Kickflip the competition with Destiny 2’s brand-new trick-worthy vehicle, live today

The spirit of competition in Destiny 2 is alive and well with today’s launch of the Guardian Games All-Stars 2024 event. The annual competitive event pits Warlocks, Hunters, and Titans against one another to try and take the top step of the Guardian class podium. Last year, Titans took the win, their second in Guardian Games history, and this year’s event features new twists to spice up the competition. Additionally, Destiny 2: The Witch Queen expansion is available today as a PlayStation Plus Monthly Game and we dive deeper into the rad new Skimmer vehicle.

A new scoring system will be in place to keep everyone on their toes, including new Diamond-tier Medallions (the most valuable offered yet; earning these will help your class’s standings in a significant way, so these Medallions are limited to three per week). In addition, Guardians will be able to earn daily glow effects that come from a variety of sources, including individual achievement (such as being the “best in Tower” Guardian or showing your performance in modes like Supremacy or Competitive Nightfalls) as well as group achievements (like being part of that day’s winning class). 

Focus Activities are new limited-time boosts to Guardian Games activities that will grant bonus Medallions for the winning class. These events will only be open for a few hours each day, and you’ll be able to earn rewards packages by completing them; in fact, the class that dominates a particular Focus Activity will also earn a special champions rewards package that will earn your class a bunch of Medallions for the day’s competition.   

By taking part in Guardian Games events, every player can also unlock sweet rewards, including new Legendary weapons such as Hullabaloo (a new Compressed Wave Frame Heavy Grenade Launcher), a new Exotic Ghost shell, and even a new form of transportation: the Skimmer.

Gettin’ tricky with it

Perhaps the most exciting reward coming for Guardian Games All-Stars, the Skimmer is the first new vehicle option offered in Destiny since the Sparrow, and it’s available to all Guardians at no additional cost (simply pick it up from Eva Levante in the Tower after completing the first Guardian Games All-Stars quest and banking your first Medallion). All players will be able to use the Skimmer during Guardian Games All-Stars, and Guardians who complete a one-step quest during the event will be able to keep the Skimmer permanently once the Games have ended.

A sci-fi take on skateboarding and snowboarding, the Skimmer is a bold new expression of Guardian mobility in Destiny 2, allowing players to perform sweet tricks and sick grinds on their way to their next destination.

“The very beginning of the Skimmer’s development started with a simple question: What is the Guardian version of a Cloud Strider’s skyboard?” said Bungie senior design lead Ben Wommack. “Imagine a Guardian saw a Cloud Strider zipping around in the air and thought, ‘Yeah, that’s neat, but how about this!’ and pulled out something that’s cooler, more stylish, and most importantly, fun to use.”

“We wanted to make sure that we were not doing just a different Sparrow skin with a Guardian standing on top but something that really fulfills new fantasies,” said Bungie staff technical animator Matt Kelly. “The original Sparrow was a blend of a jet ski and a superbike. For the Skimmer, we took inspiration from surfing, snowboarding, and skateboarding, strapped some boosters on it, and blended that up with some space magic.

“In the time between original Destiny and now, player movement abilities when traversing spaces on foot has dramatically changed and expanded, and the gameplay space has held up well. This allowed us to be comfortable pushing the edges of what we could do by adding new verbs into vehicles as well.” 

Skimmers are just as zippy as their Sparrow counterparts, and they are capable of a host of new tricks and grinds that will make travel time even more fun. Guardians will be able to pull off four base tricks that map to the emote buttons: a tre flip, a Tamedog, a 360 grab, and a 360 spin where the Guardian leaves the board. There are also four grinds: a 5-0, a boardslide, a backside darkslide, and a crooked nosegrind. In addition, the dev team has also added a variety of grounded turn dodges inspired by carving while surfing as well as some air dodges with grab spins to avoid obstacles (or slam into an unlucky enemy that gets in your way). Finally, there’s a vehicle jump ability that will launch your Guardian into the air, complete with a nice ollie grab as a finishing touch.

“We are lucky enough that we have a massive group of excited skaters, snowboarders, and surfers who were extremely excited about pointing out their favorite boarders and tricks to implement,” said Kelly. 

“We also had a bunch of animators who were able to dive in and really put the polish on some amazing and difficult-to-animate moves. Inspiration was everywhere.”

