Witchfire: The Final Preview

You ever watch a black metal music video and think, “This is cool and all, but what if those guys screaming around a candlelit pentagram had mid-20th century guns?” Me neither, but I can’t help but think the team at The Astronauts did to get inspired for Witchfire, their single-player roguelike extraction shooter that feels like a gaslamp fantasy movie with Mercyful Fate as the soundtrack. Its mix of hot-handed running and gunning and more slow-paced exploration and investigation meld into something that is more of a dream to play than a nightmare. Though some balancing of what can feel like downright unfair difficulty is certainly in order, and some of the more obscure features could be made to feel less esoteric, I am firmly caught in the spell of this black magic banger.

Though it’s drenched in dark gothic drip, Witchfire is actually about the fight against the evil influence of powerful witches taking an alternative version of our world into its doomed clutches bit by bit. This world’s Vatican calls on you, an immortal warrior for the Pope called a preyer, to hunt and kill one of these witches – a task much easier said than done. The story sort of fizzles out after that. Everything you walk past or interact with is teeming with place and sometimes even lore, but it’s all piecemeal world building stuff that isn’t always intelligible. But it does a great job at setting the overall Roman Catholic x Van Helsing vibe.

I really fell in love with Witchfire’s combat once I found the right guns for me out of the dozen available. It hits just the right stride between DOOM and Destiny, with fast-paced shooting that rewards chain kills and evasiveness and spells that are both powerful odds-eveners and clever utility pieces that helped me get out some gnarly binds all the time. Clearing monster camps manifests arcana, which is a random boon that helps flavor your particular run in the same way the many popular roguelikes do these days. I found that some of these boons were clearly more impactful than others, like ones that lowered my reload times or gave me bonus damage to enemies being afflicted by status elements. They are divided into specializations, and you can have a small effect on which specializations you can choose arcana from in a particular order, but it’s limited – not nearly on the level of the kind of God-boon manipulation in Hades, for example.

It hits just the right stride between DOOM and Destiny.

Besides having some truly satisfying sound design and clever artistic nods to real-world weapons, all of the guns feel pretty standard until you start unlocking special abilities by completing weapon-specific tasks like getting a certain amount of kills with it. Hunger, my go-to mid- to close-range heavy revolver, gained the ability to get empowered shots when I reloaded based on how many critical hits (i.e. weak point hits) I landed with the previous cylinder of rounds. Of the six or so I tried, each felt distinct and viable in their own right, but once I found this revolver and a shotgun that reloads when I hit a charged melee attack, I haven’t looked back.

Much of the meat of Witchfire is jumping into varied locations and finishing each map’s main objective, like solving the mystery of the Wailing Tower or killing a gnarly boss in the Scarlet Coast. The map highlights other goodies like enemy camps that denote the difficulty of the monsters inside with increasingly more metal-looking skulls, or treasure chests and what they could hold should you want to trek towards them. These are usually your first guide for plotting any given trip out of the sanctum and into the fire, but these locales have plenty of things to find that won’t be on the map – like walls that can be magically dissolved to reveal secret loot or passageways, or this nefarious spector that always seems to lead me into the waiting arms of something horrible.

I found that the time between dealing with sub-objectives is filled with navigating around and shooting up dozens of demonic denizens. As far as the regular footsoldiers of the witch go, you’ll be spending a lot of time clapping similar-looking baddies like various humanoid archers and cultists in rags, gunmen with long range and sharp aim, and knights who can turn into fireballs and leap long distances. This never really feels repetitive though, because these enemies get shuffled in with one another in dynamic groups that often require you to deal with lots of different types of threats at once. And these locations are filled with obstacles and verticality and very few corners that feel safe hunkering down in that you always have to be on the move or risk getting caught.

More difficult monster camps will increase the quantity and variety of enemies, and is where you’ll see the scariest stuff. I stumbled across a camp of the highest, most horned-skull difficulty a few times during my travels and saw not only upgraded elite versions of monsters that I knew, but some brand-new horrors that I didn’t, like fully armored grenadiers and some floating menagere that resembled a balloon that’s also a picnic basket. These were a true test of my gear, stats, and skills that I still have a hard time passing. Being able to actively choose to engage with these high-risk challenges makes Witchfire feel more fair than frightening, but there’s also a few features that feel like insult to injury, like a roving band of monsters spawned by the exit portal that will follow you around the map and hunt you, getting stronger as time passes. Yes, they do make sure you stay on track and active during any given expedition, but they barge onto the scene largely unannounced, often being a nuisance when I was trying to engage an enemy camp or one of the weird puzzles on the map. Though killing these special hellions guarantees an ammo drop, a resource that becomes more precious the longer you stay in a map, they never stop coming, and never produce arcana – meaning you could kill them forever and never get any stronger even though they are – and always feel like just one too many levers of discomfort.

