Inside look: Rise of the Ronin’s recreation of late 1800s Japan

Coming to PlayStation 5 on March 22, Rise of the Ronin is a combat-focused, open-world action RPG from Team Ninja, the developer of Nioh and Ninja Gaiden. The game will immerse you in a story set in the final days of the Tokugawa Shogunate in Japan, known as Bakumatsu, where you can experience different play styles and battle in simple yet profound combat as a Ronin, using an array of weapons and equipment – melee weapons as well as ranged weapons like firearms and thrown weapons.


Inside look: Rise of the Ronin’s recreation of late 1800s Japan

The resurrection of three major cities of the Edo Era in Team Ninja’s open-world

The story takes place in Bakumatsu, Japan, a period of great change triggered by the arrival of the Black Ships. In this era of mayhem, the story first unfolds in Yokohama, then in Edo (today’s Tokyo), and finally in Kyoto. These three major cities are each built as an open world where the non-homogeneous mixture of newly introduced Western culture and traditional Japanese beauty is dramatically depicted in detailed quality with new-generation graphics technology.

Yokohama

The first major city the anti-Shogunate protagonist visits is Yokohama. In the Kannai area of Yokohama, where the East meets the West, you’ll explore Yokohama’s landmarks, such as the U.S. Consulate, Chinatown, the Yokohama State Guest House, the lighthouse, and even brothels. As you travel the outskirts of Yokohama, you’ll find yourself in a series of inn-towns along the Tokaido Road, the most important route of the era in Japan, linking Kyoto, the imperial capital, with Edo, the seat of the Tokugawa Shogunate.

Kannai – Yamashita

An area overlooking the ocean in southeast Kannai, while Yamate designates the bluff and upper town, Yamashita designates the lower town. In accordance with provisions set out in the US-Japan trade treaty, it is the site of the Foreign Settlement, where soldiers from various nations are stationed. Yamashita Park, one of the popular tourist spots today, was built with reclaimed rubble from the Great Kanto Earthquake of 1923 and formally opened in 1930.

Photo of Yamashita today: Yamashita Park, now a tourist attraction, was created by reclaiming rubble from the Great Kanto Earthquake and opened in 1930.(*)

Kannai – Motomachi

An area in southeast Kannai that saw a significant population boom after the port of Yokohama opened to foreign trade. Visitors to the area’s Chinatown would find various trinkets for sale and unique architecture characteristic of Chinese culture, such as the grand Kanteibyo Temple, a colorful temple dedicated to the ancient Chinese hero, Guan Yu. The current Kanteibyo Temple is the fourth rebuild of the temple, after being devastated and destroyed several times by unforeseen events, like the Great Kanto Earthquake of 1923 and World War II, and remains to serve as the heart of Yokohama Chinatown.

Photo of Motomachi today: The Guan Ti Mausoleum, the symbol of Chinatown, was lost several times due to the Great Kanto Earthquake and World War II, and its modern form is the fourth generation.(*)

Edo

Edo is a megacity that serves as the base of the Edo Shogunate. The Kojimachi district is where the samurai residence surrounds and protects Edo Castle. You can also roam around the townsmen district of Asakusa to find Sensoji Temple and Azuma Bridge; the Nihonbashi district to check out its famous Nihonbashi Bridge and rows of merchant houses, and other cultural districts—like the Senzoku district—to feel the bustling energy of the Yoshihara brothels.

Asakusa

The heart of the city’s unique shitamachi culture, home to landmarks such as Azuma Bridge and Sensoji Temple, has often been the subject of celebrated woodblock paintings. The area’s bustling energy remains unchanged today, making it one of Japan’s most popular tourist attractions.

Photo of Asakusa today: Asakusa remains as bustling as ever and has become one of the most popular tourist attractions in Japan.(*)

Nihonbashi

The bridge to which it owes its name was built in 1603, marking the starting point of five major roads. For this reason, it drew large crowds, contributing greatly to the popular culture of Edo. It has been the subject of countless artworks, perhaps most notably The Fifty-Three Stations of the Tokaido, a series of woodblock prints created by Utagawa Hiroshige. The bridge, Nihonbashi, can be found today, still serving as the starting point of Japan’s road network.