One final thought to whet your Skimmer appetite. During development, Bungie testers found some creative uses for Skimmers when combined with Strand’s grapple ability. Bungie test engineer Thomas Duda explains:

“Without any design specifically going towards this interaction, we discovered during a playtest that players can grapple the hoverboard while another player is using it. A player with Strand grapple can hook on and get pulled along with the grind, and they’ll be taken wherever the grinding player steers. If you’re in a firefight that’s not going too well, a friend can glide over you, and you can skyhook your way out of there, like the scene in The Dark Knight where Batman extracts from the high rise in Hong Kong.”

Test your medal

As if competing for the glory of your chosen Guardian class isn’t enough, we also have an additional incentive for Guardians who want to embody the spirit of the Guardian Games All-Stars event. Players who complete the Gold Event Challenge by March 26, 2024, at 9:59 AM PT, will earn the Bungie Rewards offer to purchase a physical 2024 Guardian Games All-Stars Medal through the Bungie Store.

The Witch Queen arrives with PlayStation Plus

PlayStation Plus members, the threat of the Lucent Hive continues to loom, and we’re putting the call out to you all. Starting today, and for a limited time, Destiny 2: The Witch Queen is available to all PlayStation Plus members as a Monthly Game at no additional charge. Now is your chance to own one of the greatest chapters in Destiny history, as you take on Savathûn herself in a desperate bid to take back the Light. Experience the thrilling campaign from the start, explore The Witch Queen’s mysterious Throne World, and test your skills against Legendary mode. All of that and more, and it’s yours to keep once you download it.

If you’re a PlayStation Plus owner new to Destiny 2 or looking for the ideal time to jump back in, don’t miss out on this opportunity to experience one of the best adventures Destiny 2 has to offer. Head over to the PlayStation Store, grab The Witch Queen expansion, and prepare for the fight ahead.  

Footage of Free Radical’s TimeSplitters cancelled Fortnite clone has emerged online

A little while back, Embracer Group sadly shut down Timesplitter’s studio Free Radical Design in a typical case of Embracer-led restructuring. After the closure, a former Free Radical developer revealed they’d worked on a “clone” of Fortnite before it transitioned to a remake of Timesplitters 2. And now footage has emerged of the cancelled project, which certainly does look like a team shooter reminiscent of Epic’s epic.

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Dune: Awakening Devs ‘Sort of Sidestep Religion’

Developers at Funcom, the studio behind upcoming massively multiplayer online game Dune: Awakening, “sort of sidestep religion” in their take on the beloved science fiction universe.

Speaking to Eurogamer, Funcom chief creative officer and Dune: Awakening creative director Joel Bylos said the team ignores a major part of the Dune universe but, ironically, it seems to be all for the sake of preserving beloved lore.

Dune: Awakening takes place a few years before the story fans of the books and films will be most familiar with, but still in an alternative universe where certain decisions are made differently.

“Things are slightly different in our universe,” Bylos said. “Many events are still the same, so it’s not like we’ve gone all ‘thousands of years ago, a rock slid in the wrong place and changed everything’. It’s just a few years back. But the significant thing… It’s really close to spoiler territory, which I can’t really go through, but let’s just say that for the large part, we sort of sidestep religion.”

Bylos was unable to say anything more specific about this missing aspect, but it seemingly refers to one specific moment related to religion instead of this key aspect of Dune’s universe being completely passed over. There’s also a “very spiritual set of things” that players who take spice will encounter, with consumption and addiction used as central mechanics.

Dune: Awakening was announced in August 2022 but still lacks a release date. Coming to PlayStation 5, Xbox Series X and S, and PC, the survival MMO received a new trailer in March 2024 which showed off Unreal Engine 5 gameplay across the brutal planet of Arrakis.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Berserk Boy review: a fast and frantic platformer dashed by swift credits

Berserk Boy is the legally distinct lovechild of Sonic The Hedgehog and Mega Man X, on account of how it fondly emulates the Blue Blur’s speedy momentum and the Dorky Mega’s various power-altering suits. That anatomically tricky relationship is enticing by itself, but even if those retro action platformers just register as historical relics in your memory, Berserk Boy does enough that’s new and interesting that it doesn’t need to rely on aping its inspirations. My only beef is that credits rolled before I was properly given a chance to test my newfound robo-bashing muscles.