All of the treasure hunting and monster shooting I did on any given map was being watched by the Witch. With every mistake I made, the calamity meter rose.

The Gnosis level, my preyer’s general knowledge and insight as it comes to all things demonic, is the most obvious form of progression in Witchfire. It requires more relatively difficult tasks to be completed, like holding a large amount of currency at once, but when completed, higher Gnosis levels allowed me to unlock new access to rooms in my hideout, and also some previously locked or veiled doors in the available expeditions. The downside is that it raises the bar for all of the dangers you’ll find on expeditions. Suddenly, those floating demons I only saw in the most difficult of locations now show up more often in other locations as well. Traps change, more of the chests and items you find are cursed, the roving band of hunters includes more types of monsters, etc. It’s something I wish Witchfire made more obvious, because I certainly wish I knew this before I invested in my actual stats and gear.

All of the treasure hunting and monster shooting I did on any given map was being watched by the Witch. With every mistake I made, the calamity meter rose in the top left corner, and when it’s filled completely, some terrible fate befell me. This was usually in the form of several assassins coming to slay me as my sanity slowly drained, but my understanding is that that is one of a few fates. The reverse GTA star meter that punishes you for being bad adds some pressure to already dangerous circumstances, but in a way that can feel like the game is snowballing against you regressively. And what “mistakes” are feels hit and miss. Sometimes it’s pretty clear: being caught in a trap, failing a puzzle, or being seen by specific enemies. Other times it’s simply getting hit, assumptively also by specific sorts of enemies but when things get really hectic, it’s unclear who I need to dodge in order to not make a bad situation worse

Whether I successfully extracted from the map via one of the many possible portals on it, or was brutally murdered while trying, I ended back at my cliffside HQ to restock and regroup. Here I can spend my volatile witchfire – this game’s “souls” – to improve my stats or buy items from the strange merchant who I guess is my roommate? I can spend the gold that I found in chests or by turning in random (probably cursed) baubles I found at a demonic mirror that I can direct to research weapons, spells, or other gear that it will produce at random while I’m out witch hunting. It’s still early in development and all of these things are expanding gradually, but the grind outside of fighting all of the available bosses and maxing your Gnosis, is pretty limited at this point.

But Witchfire has all the right ingredients in its cauldron for a genre-blending brew that is both unique and fun. Gunplay is an enchanting mix of kinetic cowboy guns and eldritch wizardry that really sings against the dangerous and plentiful soldiers of the ever-present Witch. Some of what it asks you to do is opaque and obtuse, both in a “fun to figure out” and a “frustrating lack of info that would have made a few hours of my game easier” kind of way. There’s hours of possessed chests to cleanse, secret passages to find, and bosses to conquer, and though the endgame grind looks rather unappealing off on the horizon, I have plenty still left on my list to see and do, and would be first in line for the next update Witchfire summons as the game continues on it Early Access journey.

Reptilian Rising is an enjoyably naff toy-based tactics game featuring Spartacus, St George and Einstein

The next advance in video game graphics technology is not ray-tracing or tray-racing or any variation thereof – it’s janky stop motion and rubbish plastic dolls, and it actually began about 30 years ago, when I watched the Adam and Joe show for the first time. If you never watched the Adam and Joe show, they used to do home movie recreations of famous films like Titanic and Saving Private Ryan using stuffed animals and action figures. I found these “Toymovies” hysterical as a kid – I suspect they are less so now. Probably, they are full of jokes we might tentatively class as “of their time”. The point is, Reptilian Rising is sort of Toymovie: The Game.

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The Doom Anthology is Up for Preorder, Comes with a BFG

If you’re looking to own all of the Doom games in one fancy collection, we have exciting news: the Doom Anthology (see here at Amazon) is officially up for preorder. It’s set to release on October 22 and will set you back $79.99, but it’s well worth the price tag for what it comes with. It comes with a BFG, after all.

The Doom Anthology comes with download codes for Doom (1993), Doom II, Doom 64, Doom 3, Doom (2016) and Doom Eternal Deluxe Edition all stored inside an exclusive SteelBook case. On top of that, you’ll also get a 5-inch replica of the BFG, complete with LED lights and a stand to show it off. What better way to journey back into hell? You can purchase the Doom Anthology for PS4 and PS5, Xbox One and Xbox Series X|S, Nintendo Switch, and Steam below.

Doom Anthology is Up For Preorder, Out October 22

There’s no better time to play these games either, with Doom: The Dark Ages on the horizon. While we don’t know of an official release date for the game yet, we do know it’s expected sometime next year, which is exciting enough. We even think this game could be the series’ boldest reinvention yet, so it’s well worth keeping on your radar!