Kyoto

For 1,000 years, Kyoto served as the political and cultural heart of Japan’s capital. The Gosho District is located in the north of Kyoto, where a rebellion against the Tokugawa shogunate called the Kinmon Incident erupted. To the west is the Horikawa district, where orderly structured streets stretch alongside Nijo Castle, and the Mibu district, where the Roshigumi’s headquarters, Mibudera Temple, is located. To the east is the Gion District, where teahouses and stores are housed, and the Higashiyama District, where Kiyomizu-dera Temple and other well-known sites take their presence. However, you’ll also notice that some areas of the imperial city have lost their former glory to the turmoil arising from the Bakumatsu and have become neglected and abandoned. 

Gosho

A tract of land comprising the emperor’s palace and the manors of the most esteemed aristocratic families. Aside from personal living and sleeping apartments, the emperor’s palace also contained lavish gardens and buildings dedicated to religious rites and learning. Occasionally ravaged by fires and subsequently rebuilt by the twilight years of the shogunate, it had been in continuous use for over five hundred years. Most of the structures that remain in present-day were rebuilt in 1855, preserving the original form of the Imperial Palace today.

Mibu

An area located south of Nijo Castle and northwest of Nishi Honganji Temple. In the center stands Mibu Temple, which belongs to Buddhists of the Risshu sect. The name Mibu dates back hundreds of years, to when it was spelled with different characters, meaning wetlands. Mibudera Temple was used as a training ground for the Shinsengumi members. Today, a bronze statue of Commander Kondo Isami and a tower enshrining some of his hair stand within the temple precincts and a grave site for the regimental soldiers.

​​

Photo of Mibu today: Mibu-dera was used as a training ground for the Shinsengumi troopers, and today there is a bust of Isami Kondo, the chief of the Shinsengumi, in addition to the graves of the troopers. (*)

Traverse as you please with a grappling rope, horse, or glider

Apart from running through cities and their surroundings and swimming through rivers and oceans, you can explore the vast open world of Bakumatsu Japan by utilizing grappling rope to move vertically or by horse and glider for a thrilling traversal.

Grappling rope

You can quickly ascend and traverse when you throw the grappling rope at a latching point. It allows you to move to higher ground and can also be used in combat to grab foes during battle scenes.  

Horses

You can call a horse when you blow into the Horse Calling Whistle. You’ll travel much faster and more efficiently to your faraway destination than running. As the game progresses, you’ll gain access to additional riding equipment and a more comprehensive range of higher-performance horses.

Gliders

After acquiring the glider, you can deploy it as you fall from a high point to glide through the air. You can fly a long distance by keeping it at a certain angle. The glider also comes in handy when infiltrating an enemy’s territory from a high altitude without getting noticed.

The glider’s design was based on Ikkansai Kunitomo’s blueprint of Abikiru. Kunitomo is an inventor and gunsmith of the late Edo period best known for having built Japan’s first reflecting telescope. His invention of Abikiru is also believed to be the oldest airplane blueprint in Japan.

Fast Travel between Hidden Sword Banners

Fast travel points, or Hidden Sword Banners, are scattered worldwide, allowing you to instantly travel from one Hidden Sword Banner to another unlocked banner. Not only will banners allow you to replenish consumable items by contact, but you can also update your party members and equipment during a mission. It also serves as a gateway for other players to jump in for online multiplayer.

Encounters and discoveries that await the Ronin on his journey

As you traverse the vast world, you will meet locals to take on different events and collect loot from challenging activities.

Somo Missions with locals

Somo describes those who are not samurai, including those who have abandoned their social status as samurai and become wealthy farmers, wealthy merchants, and local merchants. During Somo missions, you will be given special tasks by those locals if you have specific items in possession or foster a certain level of relationship with them.

Preordained Fate

During play, you’ll encounter random in-game events called Preordained Fate. Depending on where or when it occurs in the game, you may not experience the same event twice. 

