Taiko no Tatsujin: Rhythm Festival Scores Music Pass And Winter Song Update

Available next week.

To celebrate the new year, Bandai Namco has announced its next wave of songs coming to Taiko no Tatsujin: Rhythm Festival.

These songs will be made available to Taiko Music Pass users and are timed in with the Winter Season. This service is available to subscribers only. Here’s what’s arriving next week on 11th January:

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New JAWS Pinball Machine from Stern Has Original Movie Footage, Shark Toys, and Lots of Blood

The next game from Stern Pinball Inc. will be JAWS, a machine based on the 1975 Steven Spielberg film and featuring many sights and sounds from the horror flick. JAWS pinball also features the original John Williams score, new callouts from original JAWS star Richard Dreyfuss, and seemingly lots of movie footage incorporated into its HD screen. Shockingly, aside from a goofy ’70s knockoff machine and Zen Pinball’s virtual JAWS games, there’s never been an official JAWS pinball machine.

JAWS is designed by Keith Elwin, who was also behind the well-received Stern games, Godzilla and Iron Maiden. Its main features on the playfield include a chum bucket you can bash to “release blood” onto the playfield, represented by LED lights, which then raises a moving shark fin target to shoot. The fancier Premium and Limited Edition versions of JAWS feature a great white toy that pops out of the playfield from beneath a tiny boat that you can target, and a small replica of the Orca boat as a single-flipper mini playfield in the upper left.

There are three versions of JAWS, like many recent Stern releases, the Limited Edition and Premium Edition share similar playfield features and toys, but the Limited Edition has unique art and side armor. The Pro version has simpler playfield – it’s missing the upper Orca boat playfield and replaces the transforming shark bash toy with a simpler shark mechanism with a captive ball.

Stern has also teased a mode where you can play as the Great White, and a 3D video mode to discover.

Stern games now feature a QR reader and are connected to the Stern Insider Connected system via your phone to register high scores, tackle achievements, and, for JAWS, there are some unique features like “Shark Teeth” to collect for unlockables, and a “Career System” that allows for some sort of progression system via the Insider Connected setup.

JAWS is available now with the Pro Edition MSRP set at $6,999, Premium Edition set at $9,699 and Limited Edition set at $12,999. We hope to playtest it soon at our local pinball joint!

Samuel Claiborn is IGN’s managing editor and a fixes/breaks ancient arcade and pinball machines in his garage. TCELES B HSUP to follow him @Samuel_IGN on Twitter.

MapleStory Developer Nexon Fined Nearly $9 Million for Deceptive Loot Box Practices by Korean FTC

MapleStory developer Nexon is being hit with a sizable fine by the Korean Fair Trade Commission over what the body says are deceptive loot box practices.

As reported by the Korean Times and Business Korea, Nexon is being fined some $8.85 million (about 11.6 billion won) for allegedly lowering the probabilities of some loot box items capable of upgrading player equipment,, known as Cubes, without telling players According to the Korean Times, it is the largest fine of this type levied to date.

The judgment claims that Nexon engaged in these practices for more than 10 years in a period dating back to 2010, including secretly lowering the loot box odds for some items to near zero. The findings were reportedly based on internal documents obtained from Nexon.

“Nexon made announcements about changes to the games hundreds of times from 2010-21, but it omitted the information about the probability adjustment,” the KTFC said in a statement. It added, “Our judgment is that the company had aimed to lure customers by giving them false information and used deceptive means.”

Loot boxes have become less popular in recent years owing to the intense backlash from fans. Instead, developers are more likely to favor the battle pass model pioneered by the likes of Dota 2 and Fortnite. However, loot boxes remain prevalent in mobile games and sports games, and they are a hot button issue for regulators.

Nexon in particular has become known for its aggressive monetization practices. Last year, IGN reported on MapleStory’s controversial “New Age” update, which made it more difficult for players in certain regions to farm a key currency while the price of some items were inflated. The update led to large-scale protests throughout the community.

