Tekken 8: Eddy Gordo Release Date and Gameplay Tralier Revealed Alongside New Patch Notes

Tekken 8’s post-launch content is rolling on with its first new character, Eddy Gordo, who will become available to those with the Playable Character Year 1 Pass on April 1 and as a standalone purchase for all on April 5. Furthermore, a laundry list of patch notes for the April 1 update were revealed that include balance changes and the Tekken Fight Pass.

Alongside the reveal of Eddy’s release dates is a trailer that shows off his unique move set. Mostly, players who pick up the DLC character will find themselves doing handstands to fight off opponents with furious kicks. The video is a great demonstration of how the Tekken team has brought his capoeira technique to Tekken 8, and you can see it for yourself in the video below.

Eddy is our spring competitor, but he’s far from the only new fighter the Tekken team has planned. Season 1 of Bandai Namco’s DLC plans include at least three more mystery characters that are set to be released across summer, autumn, and winter. Some previous Tekken games have added more than only four post-launch characters to their rosters, but it’s currently unclear how many more Tekken 8 fighters players can look forward to.

As we mentioned, Eddy Gordo will be available for purchase for all come April 5. Those who have the Playable Character Year 1 Pass will be able to try him out starting April 1 at 4 p.m. PDT / 7 p.m. EDT. Patch 1.03.01 will roll out the welcome wagon alongside Eddy come April 1, too, with server maintenance scheduled to take place that same day from 2:30 p.m. to 11 p.m. PDT. The update, of course, allows players to use Eddy, but it comes with a few other notable changes, too.

Along with additional items coming to the Tekken Shop, Bandai Namco is also adding the Tekken Fight Pass. It offers players a new way to increase their level and earn rewards by completing daily and weekly tasks. It also has a “Premium tier” with “more luxurious” items.

We gave Tekken 8 a 9/10 in our review. At the time of its release on PC, PlayStation 5, and Xbox Series X | S, we said, “Tekken 8 is an incredible evolution for the series, with tons of single player content, an excellent suite of training tools, a great online experience, and exciting new mechanics that make Tekken more dynamic than ever.”

You can read the full patch notes below.

Tekken 8 – Patch Notes 1.03.01:

New playable character ‘EDDY GORDO

  • 72-hour early access made available to owners of the Playable Character Year 1 Pass.
  • Playable Character Year 1 Pass is included in the following:
    • TEKKEN 8 Deluxe Edition Upgrade Pack
    • TEKKEN 8 Ultimate Edition
    • TEKKEN 8 Deluxe Edition

New feature TEKKEN FIGHT PASS added to the TEKKEN SHOP

  • During the specified period, players can increase their level by completing daily and weekly missions in online matches, allowing them to obtain various items.
  • In the PREMIUM tier, where items are even more luxurious, players can also acquire TEKKEN COINS, which can be exchanged for various items in the TEKKEN SHOP.

New items added to the TEKKEN SHOP

  • New costume sets “Cyber Pack 01” and “Cyber Pack 02″ available for all playable characters.
  • A legacy costume for Yoshimitsu
  • EDDY GORDO Avatar Skin

Functional improvements, Bug fixes.

  • A feature has been added to RANKED MATCH, QUICK MATCH, and GROUP MATCH modes to allow for the termination and invalidation of matches if the network connection quality falls below certain specified conditions.
  • An indication has been added to the versus screen in PLAYER MATCH mode to display when the stage has been randomly selected.
  • A QUIT option has been added to the MAIN MENU to allow the game to be exited from sources other than the options menu (Steam version only).

Behavior/properties of moves will be adjusted for some characters.

  • In version 1.03, continuing from the previous version 1.02, focus was placed on correcting unintended move behavior.
  • Work on an update focused on battle system balance is underway, but we are undertaking this with utmost caution by carefully evaluating user play data collected from around the world. Version 1.04 is scheduled for release in May following the conclusion of EVO Japan 2024.
  • Version 1.04 will primarily focus on buffing characters who haven’t been able to fully showcase their uniqueness. However, adjustments to certain moves that exhibit significant strength will also be made.

