Trails In The Sky 1st Chapter Update Adds “Image Quality / Performance Settings” On Switch 2

Update: Now available for Nintendo platforms.

: Following last month’s release, Trails in the Sky 1st Chapter is now getting updated to Version 1.05 on the Switch and Switch 2.

Perhaps, most notably, the Switch 2 update will add “image quality and performance settings”. Additionally, there is also a first-person perspective mode. Here’s the translation from the official Falcom website (via Gematsu):

Read the full article on nintendolife.com

Dead Space Creator Glen Schofield Thinks the Games Industry is “Broken, Beaten, and Battered”

In an impassioned end to his keynote address on the opening day of Gamescom Asia x Thailand Game Show in Bangkok, Dead Space creator and industry veteran Glen Schofield has declared that the games industry is in dire need of fixing, and he believes he knows just how to go about it.

“We need to fix the gaming industry right now,” said Schofield to a room of games industry professionals. “It’s broken. It’s beaten, it’s battered, our developers are battered, they’ve been taking it on the chin for the last couple of years. We need to bring it back to what it was, right? Instead of all this negativity.”

The first and arguably most controversial step to take in Schofield’s opinion, is for the games industry to widely embrace the use of generative AI as a standard part of their development tool set.

“AI isn’t here to replace us,” continued Schofield. “It’s here to make us faster, better, and more efficient. And AI is for all of us, it really is. It’s not just for directors and artists, it’s for writers and marketing execs.

“So, I think [games industry] executives, owners, founders… Let’s start training our people on AI. Start it as soon as you can. Who cares if I’m EA or Activision or Namco or whatever, we should be working together at least in training and training our people up. That would be a huge help because I know we’re going to start hiring people back again.”

Next up, Schofield believes that investors need to loosen their purse strings and start spending more on games development, as well as putting the right people in charge of each studio.

“Come on, investors and execs, let’s stop this madness,” said Schofield. “You want to make a AAA game for like eight million dollars? You gotta get your guts back again. If we start putting money into the industry again, we know it’s going to make money.”

“To me, you picked the wrong people to run the teams, to run the games, right? In my opinion [you need] a big, creative person who’s running it. And then you put people around to help with this and that. That’s the way I work these days, right? I still run my studio in ways but I have people to help now so I can be 100% or 98% on that. That’s what these games need. I saw some of the people that were chosen and they were really good people, but there’s no way they were ready to direct a game.”

“So I said, let’s start putting money in, do due diligence a little better on that. We know we’re going to make money. But we have to make quality games, and you have to give them to the right people.”

Lastly, and perhaps most strangely given that he was presenting the opening keynote address at a rival games industry show, Schofield wished for the return of E3.

“Bring back E3,” said Schofield to soft applause. “I mean, come on. E3 is the granddaddy of them all. And I will tell you every single E3 that I went to made my games better. And I know there’s no formula to show a [return on investment] on that, [but] every game got better when you went there. You talked with your friends, you talked with colleagues, everybody’s thrilled to help you with the next technologies, or showing you mechanics. When the companies started going outside of E3 I knew this was the end, and I started boycotting those because [that] was not an industry that was working together, this is an industry that’s fragmented. And so now there’s no E3.”

Schofield concluded his address by reiterating that while he’s fully onboard with AI, the most important aspect of games development were the people making them, not the machines.

“Remember, ideas are the lifeblood of the industry,” said Schofield, speaking to the developers in attendance. “And those ideas? They come from you.”

How do you feel about Schofield’s plan to “fix” the games industry? Sound off in the comments below!

Tristan Ogilvie is a senior video editor at IGN’s Australian office, currently attending Gamescom Asia x Thailand Game Show.

Pokémon Legends: Z‑A Ranked Battles Season 1 Now Live, Reach ‘Rank K’ For A Special Reward

“This item can’t be obtained through normal gameplay”.

In case you missed it, the first season of Pokémon Legends: Z-A Ranked Battles is already underway. It will run from now until 4th November 2025, and gives trainers who reach ‘Rank K’ a special reward of Greninjite. This item can be used to Mega Evolve Greninja into Mega Greninja, and “can’t be obtained through normal gameplay”.

