Subnautica 2 studio will get their bonus, says Krafton, but it’s not the $250 million promised

Publishers Krafton have told workers at Subnautica 2 studio Unknown Worlds they would still get a promised bonus if they ship enough of the game by the end of 2026. In other words, they’ve been given an extension to hit their targets. The bonus money was in question after the surprise firing of senior staff a couple of weeks ago, and the enforced delay of the survival game by Krafton. After worker concerns and fan outrage, now the corp says “don’t worry, we’ll pay!” Although it’s not the huge $250 million they were originally supposed to.

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Yes, Destiny 2’s Ikora Does Sound Different, But Bungie Is Now ‘Actively Re-Recording’ Her Dialogue With The Original Voice Performer

Bungie has confirmed it is “actively re-recording” some of the dialogue in Destiny 2 to restore the voices of characters like Vanguard Ikora Rey.

With the launch of The Edge of Fate, the first expansion in the Year of Prophecy content lineup, fans noticed Ikora Rey, originally voiced by Gina Torres, sounded a lot like Savathun from The Witch Queen. That’s because Ikora Rey’s most recent voice actor was replaced by Debra Wilson, who plays Savathun.

In its defense, Bungie did notify players that changes would be coming for the English casting of Orin, Chioma, and Ikora back in May, but yesterday (July 15) confirmed that while the voice cast had initially been “unavailable to record lines for The Edge of Fate,” it was now “actively re-recording lines for affected characters.” There’s no firm date for when this will happen, but Bungie said it was “aiming for a future update.”

Until then, players will continue to bump into unfamiliar “temporary” voices, or even encounter silent characters. In those instances, much like Destiny 2: Heresy, subtitles for story content will be enabled.

Though Bungie didn’t explicitly reference the SAG-AFTRA game performers’ strike, it did acknowledge there had been “conflicts” and these had now “been resolved,” which just-so-happens to coincide with SAG-AFTRA suspending its strike over AI protections. The SAG-AFTRA strike was instigated back in July 2024 after the union and the major game companies — Activision, Blindlight, Disney Character Voices, Electronic Arts, Epic Games, Formosa Interactive, Insomniac Games, Take 2 Productions, and WB Games — that sit on the board failed to agree on AI provisions. Over 98% of members subsequently voted to strike.

Bungie recently unveiled what’s coming up in Destiny 2, including two new expansions and major seasonal and core game updates coming for both paying and free players, all badged under the “Year of Prophecy.” Year of Prophecy is the first year to boast four “major content beats,” with two paid expansions and two major updates. The former is paid content while the latter will be available to all players.

Of course, Destiny isn’t the only franchise Bungie is working on. The studio announced its Marathon reboot in May 2023. Trouble arose with the launch of its alpha test, however, along with controversy centered on plagiarized work that had been discovered in Marathon itself. Many have begun to discuss how the impending game launch could impact the future of the studio forever. Last month, however, Bungie said it was delaying Marathon indefinitely due to “strong and clear” feedback from players.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Killing Floor 3’s next stress test launches today, and won’t share the last one’s five-year NDA

What happens when an unenforceable force meets an un-shut-uppable object? Cooperative monsterman shooter Killing Floor 3 found out this past Sunday, as players of its closed online stress test were asked to agree to a nondisclosure agreement (shared on Reddit) that would stay in effect for five years. Or four years, three hundred and fifty-four days after KF3 is supposed to launch, on July 24th.

Naturally, this was broken almost immediately, including by Twitch streamers clicking through the agreement live on air. In a forum post, developers Tripwire Interactive have since declared that they stopped bothering to enforce within the test’s first hour, and apologised for making such a mad demand in the first place. The post also confirms that another stress test – which PC players can still apply to join – is happening later today, Wednesday 16th, and won’t insist on any legal gagging at all.

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Nintendo Announces First Cast Members For The Legend Of Zelda Movie

Say hello to Link and Zelda.

NIntendo has announced its first casting choices for the upcoming The Legend of Zelda movie.

As revealed via the Nintendo Today! app and on social media, the role of Zelda will be played by Bo Bragason, while Link will be played by Benjamin Evan Ainsworth. The movie itself is scheduled to release on 7th May 2027.

Read the full article on nintendolife.com

Nintendo Confirms Public Demo for Its Secretive Switch 2 Exclusive Drag X Drive — but You’ll Need a Switch Online Subscription to Play

Switch 2 owners will be able to take upcoming Nintendo exclusive Drag x Drive for a test run next month — but only with an active Switch Online subscription.