Our judgment is that [Nexon] had aimed to lure customers by giving them false information and used deceptive means

MapleStory is a free-to-play 2D MMO that first launched back in 2003. It has purportedly raked in some $418 million [550 billion won] in sales from its loot boxes in the period between 2010 and 2021.

The Korean Times reports that Nexon apologized in its statement but that it will appeal the decision. IGN has reached out to Nexon representatives for a full statement.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Hideo Kojima Compares OD to Boktai, Says It Will be Just as ‘Different’

What is OD? We don’t know much save that it’s being made in collaboration with Jordan Peele, and that it will feature a lot of familiar Hollywood celebs screaming silently into the screen. Probably.

Predictably, creator Hideo Kojima is calling it a game, a movie, and a “new form of media.” He’s also comparing it to Boktai: The Sun Is in Your Hand, a cult favorite series on GBA and Nintendo DS that was a big departure at the time for Kojima, who is best-known for his work on Metal Gear Solid.

In Boktai, you play a vampire hunter named Django (no, not that Django) who battles the undead with the help of a solar gun powered by real-life sunlight. The cartridge famously included a solar sensor that charged up the in-game weapons needed to defeat Boktai’s vampires. Writing on X/Twitter, Kojima recalled the “fierce opposition” he received when he first pitched Boktai.

“It seems I have been acknowledged by creating games that go against the current of the times, such as ‘hide-and-seek’ games where you sneak into a building without being detected by the enemy, or ‘delivery games’ where you enjoy moving around in an open world,” Kojima wrote. “For me, the most experimental game was ‘defeating vampires outside your house’ using actual sunlight around you. It was met with fierce opposition from the staff and even within the company. In that sense, OD is just as different.”

It’s just one more teaser for OD, which remains as mysterious as Death Stranding when it was first revealed. Peele, meanwhile, has claimed that OD will be “immersive” and “utterly terrifying.” We don’t know much else about OD, save that it’s being developed on Unreal Engine 5 and that will feature Sophia Lillis, Hunter Schafer, and Udo Kier. It will apparently “explore the concept of testing your fear threshold.”

As for Boktai, the series hasn’t been seen since 2007, but it did manage to get two sequels on GBA and a DS release titled Lunar Knights. The final game notably dropped the sun sensor that made the original so unique.

OD does not yet have a release date. For more, check out all the biggest games of 2024, which will apparently include Metal Gear Solid Delta.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

GTA 5’s Michael Voice Actor Praises Introduction of GTA 6’s Lucia as ‘Huge’

The actor behind Michael in Grand Theft Auto V, Ned Luke, openly endorsed Lucia, the playable female protagonist, in the highly anticipated GTA 6.

As part of our IGN’s GTFM video series, Luke was seen chatting with my colleague Akeem Lawanson. During the interview, Luke described the significance of Lucia as one of the two playable protagonists in GTA 6 while also addressing the claims that Rockstar has gone “woke” for adding her as one of the playable characters.

“Lucia’s hard, man. In the trailer, she looked good. You get a lot of these clowns out here going, ‘Rockstar’s going woke, they’re caving into the wokeness of the world,'” Luke said. “First of all, there’s been other female protagonists in the past, but not in something as huge as this.”

As Luke points out, it is a well-documented fact that a few games in the Grand Theft Auto series offered a female protagonist. Outside of the obvious one being the female custom character you can make in GTA Online, both Grand Theft Auto and the Game Boy Color (GBC) version of Grand Theft Auto II had at least one female protagonist in each game you could play as.

Yet, Luke’s point of mentioning the significance of Lucia in the next installment is still significant. Beyond what has already been pointed out, since jumping into the third dimension, the Grand Theft Auto series has been a critical and commercial hit for Rockstar, with GTA 5 being a major success since its release in 2013.

GTA 6 is currently in development with a 2025 release window. Beyond the name of our two protagonists and the confirmation that it will be set in a fictionalized version of Florida called Leonida, Rockstar has yet to share more in-depth details. Until then, check out 99 details we discovered in the first GTA 6 trailer.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Baldur’s Gate 3 Includes a Moving Tribute to a Fan’s Father Who Has Alzheimer’s

With countless different endings and around 100 hours per playthrough, Baldur’s Gate 3 is jam-packed with rooms, lines of dialogue, and characters that players might miss. However, one player has shared their especially meaningful experience with one of the game’s lesser-known NPCs, and their story is now resurfacing thanks to a recent post from a developer.

