A team of modders are creating a Community Edition of Arkane’s footloose fantasy RPGDark Messiah of Might and Magic, with Valve’s support and publisher Ubisoft’s approval. The modders in question are the same outfit who received a “completely blank check” from Ubi to develop a modding SDK, back in 2023. Now, they’re devising a new version using the latest Source Engine SDK. Kickbait, indeed.
I’ve seen lots of games try to emulate top-down Zelda over the years; some to great success and others, well… not so much. Minishoot’ Adventures – NIntendo Switch 2 Edition falls into the first camp, and although it’s not as grand in scale as your average Hyrulian quest these days, it nevertheless nails the feel of a great Zelda.
The twist here is that Minishoot’ Adventures combines twin-stick shooting mechanics with more traditional Zelda tropes. You’ve got a wide open space in which to explore various areas, plus a load of interesting dungeons to pillage, keys to uncover, hearts pieces to boost your health, and enemies to vanquish. When you do run into some bad guys, you’re treated to short bursts of bullet-hell mayhem, either via organic encounters or specific combat segments in which you fend off waves of enemies.
One of the most striking vehicle designs of the ‘90s, if not of all time, the ’91 Mazda RX-7 Type R and its overly complicated sequential twin-turbo system boosting a rotary engine joins the Gran Turismo 7 lineup.
Joining the FD3S are a restomod ’69 Chevrolet Camaro Race-Mod pushing 657.8 BHP from its supercharged V8 and a ’21 Renault Captur S Edition TCe 140 crossover.
March’s free update also brings four new events to World Circuit.
Update 1.68 for Gran Turismo 7 is available beginning today, March 11 at 11:00pm PT / March 12 at 7:00am GMT / 3:00pm JST.*
New Cars**
’69 Chevrolet Camaro Race-Mod
*Can be purchased from Brand Central
A restomod of the classic Trans-Am hero Camaro Z28.
Introduced in 1966, the Camaro was Chevrolet’s answer to Ford’s Mustang. The high‑performance Z28 was developed to homologate the car for the SCCA Trans‑Am Series and debuted as a focused motorsports model. Power came from a high‑revving 302 cu in (4.9‑litre) V8, with no automatic transmission or air conditioning offered. Campaigned by teams such as Penske Racing, the Z28 went on to claim championship success in Trans‑Am, helping spark a new era of small‑displacement, high‑revving American V8s.
Created by Gran Turismo, the Camaro 1969 Race‑Mod is a modern reinterpretation of that original Z28. It preserves the spirit of classic Trans‑Am racing through a low, aggressive stance, while incorporating elements of the contemporary restomod movement popularized at events like SEMA. Chrome trim has been removed and replaced with carbon‑black components, while a wide‑mouth front bumper, pronounced ducktail spoiler, and centre‑exit exhaust sharpen the exterior.
Inside, the car adopts a stripped‑back race cockpit with a roll cage, Alcantara bucket seats, and a sequential shifter. Beneath the vintage‑inspired design, however, lies thoroughly modern performance: a supercharged V8 producing 657.8 bhp. The result is a modern Trans‑Am race car that honors tradition while embracing new technology.
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’91 Mazda ɛ̃fini RX-7 Type R (FD)
*Can be purchased from Used Cars
The debut model of the third‑generation RX‑7, a car engineered to be the ultimate sports car.
The FD3S RX‑7 debuted in December 1991, marking a major evolution for Mazda’s rotary sports car. The “Savanna” name used by previous generations was dropped, and the model was rebadged as the ɛ̃fini RX‑7. Its design focused on lightweight construction, balance, and outright performance.
To accommodate wider tyres, the FD3S featured a significantly wider body. Despite the increase in size, extensive use of aluminum for the bonnet, spare wheel, jack, and front and rear double‑wishbone suspension kept curb weight to an impressive 1,260 kg. This obsessive weight reduction became a defining trait of the car.
Power came from an updated 13B rotary engine, now fitted with a sequential twin‑turbo system. Output rose to 251.5 bhp and 30.0 kgfm of torque, giving the lightweight Type S a power‑to‑weight ratio of just 4.97 kg per bhp. It became the fastest and most capable RX‑7 Mazda had ever produced, with enormous tuning potential.