Public safety

Defeating rogues improves the security of the bad areas. As you improve public safety, you will establish extended connections within the locale and its people.

Activities

As you go deeper into the story, you’ll unlock various activities in different locations and have a chance to collect rewards according to how well you perform in these activities. In training, you can visit dojos in various regions and battle with characters that you’ve encountered previously. Other activities include Yabusame (horseback archery), Artillery Training, and Cat Collecting, in which you will have to find cats hiding in unexpected places.

Obstacle courses

In each area, some places cannot be reached by the standard method of traverse. You’ll need to skillfully use your grappling rope or gliding device to reach the finish line, where you’ll find a special reward for the activity, like a treasure chest, a shrine, or a cat.

Rise of the Ronin will be available for PS5 on March 22. 

(*) Photos: Pixta

Final Fantasy 7 Rebirth Players Are Already Using Tifa’s Piano to Show Off

Cloud Strife is many things to many people: a destroyer of mechs and monsters, a finder of materia, a haver of awkwardness, and, it turns out, a piano virtuoso, depending on the relevant player’s skillset at least.

The Final Fantasy 7 Rebirth demo offers gamers a chance to experience all of the former SOLDIER’s skills to one degree or another, with many quickly becoming enamoured with the piano minigame found when exploring Tifa Lockhart’s room in Nibelheim.

While countless players have found satisfaction in attempting to best Tifa’s Theme – the challenge piece included in the demo – creative members of the community have already set to work recreating a range of popular songs using the freeplay mode.

This musical arms race has already seen Cloud finesse the keys to bang out video game-centric tracks from multiple video game franchises, ranging from Kingdom Hearts’ Dearly Beloved, to classic melodies from The Legend of Zelda series.

Others looked beyond the bounds of video games to adapt songs from real world artists spanning a range of genres. A brief search reveals footage of Cloud hammering out Blink 182’s ‘I Miss You’, and My Chemical Romance’s ‘Welcome to the Black Parade, along with older hits the likes of John Lenon’s Imagine.

Establishing mastery over the keys is but one of the many side activities the player can indulge in during their journey through Final Fantasy 7 Rebirth. Other offerings include the collectible card game Queen’s Blood, Chocobo time trial racing, and a plethora of other diverse distractions and myriad side quests that could provide a light-hearted respite from the game’s high-stakes main story.

Be sure to check out IGN’s Final Fantasy 7: Rebirth preview to learn what to expect when the game launches on February 29 on PS5.

Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer

The Rally Point: Dusty survival builder New Cycle struggles for a coherent identity in a busy genre

Calling dusty post-apocalyptic city builders a trend is probably a stretch, but not by much. I suppose it’s a natural extension of the post-2000s explosion of the survival sim from “literally about 3 ever made” to “does your tetris remake really need the hunger meter”. Games like Against The Storm porting over the roguelike element as well certainly suggest it. In my head, that’s probably why New Cycle hangs out more with Endzone Dash A World Apart, and Surviving The Aftermath. It’s more a traditional building game than a punishing test to be retaken, or the intense “survive the ordeal” narrative of Frostpunk, despite the superficial similarity that your town expects to be ravaged by scorching solar flares.

But it might also be because after playing it more than I really wanted to, New Cycle matches those two peers by leaving me with a vague feeling of disappointment. I’m just not sure what it really has to say.

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Best Xbox Deals Today (February 2024): Save On Console Bundles, Games, and More

When it comes to picking up new games, hardware, or accessories for your Xbox, it feels good when you can find those items at a discounted price. Here, we’ll keep you updated on all of the latest deals for Xbox, from games to controllers and so much more. Below, you can find a wide range of items on sale, including some console bundles that are still available and controllers.

TL;DR – Our Favorite Xbox Deals

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Xbox Console Bundle Deals

Select console bundles are still available right now for both the Series X and S. One of our favorite deals is on the Diablo IV Xbox Series X bundle, which you can get for $458.40 at Walmart. The Xbox Series S bundle with an Xbox Wireless Controller in Robot White and 3 Months of Game Pass is also discounted down to $299.99, which is a fantastic discount. These were big hits over the holiday season, especially during Black Friday and Cyber Monday. Grab them quick before they’re gone!

