of price points so players can choose the plan with the features that best fits their gaming needs and budget. If you are interested in learning more about Xbox Game Pass and pricing for each plan, please visit our main page. You can also find additional information about the new Game Pass Standard plan on Xbox Support.

The post Xbox Game Pass Standard Is Here – How to Choose the Right Plan for You appeared first on Xbox Wire.

You Can Get a Pretty Decent Gaming PC for Nearly the Same Price as a PlayStation 5 Pro

For a limited time, Walmart (via the HP Store) is offering an HP Victus gaming PC equipped with the GeForce RTX 4060 GPU for only $749.99 shipped after a $450 instant discount. This is a solid 1080p gaming PC at an incredible price; in fact, I don’t think we’ve ever seen another gaming PC equipped with an RTX 4060 GPU for cheaper.

HP Victus RTX 4060 Gaming PC for $749.99

This Victus is HP’s budget line of gaming PCs. It might be as flashy as the OMEN series, but it’s a good looking compact chassis with adequate cooling and – depending on how it is specc’ed – equally as competent. This particular model features an Intel Core i5-14400F CPU, GeForce RTX 4060 GPU, 16GB of RAM, and a 512GB SSD. The Intel Core i5-14400F processor is Intel’s newest generation CPU and features a Max Turbo frequency of 4.7GHz with 10 cores, 16 threads, and 20MB of total cache. This is a good gaming chip that won’t bottleneck your RTX 4060 GPU.

The RTX 4060 is considerably more powerful than the RTX 3060 and almost nearly matches the RTX 3060 Ti. I would recommend this card for comfortable 1080p gaming. You could also run games at 1440p with relaxed graphic settings, but at that point I’d recommend upgrading to an RTX 4060 Ti or higher. Because it’s a current generation card, the RTX 4060 supports DLSS 3.0. It gives you a very nice framerate boost without sacrificing too much visual quality. It’s basically like selecting Peformance mode instead of Quality mode on your PS5 gaming console.

For those of you on a budget, the RTX 4060 is going to be your best NVIDIA GPU that you’re going to find for under $1000, and this HP Victus is well under that threshold. What’s more, this is a pre-built HP config with a manufacturer’s warranty, so you’ll avoid the hassle of building DIY and dealing with component warranties. Check out our best budget gaming PCs of 2024 to see what other alternatives we recommend.

Comparing it to the $700 PlayStation 5 Pro

The PlayStation 5 Pro was just announced with a launch MSRP of $700. Although the price of the PS5 Pro and this PC are pretty similar and they can both play games well, it’s certainly not an apples to apples comparison. We actually wrote a lengthy article on the tradeoffs between console gaming and PC gaming in general, but here’s a quick list of bullet points comparing these two models specifically.

The advantages of the PlayStation 5 Pro

(1) Full access to the hundreds of games in the PS5 library

(2) Plug and play right out of the box

(3) Better performance; able to play games at legit 4K

(4) More storage capacity (2TB standard)

(5) VR capable with a PSVR2

The disadvantages of the PlayStation 5 Pro

(1) The PlayStation 5 Slim exists and costs $250 less

(2) Most games are expensive and it adds up fast

(3) No disc drive (costs extra), so you can’t play 4K Blu-ray movies

(4) One trick pony; doesn’t do much else besides being a gaming and multimedia device

(5) No future upgradeability

(6) Wonky keyboard/mouse support

The advantages of this gaming PC

(1) Full access to tens of thousands of games on the PC

(2) General utility (more than just a gaming box)

(3) Plenty of affordable games that are just as good as the AAA titles

(4) Future upgradeability

(5) Prebuilt so mostly plug and play

(6) VR capable with a Meta Quest, Valve Index, HTC Vive, etc

(7) Universal keyboard/mouse and controller support

The disadvantages of this gaming PC

(1) An RTX 4060 on a Windows OS can realistically run games at 1080p-1440p, not 4K

(2) Much less plug and play friendly than a gaming console

(3) Doesn’t include a disc drive either

Looking for more alternatives? Check out the best budget gaming PCs of 2024.