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Horizon Forbidden West Complete Edition PC Requirements Revealed

Horizon Forbidden West launches on PC in a couple of weeks, and ahead of its release date, developer Nixxes Software has unveiled the system requirements needed to run the port.

In a new PS Blog post, Nixxes Software Online Community Specialist Julian Huijbregts said the PC version of Horizon Forbidden West Complete Edition is optimized to run “on a wide variety of PC hardware,” including portable gaming devices such as handheld gaming PCs like the Steam Deck. This is unsurprising from Nixxes, given its track recording for porting games to PC.

“This allows gamers with the latest hardware to push their systems while also providing a great experience on less powerful PCs,” Huijbregts explained. The blog post offers an overview of recommended specifications, which you can find below. Nixxes recommends these specifications for various available graphical presets.

Interestingly, regardless of what CPU and GPU you have in your machine, Nixxes recommends using a solid-state drive (SSD) when installing the PC version of Horizon: Forbidden West. This became a criticism in Nixxes’ most recent PC port, Ratchet and Clank: Rift Apart, with which an SSD was recommended, not required, to run the port. As Digital Foundry’s John Linneman pointed out in his technical review, the port was borderline unplayable if installed on a hard disk drive (HHD).

Alongside the system requirements, we learned that Horizon Forbidden West Complete Edition’s PC port will join the growing list of games supporting Nvidia’s third generation of DLSS. Released in 2022, DLSS 3 is exclusive to the GeForce RTX 40 series graphics cards and can boost performance up to four times compared to simply rendering it at native resolution.

The PC version of Horizon Forbidden West Complete Edition is set to be released on March 21 on Steam and the Epic Games Store. It’s the latest PlayStation exclusive to launch on PC, following Horizon Zero Dawn, God of War, Uncharted 4, and Insomniac’s first two Spider-Man games.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Horizon Forbidden West’s system requirements don’t want a sci-fi PC

Considering it’s one of the most gawwwwjuss games you can get one o’ them PS5 machines, Horizon Forbidden West’s upcoming PC version has some pretty fair-looking system requirements. The newly released specs, which you can find below, suggest that pushing the open world, robosaur-slaying sequel to its most extreme settings will take a burly graphics card – but likewise, lower settings and resolutions can get by with much creakier hardware.

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Trails Through Daybreak Storms Onto Switch This July

The next Legend of Heroes game arrives.

The Legend of Heroes: Trails through Daybreak, the 11th entry in Falcom’s long-running Trails series, is launching in the West on Switch on 5th July 2024.

Publisher NIS America shared the announcement on Twitter, along with a brand new, if brief, trailer introducing us to Melchior of the Thorns, a member of the group Almata. We also get to see the main protagonist Van in action against another character. Van can transform into the Grendel, a very cool-looking armoured beast that looks to play a heavy role in the game’s story.

Read the full article on nintendolife.com

Coming to Xbox Game Pass: MLB The Show 24, Lightyear Frontier, Control Ultimate Edition, and More

Coming to Xbox Game Pass: MLB The Show 24, Lightyear Frontier, Control Ultimate Edition, and More

Batter up, friends! We’ve got the next round of games coming soon to your download and install queue. Whether you want to bend reality in Control, check out Bikini Bottom, or more, we have your bases covered… er… loaded! Let’s play ball!!

Available Today

Warhammer 40,000: Boltgun (Cloud, Console, and PC)
Load up your Boltgun and unleash the awesome Space Marine arsenal to blast your way through an explosion of sprites, pixels and blood in a perfect blend of Warhammer 40,000, frenetic gameplay and the stylish visuals of ’90s retro shooters.

Coming Soon

PAW Patrol World (Cloud, Console, and PC) – March 7
Explore the world of “PAW Patrol” like never before, in a 3D action adventure where anything is PAWsible. Play as your favorite pups, drive their vehicles, and save the day by taking on fun rescues and missions either in single-player or with your family in couch co-op. It’s the ultimate PAW Patrol playtime!

SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated (Cloud, Console, and PC) – March 12
Are you ready, kids? SpongeBob SquarePants: Battle for Bikini Bottom is coming to Game Pass! Play as SpongeBob, Patrick, and Sandy in this faithful remake and thwart Plankton’s evil plan to take over Bikini Bottom. Battle Plankton’s army of rogue robots – this time with friends in multiplayer mode! Meet all your favorite Bikini Bottomites, voiced by their original voice actors and show Plankton that crime pays even less than Mr. Krabs.

