IGN UK Podcast 751: The State of Astro Bot

Dale, Matt P. and Emma chat about everything shown and announced in the May 30th PlayStation State of Play, including an Alien VR game, Monster Hunter: Wilds and the biggest new announcement of all; the return of Astro Bot! Dale has also seen the Stranger Things live theatre show, Stranger Things: The First Shadow and needs to rave about its amazing production.

As ever, there’s also the regular dose of madness thanks to your feedback, including a hideous pasta pudding concoction.

Send in your food nonsense to ign_ukfeedback@ign.com (or questions and thoughts about games, TV, and films – we should probably stay on topic at least 60% of the time).

IGN UK Podcast 751: The State of Astro Bot

Possess office equipment and batter your coworkers in Office Fight

Between this, my supporter post later, and the fact I decided to watch Office Space again this week, I’d like to make it clear to any colleagues or management reading that I value and love them all dearly, and am 110% committed to the eternal grind machine of covering videogames online. Workday malaise is universal, however, whether or not you’re lucky enough to enjoy your job as much as I do. Enter Office Fight, a stylish physics action game where you, a ghost, posess office equipment to cause as much physics-based chaos as possible. The PR did some Office Space jokes in the email, so I pretty much had to cover it. At least once I realised what they were doing, after initially just thinking they were being a massive donkey.

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Is GTA 6 Coming to PC? Take-Two Boss Has a Coy Response

Is GTA 6 coming to PC after console? PC gamers have assumed it would ever since Rockstar unveiled perhaps the most-wanted video game on earth for PlayStation 5 and Xbox Series X and S only. Now, the boss of Rockstar parent company Take-Two has issued a vaguely-worded statement that, if you read in between the lines of the corporate doublespeak, suggest that yes, GTA 6 will eventually come to PC.

During an interview at a TD Cowen conference this week, as reported by VGC, Take-Two CEO Strauss Zelnick responded to a question about whether Rockstar’s lack of a PC announcement was set in stone, or if a PC version would be announced later.

Here’s Zelnick’s response in full:

Well, the lack of an announcement is not something that could be set in stone as near as I could tell, because the only thing that happens after the lack of an announcement is an announcement, I suppose, or a continuing lack of an announcement, I guess that could happen too. It doesn’t seem to me that either would be set in stone.

But Rockstar has an approach to platforms which we’ve seen before, and they will make more announcements in due time. I do believe that the right strategy for our business is to be where the consumer is, and historically what this company has done is address consumers anywhere they are, on any platform that makes sense, over time.

Zelnick dances around the inevitable PC version of GTA 6, but he does point to Rockstar’s release strategy for its previous games. Fans of Rockstar games have noted the studio’s historical reluctance to release other past games on PC day-and-date with console, as well as its fraught relationship with the modding community over the years. Still, some had hoped that a game as big as GTA 6 could be a turning point for the studio’s PC gaming attitude, only to have those hopes dashed.

Big Rockstar titles tend to get to PC eventually, but the question of how long PC gamers will have to wait for what could end up being one of the biggest games ever remains. Given GTA 6’s fall 2025 release window, it seems likely PC players won’t get to play the game until 2026 at the earliest.

In December, a former developer at Rockstar attempted to explain why GTA 6 is coming to PC after it hits PS5 and Xbox Series X and S, and called on PC gamers to give the studio the “benefit of the doubt” over its controversial launch plans.

The first official GTA 6 trailer is the most-viewed video game reveal on YouTube within 24 hours. Set in modern-day Leonida, a fictionalized version of Florida, GTA 6 will let players control Lucia and an unnamed male that some fans speculate is named Jason.

Questions have swirled around GTA 6’s release date ever since the initial reveal, with fans going feral over details like website updates. Internal conflicts over Rockstar’s return to office policy has led to questions over whether GTA 6 will ultimately be delayed into 2026. However, as of right now, it looks like Take-Two and Rockstar are determined to get GTA 6 out the door during its intended release window.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

No one should have to “grow a thicker skin”: Valorant studio commit to harsh penalties for harassment

Riot games have committed to a series of new measures to curtail harassment and hate-speech in the Valorant community. In a video entitled ‘Keeping Our Community Healthy // Dev Updates,” studio head Anna Donlon took to Xitter to outline the new measures for the competitive FPS. Below is a graphic detailing the changes, which include new penalties such as hardware bans for offenders, and an expanded role for the game’s Voice Evaluation tech, which monitors chat for bad behaviour. “If you want to make evil statements under the guise of ‘[naughty word SEO doesn’t like being in the first paragraph] talk’, you aren’t welcome here,” writes the official Valorant account.