Feature: “We Don’t Need To Just Keep On Repeating The Past” – Lena Raine On Shmups, SNES Samples & Going Solo

Here comes the boom.

Lena Raine has so much to say, and she’s figured out a lot of different ways to say it all.

Of course, avid game players have been listening to her musical scores for over a decade now, which includes music for Minecraft, as well as the soundtracks for Chicory: A Colorful Tale and the BAFTA-nominated Celeste score. She’s currently scoring the respective follow-ups to those games: Wishes Unlimited’s Beastieball and Extremely OK Games’ Earthblade.

Read the full article on nintendolife.com

PlayStation Store: August 2024’s top downloads

It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped the download charts last month. New release Black Myth: Wukong journeyed to the top of the download charts on August’s PS5 list, with Swordsman VR and Beat Saber taking top spots in the US and EU regions.

Check out the full listings below. What titles are you playing this month?

PS5 Games

US/CanadaEU
Black Myth: WukongBlack Myth: Wukong
EA SPORTS Madden NFL 25Grand Theft Auto V
EA SPORTS College Football 25Star Wars Outlaws
Grand Theft Auto VHogwarts Legacy
Star Wars OutlawsBaldur’s Gate 3
Tom Clancy’s Rainbow Six SiegeMarvel’s Spider-Man 2
Marvel’s Spider-Man 2Tom Clancy’s Rainbow Six Siege
Baldur’s Gate 3Gran Turismo 7
Hogwarts LegacyAmong Us
WWE 2K24Sea of Thieves
HELLDIVERS 2Assassin’s Creed Mirage
Ghost of Tsushima DIRECTOR’S CUTCyberpunk 2077
Sea of ThievesThe Witcher 3: Wild Hunt
ELDEN RINGIt Takes Two
Gran Turismo 7ELDEN RING
Cyberpunk 2077Thank Goodness You’re Here!
Call of Duty: Modern Warfare IIIGhost of Tsushima DIRECTOR’S CUT
Among UsWWE 2K24
MLB The Show 24Cat Quest III
Mortal Kombat 1Vampire Survivors

*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/CanadaEU
MinecraftMinecraft
Call of Duty: Black Ops IIIA Way Out
Batman: Arkham KnightThe Forest
Red Dead Redemption 2Grand Theft Auto V
Grand Theft Auto VGang Beasts
Castle Crashers RemasteredFirewatch
Gang BeastsKingdom Come: Deliverance
The ForestRed Dead Redemption 2
FirewatchNeed for Speed Payback
Need for Speed PaybackBatman: Arkham Knight
Dying LightOlympic Games Tokyo 2020 – The Official Video Game
A Way OutDying Light
theHunter: Call of the WildLEGO Marvel Super Heroes
EA SPORTS Madden NFL 25Mortal Kombat X
LEGO Marvel Super HeroesOutlast
Mortal Kombat XUnravel Two
Need for Speed HeatNeed for Speed Heat
Kingdom Come: DeliveranceCall of Duty: Black Ops III
Alien: IsolationHogwarts Legacy
Watch Dogs 2theHunter: Call of the Wild

         *Naming of products may differ between regions

PS VR2 Games*

US/CanadaEU
Beat SaberSwordsman VR
Swordsman VRBeat Saber
Among Us VRPavlov
PavlovAmong Us VR
Arizona Sunshine 2Arizona Sunshine 2
Arcade Paradise VRJob Simulator
COMPOUNDArcade Paradise VR
Creed: Rise to Glory – Championship EditionCreed: Rise to Glory – Championship Edition
SynapseSurvivorman VR The Descent
Job SimulatorThe Dark Pictures: Switchback VR

 *PS Store purchases only. Game upgrades or games bundled with hardware not included