Scope of Update
The application of the update data will result in the following impact on each mode and feature.

  • “DOWNLOADED REPLAYS”,“MY REPLAY & TIPS”: Replay data from before the update will be unavailable for playback.
  • “ONLINE REPLAY”: Replay data from before the update will be deleted.
  • “SUPER GHOST BATTLE”,“GHOST MATCH”: Character behavior and move properties will reflect that of the post-update state.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Dragon’s Dogma 2 now lets you start a new game and get a house earlier, as Capcom dare to ask about future DLC

Dragon’s Dogma 2 has dropped its first update, addressing one of the fantasy action-RPG’s most baffling decisions – the inability to start a new game once you’ve begun your first adventure – and letting you acquire a home of your own earlier, providing a reliable place to rest and save. There are some other small tweaks too, while Capcom dare to raise the question about future DLC in the wake of the game’s controversial microtransactions.

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Random: Sakurai Endorses Powerwash Simulator And Other ‘Work’ Games

“I love these kind of games”.

Masahiro Sakurai is back at it again with another YouTube video, this time looking at games that don’t feature the ‘pull and pull’ or ‘risk and reward’ mechanics that he generally believes make up a games ‘essence’.

As such, he goes on to endorse “work” games such as PowerWash Simulator, Car Simulator, House Flipper, and Cookie Clicker. Basically, games that don’t offer up what many would deem ‘traditional’ game mechanics, but are nevertheless fun to play in their own way.

Read the full article on nintendolife.com

Official PlayStation Podcast Episode 481: Here’s To You, Jim

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hi everyone! The gang is back this week to catch up on what we’ve been playing. And it’s a stacked deck with Helldivers 2, Pacific Drive, and much more in the rotation.

Also, special guest Jim Ryan discusses his remarkable run with the PlayStation brand, from starting up the first offices in Europe before the launch of the original PlayStation, to his retirement next month as CEO of Sony Interactive Entertainment. We’ll miss you, Jim!

Stuff We Talked About

  • Helldivers 2 – PS5
  • Pacific Drive – PS5
  • PlayStation Portal
  • Stellar Blade Demo – PS5

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Kristen Zitani –  Senior Content Communications Specialist, SIE

Brett Elston – Manager, Content Communications, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Final Fantasy 7 Rebirth’s minigames are each a new sensory organ for its many novelties

So, Final Fantasy 7 Rebirth, eh? I liked it a lot. 150 hours a lot. I big cried at least twice and welled up, much like a well, many other times. As much as I’d like to wax emotional about the plot and characters in an endless lifestream-of-consciousness ramble, articles need both headlines and subjects (truly an act of conspiratorial violence targeted at my personal dadaist instincts). So, let’s talk about just the minigames, because I think they’re wonderful for all sort of reasons that might not be immediately apparent. Naturally, big spoiler potential ahead if, like me, you consider everything you haven’t experienced in the RPG game a spoiler.

I think one of OG Final Fantasy’s 7 best tricks is how it doesn’t just dish out its strangest distractions as a palette cleanser to the main meal of its action and drama, but actively works them in as an indispensable part of the menu. It also does this all without a shred of shame or self-consciousness, resulting in a cinematic video game with no inner turmoil or resentment toward either part of that equation – a characteristic I feel is suffered from by many of the games for which FF7 lead the way. Take the Gold Saucer. It’s an excuse to dick around and ride motorbikes, sure, but it’s also an essential story beat while the party takes time to relax and enjoy each other’s company away from the stress of travel and battle.

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Dragon’s Dogma 2 proves that fetch quests are good as long as the space in between is interesting

I think its reasonable to say that the term ‘fetch quest’ is well passed the point of being a neutral descriptor and has moved firmly into the realm of full pejorative. You won’t see many games tout ‘epic fetch quests’ on their Steam Page, and you’re much more likely to hear the term lodged between the words ‘not a bloody’ and ‘again’, like two slices of exasperation-enriched bread stuffed with a shit-tier filling. Cucumber, perhaps. Not so, at least not for me, when it comes to Dragon’s Dogma 2. The action RPG game has more or less solved the fetch quest problem. All it took, it turns out, was some interesting world design.