Assassin’s Creed Mirage Launch Edition is Down to $34.99 and More Xbox Game Deals

There are several Xbox games on sale right now that are worth adding to your collection. One of our favorite deals at the moment is on Assassin’s Creed Mirage’s Launch Edition, which is down to $34.99 from its MSRP of $49.99. That saves you 30%! To see even more Xbox game deals, check out the links below.

More Xbox Video Game Deals:

Amazon:

Best Buy:

Digital – Lunar New Year Sale

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Enjoy Discounts On Select Xbox Controllers

In need of another Xbox controller? Well, you’re in luck, as there are quite a few discounted right now. In my opinion, you can never have too many controllers. You never know when someone will pop on by and want to play Overcooked or It Takes Two, or any local multiplayer game.

More Xbox Controller Deals:

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Xbox: Budget to Best

Buying new items for your Xbox doesn’t have to make a massive dent in your wallet, either. Here, we’ll feature a variety of excellent games, accessories, and hardware that are available at more affordable prices regularly or are the just option available when gaming on Xbox.

More Xbox Budget to Best Picks

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Get 10% Off the Official Xbox Wireless Headset & More Headset Deals

Does your family complain when you stay up playing loud shooters late into the night? They’ll stop complaining if you pick up an Xbox headset that lets no one but you hear the delightful explosions you cause on the screen. Right now, you can get 10% off the Official Xbox Wireless Headset, bringing the price down to $89.99 from $99.99. You can also save 20% on the SteelSeries Arctis Nova Pro Wireless Gaming Headset by using the promo code ‘GET20’ at checkout.

More Xbox Headset Deals:

How to Avoid Xbox Game Pass Price Hike ($44.99 for 3-Months of Ultimate)

By securing 3-months of Xbox Game Pass Ultimate for $44.99, you can actually avoid the Game Pass price hike. We recommend securing your current subscription for as long as possible. You can stack up to a maximum of 36 months of Game Pass, meaning you have the option to accumulate 3-month subscriptions up to 12 times.

Admittedly, this approach might put a strain on your wallet, totaling $539.88 if you purchase the 3-month package from the link above. However, when you compare it to the new cost of Game Pass Ultimate for 36 months at $16.99 per month, amounting to $611.64, you’ll realize you’re saving $71.76 on your subscription for the next three years. Otherwise, secure your membership for at least a year to lock in at least some savings overall.

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When Should I Buy an Xbox?

In general, it is advisable to keep an eye out for sales and restocks throughout the year, as availability has improved since the initial launch of the console. Unlike the Nintendo Switch, there is no specific recommendation to wait for a sale regardless of the time of year. Instead, it’s a good idea to monitor various retailers and online platforms for restock announcements and promotional offers.

However, certain events like Black Friday or other holiday seasons may bring about unique bundles, discounts, or promotional deals specifically for the Xbox Series X. These bundles may include additional games, accessories, or exclusive limited editions. While quantities for such promotions might be limited, they can provide an opportunity to get more value for your purchase. See our guide to Xbox Series X prices for more info.

Xbox Series X or Xbox Series S?

Choosing between the Xbox Series X and Xbox Series S ultimately depends on your gaming preferences, budget, and specific requirements. Let’s compare the two consoles to help you make an informed decision:

1. Performance: The Xbox Series X is the more powerful option, offering native 4K gaming, higher graphical fidelity, and faster loading times. It has more advanced hardware, including a larger storage capacity. On the other hand, the Xbox Series S targets a lower price point and offers a less powerful performance, targeting 1440p resolution gaming and upscaling to 4K.

2. Price: The Xbox Series S is more affordable compared to the Xbox Series X. If budget is a significant factor for you, the Xbox Series S provides a cost-effective option while still delivering a next-generation gaming experience. For example, the Series S can play Starfield at 1440p 30fps (vs 4K 30fps on Series X).