PSVR Games

US/CanadaEU
ASTRO BOT Rescue MissionSUPERHOT VR
SUPERHOT VRSniper Elite VR
The Walking Dead OnslaughtJob Simulator
Paranormal Activity: The Lost SoulThe Walking Dead Onslaught
Job SimulatorGoalkeeper VR Challenge
Arizona SunshineBatman: Arkham VR
Borderlands 2 VRBeat Saber
The Elder Scrolls V: Skyrim VRASTRO BOT Rescue Mission
Creed Rise to GloryCreed: Rise to Glory
Sniper Elite VRArizona Sunshine

Free to Play (PS5 + PS4)

US/CanadaEU
VALORANTVALORANT
FortniteAsphalt Legends Unite
RobloxFortnite
Asphalt Legends UniteRoblox
The First DescendantFall Guys
Fall GuysStumble Guys
Call of Duty: WarzoneRocket League
Rocket LeagueCall of Duty: Warzone
Apex LegendseFootball 2024
The Sims 4The First Descendant

Dragon Age: The Veilguard Photo Mode Details: 15 Exclusive Screenshots and How It Was Inspired by Mass Effect

When Dragon Age: The Veilguard releases in October, it will include a first for the series — a fully-featured photo mode that will let fans capture personalized moments within Thedas. Photo modes have become a common sight in big-budget games in the years since the release of Dragon Age: Inqusition, but it nevertheless marks an important milestone for BioWare’s fantasy series.

Happily, Dragon Age: The Veilguard’s version of the popular mode has plenty of toys for fans who want to indulge their dreams of being a fantasy photographer. Here’s some of what The Veilguard’s photo mode has to offer.

  • Free-roaming camera, tilt, focal length, and lens distortion
  • Depth of Field
  • Auto Focus
  • Distance
  • F-Stop, which lets you control the lighting
  • Vignette mode, which darkens the edge of the screen and gives it a more cinematic look
  • Bloom strength
  • Saturation, brightness, and contrast
  • The ability to hide the player, the party, enemies, or NPCs

Dragon Age: The Veilguard’s photo mode owes a debt to Mass Effect: The Legendary Edition, which introduced a photo mode of its own when it was released in 2021. Director Corinne Busche credits Mass Effect: Legendary Edition producer Brenon Holmes for getting photo mode implemented into The Veilguard.

“Not only did he drive this feature, he did a lot of the work to support it,” she explained. “What I really like is the tab that lets you hide various characters. So hide character, hide party, hide enemies, hide NPCs. You can really curate the shot to your liking…You might be mid-fight with a dragon, but there’s a character in the way, so you can clear them out.”

In the slideshow above, you can see some of the pictures we were able to take using Dragon Age: The Veilguard’s photo mode, including some of its more atmosphere areas. We also grabbed a shot of a cat that we happened to run across, because we love fantasy cat photos.

These aren’t the only images making the rounds, of course. When we posted our exclusive Dragon Age: The Veilguard footage last week, fans were quick to notice the Rooks created by myself and my colleague Alex Stedman. While they weren’t taken in photo mode, I can’t resist posting them here. The hair in particular just looks incredibly good in these shots.

We’ll have lots more coverage later this week (and throughout the month) as our IGN First for Dragon Age: The Veilguard continues. In the meantime, check out our deep dive into The Veilguard’s companions as well as our first preview featuring our impressions.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Devil’s Hideout review: scattershot horror through a surreal urban hell

There’s something about mostly empty urban centers in the US that depresses me and disturbs my soul. Whenever I visit family in the States and find myself in a derelict shopping plaza or some other place affected by America’s depressing sense of architectural planning and overreliance on cars, I can’t help but feel a sense of dread.

Devil’s Hideout, a point and click horror game made by indie dev Cosmic Void, takes place in one such abandoned American city, and manages to deliver on this sense of dread even if its eerie hellscape is rough around the edges.