Over its lifespan, the FD3S saw continual refinement, including improvements to body rigidity, engine management, and ABS. The original Type I evolved through multiple revisions, culminating in the Type VI in 2000. Unable to meet increasingly strict environmental regulations, production ended with the RX‑7 Spirit R in August 2002, closing a 25‑year chapter in rotary sports car history.
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’21 Renault Captur S Edition TCe 140
*Can be purchased from Brand Central
An all‑rounder that blurs the boundaries of the compact SUV class.
The Renault Captur is a compact crossover SUV first introduced in 2013, quickly gaining popularity for its urban‑friendly design and impressive versatility. The second‑generation model arrived in 2019, built on an updated platform that delivered improved driving dynamics, ride comfort, and overall refinement. From this generation onward, Renault’s distinctive C‑shaped lighting signature became a defining visual feature.
Measuring 4.23 m in length, 1.8 m in width, and 1.58 m in height, the Captur strikes a careful balance between compact agility and SUV presence. A longer wheelbase enhances stability and interior space, while the folding rear seats allow flexible cargo configurations to suit daily life or longer journeys.
Powertrain options vary by market and trim level, ranging from 1.0‑ and 1.3‑litre turbocharged petrol engines to diesel and hybrid variants. Notably, the Captur became Renault’s first plug‑in hybrid with the E‑TECH PHEV, drawing on hybrid expertise developed in Formula 1 to deliver smooth, quiet, and efficient performance through electric motor assistance.
On the road, the Captur combines agile handling with a stable, comfortable ride. A high‑quality interior and modern infotainment system enhance comfort for both driver and passengers, while the elevated driving position makes maneuvering effortless. Equally suited to urban commutes and winding country roads, the Captur proves itself as a true jack‑of‑all‑trades that exceeds expectations of the compact SUV segment.
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World Circuits
The following new events have been added to ‘World Circuits’:
European Sunday Cup 400 – Dragon Trail – Gardens Reverse
Japanese Clubman Cup 550 – Kyoto Driving Park – Yamagiwa Reverse
American Clubman Cup 700 – Michelin Raceway Road Atlanta
World Touring Car 800 – Circuit Gilles-Villeneuve
*Internet connection required for update. **Credits (paid or via game progression) required to purchase vehicles.
Marathon has its first post-launch patch, which makes a number of important balance changes.
Marathon Update 1.0.0.4 makes changes that make the extraction shooter slightly easier, following feedback from some players that it is too hard due to the sparseness of ammo and healing items, as well as the toughness of the enemy AI.
The patch increases the number of Med Cabinets and Munitions Crates that can spawn on Perimeter, the starting map, increases the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits, and reduced the frequency that UESC Grenadiers drop EMP grenades.
For combat, the range that gunfire and explosions can be heard from is increased. Specifically on UESC, Marathon’s AI enemies, health of most UESC enemies and shield hp of UESC bosses is reduced by a small amount.
Perhaps in anticipation of Marathon’s hardcore fans criticizing Bungie for catering to casual players, the developer added a note with this change to reassure them that enemy AI will still present a stiff challenge.
“With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat,” Bungie said. “The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction.”
Additionally, Bungie community chief Cosmo tweeted to say the UESC enemies “will still f**k you up,” in response to concern that this patch is a reaction to some who say Marathon is too hard.
The patch comes amid significant debate about the success or otherwise of Marathon, which is a crucial release for Bungie following significant financial issues that even studio owner Sony itself has highlighted. We don’t have player numbers from Sony or Microsoft, but on Steam, Marathon hit a peak player concurrent figure of 88,337. Marathon appears to be holding relatively steady on Valve’s platform. But we do not have a sales figure for Marathon, and no comment yet from either Sony or Bungie on whether it’s meeting expectations. Are people bouncing off Marathon because of how hard it is? Are some put off by its steep learning curve?