The official Pokémon website further explains the three types of rewards for Ranked Battles. You’ll get rewards at the end of the battle (regardless of your performance), and promotion rewards are gained when you advance to the next rank (this includes items for training such as Mega Shards). The last type of reward is a seasonal reward, which is based on your ranking at the end of a season.

Read the full article on nintendolife.com

The Crew 2 Offline Mode Now Available

A new offline mode for Ubisoft’s The Crew 2 is available now, which will allow owners to play the racing MMO offline if desired. The functionality – dubbed Hybrid Mode – has been explained in full on the publisher’s website.

According to Ubisoft, Hybrid Mode gives us the “freedom to choose” how we want to play The Crew 2. That is, online mode (which is “the original experience as it was designed from the start, complete with multiplayer features, leaderboards, summits, and community sharing”) or offline mode (which the publisher describes as “a new experience”).

“Whether you’re looking to preserve your progression for the future or simply enjoy the freedom of playing without a connection, Hybrid Mode ensures The Crew 2 remains accessible for years to come,” explains the publisher.

To transfer progression into offline mode, players can simply select “Export to Offline Save” after a session online. Doing so will create a copy of current progression in the game’s multiplayer world stored locally on a personal PC or console. Ubisoft notes online and offline saves are separate, however, so progress made offline will not carry back over into online saves. Players will be able to re-export online saves to update offline files at any time.

Custom liveries will not transfer to offline saves.

An offline mode for The Crew 2 was announced last year in the wake of the the shutdown of the original game in March 2024. Disappointed players of The Crew (which was not a free-to-play game, but became inaccessible for its owners to play after its shutdown – even solo) were justifiably concerned about The Crew 2 suffering the same fate.

“We heard your concerns about access to The Crew games,” Ubisoft said at the time. “Today, we want to express our commitment to the future of The Crew 2 and The Crew Motorfest. We can confirm an offline mode to ensure long term access to both titles.”

Ubisoft was subsequently sued after the shutdown, a lawsuit the publisher responded to by insisting that buying a game doesn’t give players “unfettered ownership rights” to it, but rather only a “limited license to access the game.”

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

Action RPG Solo Leveling: ARISE OVERDRIVE Releasing New Demo at TwitchCon

The November 17 release date on Steam and Xbox PC for action RPG Solo Leveling: ARISE OVERDRIVE is quickly approaching, and to celebrate, it will have a booth at TwitchCon in San Diego this week where players can try out a new demo and win special merch.

Solo Leveling: ARISE OVERDRIVE lets you step into the world of the massively popular Solo Leveling franchise, centering on protagonist Sung Jinwoo. It’s been built for PC and console (it’s scheduled to release on consoles in 2026) and includes the original story along with new adventures that are exclusive to the game.

If you’re not familiar with the series, it takes place in a world where people with supernatural abilities known as Hunters must protect mankind from a never-ending onslaught of monsters. Usually, Hunters’ abilities and strength level are determined when their powers first manifest. But Jinwoo gets a unique ability: he can level up. So even though he starts off as a low-tier Hunter, he can grow more powerful the more foes he defeats. And now he’s on a personal quest to become the world’s strongest Hunter.

It should be pretty obvious why this premise lends itself to a game, it basically already has RPG progression systems baked in. Solo Leveling: ARISE OVERDRIVE builds on that base with a skill tree that branches into eight different job advancements. Through the course of the webtoon, Jinwoo transforms into the Ultimate Monarch of Shadows, and now you can experience his evolution for yourself.

As you can see in the video above, Jinwoo can switch between weapons and combine basic attacks with flashy special abilities to build up combos. But you can’t just mindlessly attack, you need to keep an eye on enemies and respond to their strikes and AoE attacks. You can execute perfectly timed parries or dodges to cancel out damage and unleash powerful counterattacks to keep the fast pace flowing and combo meter climbing.

However you defeat enemies, they’ll drop loot that you can use to craft new weapons, including ones pulled directly from the original webtoon, like Kasaka’s Venom Fang and the Demon King’s Daggers. There are several weapon types available, and your combat style will be determined by your weapon and skill tree choices. That makes for a variety of styles, like in the original story, giving you the opportunity to try out different options and figure out what works best for you.