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Co-Op Adventure ‘It Takes Two’ Has Now Sold Over 16 Million Copies

Crikey.

Hazelight Studios, the developer behind the charming co-op adventure It Takes Two, has announced that the game has now sold over 16 million copies.

Although it only launched on the Nintendo Switch in November 2022, the game has been out on other platforms since March 2021. It gained significant critical acclaim for its co-op gameplay and touching storyline, winning Game of the Year and Best Family Game at The Game Awards in 2021.

Read the full article on nintendolife.com

Next Week on Xbox: New Games for April 1 – 5

Next Week on Xbox Hero Asset

Next Week on Xbox: New Games for April 1 – 5

This is Next Week on Xbox! In this weekly feature we list all the games that are coming to Xbox Series X|S, Xbox One, Windows, and Game Pass! You can find more information on these upcoming games below and click their profiles for more details (release dates may vary). Let’s get started!


Xbox Live

Alchemist: The Potion Monger

Art Games Studio S.A.

$19.99

Alchemist: The Potion Monger – April 3
Optimized for Xbox Series X|S / Smart Delivery

Alchemist: The Potion Monger is a mixture of simulation puzzle and RPG game, in which you can leave your lab, venture into the world, and change it with your brews! Choose your character “Race” from a wide array of animal types, with their strengths and weaknesses and begin your alchemical journey!


Xbox Live

Deceit 2

World Makers

Deceit 2 – April 3
Optimized for Xbox Series X|S

An online social deduction horror game where you can inspire fear as the Terror, play detective as the Innocent, or create mayhem as the Cursed. Who can you trust to help you escape?


Xbox Live

Flightpath: Adventures in Venaris

Eastasiasoft Limited

Flight Path: Adventures in Venaris April 3
Optimized for Xbox Series X|S / Smart Delivery

A top-down vertical shoot ’em up where choices presented in certain stages drastically alter the way the narrative unfolds. With multiple paths, unique content for each pilot you choose, specific tasks to complete, procedurally generated levels and unpredictable enemy attack patterns across 10 stages, Flightpath: Adventures in Venaris offers a wealth of replay value as you explore its narrative possibilities!


Xbox Live

Knowledge Keeper (Xbox Series X|S)

Sometimes You


$4.99

$3.99
Free Trial

Knowledge Keeper – April 3
Optimized for Xbox Series X|S

Become a keeper of knowledge by collecting shards of divine crystals. Look for the right way to obtain the crystals, avoid dangerous obstacles, and teleport from one space to another to get closer to your goal. Solve tasks on memory, logic, and orientation in space to get to the blocked areas.


Xbox Live

Freedom Planet 2

XSEED Games / Marvelous USA, Inc.


2


$24.99

$22.49

Freedom Planet 2 – April 4
Optimized for Xbox Series X|S / Smart Delivery

Return to the vibrant world of Avalice to battle an ancient threat in the long-awaited sequel to the surprise indie action-platformer hit, Freedom Planet. With 24 expertly designed stages, an ambitiously expanded Adventure mode, retro-but-refined 2D visuals, and the addition of the highly requested Boss Rush mode, Freedom Planet 2 is the indie darling grown up to become a true platforming power.


Xbox Live

Vigour

Weakfish Studio Publishing

Vigour – April 4
Optimized for Xbox Series X|S / Smart Delivery

In this puzzle platformer game, you’ll play as a cute bird that must solve challenges with different mechanics per each of the levels, completing them by solving different puzzles for each season. With 30 differently designed levels, will you be able to pass them all?


Xbox Live

Dreamland Solitaire: Dark Prophecy

ChiliDog Interactive

$5.99

Dreamland Solitaire: Dark Prophecy – April 5
Optimized for Xbox Series X|S / Smart Delivery

Enter a world of magic in a stunning new solitaire adventure! Guide a kind-hearted fairy, a noble knight, and a powerful wizard as they pursue the evil witch, Jill, who intends to destroy the knight’s realm and enslave its people.