Control Ultimate Edition (Cloud, Console, and PC) – March 13
From developer Remedy Entertainment, this supernatural third- person action-adventure will challenge you to master the combination of supernatural abilities, modifiable loadouts and reactive environments while fighting through a deep and unpredictable world. Control Ultimate Edition contains the main game and all previously released expansions (The Foundation and AWE).

No More Heroes 3 (Cloud, Console, and PC) – March 14
No More Heroes 3 follows the otaku assassin Travis Touchdown as he takes up his trusty beam katana once more and slashes his way through 10 of the deadliest fighters in the galaxy. Rack up combos with Travis’ beam katana and experience hack-and-slash action like never before!

Lightyear Frontier (Game Preview) (Cloud, PC, and Xbox Series X|S) – March 19
Available on day one with Game Pass: Start your interstellar homestead in this peaceful open-world farming adventure! Build your sustainable exofarm, grow alien crops, customize your mech, and explore a new world full of mystery with up to three friends!  

MLB The Show 24 (Cloud and Console) – March 19
Available on day one with Game Pass: Swing for the fences, experience game-deciding moments, become a legend and live out your baseball dreams in MLB The Show 24. Want to hit the field early? Game Pass members can unlock up to four days early access plus deluxe edition bonus content with the purchase of the Digital Deluxe Add-On Bundle. Learn more about how MLB The Show 24 continues to tell important stories from the Negro Leagues on Xbox Wire.

In Case You Missed It

Dead Island 2 (Cloud and Console) – Available now
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who – or what – you are. Survive, evolve and save the world in this first-person zombie slaying adventure!

DLC / Game Updates

Age of Empires II:  Definitive Edition – Victors and Vanquished – March 14
Embark on a thrilling journey with Victors and Vanquished! In 19 epic scenarios, play as Ragnar Lothbrok, Oda Nobunaga, Charlemagne, and more. Your strategy and choices decide your fate: will you emerge as the ultimate victor, or fall as the vanquished? Secure your pre-order now and save 15% – and be prepared to conquer the battlefield! 

Xbox Game Pass Ultimate Perks

Stumble Guys Retro Hot Dog Pack – Available now
Show off your wackiness as you race to the finish line with your Retro Hot Dog skin, Fire Emote, 250 Gems and 50 Stumble Tokens. This Perk content requires Stumble Guys to use (Free to Play).

Century: Age of Ashes – Forgotten Bay Pack – Available now
Brave the silence with the Forgotten Bay dragon, the Flaming Crude Cleaver axe and a 14-Day XP Booster. Requires Century: Age of Ashes to use (Free to Play).

Leaving March 15

The following games are leaving the Game Pass library soon. If you want to keep the fun going, be sure to use your membership discount to save up to 20% off your purchase!

  • Hardspace: Shipbreaker (Cloud, Console, and PC)
  • Ni no Kuni: Wrath of the White Witch Remastered (Cloud, Console, and PC)
  • Shredders (Cloud, Console, and PC)

Keep tuned in at @XboxGamePass or @XboxGamePassPC for updates for when these games are available, and we’ll catch you here next time for more games coming to Game Pass!

The post Coming to Xbox Game Pass: MLB The Show 24, Lightyear Frontier, Control Ultimate Edition, and More appeared first on Xbox Wire.

Revealing 5 India Hero Project games coming to PlayStation

PlayStation has been part of India’s vibrant gaming scene for over two decades. In May 2023, we embarked on an ambitious journey with the India Hero Project. We aimed to unearth and empower India’s brightest game development talents to share their unique visions with gamers globally. The response was spectacular, with an avalanche of entries that showcased the rich tapestry of Indian culture, innovation, and storytelling.

Today, we’re excited to unveil the inaugural cohort of the India Hero Project at our landmark first developer conference in India – Develop India. Join us in celebrating their achievements and the exciting future they represent for gaming. This marks not just a milestone for these talented developers, but a leap forward in our journey to bring extraordinary gaming experiences from India to the world.

Get to know the upcoming India-developed games coming to PlayStation below, and stay tuned for future information regarding release timing.