If you’re looking for even more exciting game preorders and deals, it’s worth checking out our roundups for the best Xbox deals, the best PlayStation deals, and the best Nintendo Switch deals. Each of these pieces highlights the latest offers and preorders available for each platform, from games to headsets to storage. We also have a roundup of the best video game deals, which focuses on the best deals overall for each platform alongside what’s caught our eye in the world of PC gaming.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Neo-Retro Roguelike ‘Elsie’ Gets September Release Date

Electrifying.

Playtonic Friends has finally given us a release date for the gorgeous-looking retro-inspired roguelike Elsie, which will land on the Switch eShop on 10th September 2024.

Announced back in June 2022, Elsie combines lovely pixel art and neon colours to create a “hyperkinetic” action platformer inspired by the classics. You’ll be running, gunning, and jumping your way through procedurally generated levels.

Read the full article on nintendolife.com

PlayStation Store: July 2024’s top downloads

It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped the download charts last month. The collegiate gridiron made its glorious return with the newly released EA Sports College Football 25 snagging the most downloads on July’s PS5 list in the US region. The VR platformer Stilt bounced its way to the top of the PS VR2 chart in the US and EU regions. 

Check out the full listings below. What titles are you playing this month?

PS5 Games

US/CanadaEU
EA SPORTS College Football 25EA SPORTS FC 24
Grand Theft Auto VGrand Theft Auto V
ELDEN RINGELDEN RING
NBA 2K24EA SPORTS College Football 25
EA SPORTS FC 24The Crew Motorfest
Call of Duty: Modern Warfare IIIHogwarts Legacy
Tom Clancy’s Rainbow Six SiegeSea of Thieves
Mortal Kombat 1NBA 2K24
Sea of ThievesF1 24
MLB The Show 24No Man’s Sky
Hogwarts LegacyIt Takes Two
The Crew MotorfestCall of Duty: Modern Warfare III
UFC 5The Witcher 3: Wild Hunt
No Man’s SkyTom Clancy’s Rainbow Six Siege
Baldur’s Gate 3F1 Manager 2024
It Takes TwoNobody Wants to Die
HELLDIVERS 2Baldur’s Gate 3
Marvel’s Spider-Man 2UFC 5
TEKKEN 8Avatar: Frontiers of Pandora
Mortal Kombat 11Mortal Kombat 1
*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/CanadaEU
MinecraftMinecraft
Red Dead Redemption 2EA SPORTS FC 24
Grand Theft Auto VGrand Theft Auto V
Batman: Arkham KnightRed Dead Redemption 2
NBA 2K24Batman: Arkham Knight
Need for Speed PaybackNeed for Speed Payback
theHunter: Call of the WildNeed for Speed Heat
Need for Speed HeatKingdom Come: Deliverance
Sekiro: Shadows Die Twice – Game of the Year EditionThe Forest
EA SPORTS FC 24Sekiro: Shadows Die Twice – Game of the Year Edition
Call of Duty: Modern Warfare IIIWatch Dogs 2
Watch Dogs 2Supermarket Owner Simulator: Business
Gang BeaststheHunter: Call of the Wild
Mortal Kombat XMortal Kombat X
The ForestThe Last of Us Remastered
Castle Crashers RemasteredNBA 2K24
Tom Clancy’s Rainbow Six SiegeOutlast
Dying LightDying Light
Injustice 2Unravel Two
Stardew ValleyHogwarts Legacy
         *Naming of products may differ between regions

PS VR2 Games*

US/CanadaEU
StiltStilt
Beat SaberBeat Saber
Towers and PowersHorizon Call of the Mountain
Among Us VRTowers and Powers
PavlovAmong Us VR
Horizon Call of the MountainOperation Serpens
Job SimulatorPavlov
Arizona Sunshine 2Job Simulator
Ultrawings 2Arizona Sunshine 2
Waltz of the WizardStar Wars: Tales from the Galaxy’s Edge – Enhanced Edition
 *PS Store purchases only. Game upgrades or games bundled with hardware not included

PSVR Games

US/CanadaEU
SUPERHOT VRSUPERHOT VR
ASTRO BOT Rescue MissionBatman: Arkham VR
The Elder Scrolls V: Skyrim VRSniper Elite VR
Job SimulatorJob Simulator
Creed Rise to GloryCreed Rise to Glory
Batman: Arkham VRBeat Saber
Beat SaberTitanic VR
Sniper Elite VRCooking Simulator VR
The Walking Dead OnslaughtGoalkeeper VR Challenge
Borderlands 2 VRAll-In-One Sports VR

Free to Play (PS5 + PS4)