Read more

Satisfactory Review in Progress

This has been a hard review to write. Not because I don’t know what to say, but because every time I dip back into Satisfactory to look up an item name or confirm some detail, I find myself checking in on the state of my workshop, just for a moment, and then several hours have suddenly flown by. That’s the magic of this seemingly benign, inexplicably alluring factory simulator. Whether I’m pulling my hair out trying to troubleshoot a problem on the factory floor or running away from very disrespectful fireball-spitting aliens, every moment spent in this beautifully complex simulator has been worthwhile. Combining the creativity and exploration of Minecraft with the spreadsheet-inducing planning and optimization of Factorio, Satisfactory is not only the best game I’ve played this year, but my favorite automation game of all time – and that’s without even having reached its final engineering challenges after going hard on a fresh world in its 1.0 build for more than 90 hours. Unless the final stretch of leveling up my factory takes an unexpectedly nightmarish turn for the worse, so far Satisfactory has been an unbelievably good time.

Satisfactory is an immediately compelling factory simulator where you and up to three friends are dropped on an alien planet and told you need to establish a base and produce increasingly complicated materials and launch them into outer space to appease your boss. In order to do so, you’ll need to harvest natural resources, develop new technologies, and become a master of conveyor belts, pipelines, and eventually even locomotive operations as you triumphantly grow your tiny headquarters into a planet-encompassing labyrinth of moving parts. More and more is asked of you as you go, and what starts out as a simple process of gathering leaves and mining iron to make basic tools quickly spirals into a convoluted whirlwind of refineries, manufacturing plants, and nuclear power grids, where you’re producing everything from computer chips to rocket fuel.

Each breakthrough moment organically leads to the next mountain to climb.

If you’re wondering how in the heck assembly line optimization could possibly be fun, I understand your confusion. But in the same way that something like No Man’s Sky gives you a ton of creative freedom while providing irresistible goals to chase along the way, Satisfactory never stops giving you exciting new reasons to keep playing I cannot fathom the number of times I promised myself I’d log off after I tweaked just one more thing only to find myself still tinkering away hours later. Each breakthrough moment, like figuring out how oil refineries work and starting the production of plastic, organically leads to the next mountain to climb, like crafting a rifle and producing ammo with the byproducts of said refineries. Before you know it, you hear those alarming morning chirps from birds outside your window and realize you’ve made a mistake.

Managing ever more complex factories can be pretty daunting at times, but Satisfactory does an absolutely stellar job of nudging you to take small, manageable steps with its checklist of projects to tackle, and in no time at all you and your friends are managing sprawling operations that would have seemed unfathomable at the start. The earliest factory I built began as a few buildings scattered about the untainted wilderness, which quickly spiraled into a horrendous and disorderly web of nonsensically crisscrossing conveyor belts that looked like a bowl of wet noodles (naturally, I dubbed the settlement Spaghettysburg). That amateurish anarchy might be unintuitive and less than optimal, but hey, it gets the job done, and I victoriously delivered my eminent Spaghettysburg address to my co-op partners as we launched the fruits of our labor into space amid the mess of mechanical pasta.

The real fun is in watching your mini society evolve.

Later on, my crew’s creations became more structured and efficient, like our coastal oil refinery dubbed Gas Town or our railway system, which we suspended in the air for maximum orderliness. The real fun is in watching your mini society evolve as you solve progressively more difficult engineering challenges, such as optimizing and expanding your power grid to fuel more facilities so you can produce more complicated parts, or running the math on the ideal ore output of a mining rig to figure out the most efficient way to smelt it into ingots. And you don’t have to be a spreadsheet geek like me or dive deep into third-party wikis to simply see a conveyor belt full of unused materials backing up and feel the irresistible urge to do something about it.

As you’re required to make dozens of different components and juggle a large number of demanding processes in order to complete the Milestone deliveries that make up Satisfactory’s larger progression, you’re constantly switching to wherever your attention is needed most, solving problems and using the new technology you create along the way to make your life easier. For example, early on, I built comically long conveyor belts to move resources from other parts of the world to my main factory, but after unlocking new technologies and manufacturing more advanced parts, I was able to automatically transport resources with trucks, trains, and even flying drones, making things faster, cleaner, and frankly, less chaotic in the process. Going from an unwashed, melee-swinging, conveyor belt-abusing troglodyte to a jetpacking, gun-toting man of tomorrow is immensely satisfying, and makes each hard-fought battle of electrical wiring well worth the trouble.