This morning, Nintendo confirmed a two-day Drag x Drive “Global Jam” event on August 9 and 10, the weekend before the game’s August 14 arrival.

To date, Nintendo has said surprisingly little about Drag x Drive, which is set to follow Donkey Kong Bananza as the company’s next Switch 2 exclusive. A multiplayer sports game with mouse controls, the game has only been briefly glimpsed so far — despite it launching in less than a month.

“Eager to hit the court in Drag x Drive? Get a sneak peek with the Drag x Drive: Global Jam demo event!” Nintendo wrote today, announcing the game’s upcoming public trial. “This event takes place on August 9 and 10, exclusively on Nintendo Switch 2 for Nintendo Switch Online members.”

If you’re interested, you’ll be able to download and try the game’s Global Jam demo between 3am and 7am Pacific, then 5pm and 9pm Pacific on August 9, plus 9am and 1pm Pacific on August 10.

While Drag x Drive is a multiplayer-focused experience, some fans have said it is surprising to see the game’s demo limited to those with a Nintendo Switch Online subscription. There is no local multiplayer option within the game, Nintendo has previously noted, but surely the company would want this demo to be available to as large a Switch 2 audience as possible?

A previous demo for the game, available to play as part of the Switch 2’s in-person pre-release events, revealed Drag x Drive to be a three-versus-three sports title with gameplay similar to wheelchair basketball. Players must propel themselves across the game’s neon courts and perform a throwing action in order to pass the ball, or shoot it at a basketball hoop.

Exactly which modes will be available in the full game, or indeed this Global Jam offering, remain to be seen. Nintendo has however said that Drag x Drive will be a budget price release, costing $19.99 / £16.99, and an eShop-only digital title.

Before all that, Nintendo’s blockbuster Donkey Kong Bananza is due to arrive later this week. Yesterday, Nintendo gave fans a rare peek behind its development curtain with a glimpse at how the game would have looked on Switch 1.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Avowed’s summer update revamps fighter and ranger skills so those pesky wizards aren’t having all the fun

I liked Avowed, and having read through the notes for its summer update, patch 1.5, I reckon I’ll like it even more whenever I next decide to don the persona of a trickshotting Envoy.

This patch is the second of three seasonal updates Obsidian outlined that the game’d be getting over the course of this year. It’s brought a substantial rework of fighter and ranger skills, some extra unique weapons for you to get your mitts on, Steam Deck verification, plus a bunch of other tweaks and fixes.

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Ready Or Not Modder Retcons ‘Censorship’ Changes Within An Hour Of New Patch Going Live

Within 20 minutes of implementing unpopular changes to the violence and nudity in VOID Interactive’s shooter Ready or Not, a mod was available to retcon the changes.

Yesterday (July 15), VOID Interactive proceeded with changes introduced to controversial shooter Ready or Not despite widespread condemnation from fans who believe the developer is “censoring” the game’s gore and violence by “appeasing console market regulators.”

VOID said it had to adjust levels of gore, nudity, violence, and the “mistreatment of children” ahead of the July 15 console release, and rather than “maintaining multiple versions with different assets and mechanics” that would “increase the likelihood of bugs,” some aspects of the PC version have also been revised. At the time, VOID insisted the changes were “small enough that most people here wouldn’t notice if we didn’t say anything,” but it “wanted to be transparent” with its players. Players disagreed, and the news caused Ready or Not’s Steam user review rating to plummet to “mostly negative” for recent reviews.

The mod — which says it “reverts (to the best extent we can) the high profile ‘censorship’ changes to [Ready or Not] caused by the Los Sueños Stories/Console update” — restores the ability to dismember dead people, strips clothing from some in-game character, and rolls back other changes made by the developer to satisfy console makers as the game finally jumped from PC to Xbox Series X and S and PS5.

“All ‘Uncensored’ files are either reused files (from the Dark Waters version of the game, and may also be modified slightly) or modified files of the current version, both originally made by VOID Interactive,” mod creator Eman734 wrote.

“We do not claim to be their original authors and do not claim to have legal ownership or IP rights. VOID Interactive retains legal/IP rights to their assets, and we will comply with any takedown request (though they have stated they do not have intention of doing so).”

The mod has been downloaded almost 7,000 times since it launched yesterday, and racked up 78 endorsements.

VOID Interactive responded to player backlash after it made changes to the PC version of its controversial shooter Ready or Not in order to secure a console release, citing “misconceptions and misinformation” about the amendments, but it was not enough to curb player ire.