US/CanadaEU
The First DescendantThe First Descendant
Zenless Zone ZeroAsphalt Legends Unite
RobloxRoblox
FortniteZenless Zone Zero
Asphalt Legends UniteFortnite
Call of Duty: WarzoneeFootball 2024
Fall GuysStumble Guys
Rocket LeagueFall Guys
MultiVersusRocket League
XDefiantCall of Duty: Warzone

MTG and Pokémon TCG Prices Slashed in Huge Clearance Sale at Best Buy

Magic: The Gathering and Pokémon TCG are arguably the biggest card games on the planet, but don’t tell Amazon and Best Buy, as they’re slashing prices on some great sets and boxes! From pulling a full-art Greninja ex from Twilight Masquerade to snagging a Mana Drain from Outlaws of Thunder Junction, players can catch some epic playable or chase cards from these deals. See all the discounts on Pokemon TCG, or every big offer on Magic The Gathering at Best Buy here. Otherwise, check out our favorite picks from the sales just below.

Best Magic: The Gathering Deals

Outlaws of Thunder Junction Collector Booster Box includes 12 packs of 180 premium cards, perfect for collectors and players looking to add rare and unique cards to their decks and binders. Collector Boosters are always a treat for those who love the thrill of rare pulls and with the current sale, this box is a great way to get more bang for your buck.

Desert Bloom Commander Deck is ready to play out of the box, featuring a unique strategy centered around life gain and desert-themed synergies. It’s perfect for both new and experienced Commander players. Fallout: The Science! Commander Deck mixes up the post-apocalyptic IP with experimental and technological cards for a unique MTG twist. The sale price makes it a no-brainer for anyone looking to expand their Commander collection with a touch of the Wasteland.

Best Pokémon TCG Deals

Elite Trainer Box is a fantastic way to start with the Twilight Masquerade. Packed with 9 booster packs, exclusive card sleeves, and plenty of game accessories, this Elite Trainer Box is a steal at the current sale price. Whether you want to expand your deck or open packs, this box has it all, including a promo Ogerpon card.

Pokémon TCG Classic set is a premium collection that brings back iconic cards in a sleek and stylish package. This set is a gen-one dream, offering classic cards in a cool design. The discounted price makes it an excellent opportunity to own a piece of Pokémon history.

The Grafaiai ex Box provides a new strategy to your deck with an exclusive Grafaiai ex card and four booster packs to expand your collection. Looking for more pokémon deals? We’re keeping track of all kinds of PokéMerch on the daily, so make sure to check out our Best Pokémon deals page.

Christian Wait is a UK-based freelancer for IGN, you can follow him @ChrisReggieWait on Twitter/X.

The Crimson Diamond review: an enthralling retro-inspired EGA game with modern mystery style

The Crimson Diamond is a proper old-school style puzzle adventure. It’s 2D pixel art, with a limited colour palette as in EGA games, and you control it with a text parser, like King’s Quest or one of them other Sierra adventures old men like Graham remember. It’s important to mention this up front because it’s very possible that, despite The Crimson Diamond’s tale of betrayal, murder, and mineral rights in 1914 Canada, the text parser element will be a Rubicon you instantly can’t be arsed to cross. A not unreasonable stance – though I think the text parser in The Crimson Diamond is fantastic. Such beef that I have with this adventure game is down to the specificity required to solve some of the puzzles.

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KIBORG: Arena is a free slice of Arkham-style combat starring a John Protagonist-ass punchy cyborg

KIBORG: Arena feels like a throwback in several ways that I quite enjoy. It’s a free prologue to the upcoming cyberpunk puncher KIBORG. The titular arena is a large room in which you, a large man, bash a large amount of enemies. You have to punch a gong between waves to trigger the next, and this struck me as a nice pre-emptive nudge that every problem you face in Kiborg can be solved by rapidly moving your fist towards offending objects, which turned out not to be too far off the mark.

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Guide: Where To Pre-Order Super Mario Party Jamboree On Switch

Best prices and pre-order bonuses!

Super Mario Party Jamboree launches on Nintendo Switch on 17th October 2024. If you’re hoping to find the best deals and cheapest prices for the game, as well as details on any available pre-order bonuses, you’ve found the perfect place.

Below, we’re keeping track of the best retail options available across the US, Canada, and UK. Happy shopping!

Read the full article on nintendolife.com

Valve are still taking SteamOS beyond the Steam Deck, though dual booting is a ways off

Valve have made no secret of their plans to make SteamOS – the Linux-based operating system that powers the Steam Deck – available to other games-playing devices, including rival handhelds. After a recent beta update mentioned adding support for the Asus ROG Ally’s inputs, The Verge confirmed with Valve that SteamOS support for non-Steam Deck portables is still very much in the works. The Deck’s long-promised dual booting capability, on the other hand, sounds further down the to-do list.

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