Marathon Update 1.0.0.4 patch notes:
Item Economy
Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter
Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits
Reduced the frequency UESC Grenadiers drop EMP grenades
Combat
Fixed an issue where players could sometimes die instantly in confinement events
Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time
Increased the range gunfire and explosions can be heard from
Weapons
Thermal Scopes
Reduced visual clarity on targets with thermal scopes
Adjusted max distances for thermal highlight:
Pistols: 40 meters (down from 55)
Rifles/LMGs/SMGs: 60 meters (down from 65)
Precision Rifles: 80 meters (down from 100)
Snipers: 100 meters (down from 180)
Overrun
Increased default ammo capacity by 5
Runners
Rook
Fixed an issue where backpacks could be deleted when exfiling with Rook
Fixed an issue where Rook’s position was not being displayed on the map screen.
Increased CyAc reputation gain from exfilling with Rook
Rook will now have the same Faction reputation bonus for exfilling that solo players receive
Rook’s WSTR shotgun will now spawn as Compromised
Compromised items require use of a Matter Fixative during the run to exfil with the item
UESC
Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount
DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction.
Contracts
Increased default distance objective nav points appear from 10m to 20m
Introducing NuCaloric Contract
Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away
Introducing Traxus Contract
Reduced the difficulty of the UESC Commander encounter
Zones
Outpost
Temporarily disabled switches access route to the Broken Wing on Outpost
DEVELOPER NOTE: We are temporarily disabling the “Broken Wing” entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the “silent” entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime.
Rewards Pass and Store
Fixed an issue where Silk balances were not updating correctly without restarting the game
Fixed an issue where bundle prices could be displayed incorrectly
Fixed an issue where cosmetic items might incorrectly say “Savings” when they are full price
Increased the LUX bundle from (1000 + 100) to (1000 + 120)
Stability
Fixed a rare issue that could cause dedicated server crashes
Fixed several issues that could cause client crashes
General
Fixed an issue where doors would lock preventing players from finishing the new player intro mission
Updated the description of Perimeter (Beginner) on the Zone Select screen
Fixed a bug where the Text Chat window could get stuck open
Fixed a crash that sometimes occurred when attempting to use an IME Keyboard
Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard
DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix.
Players will no longer see an extended black screen during the map load sequence
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Intel have announced a handful of new gaming CPUs, the Core Ultra 200S Plus series, to release next month. After 2024’s original Core Ultra 200S family went for efficiency gains at the cost of frame-punching game power, these 200S Plus chips are once again tuned more for straight performance, which sounds good to me. I like lower electricity bills and heat generation as much as the next hardware editor, and was fairly optimistic about that initial batch of Core Ultras at first, but they ended up so slow and dull it essentially put me off writing about CPUs for a year and a half.
Say hello, then, to the Core Ultra 7 270K Plus and Core Ultra 250K Plus, which’ll be out on March 26th 2026 at $299 and $199 respectively. There’ll also be slightly cheaper KF variants, without integrated graphics, for each. Intel VP Robert Hallock says these will be the “fastest desktop gaming processors Intel has ever built,” which they’ll need to be – while the blue team have been fiddling with efficiency, AMD’s 3D V-Cache tech has ran away with the gaming advantage, especially on the outstandingly quick Ryzen 7 9800X3D.
The perceived success of Pokémon Pokopia has led to a surge in Nintendo’s stock price, which has slumped so far this year.
As noted by Bloomberg, this week’s 10.5% spike in Nintendo shares is the steepest climb seen by the company since April 2025, back during the height of Switch 2 pre-launch anticipation.
Recent months have seen Nintendo’s share price steadily fall, with a drop-off in December followed by a notable dip last month — something experienced by various video game companies amid investor fears over the use of AI to replace traditional development, and the technology’s spiralling impact on computer memory costs.
How much of a success has Pokémon Pokopia been? So far, Nintendo itself has not released any sales figures, and unless The Pokémon Company makes its own announcement, we’ll likely have to wait until Nintendo’s next financial results in May for more detail.
Early signs are promising, however, with reports of physical copies sold out in various countries, and Amazon upping the game’s price to $80 after seeing high demand. It’s these early signs, seemingly, that investors have now acted upon — even if its success seemed likely.