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Destiny 2: The Final Shape Requires a Hefty Install

Those looking forward to Destiny 2: The Final Shape may need to clear out a their hard drives ahead of its June 4, 2024 release date, as Bungie has shared some hefty install sizes.

Revealed in its This Week in Destiny blog post, where Bungie also warned players of spoilers after the expansion was accidentally pushed live early for some players, The Final Shape requires around 150 GB on all platforms.

The biggest numbers come for those on PC, however, as players who already have Destiny 2 installed will essentially need double the amount of space available if they want to preload The Final Shape to play the moment it’s available.

Steam players need an eyewatering 299.70 GB and the Epic Games Store needs 279.66 GB, and while these won’t be the final install sizes when the game comes out and PC players can shed the old version, those looking to play the moment The Final Shape releases will need to clear up lots of space.

Other platforms aren’t quite as colossal but still chunky, as the PlayStation 4 needs 110.70 GB (or 129.31 GB to preload in a similar situation as PC), PlayStation 5 needs 143.81 GB, Xbox One needs 139.52 GB, Xbox Series X and S needs 165.82 GB, and the Microsoft Store on PC needs 156.22 GB.

The Final Shape is set to be the grand finale of Destiny 2’s so far 10-year saga, and Sony and Bungie have done their best to increase interest ahead of its release. This even included granting access to three major Destiny 2 expansions (and four on PlayStation) for free in the month ahead of launch.

The Final Shape was due to arrive on February 27, 2024 but suffered a delay because it needed “more time to become exactly what [Bungie] wants it to be”, according to the developer’s official statement.

The studio was hit with lay offs in October 2023, however, due to the underperformance of Destiny 2. This led to a “soul crushing” atmosphere at Bungie as employees said goodbye to around 100 colleagues and feared further job losses, rumored to arrive upon The Final Shape’s release.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Monster Hunter Wilds new trailer shows off horrible lions and mounted monster-bashing

Capcom’s upcoming entry in the lizard pants-making sim, Monster Hunter Wilds, got a new trailer at last night’s State Of Play. It showed off more of how its lovely desert environments morph to fit the weather and how its inhabitants largely don’t get on. We also got a look at some cursed lions, an armoured frog with an unsettling tongue and a rideable Chocobo-esque mount that lets you ping arrows on the fly. Let me break it down for you readers, as someone who is increasingly excited at the prospect of more colourful pants.

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Monster Hunter Wilds, Concord, and more: everything PC relevant announced at PlayStation State of Play May 2024

My PC has a big white case, and sometimes, I sit and think: “big white box good!” But other times, I glance over to my PS5 and think: “other big white box also good!” Then I start getting fanciful and imagine a lovely future where they can both combine into one. Keeping track of two big white boxes is hard! Luckily, I only have to write about one of those big white boxes for RPS the vast majority of the time. Today is one of the rare occasions I do have to cover both, so here’s everything announced at yesterday’s Playstation State Of Play that you, the discerning big white box owner, might find relevant:

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Mobile Game Command & Conquer: Legions Gets Characters, Units, and Stories From the Red Alert Universe

Mobile game Command & Conquer: Legions is getting characters, units, and stories from the beloved Red Alert universe.

Red Alert launched in 1996 as the second game in the legendary Command & Conquer real-time strategy series. It acts as a prequel to the original 1995 game, taking place in an alternate early history when Allied Forces battle the Soviet Union for control over the European mainland.

Developer Westwood Studios created fondly remembered FMV cutscenes for Red Alert’s story, which revolved around Albert Einstein traveling back in time to meet a young Adolf Hitler and creating a new timeline in which the Soviet Union grows even more powerful under Stalin, kicking off an alternate World War 2.

This new Command & Conquer game is a mobile-only title developed by Tencent subsidiary Level Infinite in partnership with EA. Pre-registrations are open across Google Play and Apple App Stores, which a global release set for later in 2024.