When you’re not juggling the hundreds of things to do with your factory operations, you’ll take to the vast open world to explore the map, battle beasties, evade poison gas and irradiated zones, find hidden treasures, and befriend gross-looking lizard doggos to serve as your loyal companions. Opting for a single, hand-crafted world instead of the more common procedurally generated areas found in some of its peers, Satisfactory’s map has a diverse set of regions with their own vibes and valuable resources to plunder that are awesome to explore and even better to colonize with your hungry machines. As you gain access to new tools, you’ll get better equipment to take out into exploration, which then gives you access to even more areas. For example, crafting a gas mask lets you navigate zones overrun with poisonous clouds, unlocking the jetpack allows you scale cliffs that would otherwise be difficult to reach, and researching explosives allows you to blast through troublesome rocks so you can delve into caves and other blocked off areas. Each of these developments completely changes what’s possible while out in the world, which in turn allows you to acquire better materials to bring back to your base, creating a loop of building and exploration that just doesn’t quit.

It goes from great to downright amazing once you add friends.

Of course, it wouldn’t be much of an alien planet if there weren’t hostile creatures everywhere who are quite interested in seeing your violent demise. You’ll unlock a few melee weapons and some basic guns and ammo, but combat isn’t anything special as it clearly isn’t the intended focus of Satisfactory. It only took me a few hours before I realized I’d seen just about everything combat had to offer, and while it’s not actively bad, it’s just a bit forgettable when the building and exploration are so great. The alien wildlife mostly seems to be there to provide a touch of danger whenever I go looking for new resources, but it’s still a bit disappointing that there only seem to be four types of creatures to encounter, each with a few different variations that make them more deadly but not any more interesting.

Playing Satisfactory alone can be a lot of fun, but once you add friends to the mix it goes from great to downright amazing. Not only does building with friends allow you to get more done quicker and bounce ideas off one another, but you can each take off to a different part of the map and still work towards shared goals by building infrastructure to transport goods and players from place-to-place. One especially cool aspect is that, once you unlock supernatural alien technology that defies the laws of physics (which happens surprisingly early rather than being wasted on the endgame alone), you can begin sharing resources with one another remotely by uploading your bounty to the Dimensional Depot, which anyone can pull items directly into their inventory from at any time. This creates a really cool dynamic, where a player you haven’t seen in the world for several hours can pipe up to ask for help with something, and you can virtually hand them the resources they need to solve their problem.

If there’s one real issue with Satisfactory, it’s that sometimes its ambition exceeds its grasp, leading to a pretty steady stream of performance issues and bugs (at least on the pre-release 1.0 build I had access to for this review). Crashes were a regular occurrence for my crew, especially for those joining my world for multiplayer, and as your factory grows to an absurd size and complexity, you’ll start to see pop-in, weird textures, and framerate dips with increasing frequency. I played on three separate PCs of varying levels of power, and though each could run Satisfactory fine at the outset, by the end only my Ryzen 9 7950X3D/RTX 4090 could run it without at least moderate issues. You’ll likely need a fairly powerful rig to run this one with consistency, but even when it struggled a bit on two of my PCs, those problems were only ever an annoyance rather than anything so severe that they made me want to stop playing.

I’ve played over 90 hours of Satisfactory’s 1.0 release, and I already have a pretty good idea of where I stand with it at this point, but I’ve still got a final round of uber-challenging endgame tasks to complete before I’ve seen it all and can confidently deliver my verdict. For now, I can tell you that there’s a whole heckuva lot to enjoy. Now, if you don’t mind, I really should get back to it – these production pipelines aren’t going to optimize themselves!