3. Storage: The Xbox Series X comes with a larger internal storage capacity, allowing you to store more games directly on the console. The Xbox Series S, however, has a smaller storage capacity, which means you may need to manage your game library more actively or rely on external storage solutions.

4. Disc Drive: The Xbox Series X includes a disc drive, enabling you to play physical game discs and enjoy a wider range of media options, including Blu-ray and DVD playback. The Xbox Series S, in contrast, is a digital-only console, meaning you can only play games downloaded from the digital store.

5. Graphics and Performance: While both consoles support ray tracing, the Xbox Series X provides a more immersive and visually impressive experience due to its superior hardware capabilities. If you prioritize cutting-edge graphics and want the best performance available, the Xbox Series X is the preferable choice.

Consider your gaming preferences, budget, and whether you prioritize top-of-the-line performance or cost-effectiveness. If you have a 4K TV, want the most powerful console, and are willing to invest more, the Xbox Series X is the recommended option. If you have a lower budget, a 1080p or 1440p TV, and don’t mind sacrificing some performance, the Xbox Series S offers excellent value for money.

With how expensive gaming is getting in 2024, we’re trying to save you as much money as possible on the games and other tech you actually want to buy. We’ve got great deal roundups available for all major platforms such as Switch and Xbox, and keep these updated daily with brand new offers. If you’re trying to keep costs down while maintaining your favorite hobby, stay tuned for more incredible discounts.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Deus Ex voice actor Elias Toufexis bids goodbye to Adam Jensen and calls the games industry “a disaster zone”

Elias Toufexis, voice actor for Deus Ex: Human Revolution and Mankind Divided‘s cyborg protagonist Adam Jensen, has bid a formal “goodbye, but hopefully not farewell” to the character, expressing hopes that somebody with a lot of money will buy the license and restore poor moody Adam to our screens. Toufexis also shared a few parting speculations about the unannounced Deus Ex sequel from Eidos Montreal that was reported cancelled last week. Toufexis wasn’t involved with this one, and according to him, it likely wasn’t a continuation of Jensen’s story from Mankind Divided.

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Forget The Sonic Movie, The First Trailer Is Here For Knuckles’ Spin-Off Show

“He just hits different”.

We have known about the Idris Elba-led Knuckles TV series for a while now, but today we have got our first real look at what’s in store thanks to a new trailer from Paramount.

The “six-episode streaming event” — whatever happened to ‘series’? — will air on Paramount+ on 26th April and is set to serve as a spin-off to the two (soon to be three) live-action Sonic movies.

Read the full article on nintendolife.com

Halo The Series Season 2 Interview: “The Stakes are High – This Is a War Story”

Halo The Series Season 2 Interview: “The Stakes are High – This Is a War Story”

Halo Season 2 Hero Image

Halo The Series has always been about offering a different perspective. Where the games have always put us inside a helmet, the Paramount+ show pulls back and offers unfamiliar points of view on a story so well-known by millions of fans.

In Season 2 – which sees its first two episodes released on Paramount+ today – that’s never been truer. We know from the trailers that this season will tackle a war with the Covenant that edges ever-closer to human home soil and, crucially, will cover the events of the iconic, epochal Fall of Reach. But we’ll be seeing that from perspectives we’ve never had before and – as we saw in Season 1 – even seeing changes to the game series’ storyline, upping the surprise factor.

We caught up with Xbox Head of IP Expansion and Entertainment (and all-round Halo legend) Kiki Wolfkill to discuss how the show’s creators have gone about putting a new spin on such legendary events, and even shifted the tone of the show from Season 1.

“With Season 2, we edge up against events that we start to see in the games,” Wolfkill explains. “Obviously the events on Reach, which people have seen in trailers, [are] a huge historical milestone in Halo history and chronology, and are also critical [to] the story – because what it does is it marks when the Covenant have really come close to home. Reach is our last stand before they find Earth.