Analysts quoted by Bloomberg describe the game as a “viral hit” and a “dark horse”, something which has amused fans who have long seen the likelihood of success in a game that blends the billion dollar Pokémon series with elements of Minecraft and Animal Crossing — another pair of rather popular franchises.
IGN’s Pokémon Pokopia review returned a 9/10 score, and dubbed the game as “an enjoyable building and town simulator that capitalizes on the charming personalities of its monsters in a way that appeals to both the creative and collector alike.”
Save the World, Fortnite’s original PVE survival mode, is finally going free-to-play after almost nine years.
From April 16, all Fortnite players will be able to access Save the World without having to purchase access — as long as they play via a supported platform. To date, the mode is unavailable on Nintendo Switch, Switch 2 and smartphones. On April 16, however, Switch 2 players will also gain access for the first time.
Back in the bygone days of summer 2017, Fortnite only existed as its Save the World portion. A mix of zombie shooting and base building, it made a modest impact — but is now far more famous as being the precursor to Fortnite’s hugely popular battle royale.
In the time since, and despite an initial plan to make Save the World free to all players years ago, developer Epic Games has kept its PVE offering paywalled off, accessed via a rotating selection of add-on packs. Updates to the mode have been sporadic, though continue to bring occasional drops of new content or gameplay tweaks.
Now, however, all of that is going away — so if you want to give Save the World a go, you’ll soon be able to. A website with a community goal to drive interest ahead of April 16 has also now been launched, with a smattering of free rewards if you register there.
Never’s End is the new strategy RPG from a former Destiny developer in which you lead a party of possessed villagers against a ravening (yet cuddly) tide of undead. At a glance, it’s an elegantly muted Final Fantasy Tactics, with doll-sized characters on a spinnable grid-based map. In the hands, it’s surprisingly reminiscent of Larian’s Divinity: Original Sin games, with a nerdy application of thermodynamics that lets you transform each map into a vortex of mist, flame and increasingly naked skeletons.
“It’s been an honor voicing Mega Man in Mega Man 11”.
After what’s felt like a lifetime, Capcom finally confirmed Mega Man: Dual Override, the latest entry in the iconic side-scrolling action series. Scheduled to launch on Switch and Switch 2 in 2027, there’s not a whole lot we know about the game at this early stage, but what we do now know is that Mega Man 11 voice actor Ben Diskin won’t be returning to voice the Blue Bomber.
Speaking in a thread on Bluesky, Diskin confirmed that he was asked to come back for the upcoming title, but Capcom was unwilling to provide a union contract. Despite offering assurances that Diskin’s voice wouldn’t be for AI development in the future, Diskin felt that due to the volatile state of the industry right now, he couldn’t take the risk.
Two million people have already downloaded the demo for Capcom’s upcoming sci-fi game, Pragmata.
Pragmata Sketchbook — the free slice of the game that offers players across all platforms (PC via Steam, Nintendo Switch, PS5, and Xbox Series X/S) — gives players a taste of the “tactile combat system that fully engages both sides of your brain,” as well as what it’s like to explore the lunar research station, including its hacking gameplay.
“Hugh, look — I can’t believe millions of people are excited for our game!” protagonist Diana tells her companion on social media. “Pragmata has reached two million wishlists, and two million demo downloads. Thank you so much for all your support.”
“Hugh, look – I can’t believe millions of people are excited for our game!”
PRAGMATA has reached 2 million wishlists, and 2 million demo downloads. Thank you so much for all your support. 💙#PRAGMATApic.twitter.com/kqtB2rESuh
If you’ve yet to give it a go, there’s still time. In fact, Capcom teases that even though some contents of the demo will differ in the final version of the game, it’s worth replaying the demo, as “you might discover new things,” and Diana will have an illustration for you upon completion.
Pragmata is an all-new sci-fi action adventure with its own unique hacking twist. Set in the near future, protagonists Hugh and Diana must work together as they make their way through the cold lunar research station.
Capcom kicked off last week’s Capcom Spotlight presentation by sharing a brand-new look at Pragmata, confirming it was “undelaying” the game and moved the release date up from April 24 to April 17, and gave us another look at Pragmata’s Deluxe Edition, which includes the Shelter Variety Pack.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.