You’ll face off against a ton of enemies and bosses solo, but some are too strong for even a leveled-up Jinwoo to deal with. That’s where multiplayer comes in. You can team up in four-player co-op raids to take on commanders that series veterans will recognize, and you can play as Jinwoo or one of the other available Hunters with their own set of unique skills.

If you’re interested in seeing more, don’t miss TwitchCon, which starts Friday, October 17 and will be open until Sunday, October 19. The Solo Leveling: ARISE OVERDRIVE booth is open to the public, so any in-person attendees can come by and try out the demo. And there will be some popular streamers playing the game at the booth (iiTzTimmy, RDCGaming, EsfandTV, Agent00, ExtraEmily, and more). The booth will also have activities available, and people who complete them can earn exclusive merch.

If you’re not able to attend in person, no worries. There will also be streamers dropping by the in-booth streaming room to play the demo and share gameplay with their channels. The game releases November 17 on Steam and Xbox PC, with a planned release on consoles next year.

It’s available for pre-order now, and the story, boss raids, and multiplayer content are included. If you want to stay up to date on the latest info, you can check out the official website or follow on Twitter, YouTube, or Discord.

Infamous Van Gogh Pokémon Card Is Now Worth Over $1,000, and Primed to Continue Its Upward Trend

If you’re looking for a Pokémon TCG card to invest in before it gets to over $1,000 raw*, Pikachu with Grey Felt Hat is a solid bet right now.

Originally announced in 2023 with Amsterdam’s Van Gogh Museum, and later given out as a treasure hunt prize on exiting the exhibition, Pikachu with Grey Felt Hat is the infamous 85th promo card in the Pokémon TCG’s Scarlet and Violet series.

It’s notorious for a few reasons, and unsurprisingly, it’s the usual story of scalpers ruining it for Pokémon trainers and collectors, causing chaos to the point that the museum stopped giving out the card. Scalpers even hassled visitors, asking to sell them the Pikachu card for cheap so they can resell it on the secondary market.

Even a small handful of Van Gogh Museum staffers got the sack for misconduct and reportedly stealing a box of Pikachu with Grey Felt Hat cards. In the words of Serebii.net’s very own Joe Merrick: “This makes me so sad and is why we can’t have nice things”.

At the time, this card was going anywhere from $100 to over $1500 on eBay, but thanks to a new re-print and distribution of the promo card via Pokémon Center online orders, things settled down. Well, as far as scalping goes.

It’s no longer available, which means we’re seeing a real climb on this card in the last 12 months. Looking over at value data on TCGPlayer, we were looking at $139 for this card in near mint condition in October 2024, and it’s (more or less) been a straight climb ever since.

It plateaued between March and July this year at around $330, but then started shooting up to over $680 right now. If you want a Pokémon TCG chase card that looks the price, out of print and a safe investment, I’d still snap up Pikachu in Grey Felt Hat today. I even own this one myself, and I’m holding onto it for as long as I can.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals.

*Raw is the term used for trading cards that haven’t been graded, which are now hitting $1,000 at a grade 10 across PSA, Ace, Tag, CGC, and more.

You aren’t finishing your Battlefield 6 Conquest matches fast enough, so EA have made them shorter

Too many Battlefield 6 rounds of Conquest have been ending in a dissatisfying time-out, Uncle EA have found, with rival teams failing to completely devour each other’s supply of spawning tickets. We’ve all known engagements like that – tit-for-tat exchanges between mostly AFK recon players. Irresolutions that might yawn forever were it not for everybody’s real enemy, the clock. The gutsy response would have been to retitle Conquest “Bathos”, or “War on Terror” if they wanted to sadden George Bush, or “Waiting for Bravo” if they wanted to amuse the Beckett fans, or “Deadlock” if they wanted to tweak Valve’s whiskers. Instead, EA have taken the coward’s way out and chopped the allowance of tickets on a per map basis.

Read more

Feature: “We’re Going To Need More Toilet Paper” – This Is Mario Kart-Attack!

A Mario Kart Live anniversary blowout.

We may only be a few months into a shiny, new Mario Kart game with lush open worlds and challenges aplenty, but as I scrap it out in yet another Knockout Tour or pootle about for P Switches and Peach Coins, I can’t help but yearn for something a little more familiar.