“We really tried to honour that event for what it means for the stakes. But also, what we get to do is see it from a different perspective – we get to see it on the ground. We get to see it from the soldiers’ perspective, outside of Noble team, which is where Halo: Reach focuses. And so you get a very different story that comes out of that by virtue of seeing what it means for a Marine to go through that – what it means for a city to fall and how terrifying that is.”

Chief and Silver Team Image

But Reach is only a part of this story, and learning how we reach that moment will be a major part of Season 2. “We’re about six months or so after the events of Season 1,” Wolfkill explains, “and the environment feels really different. The UNSC has had a lot of changes, the Covenant are edging ever closer. So I would say the big thing with Season 2, where we start off from, is that humanity’s absolutely on its back foot. We saw in Season 1 [that] the Covenant [were] out in the Outer Colonies – they’ve really come close to home in Season 2… So we find our Spartans kind of in a different place while the threat gets ever bigger. The stakes feel higher, but a lot in the universe has shifted in that six months.”

That comes with a shift to the overall tone of the show, too. Wolfkill says Season 2 reflects its more desperate stakes with a shift in how it feels – helped by new showrunner David Wiener (‘Fear the Walking Dead’). “It’s much more grounded, it’s much grittier,” says Wolfkill. “[It kind of goes] back to those Halo 3: ODST TV ad roots, you know? The stakes are high, and this is a war story. We wanted really for the audience to feel the threat, and not just see it.”

Cristina Rodlo as Corporal Perez.

“We really wanted this to be a visceral experience,” she continues. “We wanted it to feel scary, we wanted it to feel intense, and I wanted it to feel emotional with what happens with some of our characters. At the same time, I’m super proud of our action. What I love is that intertwining of really interesting character drama, and also just high action and stakes. We spent a lot of time actually refactoring some of our action sequences in order to get that more visceral feel – and I think that’s something people will be able to see right away.”

Of course, seeing familiar characters in new contexts will remain a major part of Season 2 – Master Chief, Silver Team, and more will return, and Wolfkill says that Chief’s journey to discovering what his role is for humanity will be the key to his storyline here. But Halo The Series is introducing new perspectives along the way.

Joseph Morgan as James Ackerson.
Joseph Morgan as James Ackerson.

“We have some great new characters,” Wolfkill enthuses. “We have Colonel James Ackerson – who is from [the original series’] canon – played by Joseph Morgan, who’s extraordinary. What’s exciting about bringing Ackerson in is it’s a character we get to see in books and in comics, and has always been sort of a shadowy foil for [Cortana creator Catherine] Halsey… It lets us sort of dig into that in a way that we don’t actually experience in the games.

“And then we also introduce a character named Corporal Perez, played by Cristina Rodlo – who we see early in Episode One is a Marine – getting back to that Marine perspective and, again, how terrifying it is to see an Elite or Sangheili for the first time and encounter them in battle. There’s, there’s sort of a horror aspect to that.”

It all adds up to make Season 2 of Halo The Series a very exciting prospect – a storyline that helps push forward an intriguing tale for those already invested in the show, and a new reflection of events from the games already firmly in the hearts of millions of Halo fans. You can start that journey right now by streaming the first two episodes of Season 2 on Paramount+ today, with new episodes coming weekly.

To celebrate the release of Halo The Series Season 2, Xbox Game Pass Ultimate members can now claim a 30-day trial to Paramount+.

This interview has been edited for context and clarity. It was conducted by Malik Prince.

The post Halo The Series Season 2 Interview: “The Stakes are High – This Is a War Story” appeared first on Xbox Wire.

Subnautica 2 Is a Multiplayer Live-Service Game

Subnautica 2 is a multiplayer-focused live-service game, publisher Krafton has revealed.

Writing in its latest financial report, Krafton described Subnautica 2 as a “multiplayer sequel to the original IP pursuing fandom snowballing”, which is a garbled way of describing the game.

Krafton said Subnautica 2 lets players “explore an oceanic world in stunning stylized graphics powered by Unreal Engine 5”, with “single or one to four player co-op to uncover the mysteries on an entirely new alien planet”, alongside a “game-as-a-service model with enhanced replayability.”