It’s not the first time VOID Interactive has courted controversy. It parted ways with its original publisher, Team17, one day after the developer shared it would have a school shooting level. Ready or Not was also briefly hauled offline in 2022 after a takedown request was issued due to a trademark dispute. The issue related to a level that depicted a mass shooting at a nightclub called Prysm, which was released on the anniversary of the Pulse nightclub shooting.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

I just discovered a Dwarf Fortress cave diving roguelite

We are straining Rock Paper Shotgun’s innovative “News To Me, Anyway” subcategory to breaking point with Anoxic Depths: Caves Of The Yendori, a turn-based spelunking roguelite from Studio Tectorum. The scurvy bean-counters among you might protest that it came out 10 years ago, possibly before some of you were old enough to read, operate video games, or count beans. To you scurvy bean-counters I would say: if you’re going to be so picky about details, how about you help me remember which way is up, because I am stuck in an underwater cave.

I have maybe 12 breaths left in my oxygen cylinder, and all I can see is rock texture. The ladder to the surface could be a foot away or 20. Soon, my body shall join those of the divers who came before. Ye gods, I love being this confused in video games.

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Rumour: Guilty Gear’s New Game Has Been Cancelled, It’s Claimed

It’s supposedly “back to the drawing board”.

The future of Arc System Works’ fighting game series Guilty Gear has apparently been setback, with a recent report claiming a new entry (that was “yet to be officially announced”) has been cancelled.

According to Insider Gaming, anonymous sources say the title was cancelled within the “last couple of weeks”, but there’s no specific reason provided. The same outlet has reached out to Arc System Works for comment, but hasn’t heard back.

Read the full article on nintendolife.com

Rebel Moon Video Game Launches for Netflix Subscribers as Zack Snyder Keeps Plans for Future Movies Paused

Blood Line, a video game spinoff for Zack Snyder’s Rebel Moon, finally launched today as the Netflix movie series it’s based on remains with an uncertain future.

Subscribers may have been surprised to see Blood Line: A Rebel Moon Game show up as a playable game on their mobile devices today. Developed by Teenage Mutant Ninja Turtles: Splintered Fate studio Super Evil Mega Corp, this spinoff of the sci-fi universe that Snyder kicked off in 2023 allows players to drop into the Rebel Moon universe with isometric, twin-stick shooter gameplay.

“Take on intense combat missions in this multiplayer action game,” an official description for Blood Line says. “Build a rebellion against the Motherworld and fight for your planet’s freedom.”

With friends or alone, Blood Line tells a standalone story completely separate from the tale spun in Rebel Moon parts 1 and 2. What’s more is that Netflix Games and Super Evil Mega Corp promise their video game spinoff will “expand and evolve across regular post-launch updates.” With more challenges and rewards yet to be revealed, Blood Line’s future seems much more secure than the film series it originates from.

Rebel Moon: Part 1 – A Child of Fire set the stage for a new world from Snyder when it premiered in late 2023. After propping it up as a big-budget sci-fi epic with lots of moving parts, Rebel Moon Part 1 failed to impress, scoring a 22% from critics and 56% from fans on Rotten Tomatoes (we gave it a 4/10 in our review). Rebel Moon: Part 2 – The Scargiver attempted to get the new universe back on track upon its release in April 2024 but faced a similar landing with a 16% from critics and 47% from fans (we also gave it a 4/10).

Snyder Cut versions of both Rebel Moon films eventually made their way to Netflix in August 2024 and received more positive reviews from audiences, but Netflix has been quiet about how the story may continue. Snyder spoke about his work with Netflix during a recent interview with Variety. While Rebel Moon and its characters remain on the Man of Steel director’s mind, it sounds like he’s got other projects he’ll be tackling first.

“I got sidetracked into this — not sidetracked, it’s all uptown problems, as they say — for Netflix, I’m working on an LAPD SWAT movie,” Snyder said. “So I was like, OK, well, I’m gonna just sort of let that Rebel Moon world boil for a minute, and I’m gonna go do this. And frankly, it was a very exhausting, long process doing the two movies together. So it was nice to have a bit of a break from it. I love it like crazy, but it’s nice to have a bit of a break. So yeah, we’ll see after I finish this, when I come back, where we are with everything.”

Snyder adds that there are “tons of stories” to tell from the Rebel Moon, but he still needs to determine how the universe could expand, “if at all.” While we wait to see how Blood Line might continue to build on Snyder’s world, you can read up on how the negative reviews affected Rebel Moon star Sofia Boutella. You can also check out our gamescom 2023 interview with Zack Snyder and Deborah Snyder, where we learned more about how Netflix planned to build its universe at the time.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).