Meteora: The Race Against Space Time

Developer: Big Boot Games

Shoot yourself into the nebula and join a race for survival. In this arcade combat racer, you’re not just a meteor but a force of nature. Cascade your way through a volatile universe of awe and wonder as you outmaneuver, pursue, and obliterate rival meteors in a dazzling display of strategy and skill.

Harness the power of the cosmos, level up your abilities, and climb the leaderboard in an experience that’s as thrilling as it is unforgiving. Your adventure awaits on PlayStation 5, PS VR2, and PC. 

Fishbowl

Developer: imissmyfriends 

Fishbowl is a slice-of-life story that takes players on a journey of nostalgia and melancholy, exploring themes of grief, connection, and self-discovery, set in the cultural landscape of urban India. The world is filled with crafted pixel art and an original Lofi soundtrack that forms the backdrop of our game. Fishbowl weaves together a multigenerational narrative, following the aspirations of Alo as she embarks on her first job in a new city, although working from home. 

Your decisions throughout the game will shape Alo’s journey, leading to moments of reliving the past and coming to terms with the present through a month of challenges and discoveries with Alo. Prepare for Fishbowl’s robust storytelling and immersive gameplay, coming soon to PlayStation 5 and PC.

Mukti

Developer: Underdogs Studio

Mukti is a first-person story exploration game set within the immersive environment of an Indian museum, delving deep into a critical social issue: human trafficking. In Mukti, players embark on a journey of discovery as they navigate the labyrinthine corridors of the museum, uncovering the harrowing truths and hidden narratives behind the scourge of human trafficking. Through rich storytelling and immersive gameplay mechanics, Mukti invites players to confront the realities that victims and survivors face, shedding light on this pressing global issue.

Drawing inspiration from authentic narratives and meticulously researched historical contexts, Mukti aims to raise awareness, provoke thought, and inspire action. Each interaction within the game is designed to provoke empathy, spark dialogue, and ignite change.

Launching on PlayStation 5 and PC, Mukti offers an impactful gaming experience that enlightens and empowers. 

Requital: Gates of Blood

Developer: Holy Cow Productions

Requital: Gates of Blood is a 2D side-scrolling action platformer inspired by Egyptian mythology set in the mystical underworld of Duat. Players assume the role of Zahrah, traversing the afterlife to defeat the mighty guardians of the Gates of Duat. Through a series of intense boss-rush-like encounters, players confront powerful gods, demons, and beasts.

Embark on your journey of retribution from the celestial Nile, delving into the dark and twisted realms of the Duat. Engage in the immersive interactions with entirely hand-drawn characters and environments as you unravel the lore that permeates this enigmatic underworld.

Launching on PlayStation 5 and PC, traverse the Gates of Duat and forge a path through the afterlife.

Suri: The Seventh Note

Developer: Tathvamasi

Suri: The Seventh Note is a 2D action-exploration game set in the enchanting backdrop of mythical India. A world brimming with captivating Indian mythology-inspired narratives, vibrant characters, and mythical locales, from the floating temples in the Himalayas, the lost forts of Rajasthan, ancient jungles nestled in the Western Ghats, and many more. Platforming meets a unique musical dimension as the game’s world synchronizes seamlessly with an enigmatic beat. 

Uncover the connection between rhythm and the mystical realm of Ragamandala as you traverse its landscapes and unravel its secrets. This journey promises to transport players to a realm where every step is accompanied by the pulsating heartbeat of the game’s universe. 

Get ready to embark on this extraordinary adventure, coming soon to PS5 and PC.


Stay tuned for more information on the India Hero Project and all the games in development as we work to bring new gaming experiences to players worldwide.

Pokémon-Style MMO Temtem Signals End of Development, Removal of All Microtransactions

Remember Temtem? Four years before ‘Pokémon with guns’ game Palworld exploded onto the scene, massively multiplayer creature-collection adventure Temtem came out alongside similar comparisons. Now, its developer has issued an open letter to players signaling the end of support and teased what’s next.

In the message, posted to the Temtem Steam page, developer Crema addressed what it said was an “uptick” in community concern about Temtem following the announcement of Temtem: Swarm, a “survivor-like bullet heaven” spin-off due out later this year.