Subnautica is a hugely successful indie game that first emerged in 2018, then saw a follow-up, dubbed Below Zero, in 2021. IGN’s Subnautica review returned a 9/10. We said: “Subnautica’s a survival game with focus and an excellent sci-fi story, but its greatest achievement is its underwater horror.”

We were equally impressed with Below Zero: “Subnautica: Below Zero is a leaner, meaner standalone expansion to Subnautica that improves on the story and mechanics, but doesn’t give us as much room to explore,” we said. Subnautica and Below Zero are single-player game, although modders added multiplayer post-launch.

The industry appears to be struggling with live-service games after a number or recent efforts failed to move the needle and some were even cancelled before launch. Perhaps most notably, Sony canned Naughty Dog’s The Last of Us multiplayer game amid a more general pull back on live-service at PlayStation. Naughty Dog will now focus on single-player games.

Previously successful live-service games have also hit hard times. Bungie’s Destiny 2 has struggled commercially, and Fortnite maker Epic has announced huge layoffs. Meanwhile, some single-player only games saw enormous success in 2023, with the likes of Hogwarts Legacy, The Legend of Zelda: Tears of the Kingdom, and Baldur’s Gate 3 blowing up sales records. Rocksteady’s recently released Suicide Squad Kill the Justice League suffered ahead of launch for its association with the live-service model.

As for Subnautica 2, it’s down for release at some point in 2024, which suggests Krafton will reveal it sooner rather than later. It will be interesting to see how its live-service model works.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Art strategy game Inkulinati gets 1.0 launch in February, still an illuminated manuscript full of warring animals

Not to denigrate either the efforts of either the comms or dev teams, but when a game has been knocking around my consciousness for a while, eventually I just move it it from a mental box marked “in development” to “probably out now, innit” without any input from anyone else. Inkulinati, a turn-based strategy game where you play a medieval artist duking it out with another artist on the pages of an illuminated manuscript, is one such. It’s been kicking about on Steam since at least 2019, and in fairness to me it did launch in January last year – it just went into early access. These factors contributed to me being sort of surprised at the reveal of the actual release date for 1.0, which is February 22nd.

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Call of Duty Zombies Fans Fear the Worst After Treyarch Says Not to Expect New Perks or Enemy Types

Call of Duty’s latest Zombies mode is only three months old but fans now fear it’s “dead” after developer Treyarch indicated no new perks or enemy types are planned.

Popular Call of Duty content creator MrDalekJD tweeted to say that during a Call of Duty Modern Warfare 3 Season 2 ‘Creator Call’, Treyarch confirmed “there are no plans for any new enemy types or new perks to come to Modern Warfare Zombies at any point.”

The news has caused a collective wave of disappointment to crash over the Call of Duty Zombies community, which had already feared the worst following a lack of content relative to Multiplayer and Warzone in the recently released Season 2.

“I feel robbed,” redditor scirvexz said in a post on the Call of Duty Zombies subreddit. “Seems that the mode is already starting to die,” said AssassinsCrypt. “I was still hoping they would have improved it in the future seasons, but seems that they actually don’t care at all about this mode.” “I’ll probably just delete the entire mode from my console after Season 2 like I did for DMZ,” said SuccessLongjumping62.

It’s a similar sentiment across social media, where Zombies fans have signaled the end of Call of Duty’s famous co-op mode.

The situation with Modern Warfare Zombies echoes that of DMZ, an extraction mode Activision moved on from after it launched with 2022’s Warzone 2.0.

The relentless pace of Call of Duty development and its annual release schedule mean there’s an army of Activision developers working on the first-person shooter franchise at all times, with each new mainline entry supposedly led by a different team each year. But last year’s Modern Warfare 3 marked a change in strategy, following directly on from Modern Warfare 2 just a year later.

Treyarch, best known for the Black Ops series and the creation of the Zombies mode, was drafted in to make Modern Warfare Zombies. It is now reportedly working on this year’s Call of Duty Black Ops Gulf War, which is expected to launch with a Zombies mode of its own. How long that will be supported remains to be seen.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.