Read the full article on nintendolife.com

Free Play Days – F1 25, Everspace, Hell Let Loose, The Stone of Madness, and Ra Ra Boom

Free Play Days – F1 25, Everspace, Hell Let Loose, The Stone of Madness, and Ra Ra Boom

Different worlds collide with Free Play Days! F1 25 is available this weekend for Xbox Game Pass Ultimate, Premium and Essential members to play from Thursday October 16 until Sunday, October 19.

Everspace is available on both Console and PC with Xbox Play Anywhere during Free Plays Days.  

Hell Let Loose is open to all Xbox members with Free Play Days for All. 

The Stone of Madness and Ra Ra Boom are free for all members to try with two-hour and one-hour timed trials respectively during Free Play Days, no Game Pass membership required.


How To Start Playing


Scroll down and find and install the games on each of the individual game details pages on Xbox.com. Clicking through will send you to the Microsoft Store, where you must be signed in to see the option to install with your Xbox Game Pass Ultimate, Premium and Essential membership. To download on console, click on the Subscriptions tab in the Xbox Store and navigate down to the Free Play Days collection on your Xbox One or Xbox Series X|S.


Keep The Fun Going


Purchase the game and other editions at a limited time discount and continue playing while keeping your Gamerscore and achievements earned during the event! Please note that discounts, percentages, and title availability may vary by title and region.


Free Play Days (Game Pass Membership Required)


F1® 25

Electronic Arts


180


$69.99

$48.99
Free Trial

F1 25
Optimized for Xbox Series X|S
Join the trial of F1 25 between October 16-19 and experience everything the full game has to offer! Try out the revamped My Team mode, the thrilling third chapter of Braking Point, and much more. Also: don’t miss the 2XP weekend, whether you’re playing the trial or already own the game.


Xbox Play Anywhere

EVERSPACE™

ROCKFISH Games


252

$19.99
Xbox One X Enhanced

Everspace
Xbox Play Anywhere
An action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell.


Free Play Days For All


Xbox Play Anywhere

Hell Let Loose

Team17


888


$49.99

$19.99
PC Game Pass
Xbox Game Pass

Hell Let Loose
Optimized for Xbox Series X|S, Xbox Play Anywhere
Jump into the ultimate WW2 experience spanning Eastern, Western and North African theatres of war. Hell Let Loose drops you into the action, where you will have to fight across fields, bridges, forests, towns and more war-torn environments! Buy now for 60% off and play for free between 16th October – 19th October.


Xbox Play Anywhere

The Stone of Madness

Tripwire Interactive LLC


7


$29.99

$14.99
Free Trial

The Stone of Madness
Optimized for Xbox Series X|S, Xbox Play Anywhere
A real-time tactical stealth game set in an 18th-century Spanish Monastery. Located in the Pyrenees, this time-worn Jesuit monastery is home to a madhouse and an inquisitorial prison. Five prisoners – plagued by cruel punishment, madness, and despair – pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.


Ra Ra BOOM

Gylee Games


7


$19.99

$14.99

Ra Ra Boom
Optimized for Xbox Series X|S
A 4-player local co-op brawler. Perfect to play solo on a weekend, but even better with friends. Choose your hero, bash some robots, and upgrade to increase the chaos.


Don’t miss out on these exciting Free Play Days for Xbox Game Pass Ultimate, Premium and Essential members! Learn more about Free Play Days here and stay tuned to Xbox Wire to find out about future Free Play Days and all the latest Xbox gaming news. 

Editor’s Note: Removed Ready or Not, which has been rescheduled for a later date.

The post Free Play Days – F1 25, Everspace, Hell Let Loose, The Stone of Madness, and Ra Ra Boom appeared first on Xbox Wire.

Battlefield 6 — 9 ways it evolves the franchise’s formula

In a lot of ways, Battlefield 6 is a return to some of the classic elements of the first-person shooter series. But even as it draws on features that players have loved for years, it also makes adjustments to the formula that can seem small, but have a big impact. From changes to the class system to help you find your perfect play style, to map destruction that can create chaos or provide advantages, Battlefield 6’s look back to its past is actually full of steps forward into its future.

Here are nine ways Battlefield 6 is improving the storied franchise with subtle and not-so-subtle improvements.