In 2020, Larian forums user Solfalia shared a post thanking Larian Studios for releasing Act I of Baldur’s Gate 3 in early access — the game’s early release enabled them to play with their father, who played previous Larian games with them but had recently been diagnosed with Alzheimer’s disease.

“This Early Access means that this Xmas I’ll be able to go on an adventure with him one last time, and I know he’ll enjoy it,” Solfalia wrote in the original post.

Nearly three years later, after the full release of Baldur’s Gate 3, Solfalia returned to the Larian forums to thank the team again — this time for a much more personal addition. After seeing their original post, an anonymous writer had offered to add a tribute to Solfalia’s father. Solfalia thought this might be a book or plaque, but the team surprised them by adding an NPC named Golbraith with his own cellar to explore, all inspired by Solfalia’s father.

“Not only did Golbraith look like my father, but he had multiple lines of dialogue,” Solfalia wrote. “Some really touching ones too (for me, at least). The different papers in the house were amazing, the stack of letters between Golbraith and his son put a lump in my throat. I’d be lying if I said I wasn’t misty eyed. The secret mindflayer-hunter cellar was awesome.”

“As soon as I finished looking through the whole house, I told my Dad. He’s in a care home now, so can’t play the game, but he listened to my description with a child-like glee I haven’t seen in a while. He loved every moment of it. He loved the idea that his character has a monocle, and was proud his character has a secret cellar with weapons. He still talks about it from time to time during our weekly chats.”

Today, Rachel Quicke, a writer for Larian Studios, shared the original post, saying she had volunteered to write Golbraith (although she wasn’t the anonymous “superwriter” who had originally reached out to Solfalia).

“Really happy we got to honour the mighty mindflayer hunter,” Quicke wrote.

In part thanks to the little details like this, we gave Baldur’s Gate 3 a 10 in our review, calling it “a landmark moment in the genre.” Since then, it’s gone on to win Game of the Year at the Game Awards and a few of IGN’s own awards.

Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they’ve contributed to sites like Polygon and Rock Paper Shotgun. Find them on Twitter: @ameliazollner.

Lexar’s RPS-recommended NM790 4TB SSD is £204 at Scan and a bloody great drive

Lexar’s NM790 is one of the best NVMe SSDs we’ve tested, offering excellent performance whilst keeping prices down lower than rivals like the Samsung 990 Pro or WD SN850x. Data hoarders are particularly fond of the 4TB model, which is now discounted at Scan in the UK – it’s down to £204 and comes with a free NVMe heatsink, making it an awesome fit for a range of gaming PCs as well as Sony’s PlayStation 5.

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Prince Of Persia: The Lost Crown Switch Frame Rate, Resolution & Accessibility Revealed

“Accessible design is good design”.

One of the first major releases this year is Prince of Persia: The Lost Crown, the first brand-new console game in the series since 2010’s The Forgotten Sands (yes, really!). And recently, developer Ubisoft has unveiled the upcoming release’s frame rate, resolution and accessibility options on Switch.

And it’s good news for Switch owners for this upcoming Metroidvania-style take on the legendary franchise. Prince of Persia: The Lost Crown will run at 60fps on the Switch, both handheld and docked. This was stated by The Game Awards’ host Geoff Keighley way back in the summer of 2023, but it’s good to get the official word. Handheld, the resolution will be at 720p while docked it’ll be 1080p — standard stuff, then.

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Apex Legends’ Final Fantasy 7 Rebirth crossover arrives on January 9th

Every game is Who Framed Roger Rabbit now – or, less charitably, a metaversal hellscape where canonical integrity matters far less than providing a platform through which to sell cosmetics.

Apex Legends is the latest live service game to take the plunge with its first crossover event. It’s with Final Fantasy VII Rebirth and it’ll bring the Buster Sword, Aerith, and other elements from the JRPG to the battle royale on January 9th.

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