Xbox Live

Sky Survivors

Desert Water Games

Sky Survivors – April 5
Optimized for Xbox Series X|S / Smart Delivery

An arena shooter roguelike where you choose from a variety of skills, unlock unique characters, and weapons. Build a sky tower where each floor gives your character a unique bonus. Create your own overpowered build and survive against hordes of monsters!


Xbox Live

Super Destronaut Landed X Loaded

Ratalaika Games S.L.

Super Destronaut Landed X Loaded – April 5
Optimized for Xbox Series X|S / Smart Delivery

A 2D arcade with intense, addictive arena-based gameplay. Battle for as long as possible in 10 different arenas, each with its own unique set of challenges. Shoot down enemy combatants and gain special power-up drones that add extra firepower to your side.


Xbox Live

Withering Rooms

PERP GAMES

Withering Rooms – April 5
Optimized for Xbox Series X|S

Take on the role of young Nightingale in this challenging 2.5D RPG that draws inspiration from roguelikes, Souls likes, and classic survival horror games. Explore an expansive procedurally generated map of Mostyn House full of hedge mazes, tombs, caves, churches, and ruins that lie beyond its gates. Craft a wide variety of weapons, tools, spells, outfits, and magical artifacts. Encounter a cast of strange friends, merchants, and liars each with their own agenda.


The post Next Week on Xbox: New Games for April 1 – 5 appeared first on Xbox Wire.

Watch Out, ‘Rain World’ Is Getting Another Major Expansion

Keep watching.

Rain World, known for its lush visuals and brutal difficulty, is getting another major expansion soon to accompany last year’s Downpour DLC.

Dubbed ‘The Watcher’, it’s only been confirmed for Steam at the time of writing, but we feel reasonably confident that it will also make its way to Nintendo’s console at some point down the road.

Read the full article on nintendolife.com

Dragon’s Dogma 2 Title Update 1.050 Adds ‘Start New game’, Max 30fps Option, More

Capcom has released the first title update for Dragon’s Dogma 2, adding some crucial features to the game.

Update 1.050, out now on PC via Steam and PlayStation 5, and on Xbox Series X and S “in the next few days”, adds the option to start a new game when save data already exists. Inexplicably, Dragon’s Dogma 2 launched without this option, although modders soon brute-forced it into the PC version.

Elsewhere, Capcom has boosted the number of Art of Metamorphosis items available at Pawn Guilds to 99. Art of Metamorphosis lets you edit your character, and is one of many day-one microtransactions Capcom is currently selling for real-world money.

Meanwhile, Dragon’s Dogma 2 on console gets various graphics and performance options, including a toggle for motion blur and ray tracing. Crucially, Capcom has added the option to switch frame-rate to either variable or max 30fps. Players have criticized Dragon’s Dogma 2’s frame-rate, which Capcom has said is linked to stress put on CPUs by a large number of NPCs. It’s worth noting that Capcom said the motion blur and ray tracing toggle does not improve the game’s frame-rate significantly, but meaningful improvements are coming further down the line.

Despite a controversy over microtransactions and a backlash to the game’s performance, particularly on PC, Dragon’s Dogma 2 is the biggest launch for a single-player Capcom game on Steam, with an impressive 228,585 peak concurrents. If you’re playing Dragon’s Dogma 2, be sure to check out IGN’s interactive map, our walkthrough hub, and our guides on Pawns and Pawn Specializations.

Dragon’s Dogma 2 title update patch notes:

  • Adding the option to start a new game when save data already exists.
  • Changing the number of “Art of Metamorphosis” items available at Pawn Guilds in the game to 99.
  • Making the quest that allows players to acquire their own dwelling (where they can save and rest) available earlier in the game.
  • Miscellaneous text display issues.
  • Miscellaneous bug fixes.

[PlayStation5]

  • Adding the option* to switch Motion Blur on/off in Options.
  • Adding the option* to switch Ray Tracing on/off in Options.
  • Adding the option to set Frame Rate at Max 30fps in Options.

[Steam]

  • Improving quality when DLSS SUPER RESOLUTION is enabled.
  • Fixing an issue related to the display of models under some specific settings.
  • *These options won’t affect frame rate significantly. Improvements to frame rate are planned for future updates.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.