Waves of destruction

One of the things that has always set Battlefield apart is the destruction players can wreak across its multiplayer maps. In Battlefield 6, destruction has been amplified to be both realistic and strategic, and it plays a big part in both multiplayer matches and in the campaign. Blasting out walls to expose enemy soldiers or destroying towers to eliminate machine gun nests gives you more options as you fight through Battlefield 6’s story, and watching huge structures blow apart is always mesmerizing.

Enhanced squad commands

Battlefield is known for its squads, and you’ve often had a team of fighters backing you up in the franchise’s many campaigns. In Battlefield 6, you can issue squad commands to focus fire on a tough enemy, or tell a particular member of your team to use their class’s skills, like having your Recon mark targets or your Assault use a grenade on a tough position.

Escalation mode feels perfect for Battlefield

New to Battlefield 6 is Escalation mode, a 64-player match type that combines elements from classics like Conquest, Domination, and Breakthrough to make something new. In Escalation, two teams vie for control of control points, and once one team controls more points than the other, a meter begins to fill. If the meter is completed, the team with more territory scores a point, and one of the control points disappears from the map. As you keep fighting for territory, the contested area of the map shrinks, creating more intense battles and forcing teamwork to attack and defend positions. Throw in Battlefield 6’s many vehicles, and you have a mode that’s both highly strategic and intensely chaotic.

A better Class

Bringing back a focus on its four classes — Assault, Recon, Support, and Engineer — is a core element of Battlefield 6 returning to the series’ roots. But Battlefield is also taking those classes into the future with this new game, thanks to the Training Paths you can unlock for each one. Training lets you focus on different aspects of a class’s specific role. For example, as an Assault, you can work as a fast frontline fighter, or unlock the Breacher training, which lets you emphasize blasting through walls and clearing rooms. Each class has its own Training Paths to unlock through completing Assignments, so you can customize your play style while becoming an expert in the capabilities of each class.

More responsive movement

Battlefield 6’s Kinesthetic Movement system brings a lot of adjustments to how you get around in the game, and they feel so natural and intuitive that you might not even notice them. From running while crouched to keep your head down, to rotating on your back while prone to shoot behind you, to leaning out of cover to take a shot, to jumping on the outside of vehicles to hitch a ride, Battlefield 6 is full of small improvements that make it easier to get where you’re going and fight well when you arrive.

Jumping straight to the firing range

There are a lot of little tweaks to Battlefield 6 that make it a more welcoming game than past entries into the franchise, like short explanations of different game modes and classes to help you learn the game faster. As you’re tweaking your loadouts, you can also take any gun you’re playing with straight to the firing range to try it out by pressing L2, allowing you to instantly test attachments and modifications to find exactly the weapon for you.

DualSense haptic feedback that puts your boots on the ground

In both the campaign and in multiplayer, Battlefield is an intense, over-the-top experience, where gunfire and explosions constantly rock the air around you. All those sensations are translated into intense haptics through the DualSense controller, helping to capture just how fierce, powerful, and enormous all those crashing vehicles and collapsing buildings really are.

Modular maps offer a variety of battles

In past Battlefield games, the largest multiplayer maps also contained flashpoint locations within them that could function as maps on their own. Battlefield 6 continues this design philosophy, but dials in the focus even tighter than before. Each of the largest maps in the game contains multiple different kinds of areas, where you might find yourself fighting pitched gunfights through the corridors of a skyscraper under construction, before running into a village full of small cottages that are quickly being leveled by tank fire. Lots of these locations work as maps for the smaller game modes, like Team Deathmatch, so you can learn their intricacies across lots of different experiences.

A more creative Portal mode

Since Battlefield 2042, the Portal mode has allowed players to create their own Battlefield games by tweaking rules sets and building their own map. Those tools have been greatly expanded in Battlefield 6 to offer a whole lot more freedom. Players are only just beginning to explore what’s possible with the Portal, but already you can find lots of different kinds of matches, thanks to a new server list and new discovery features.

Between maps, modes, Portal, and a full campaign, there are a whole lot of unforgettable Battlefield moments to be had in Battlefield 6, which is available now on PlayStation Store. Plus, Season 1 is just around the corner on October 28.