Crema started its message by discussing the mismanaged expectations that came from Temtem being tagged as an MMO on Steam when the plan was for it to be an MMO-lite. Trying to make Temtem more like a traditional MMO to meet those expectations caused Temtem to “grow far beyond our original intentions, and even beyond our grasp,” the developer admitted. “We understand now that seeing the game being called an MMO everywhere led to expectations that we have failed to fulfill.”

Crema went on to explain why it’s not adding new islands and Tems, pointing to the limited development capability of a studio of its size. It’s the same explanation, in essence, for the lack of more multiplayer content. Crema then apologized for features that were promised but will not be released, including PvP Draft and the Temtem API. “For our shortcomings and failure to deliver these to you, we are truly sorry,” Crema said.

But the big announcement is that patch 1.7, due out early June, will remove all the game’s microtransactions after a community backlash. This means Temtem’s entire monetisation system will be stripped out. Then, with patch 1.8, Crema said it will “alleviate FOMO” (the fear of missing out) by letting players select any battle pass from the past and complete it. “While it’s still very early to talk about monetization for future projects, we have learned from this situation and the lesson is clear, and will keep these learnings in mind for the future,” Crema said,

Patch 1.8, then, is the last feature-filled patch of the usual size, Crema warned. “1.8 will not have a Tamer Pass, nor a Season, and there won’t be more Seasons going forward,” it confirmed. “This doesn’t mean there won’t be new patches in the future: we’ll continue polishing, fixing bugs, and balancing Temtem for as long as it needs it.

“Beyond the economy, all these changes have been made considering the community’s feedback and the game’s wellbeing, as our mission for 1.8 onwards is to make the game more fun, enjoyable, rewarding and self-sustained, even in the absence of big updates. Small updates will keep appearing in the form of bug-fixing and balance tweaks, as we don’t intend to close the game nor its server.”

Crema explained that it’s able to keep Temtem running because server costs are “slim”, which in turn means the developer can cover costs “for a really, really long time.” But don’t hold your breath for an offline mode. “With the game servers perpetually online, we’re not contemplating an offline mode,” Crema said. And what happens if player numbers dwindle to next to nothing? Fear not, Crema reassured: “Temtem won’t die if thousands of people don’t play it daily, and its focus on a classic adventure campaign ensures that anyone joining Temtem at any given time will enjoy the game, be able to explore every nook and cranny of the Archipelago, discover its story, and obtain each and every Temtem, even if alongside a small crew of players.”

And finally, to the future. It doesn’t sound like Temtem 2 is a possibility, at least in the short-term. “If we ever were to do this, we’d need to be able to produce a product and flow of content that all of you could enjoy and love to the maximum,” Crema said. “Such a product is still out of our grasp and reach: we’re simply not ready. We are, as a studio, too small to embark on the feat we’d like Temtem 2 to be; we don’t currently have the technical knowledge, the time nor the ability to bring those ideas to life.”

However, there is an unannounced new game set within the Temtem universe in the works, codenamed Project Downbelow. Crema said it’s working on this mystery game with a new engine. “Our intentions for Project Downbelow are to build new foundations and try out new things we would love to see in a hypothetical Temtem 2,” Crema said. “By exploring a new combat system, a stronger engine and more things we can’t unveil yet, we hope to learn the proper bases, and have enough preparation and experience to put us closer to the materialization of something as precious to us – and you – as Temtem 2 would be.”

We understand many players feel like Temtem has a lot more potential to unlock, and that it is not all it could be, but for us that doesn’t take away from the fact that we’re actually very happy with the final product.

As for Temtem: Swarm, co-developed with GGTech Studio, Crema insisted “in no case have we removed any resources nor team members from Temtem’s development to use on Temtem: Swarm, nor do we plan to.” Meanwhile, there’s a Temtem animated series in the works.

“We understand many players feel like Temtem has a lot more potential to unlock, and that it is not all it could be, but for us that doesn’t take away from the fact that we’re actually very happy with the final product,” Crema concluded.

“We’re so excited to see how much Temtem has grown, and feel like the final product is a complete experience, and a very enjoyable one at that. When we set out on this journey we couldn’t even dream of reaching this point, of having created a game with so much content, that provides hundreds of hours of joy and fun, and we’re proud of everything we’ve achieved and created. While it’s not a perfect game, and we’ve learned so, so much from it, we cherish this not-so-little game of ours.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.