Familiar Red Alert characters set to appear in the game include Tanya, Boris, and Yuri. The Yuri’s Force faction appears in the story. Tanya is the name of an Allied commando in the Red Alert universe, played by actress Lynne Litteer.

Red Alert is its debut season. Here’s the official blurb:

Command & Conquer: Legions’ debut season featuring Red Alert is set in an alternate timeline where the Soviet and Allied forces remain deadlocked. Yuri’s unexpected return has disrupted the balance of power, igniting an all-out war between the world’s major factions. Players will lead their chosen faction, recruit legendary Red Alert heroes, build unstoppable armies, and engage in a strategic campaign to thwart Yuri’s nefarious plans. Players can look forward to more stories from the iconic C&C universe in future seasons.

Legions is the first brand-new Command & Conquer game since 2018’s fellow mobile-only Rivals. 2020’s well-received Remastered Collection revived the first two Command & Conquer games for modern systems. EA has yet to announce a new mainline Command & Conquer game for PC.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Shadow the Hedgehog Voice Actor Says There Are ‘Hours’ of M-Rated Recordings of Shadow Dropping the F-Bomb

Voice actor Jason Griffith says he once recorded “hours” of content featuring Shadow the Hedgehog dropping the F-bomb.

Griffith spoke about his time voicing the Sonic character during a conversation with GameLuster at MomoCon. The actor says that when developing 2005’s Shadow the Hedgehog, Sega was, at one point, shooting for a “Mature” rating with the ESRB and asked him to record different versions for many of Shadow’s lines. Griffith says that in these M-rated takes, “they had me say f*** in every single line.”

“There’s a hard drive somewhere with hours of recordings of Shadow yelling f*** at Tails and Sonic and stuff.”

“It was just every sentence, I would be yelling ‘Sonic, give me that f***ing Chaos Emerald!’ or something like that,” Griffith added. “I had no idea what was going on but I just went with it, and I had fun. There’s a hard drive somewhere with hours of recordings of Shadow yelling f*** at Tails and Sonic and stuff.”

Sega typically keeps curse words out of its anthropomorphic mascots’ mouths. Sonic is a series suited for children with one major exception: Shadow the Hedgehog. The spinoff game sees Sonic’s edgy other half using a variety of firearms as players navigate a choose-your-own-adventure-style campaign. It’s a darker take on the Sonic universe that even sees Shadow saying things like “damn” just before threatening to send Eggman to “hell.” It’s a lot, but apparently the ambivalent hedgehog almost used some other choice words, too.

Alas, Shadow the Hedgehog wound up with an E10+ rating when it eventually launched for Nintendo GameCube, PlayStation 2, and Xbox. This is the first we’re hearing of Shadow’s more colorful vocabulary, and it’s unclear if those recordings are truly out there somewhere or if they will ever see the light of day.

IGN has asked Sega for comment.

Shadow is having quite the moment, as Sega has gone as far as to dub 2024 the “year of Shadow.” The character, who first appeared in Sonic Adventure 2 on the Dreamcast, is getting the spotlight in more ways than one. He’ll make his theatrical debut in Sonic the Hedgehog 3 (with voicework from Keanu Reeves) when it premieres later this year. There’s also Sonic x Shadow Generations, a remaster featuring extra red-and-black-hedgehog-themed content that is set to release this fall.

Meanwhile, we didn’t love Shadow’s standalone game when it first released in 2005. We called it “bad” in our 4.7 review, saying that its speedy gameplay “doesn’t make up for the game’s long list of shortcomings, from stupid level design, unrefined controls and useless gunplay to disappointingly outdated graphics.”

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Minecraft’s Tricky Trials Update Launches On Switch This June

“Discover the trial chambers”.

As part of Minecraft‘s 15th anniversary celebrations, Mojang has confirmed the release of the next major update ‘Tricky Trials’ will be 13th June 2024.

So, yeah – that’s just “a few short weeks” when this update will roll out in both the Java Edition and Bedrock Edition of the game. In case you’ve not kept up with the coverage so far, the Trial Chambers are a new structure filled with traps, tricks and treasures you can solo or play with friends.

Read the full article on nintendolife.com